forked from a1batross/Paranoia2_original
155 lines
4.8 KiB
Plaintext
155 lines
4.8 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="decal2tga" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
|
|
|
CFG=decal2tga - Win32 Release
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "decal2tga.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "decal2tga.mak" CFG="decal2tga - Win32 Release"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "decal2tga - Win32 Release" (based on "Win32 (x86) Console Application")
|
|
!MESSAGE "decal2tga - Win32 Debug" (based on "Win32 (x86) Console Application")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""$/SDKSrc/Tools/utils/decal2tga", IVGBAAAA"
|
|
# PROP Scc_LocalPath "."
|
|
CPP=cl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "decal2tga - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir ".\Release"
|
|
# PROP BASE Intermediate_Dir ".\Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "..\..\temp\decal2tga\!release"
|
|
# PROP Intermediate_Dir "..\..\temp\decal2tga\!release"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
|
|
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\common" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /FD /c
|
|
# SUBTRACT CPP /Fr /YX
|
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
|
# ADD RSC /l 0x409 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
|
|
# ADD LINK32 msvcrt.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libcmt.lib"
|
|
# Begin Custom Build
|
|
TargetDir=\Paranoia2\src_main\temp\decal2tga\!release
|
|
InputPath=\Paranoia2\src_main\temp\decal2tga\!release\decal2tga.exe
|
|
SOURCE="$(InputPath)"
|
|
|
|
"D:\Paranoia2\tools\decal2tga.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy $(TargetDir)\decal2tga.exe "D:\Paranoia2\tools\decal2tga.exe"
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "decal2tga - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir ".\Debug"
|
|
# PROP BASE Intermediate_Dir ".\Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "..\..\temp\decal2tga\!debug"
|
|
# PROP Intermediate_Dir "..\..\temp\decal2tga\!debug"
|
|
# PROP Ignore_Export_Lib 0
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
|
|
# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I "..\common" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /FAs /FR /FD /c
|
|
# SUBTRACT CPP /YX
|
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
|
# ADD RSC /l 0x409 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LINK32=link.exe
|
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
|
|
# ADD LINK32 msvcrtd.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcd.lib"
|
|
# Begin Custom Build
|
|
TargetDir=\Paranoia2\src_main\temp\decal2tga\!debug
|
|
InputPath=\Paranoia2\src_main\temp\decal2tga\!debug\decal2tga.exe
|
|
SOURCE="$(InputPath)"
|
|
|
|
"D:\Paranoia2\tools\decal2tga.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy $(TargetDir)\decal2tga.exe "D:\Paranoia2\tools\decal2tga.exe"
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "decal2tga - Win32 Release"
|
|
# Name "decal2tga - Win32 Debug"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\cmdlib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\conprint.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\decal2tga.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\filesystem.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\stringlib.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\wadfile.cpp
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\zone.cpp
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\conprint.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\common\wadfile.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\common\wfile.h
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|