#ifndef _SHADOWTEXT_H #define _SHADOWTEXT_H #include "VGUI_TextImage.h" class ShadowTextPanel : public TextPanel { public: ShadowTextPanel(const char* text,int x,int y,int wide,int tall) : TextPanel(text, x, y, wide, tall) { } virtual void paint() { int mr, mg, mb, ma; int ix, iy; getFgColor(mr, mg, mb, ma); getTextImage()->getPos(ix, iy); getTextImage()->setPos(ix+1, iy+1); getTextImage()->setColor( Color(0, 0, 0, ma) ); getTextImage()->doPaint(this); getTextImage()->setPos(ix, iy); getTextImage()->setColor( Color(mr, mg, mb, ma) ); getTextImage()->doPaint(this); } }; #endif