Paranoia2/utils/bsp31migrate/bsp31migrate.dsp

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# Microsoft Developer Studio Project File - Name="bsp31migrate" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=bsp31migrate - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "bsp31migrate.mak".
!MESSAGE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "bsp31migrate.mak" CFG="bsp31migrate - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "bsp31migrate - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "bsp31migrate - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
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CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
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InputPath=\Paranoia2\src_main\temp\bsp31migrate\!release\bsp31migrate.exe
SOURCE="$(InputPath)"
"D:\Paranoia2\tools\bsp31migrate.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetDir)\bsp31migrate.exe "D:\Paranoia2\tools\bsp31migrate.exe"
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# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
TargetDir=\Paranoia2\src_main\temp\bsp31migrate\!debug
InputPath=\Paranoia2\src_main\temp\bsp31migrate\!debug\bsp31migrate.exe
SOURCE="$(InputPath)"
"D:\Paranoia2\tools\bsp31migrate.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(TargetDir)\bsp31migrate.exe "D:\Paranoia2\tools\bsp31migrate.exe"
# End Custom Build
!ENDIF
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# Name "bsp31migrate - Win32 Debug"
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