forked from a1batross/Paranoia2_original
engine: import headers from hlsdk-xash3d, fixes missing const modifiers
This commit is contained in:
parent
0a331ca9a4
commit
c1948b0f89
@ -30,7 +30,6 @@ typedef unsigned short word;
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typedef int (*pfnUserMsgHook)(const char *pszName, int iSize, void *pbuf);
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#include <vector.h>
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#define EXPORT _declspec( dllexport )
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#include "../engine/cdll_int.h"
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#include "cdll_dll.h"
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@ -46,4 +45,4 @@ bool GL_Init( void );
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void GL_MapChanged( void );
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void GL_Shutdown( void );
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bool GL_Support( int r_ext );
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void R_VidInit( void );
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void R_VidInit( void );
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@ -18,7 +18,7 @@
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// 4-23-98
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// JOHN: client dll interface declarations
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//
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#pragma once
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#ifndef CDLL_INT_H
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#define CDLL_INT_H
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@ -89,6 +89,12 @@ typedef struct client_textmessage_s
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const char *pMessage;
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} client_textmessage_t;
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#if _MSC_VER == 1200
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#define ulonglong_t __int64
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#else
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#define ulonglong_t unsigned long long
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#endif
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typedef struct hud_player_info_s
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{
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char *name;
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@ -101,6 +107,8 @@ typedef struct hud_player_info_s
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char *model;
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short topcolor;
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short bottomcolor;
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ulonglong_t m_nSteamID;
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} hud_player_info_t;
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typedef struct cl_enginefuncs_s
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@ -116,7 +124,7 @@ typedef struct cl_enginefuncs_s
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void (*pfnSPR_DrawAdditive)( int frame, int x, int y, const wrect_t *prc );
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void (*pfnSPR_EnableScissor)( int x, int y, int width, int height );
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void (*pfnSPR_DisableScissor)( void );
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client_sprite_t *(*pfnSPR_GetList)( char *psz, int *piCount );
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client_sprite_t *(*pfnSPR_GetList)( const char *psz, int *piCount );
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// screen handlers
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void (*pfnFillRGBA)( int x, int y, int width, int height, int r, int g, int b, int a );
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@ -124,20 +132,20 @@ typedef struct cl_enginefuncs_s
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void (*pfnSetCrosshair)( HSPRITE hspr, wrect_t rc, int r, int g, int b );
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// cvar handlers
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struct cvar_s *(*pfnRegisterVariable)( char *szName, char *szValue, int flags );
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float (*pfnGetCvarFloat)( char *szName );
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char* (*pfnGetCvarString)( char *szName );
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struct cvar_s *(*pfnRegisterVariable)( const char *szName, const char *szValue, int flags );
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float (*pfnGetCvarFloat)( const char *szName );
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char* (*pfnGetCvarString)( const char *szName );
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// command handlers
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int (*pfnAddCommand)( char *cmd_name, void (*function)(void) );
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int (*pfnHookUserMsg)( char *szMsgName, pfnUserMsgHook pfn );
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int (*pfnServerCmd)( char *szCmdString );
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int (*pfnClientCmd)( char *szCmdString );
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int (*pfnAddCommand)( const char *cmd_name, void (*function)(void) );
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int (*pfnHookUserMsg)( const char *szMsgName, pfnUserMsgHook pfn );
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int (*pfnServerCmd)( const char *szCmdString );
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int (*pfnClientCmd)( const char *szCmdString );
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void (*pfnGetPlayerInfo)( int ent_num, hud_player_info_t *pinfo );
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// sound handlers
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void (*pfnPlaySoundByName)( char *szSound, float volume );
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void (*pfnPlaySoundByName)( const char *szSound, float volume );
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void (*pfnPlaySoundByIndex)( int iSound, float volume );
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// vector helpers
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@ -146,7 +154,7 @@ typedef struct cl_enginefuncs_s
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// text message system
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client_textmessage_t *(*pfnTextMessageGet)( const char *pName );
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int (*pfnDrawCharacter)( int x, int y, int number, int r, int g, int b );
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int (*pfnDrawConsoleString)( int x, int y, char *string );
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int (*pfnDrawConsoleString)( int x, int y, const char *string );
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void (*pfnDrawSetTextColor)( float r, float g, float b );
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void (*pfnDrawConsoleStringLen)( const char *string, int *length, int *height );
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@ -157,21 +165,21 @@ typedef struct cl_enginefuncs_s
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int (*GetWindowCenterX)( void );
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int (*GetWindowCenterY)( void );
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void (*GetViewAngles)( float * );
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void (*SetViewAngles)( float * );
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void (*SetViewAngles)( const float * );
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int (*GetMaxClients)( void );
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void (*Cvar_SetValue)( char *cvar, float value );
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void (*Cvar_SetValue)( const char *cvar, float value );
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int (*Cmd_Argc)( void );
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char *(*Cmd_Argv)( int arg );
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void (*Con_Printf)( char *fmt, ... );
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void (*Con_DPrintf)( char *fmt, ... );
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void (*Con_NPrintf)( int pos, char *fmt, ... );
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void (*Con_NXPrintf)( struct con_nprint_s *info, char *fmt, ... );
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void (*Con_Printf)( const char *fmt, ... );
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void (*Con_DPrintf)( const char *fmt, ... );
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void (*Con_NPrintf)( int pos, const char *fmt, ... );
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void (*Con_NXPrintf)( struct con_nprint_s *info, const char *fmt, ... );
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const char* (*PhysInfo_ValueForKey)( const char *key );
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const char* (*ServerInfo_ValueForKey)( const char *key );
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float (*GetClientMaxspeed)( void );
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int (*CheckParm)( char *parm, char **ppnext );
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int (*CheckParm)( const char *parm, const char **ppnext );
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void (*Key_Event)( int key, int down );
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void (*GetMousePosition)( int *mx, int *my );
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@ -183,24 +191,24 @@ typedef struct cl_enginefuncs_s
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float (*GetClientTime)( void );
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void (*V_CalcShake)( void );
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void (*V_ApplyShake)( float *origin, float *angles, float factor );
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void (*V_ApplyShake)( const float *origin, const float *angles, float factor );
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int (*PM_PointContents)( float *point, int *truecontents );
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int (*PM_WaterEntity)( float *p );
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struct pmtrace_s *(*PM_TraceLine)( float *start, float *end, int flags, int usehull, int ignore_pe );
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int (*PM_PointContents)( const float *point, int *truecontents );
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int (*PM_WaterEntity)( const float *p );
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struct pmtrace_s *(*PM_TraceLine)( const float *start, const float *end, int flags, int usehull, int ignore_pe );
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struct model_s *(*CL_LoadModel)( const char *modelname, int *index );
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int (*CL_CreateVisibleEntity)( int type, struct cl_entity_s *ent );
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const struct model_s* (*GetSpritePointer)( HSPRITE hSprite );
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void (*pfnPlaySoundByNameAtLocation)( char *szSound, float volume, float *origin );
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void (*pfnPlaySoundByNameAtLocation)( const char *szSound, float volume, const float *origin );
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unsigned short (*pfnPrecacheEvent)( int type, const char* psz );
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void (*pfnPlaybackEvent)( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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void (*pfnPlaybackEvent)( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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void (*pfnWeaponAnim)( int iAnim, int body );
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float (*pfnRandomFloat)( float flLow, float flHigh );
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long (*pfnRandomLong)( long lLow, long lHigh );
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void (*pfnHookEvent)( char *name, void ( *pfnEvent )( struct event_args_s *args ));
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int (*pfnRandomLong)( int lLow, int lHigh );
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void (*pfnHookEvent)( const char *name, void ( *pfnEvent )( struct event_args_s *args ));
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int (*Con_IsVisible) ();
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const char *(*pfnGetGameDirectory)( void );
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struct cvar_s *(*pfnGetCvarPointer)( const char *szName );
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@ -211,8 +219,8 @@ typedef struct cl_enginefuncs_s
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void* (*VGui_GetPanel)( );
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void (*VGui_ViewportPaintBackground)( int extents[4] );
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byte* (*COM_LoadFile)( char *path, int usehunk, int *pLength );
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char* (*COM_ParseFile)( char *data, char *token );
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byte* (*COM_LoadFile)( const char *path, int usehunk, int *pLength );
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char* (*COM_ParseFile)( const char *data, const char *token );
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void (*COM_FreeFile)( void *buffer );
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struct triangleapi_s *pTriAPI;
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@ -240,7 +248,7 @@ typedef struct cl_enginefuncs_s
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// Gets a unique ID for the specified player. This is the same even if you see the player on a different server.
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// iPlayer is an entity index, so client 0 would use iPlayer=1.
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// Returns false if there is no player on the server in the specified slot.
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qboolean (*GetPlayerUniqueID)(int iPlayer, char playerID[16]);
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qboolean (*GetPlayerUniqueID)(int iPlayer, const char playerID[16]);
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// TrackerID access
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int (*GetTrackerIDForPlayer)(int playerSlot);
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@ -248,44 +256,49 @@ typedef struct cl_enginefuncs_s
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// Same as pfnServerCmd, but the message goes in the unreliable stream so it can't clog the net stream
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// (but it might not get there).
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int ( *pfnServerCmdUnreliable )( char *szCmdString );
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int ( *pfnServerCmdUnreliable )( const char *szCmdString );
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void (*pfnGetMousePos)( struct tagPOINT *ppt );
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void (*pfnSetMousePos)( int x, int y );
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void (*pfnSetMouseEnable)( qboolean fEnable );
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void (*pfnUnused1)( void );
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void (*pfnUnused2)( void );
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void (*pfnUnused3)( void );
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void (*pfnUnused4)( void );
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float (*GetClientOldTime)( void );
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float (*pfnGetGravity)( void );
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struct model_s*(*pfnGetModelByIndex)( int index );
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void (*pfnUnused5)( void );
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void (*pfnUnused6)( void );
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void (*pfnUnused7)( void );
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void (*pfnUnused8)( void );
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void (*pfnUnused9)( void );
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void (*pfnUnused10)( void );
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void (*pfnUnused11)( void );
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void (*pfnUnused12)( void );
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const char*(*LocalPlayerInfo_ValueForKey)( const char* key );
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void (*pfnUnused13)( void );
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void (*pfnUnused14)( void );
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void (*pfnUnused15)( void );
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void (*pfnUnused16)( void );
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void (*Cvar_Set)( char *name, char *value );
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void (*pfnUnused17)( void );
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void (*pfnUnused18)( void );
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void (*pfnUnused19)( void );
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double (*pfnSys_FloatTime)( void );
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void (*pfnUnused20)( void );
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void (*pfnUnused21)( void );
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void (*pfnUnused22)( void );
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void (*pfnUnused23)( void );
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void (*pfnFillRGBABlend)( int x, int y, int width, int height, int r, int g, int b, int a );
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int (*pfnGetAppID)( void );
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void (*pfnUnused24)( void );
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void (*pfnUnused25)( void );
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// undocumented interface starts here
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struct cvar_s* (*pfnGetFirstCvarPtr)( void );
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void* (*pfnGetFirstCmdFunctionHandle)( void );
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void* (*pfnGetNextCmdFunctionHandle)( void *cmdhandle );
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const char* (*pfnGetCmdFunctionName)( void *cmdhandle );
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float (*pfnGetClientOldTime)( void );
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float (*pfnGetGravity)( void );
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struct model_s* (*pfnGetModelByIndex)( int index );
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void (*pfnSetFilterMode)( int mode ); // same as gl_texsort in original Quake
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void (*pfnSetFilterColor)( float red, float green, float blue );
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void (*pfnSetFilterBrightness)( float brightness );
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void *(*pfnSequenceGet)( const char *fileName, const char *entryName );
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void (*pfnSPR_DrawGeneric)( int frame, int x, int y, const wrect_t *prc, int blendsrc, int blenddst, int width, int height );
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void *(*pfnSequencePickSentence)( const char *groupName, int pickMethod, int *entryPicked );
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int (*pfnDrawString)( int x, int y, const char *str, int r, int g, int b );
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int (*pfnDrawStringReverse)( int x, int y, const char *str, int r, int g, int b );
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const char *(*LocalPlayerInfo_ValueForKey)( const char* key );
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int (*pfnVGUI2DrawCharacter)( int x, int y, int ch, unsigned int font );
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int (*pfnVGUI2DrawCharacterAdditive)( int x, int y, int ch, int r, int g, int b, unsigned int font );
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unsigned int (*pfnGetApproxWavePlayLen)( const char *filename );
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void* (*GetCareerGameUI)( void ); // g-cont. !!!! potential crash-point!
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void (*Cvar_Set)( const char *name, const char *value );
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int (*pfnIsPlayingCareerMatch)( void );
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void (*pfnPlaySoundVoiceByName)( const char *szSound, float volume, int pitch );
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void (*pfnPrimeMusicStream)( const char *filename, int looping );
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double (*pfnSys_FloatTime)( void );
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// decay funcs
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void (*pfnProcessTutorMessageDecayBuffer)( int *buffer, int buflen );
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void (*pfnConstructTutorMessageDecayBuffer)( int *buffer, int buflen );
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void (*pfnResetTutorMessageDecayData)( void );
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void (*pfnPlaySoundByNameAtPitch)( const char *szSound, float volume, int pitch );
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void (*pfnFillRGBABlend)( int x, int y, int width, int height, int r, int g, int b, int a );
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int (*pfnGetAppID)( void );
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cmdalias_t *(*pfnGetAliases)( void );
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void (*pfnVguiWrap2_GetMouseDelta)( int *x, int *y );
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} cl_enginefunc_t;
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#define CLDLL_INTERFACE_VERSION 7
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@ -294,4 +307,4 @@ typedef struct cl_enginefuncs_s
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}
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#endif
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#endif//CDLL_INT_H
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#endif//CDLL_INT_H
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109
engine/eiface.h
109
engine/eiface.h
@ -12,7 +12,7 @@
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* without written permission from Valve LLC.
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*
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****/
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#pragma once
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#ifndef EIFACE_H
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#define EIFACE_H
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@ -34,22 +34,17 @@
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// This is conveniently done for them in extdll.h
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//
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#ifdef _WIN32
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#define DLLEXPORT __stdcall
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#else
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#define DLLEXPORT /* */
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#endif
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#include "exportdef.h"
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#include <alert.h>
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#define at_debug at_console
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#define at_debug at_console
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// 4-22-98 JOHN: added for use in pfnClientPrintf
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typedef enum
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{
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print_console,
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print_center,
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print_chat,
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print_chat
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} PRINT_TYPE;
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// For integrity checking of content on clients
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@ -58,6 +53,7 @@ typedef enum
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force_exactfile, // File on client must exactly match server's file
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force_model_samebounds, // For model files only, the geometry must fit in the same bbox
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force_model_specifybounds, // For model files only, the geometry must fit in the specified bbox
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force_model_specifybounds_if_avail // For Steam model files only, the geometry must fit in the specified bbox (if the file is available)
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} FORCE_TYPE;
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// Returned by TraceLine
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@ -72,7 +68,6 @@ typedef struct
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float flPlaneDist;
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vec3_t vecPlaneNormal; // surface normal at impact
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edict_t *pHit; // entity the surface is on
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union
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{
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int iHitgroup;// 0 == generic, non zero is specific body part
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@ -93,18 +88,18 @@ typedef struct
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int fPlayTrack;
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} CDStatus;
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typedef unsigned long CRC32_t;
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typedef unsigned int CRC32_t;
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// Engine hands this to DLLs for functionality callbacks
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typedef struct enginefuncs_s
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{
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int (*pfnPrecacheModel)( const char* s );
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int (*pfnPrecacheSound)( const char* s );
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int (*pfnPrecacheModel)( const char *s );
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int (*pfnPrecacheSound)( const char *s );
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void (*pfnSetModel)( edict_t *e, const char *m );
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int (*pfnModelIndex)( const char *m );
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int (*pfnModelFrames)( int modelIndex );
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void (*pfnSetSize)( edict_t *e, const float *rgflMin, const float *rgflMax );
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void (*pfnChangeLevel)( char* s1, char* s2 );
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void (*pfnChangeLevel)( const char *s1, const char *s2 );
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void (*pfnGetSpawnParms)( edict_t *ent );
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void (*pfnSaveSpawnParms)( edict_t *ent );
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float (*pfnVecToYaw)( const float *rgflVector );
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@ -128,7 +123,7 @@ typedef struct enginefuncs_s
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int (*pfnWalkMove)( edict_t *ent, float yaw, float dist, int iMode );
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void (*pfnSetOrigin)( edict_t *e, const float *rgflOrigin );
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void (*pfnEmitSound)( edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch );
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void (*pfnEmitAmbientSound)( edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch );
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void (*pfnEmitAmbientSound)( edict_t *entity, const float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch );
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void (*pfnTraceLine)( const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr );
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void (*pfnTraceToss)( edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr );
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int (*pfnTraceMonsterHull)( edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr );
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@ -136,12 +131,12 @@ typedef struct enginefuncs_s
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void (*pfnTraceModel)( const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr );
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const char *(*pfnTraceTexture)( edict_t *pTextureEntity, const float *v1, const float *v2 );
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void (*pfnTraceSphere)( const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr );
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void (*pfnGetAimVector)( edict_t* ent, float speed, float *rgflReturn );
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void (*pfnServerCommand)( char* str );
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void (*pfnGetAimVector)( edict_t *ent, float speed, float *rgflReturn );
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void (*pfnServerCommand)( const char *str );
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void (*pfnServerExecute)( void );
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void (*pfnClientCommand)( edict_t* pEdict, char* szFmt, ... );
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void (*pfnClientCommand)( edict_t* pEdict, const char *szFmt, ... );
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void (*pfnParticleEffect)( const float *org, const float *dir, float color, float count );
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void (*pfnLightStyle)( int style, char* val );
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void (*pfnLightStyle)( int style, const char *val );
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int (*pfnDecalIndex)( const char *name );
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int (*pfnPointContents)( const float *rgflVector );
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void (*pfnMessageBegin)( int msg_dest, int msg_type, const float *pOrigin, edict_t *ed );
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@ -159,9 +154,9 @@ typedef struct enginefuncs_s
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const char* (*pfnCVarGetString)( const char *szVarName );
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void (*pfnCVarSetFloat)( const char *szVarName, float flValue );
|
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void (*pfnCVarSetString)( const char *szVarName, const char *szValue );
|
||||
void (*pfnAlertMessage)( ALERT_TYPE atype, char *szFmt, ... );
|
||||
void (*pfnEngineFprintf)( FILE *pfile, char *szFmt, ... );
|
||||
void* (*pfnPvAllocEntPrivateData)( edict_t *pEdict, long cb );
|
||||
void (*pfnAlertMessage)( ALERT_TYPE atype, const char *szFmt, ... );
|
||||
void (*pfnEngineFprintf)( FILE *pfile, const char *szFmt, ... );
|
||||
void* (*pfnPvAllocEntPrivateData)( edict_t *pEdict, int cb );
|
||||
void* (*pfnPvEntPrivateData)( edict_t *pEdict );
|
||||
void (*pfnFreeEntPrivateData)( edict_t *pEdict );
|
||||
const char *(*pfnSzFromIndex)( int iString );
|
||||
@ -176,8 +171,8 @@ typedef struct enginefuncs_s
|
||||
int (*pfnRegUserMsg)( const char *pszName, int iSize );
|
||||
void (*pfnAnimationAutomove)( const edict_t* pEdict, float flTime );
|
||||
void (*pfnGetBonePosition)( const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
|
||||
unsigned long (*pfnFunctionFromName)( const char *pName );
|
||||
const char *(*pfnNameForFunction)( unsigned long function );
|
||||
void* (*pfnFunctionFromName)( const char *pName );
|
||||
const char *(*pfnNameForFunction)( void *function );
|
||||
void (*pfnClientPrintf)( edict_t* pEdict, PRINT_TYPE ptype, const char *szMsg ); // JOHN: engine callbacks so game DLL can print messages to individual clients
|
||||
void (*pfnServerPrint)( const char *szMsg );
|
||||
const char *(*pfnCmd_Args)( void ); // these 3 added
|
||||
@ -188,7 +183,7 @@ typedef struct enginefuncs_s
|
||||
void (*pfnCRC32_ProcessBuffer)( CRC32_t *pulCRC, void *p, int len );
|
||||
void (*pfnCRC32_ProcessByte)( CRC32_t *pulCRC, unsigned char ch );
|
||||
CRC32_t (*pfnCRC32_Final)( CRC32_t pulCRC );
|
||||
long (*pfnRandomLong)( long lLow, long lHigh );
|
||||
int (*pfnRandomLong)( int lLow, int lHigh );
|
||||
float (*pfnRandomFloat)( float flLow, float flHigh );
|
||||
void (*pfnSetView)( const edict_t *pClient, const edict_t *pViewent );
|
||||
float (*pfnTime)( void );
|
||||
@ -205,10 +200,10 @@ typedef struct enginefuncs_s
|
||||
void (*pfnRunPlayerMove)( edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
|
||||
int (*pfnNumberOfEntities)( void );
|
||||
char* (*pfnGetInfoKeyBuffer)( edict_t *e ); // passing in NULL gets the serverinfo
|
||||
char* (*pfnInfoKeyValue)( char *infobuffer, char *key );
|
||||
void (*pfnSetKeyValue)( char *infobuffer, char *key, char *value );
|
||||
void (*pfnSetClientKeyValue)( int clientIndex, char *infobuffer, char *key, char *value );
|
||||
int (*pfnIsMapValid)( char *filename );
|
||||
char* (*pfnInfoKeyValue)( char *infobuffer, const char *key );
|
||||
void (*pfnSetKeyValue)( char *infobuffer, const char *key, const char *value );
|
||||
void (*pfnSetClientKeyValue)( int clientIndex, char *infobuffer, const char *key, const char *value );
|
||||
int (*pfnIsMapValid)( const char *filename );
|
||||
void (*pfnStaticDecal)( const float *origin, int decalIndex, int entityIndex, int modelIndex );
|
||||
int (*pfnPrecacheGeneric)( const char *s );
|
||||
int (*pfnGetPlayerUserId)( edict_t *e ); // returns the server assigned userid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients
|
||||
@ -223,16 +218,16 @@ typedef struct enginefuncs_s
|
||||
void (*pfnSetPhysicsKeyValue)( const edict_t *pClient, const char *key, const char *value );
|
||||
const char *(*pfnGetPhysicsInfoString)( const edict_t *pClient );
|
||||
unsigned short (*pfnPrecacheEvent)( int type, const char*psz );
|
||||
void (*pfnPlaybackEvent)( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||
|
||||
unsigned char *(*pfnSetFatPVS)( float *org );
|
||||
unsigned char *(*pfnSetFatPAS)( float *org );
|
||||
void (*pfnPlaybackEvent)( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, const float *origin, const float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||
|
||||
unsigned char *(*pfnSetFatPVS)( const float *org );
|
||||
unsigned char *(*pfnSetFatPAS)( const float *org );
|
||||
|
||||
int (*pfnCheckVisibility )( const edict_t *entity, unsigned char *pset );
|
||||
|
||||
void (*pfnDeltaSetField) ( struct delta_s *pFields, const char *fieldname );
|
||||
void (*pfnDeltaUnsetField)( struct delta_s *pFields, const char *fieldname );
|
||||
void (*pfnDeltaAddEncoder)( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
|
||||
void (*pfnDeltaAddEncoder)( const char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
|
||||
int (*pfnGetCurrentPlayer)( void );
|
||||
int (*pfnCanSkipPlayer)( const edict_t *player );
|
||||
int (*pfnDeltaFindField)( struct delta_s *pFields, const char *fieldname );
|
||||
@ -240,16 +235,16 @@ typedef struct enginefuncs_s
|
||||
void (*pfnDeltaUnsetFieldByIndex)( struct delta_s *pFields, int fieldNumber );
|
||||
void (*pfnSetGroupMask)( int mask, int op );
|
||||
int (*pfnCreateInstancedBaseline)( int classname, struct entity_state_s *baseline );
|
||||
void (*pfnCvar_DirectSet)( struct cvar_s *var, char *value );
|
||||
void (*pfnCvar_DirectSet)( struct cvar_s *var, const char *value );
|
||||
|
||||
// Forces the client and server to be running with the same version of the specified file
|
||||
// ( e.g., a player model ).
|
||||
// Calling this has no effect in single player
|
||||
void (*pfnForceUnmodified)( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
|
||||
void (*pfnForceUnmodified)( FORCE_TYPE type, const float *mins, const float *maxs, const char *filename );
|
||||
|
||||
void (*pfnGetPlayerStats)( const edict_t *pClient, int *ping, int *packet_loss );
|
||||
|
||||
void (*pfnAddServerCommand)( char *cmd_name, void (*function) (void) );
|
||||
void (*pfnAddServerCommand)( const char *cmd_name, void (*function) (void) );
|
||||
|
||||
// For voice communications, set which clients hear eachother.
|
||||
// NOTE: these functions take player entity indices (starting at 1).
|
||||
@ -257,16 +252,31 @@ typedef struct enginefuncs_s
|
||||
qboolean (*pfnVoice_SetClientListening)(int iReceiver, int iSender, qboolean bListen);
|
||||
|
||||
const char *(*pfnGetPlayerAuthId) ( edict_t *e );
|
||||
|
||||
void *(*pfnSequenceGet)( const char *fileName, const char *entryName );
|
||||
void *(*pfnSequencePickSentence)( const char *groupName, int pickMethod, int *picked );
|
||||
int (*pfnGetFileSize)( const char *filename );
|
||||
unsigned int (*pfnGetApproxWavePlayLen)( const char *filepath );
|
||||
int (*pfnIsCareerMatch)( void );
|
||||
int (*pfnGetLocalizedStringLength)( const char *label );
|
||||
void (*pfnRegisterTutorMessageShown)( int mid );
|
||||
int (*pfnGetTimesTutorMessageShown)( int mid );
|
||||
void (*pfnProcessTutorMessageDecayBuffer)( int *buffer, int bufferLength );
|
||||
void (*pfnConstructTutorMessageDecayBuffer)( int *buffer, int bufferLength );
|
||||
void (*pfnResetTutorMessageDecayData)( void );
|
||||
void (*pfnQueryClientCvarValue)( const edict_t *player, const char *cvarName );
|
||||
void (*pfnQueryClientCvarValue2)( const edict_t *player, const char *cvarName, int requestID );
|
||||
int (*CheckParm)( char *parm, char **ppnext );
|
||||
} enginefuncs_t;
|
||||
// ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 138
|
||||
|
||||
// Passed to pfnKeyValue
|
||||
typedef struct KeyValueData_s
|
||||
{
|
||||
char *szClassName; // in: entity classname
|
||||
char *szKeyName; // in: name of key
|
||||
char *szValue; // in: value of key
|
||||
long fHandled; // out: DLL sets to true if key-value pair was understood
|
||||
const char *szClassName; // in: entity classname
|
||||
const char *szKeyName; // in: name of key
|
||||
const char *szValue; // in: value of key
|
||||
int fHandled; // out: DLL sets to true if key-value pair was understood
|
||||
} KeyValueData;
|
||||
|
||||
|
||||
@ -340,12 +350,11 @@ typedef enum _fieldtypes
|
||||
FIELD_TIME, // a floating point time (these are fixed up automatically too!)
|
||||
FIELD_MODELNAME, // Engine string that is a model name (needs precache)
|
||||
FIELD_SOUNDNAME, // Engine string that is a sound name (needs precache)
|
||||
FIELD_RANGE, // Min and Max range for generate random value
|
||||
|
||||
FIELD_TYPECOUNT, // MUST BE LAST
|
||||
FIELD_TYPECOUNT // MUST BE LAST
|
||||
} FIELDTYPE;
|
||||
|
||||
#ifndef offsetof
|
||||
#if !defined(offsetof) && !defined(__GNUC__)
|
||||
#define offsetof(s,m) (size_t)&(((s *)0)->m)
|
||||
#endif
|
||||
|
||||
@ -364,12 +373,16 @@ typedef enum _fieldtypes
|
||||
typedef struct
|
||||
{
|
||||
FIELDTYPE fieldType;
|
||||
char *fieldName;
|
||||
const char *fieldName;
|
||||
int fieldOffset;
|
||||
short fieldSize;
|
||||
short flags;
|
||||
} TYPEDESCRIPTION;
|
||||
|
||||
#ifndef ARRAYSIZE
|
||||
#define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0]))
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// Initialize/shutdown the game (one-time call after loading of game .dll )
|
||||
@ -422,7 +435,7 @@ typedef struct
|
||||
|
||||
void (*pfnPM_Move)( struct playermove_s *ppmove, qboolean server );
|
||||
void (*pfnPM_Init)( struct playermove_s *ppmove );
|
||||
char (*pfnPM_FindTextureType)( char *name );
|
||||
char (*pfnPM_FindTextureType)( const char *name );
|
||||
void (*pfnSetupVisibility)( struct edict_s *pViewEntity, struct edict_s *pClient, unsigned char **pvs, unsigned char **pas );
|
||||
void (*pfnUpdateClientData) ( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd );
|
||||
int (*pfnAddToFullPack)( struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet );
|
||||
@ -466,6 +479,8 @@ typedef struct
|
||||
void (*pfnOnFreeEntPrivateData)( edict_t *pEnt );
|
||||
void (*pfnGameShutdown)(void);
|
||||
int (*pfnShouldCollide)( edict_t *pentTouched, edict_t *pentOther );
|
||||
void (*pfnCvarValue)( const edict_t *pEnt, const char *value );
|
||||
void (*pfnCvarValue2)( const edict_t *pEnt, int requestID, const char *cvarName, const char *value );
|
||||
} NEW_DLL_FUNCTIONS;
|
||||
typedef int (*NEW_DLL_FUNCTIONS_FN)( NEW_DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion );
|
||||
|
||||
@ -475,4 +490,4 @@ extern NEW_DLL_FUNCTIONS gNewDLLFunctions;
|
||||
typedef int (*APIFUNCTION)( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion );
|
||||
typedef int (*APIFUNCTION2)( DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion );
|
||||
|
||||
#endif//EIFACE_H
|
||||
#endif//EIFACE_H
|
||||
|
Loading…
Reference in New Issue
Block a user