forked from a1batross/Paranoia2_original
353 lines
6.6 KiB
C++
353 lines
6.6 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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****/
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// merge.c
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#include "bsp5.h"
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/*
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================
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CheckColinear
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================
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*/
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void CheckColinear( winding_t *w )
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{
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vec3_t v1, v2;
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int i, j;
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for( i = 0; i < w->numpoints; i++ )
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{
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// skip the point if the vector from the previous point is the same
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// as the vector to the next point
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j = (i - 1 < 0) ? w->numpoints - 1 : i - 1;
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VectorSubtract( w->p[i], w->p[j], v1 );
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VectorNormalize( v1 );
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j = (i + 1 == w->numpoints) ? 0 : i + 1;
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VectorSubtract( w->p[j], w->p[i], v2 );
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VectorNormalize( v2 );
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if( VectorCompareEpsilon( v1, v2, EQUAL_EPSILON ))
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COM_FatalError( "colinear edge\n" );
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}
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}
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/*
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=============
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FacesCanMerge
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check if two faces can't be merged into one
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for some reasons
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=============
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*/
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bool FacesCanMerge( face_t *f1, face_t *f2 )
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{
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// one of faces is not valid
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if( !f1->w || !f2->w )
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return false;
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// different texinfo
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if( f1->texturenum != f2->texturenum )
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return false;
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// different contents (in clipping hulls)
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if( f1->contents != f2->contents )
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return false;
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// different plane
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if( f1->planenum != f2->planenum )
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return false;
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// unmatched detail level
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if( f1->detaillevel != f2->detaillevel )
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return false;
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// different facestyle (g-cont. how this possible?)
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if( f1->facestyle != f2->facestyle )
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return false;
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return true;
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}
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/*
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=============
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TryMerge
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If two polygons share a common edge and the edges that meet at the
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common points are both inside the other polygons, merge them
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Returns NULL if the faces couldn't be merged, or the new face.
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The originals will NOT be freed.
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=============
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*/
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face_t *TryMerge( face_t *f1, face_t *f2 )
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{
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face_t *newf;
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winding_t *mergew;
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plane_t *plane;
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if( !FacesCanMerge( f1, f2 ))
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return NULL;
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plane = &g_mapplanes[f1->planenum];
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mergew = TryMergeWindingEpsilon( f1->w, f2->w, plane->normal, ON_EPSILON );
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if( !mergew ) return NULL; // faces can't be merged
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newf = NewFaceFromFace( f1 );
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newf->w = mergew;
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return newf;
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}
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/*
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=============
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TryBite
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=============
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*/
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bool TryBite( face_t *f1, face_t *f2, int maxbites )
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{
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plane_t *plane;
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// perform general checks
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if( f2->bite >= maxbites )
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return false;
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if( !FacesCanMerge( f1, f2 ))
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return false;
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plane = &g_mapplanes[f1->planenum];
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if( !BiteWindingEpsilon( &f1->w, &f2->w, plane->normal, ON_EPSILON ))
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return false;
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f2->bite++;
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return true;
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}
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/*
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===============
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MergeFaceToList
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===============
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*/
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face_t *MergeFaceToList( face_t *face, face_t *list )
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{
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face_t *newf, *f;
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for( f = list; f != NULL; f = f->next )
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{
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// CheckColinear( f->w );
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newf = TryMerge( face, f );
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if( !newf ) continue;
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FreeFace( face );
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FreeWinding( f->w );
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f->w = NULL; // merged out
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return MergeFaceToList( newf, list );
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}
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// didn't merge, so add at start
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face->next = list;
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return face;
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}
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face_t *SplitAndMergeFaceToList( face_t **list, int maxbites )
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{
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face_t *next, *next2;
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face_t *merge = NULL;
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face_t *f1, *f2;
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for( f1 = *list; f1 != NULL; f1 = next )
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{
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bool bite = false;
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// try to bite faces in merged list
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for( f2 = merge; f2 != NULL; f2 = next2 )
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{
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next2 = f2->next;
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if( !TryBite( f1, f2, maxbites ))
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continue;
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UnlinkFace( &merge, f2 );
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merge = MergeFaceToList( f2, merge );
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bite = true;
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break;
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}
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if( !bite )
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{
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// try to bite faces in face list
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for( f2 = *list; f2 != NULL; f2 = next2 )
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{
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next2 = f2->next;
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if( f1 == f2 ) continue;
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if( !TryBite( f1, f2, maxbites ))
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continue;
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UnlinkFace( list, f2 );
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merge = MergeFaceToList( f2, merge );
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bite = true;
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break;
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}
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}
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next = f1->next;
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if( bite )
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{
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UnlinkFace( list, f1 );
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merge = MergeFaceToList( f1, merge );
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}
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}
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// add all remaining faces
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for( f1 = *list; f1 != NULL; f1 = next )
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{
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next = f1->next;
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merge = MergeFaceToList( f1, merge );
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}
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return merge;
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}
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/*
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===============
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FreeMergeListScraps
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===============
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*/
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face_t *FreeMergeListScraps( face_t *merged )
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{
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face_t *head, *next;
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for( head = NULL; merged != NULL; merged = next )
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{
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next = merged->next;
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if( merged->w == NULL )
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{
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FreeFace( merged );
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}
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else
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{
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merged->next = head;
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head = merged;
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}
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}
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return head;
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}
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/*
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===============
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MergePlaneFaces
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===============
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*/
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void MergePlaneFaces( surface_t *plane, int mergelevel )
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{
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face_t *f1, *f2, *next;
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face_t *merged, *backup;
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if( mergelevel <= 0 )
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return;
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merged = backup = NULL;
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for( f1 = plane->faces; f1 != NULL; f1 = next )
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{
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next = f1->next;
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merged = MergeFaceToList( f1, merged );
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}
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if( mergelevel > 1 )
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{
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// chain all of the non-empty faces to the plane
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plane->faces = FreeMergeListScraps( merged );
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// try split-n-merge approach
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// make copy of all faces
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for( f1 = plane->faces; f1 != NULL; f1 = f1->next )
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{
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f2 = NewFaceFromFace( f1 );
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f2->w = CopyWinding( f1->w );
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f2->original = f1;
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f2->next = backup;
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backup = f2;
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}
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merged = SplitAndMergeFaceToList( &plane->faces, mergelevel * 2 );
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// sanity check
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if( CountListFaces( merged ) >= CountListFaces( backup ))
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{
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// free mergelist
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for( f1 = merged; f1 != NULL; f1 = next )
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{
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next = f1->next;
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FreeFace( f1 );
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}
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// assign original chain
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plane->faces = FreeMergeListScraps( backup );
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}
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else
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{
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// free originallist
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for( f1 = backup; f1 != NULL; f1 = next )
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{
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next = f1->next;
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FreeFace( f1 );
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}
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// assign merged chain
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plane->faces = FreeMergeListScraps( merged );
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}
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}
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else
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{
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// chain all of the non-empty faces to the plane
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plane->faces = FreeMergeListScraps( merged );
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}
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}
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/*
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============
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MergeTreeFaces
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============
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*/
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void MergeTreeFaces( tree_t *tree )
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{
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surface_t *surf;
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int mergefaces;
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int origfaces;
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int reduced;
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MsgDev( D_REPORT, "---- MergeTreeFaces ----\n" );
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mergefaces = origfaces = 0;
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for( surf = tree->surfaces; surf; surf = surf->next )
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{
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origfaces += CountListFaces( surf->faces );
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MergePlaneFaces( surf, 1 );
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mergefaces += CountListFaces( surf->faces );
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}
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reduced = origfaces - mergefaces;
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if( reduced ) MsgDev( D_REPORT, "%i faces reduced\n", reduced );
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} |