forked from a1batross/Paranoia2_original
33 lines
586 B
C++
33 lines
586 B
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_PROGRESSBAR_H
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#define VGUI_PROGRESSBAR_H
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#include<VGUI.h>
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#include<VGUI_Panel.h>
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namespace vgui
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{
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class VGUIAPI ProgressBar : public Panel
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{
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private:
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int _segmentCount;
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float _progress;
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public:
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ProgressBar(int segmentCount);
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protected:
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virtual void paintBackground();
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public:
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virtual void setProgress(float progress);
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virtual int getSegmentCount();
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};
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}
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#endif |