Paranoia2/dlls/locus.h

3 lines
256 B
C

Vector CalcLocus_Position ( CBaseEntity *pEntity, CBaseEntity *pLocus, const char *szText );
Vector CalcLocus_Velocity ( CBaseEntity *pEntity, CBaseEntity *pLocus, const char *szText );
float CalcLocus_Ratio ( CBaseEntity *pLocus, const char *szText );