forked from a1batross/Paranoia2_original
220 lines
7.4 KiB
C++
220 lines
7.4 KiB
C++
/*
|
|
Copyright (C) 1997-2001 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
#include "extdll.h"
|
|
#include "basemenu.h"
|
|
#include "utils.h"
|
|
#include "menu_btnsbmp_table.h"
|
|
|
|
#define ART_BANNER "gfx/shell/head_multi"
|
|
|
|
#define ID_BACKGROUND 0
|
|
#define ID_BANNER 1
|
|
|
|
#define ID_INTERNETGAMES 2
|
|
#define ID_SPECTATEGAMES 3
|
|
#define ID_LANGAME 4
|
|
#define ID_CUSTOMIZE 5
|
|
#define ID_CONTROLS 6
|
|
#define ID_DONE 7
|
|
|
|
typedef struct
|
|
{
|
|
menuFramework_s menu;
|
|
|
|
menuBitmap_s background;
|
|
menuBitmap_s banner;
|
|
|
|
menuPicButton_s internetGames;
|
|
menuPicButton_s spectateGames;
|
|
menuPicButton_s LANGame;
|
|
menuPicButton_s Customize; // playersetup
|
|
menuPicButton_s Controls;
|
|
menuPicButton_s done;
|
|
} uiMultiPlayer_t;
|
|
|
|
static uiMultiPlayer_t uiMultiPlayer;
|
|
|
|
/*
|
|
=================
|
|
UI_MultiPlayer_Callback
|
|
=================
|
|
*/
|
|
static void UI_MultiPlayer_Callback( void *self, int event )
|
|
{
|
|
menuCommon_s *item = (menuCommon_s *)self;
|
|
|
|
if( event != QM_ACTIVATED )
|
|
return;
|
|
|
|
switch( item->id )
|
|
{
|
|
case ID_INTERNETGAMES:
|
|
UI_InternetGames_Menu();
|
|
break;
|
|
case ID_SPECTATEGAMES:
|
|
// UNDONE: not implemented
|
|
break;
|
|
case ID_LANGAME:
|
|
UI_LanGame_Menu();
|
|
break;
|
|
case ID_CUSTOMIZE:
|
|
UI_PlayerSetup_Menu();
|
|
break;
|
|
case ID_CONTROLS:
|
|
UI_Controls_Menu();
|
|
break;
|
|
case ID_DONE:
|
|
UI_PopMenu();
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_MultiPlayer_Init
|
|
=================
|
|
*/
|
|
static void UI_MultiPlayer_Init( void )
|
|
{
|
|
memset( &uiMultiPlayer, 0, sizeof( uiMultiPlayer_t ));
|
|
|
|
uiMultiPlayer.menu.vidInitFunc = UI_MultiPlayer_Init;
|
|
|
|
uiMultiPlayer.background.generic.id = ID_BACKGROUND;
|
|
uiMultiPlayer.background.generic.type = QMTYPE_BITMAP;
|
|
uiMultiPlayer.background.generic.flags = QMF_INACTIVE;
|
|
uiMultiPlayer.background.generic.x = 0;
|
|
uiMultiPlayer.background.generic.y = 0;
|
|
uiMultiPlayer.background.generic.width = 1024;
|
|
uiMultiPlayer.background.generic.height = 768;
|
|
uiMultiPlayer.background.pic = ART_BACKGROUND;
|
|
|
|
uiMultiPlayer.banner.generic.id = ID_BANNER;
|
|
uiMultiPlayer.banner.generic.type = QMTYPE_BITMAP;
|
|
uiMultiPlayer.banner.generic.flags = QMF_INACTIVE|QMF_DRAW_ADDITIVE;
|
|
uiMultiPlayer.banner.generic.x = UI_BANNER_POSX;
|
|
uiMultiPlayer.banner.generic.y = UI_BANNER_POSY;
|
|
uiMultiPlayer.banner.generic.width = UI_BANNER_WIDTH;
|
|
uiMultiPlayer.banner.generic.height = UI_BANNER_HEIGHT;
|
|
uiMultiPlayer.banner.pic = ART_BANNER;
|
|
|
|
uiMultiPlayer.internetGames.generic.id = ID_INTERNETGAMES;
|
|
uiMultiPlayer.internetGames.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.internetGames.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
|
|
uiMultiPlayer.internetGames.generic.x = 72;
|
|
uiMultiPlayer.internetGames.generic.y = 230;
|
|
uiMultiPlayer.internetGames.generic.name = "Internet games";
|
|
uiMultiPlayer.internetGames.generic.statusText = "View list of a game internet servers and join the one of your choise";
|
|
uiMultiPlayer.internetGames.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.internetGames, PC_INET_GAME );
|
|
|
|
uiMultiPlayer.spectateGames.generic.id = ID_SPECTATEGAMES;
|
|
uiMultiPlayer.spectateGames.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.spectateGames.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY|QMF_GRAYED;
|
|
uiMultiPlayer.spectateGames.generic.x = 72;
|
|
uiMultiPlayer.spectateGames.generic.y = 280;
|
|
uiMultiPlayer.spectateGames.generic.name = "Spectate games";
|
|
uiMultiPlayer.spectateGames.generic.statusText = "Spectate internet games";
|
|
uiMultiPlayer.spectateGames.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.spectateGames, PC_SPECTATE_GAMES );
|
|
|
|
uiMultiPlayer.LANGame.generic.id = ID_LANGAME;
|
|
uiMultiPlayer.LANGame.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.LANGame.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
|
|
uiMultiPlayer.LANGame.generic.x = 72;
|
|
uiMultiPlayer.LANGame.generic.y = 330;
|
|
uiMultiPlayer.LANGame.generic.name = "LAN game";
|
|
uiMultiPlayer.LANGame.generic.statusText = "Set up the game on the local area network";
|
|
uiMultiPlayer.LANGame.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.LANGame, PC_LAN_GAME );
|
|
|
|
uiMultiPlayer.Customize.generic.id = ID_CUSTOMIZE;
|
|
uiMultiPlayer.Customize.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.Customize.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
|
|
uiMultiPlayer.Customize.generic.x = 72;
|
|
uiMultiPlayer.Customize.generic.y = 380;
|
|
uiMultiPlayer.Customize.generic.name = "Customize";
|
|
uiMultiPlayer.Customize.generic.statusText = "Choose your player name, and select visual options for your character";
|
|
uiMultiPlayer.Customize.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.Customize, PC_CUSTOMIZE );
|
|
|
|
uiMultiPlayer.Controls.generic.id = ID_CONTROLS;
|
|
uiMultiPlayer.Controls.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.Controls.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
|
|
uiMultiPlayer.Controls.generic.x = 72;
|
|
uiMultiPlayer.Controls.generic.y = 430;
|
|
uiMultiPlayer.Controls.generic.name = "Controls";
|
|
uiMultiPlayer.Controls.generic.statusText = "Change keyboard and mouse settings";
|
|
uiMultiPlayer.Controls.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.Controls, PC_CONTROLS );
|
|
|
|
uiMultiPlayer.done.generic.id = ID_DONE;
|
|
uiMultiPlayer.done.generic.type = QMTYPE_BM_BUTTON;
|
|
uiMultiPlayer.done.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
|
|
uiMultiPlayer.done.generic.x = 72;
|
|
uiMultiPlayer.done.generic.y = 480;
|
|
uiMultiPlayer.done.generic.name = "Done";
|
|
uiMultiPlayer.done.generic.statusText = "Go back to the Main Menu";
|
|
uiMultiPlayer.done.generic.callback = UI_MultiPlayer_Callback;
|
|
|
|
UI_UtilSetupPicButton( &uiMultiPlayer.done, PC_DONE );
|
|
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.background );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.banner );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.internetGames );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.spectateGames );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.LANGame );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.Customize );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.Controls );
|
|
UI_AddItem( &uiMultiPlayer.menu, (void *)&uiMultiPlayer.done );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_MultiPlayer_Precache
|
|
=================
|
|
*/
|
|
void UI_MultiPlayer_Precache( void )
|
|
{
|
|
PIC_Load( ART_BACKGROUND );
|
|
PIC_Load( ART_BANNER );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_MultiPlayer_Menu
|
|
=================
|
|
*/
|
|
void UI_MultiPlayer_Menu( void )
|
|
{
|
|
if ( gMenu.m_gameinfo.gamemode == GAME_SINGLEPLAYER_ONLY )
|
|
return;
|
|
|
|
UI_MultiPlayer_Precache();
|
|
UI_MultiPlayer_Init();
|
|
|
|
UI_PushMenu( &uiMultiPlayer.menu );
|
|
} |