forked from a1batross/Paranoia2_original
370 lines
9.1 KiB
C++
370 lines
9.1 KiB
C++
//
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// Half-Life Model Viewer (c) 1999 by Mete Ciragan
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//
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// file: ViewerSettings.cpp
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// last modified: May 29 1999, Mete Ciragan
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// copyright: The programs and associated files contained in this
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// distribution were developed by Mete Ciragan. The programs
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// are not in the public domain, but they are freely
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// distributable without licensing fees. These programs are
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// provided without guarantee or warrantee expressed or
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// implied.
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//
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// version: 1.2
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//
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// email: mete@swissquake.ch
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// web: http://www.swissquake.ch/chumbalum-soft/
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//
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#include "ViewerSettings.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <mx.h>
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#include <time.h>
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#include "StudioModel.h"
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#include "stringlib.h"
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#include <io.h>
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#include "conprint.h"
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ViewerSettings g_viewerSettings;
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void InitViewerSettings( void )
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{
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memset (&g_viewerSettings, 0, sizeof (ViewerSettings));
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g_viewerSettings.renderMode = RM_TEXTURED;
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g_viewerSettings.transparency = 1.0f;
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g_viewerSettings.movementScale = 1.0f;
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g_viewerSettings.enableIK = false;
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g_viewerSettings.bgColor[0] = 0.5f;
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g_viewerSettings.bgColor[1] = 0.5f;
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g_viewerSettings.bgColor[2] = 0.5f;
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g_viewerSettings.gColor[0] = 0.85f;
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g_viewerSettings.gColor[1] = 0.85f;
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g_viewerSettings.gColor[2] = 0.69f;
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g_viewerSettings.lColor[0] = 1.0f;
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g_viewerSettings.lColor[1] = 1.0f;
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g_viewerSettings.lColor[2] = 1.0f;
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g_viewerSettings.gLightVec[0] = 0.0f;
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g_viewerSettings.gLightVec[1] = 0.0f;
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g_viewerSettings.gLightVec[2] = -1.0f;
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g_viewerSettings.speedScale = 1.0f;
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g_viewerSettings.textureLimit = 256;
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g_viewerSettings.showGround = 0;
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g_viewerSettings.showMaximized = 0;
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g_viewerSettings.textureScale = 1.0f;
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g_viewerSettings.sequence_autoplay = true;
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g_viewerSettings.studio_blendweights = true;
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g_viewerSettings.topcolor = 0;
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g_viewerSettings.bottomcolor = 0;
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g_viewerSettings.editStep = 1.0f;
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g_viewerSettings.editMode = EDIT_SOURCE;
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g_viewerSettings.editSize = false;
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// init random generator
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srand( (unsigned)time( NULL ) );
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}
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bool InitRegistry( void )
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{
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return mx::regCreateKey( HKEY_CURRENT_USER, "Software\\XashXT Group\\Paranoia 2 ModelViewer" );
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}
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bool SaveString( const char *pKey, char *pValue )
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{
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return mx::regSetValue( HKEY_CURRENT_USER, "Software\\XashXT Group\\Paranoia 2 ModelViewer", pKey, pValue );
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}
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bool LoadString( const char *pKey, char *pValue )
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{
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return mx::regGetValue( HKEY_CURRENT_USER, "Software\\XashXT Group\\Paranoia 2 ModelViewer", pKey, pValue );
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}
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void SaveVector4D( const char *pName, float *pValue )
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{
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char str[256];
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mx_snprintf( str, sizeof( str ), "%g %g %g %g", pValue[0], pValue[1], pValue[2], pValue[3] );
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SaveString( pName, str );
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}
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void LoadVector4D( const char *pName, float *pValue )
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{
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char str[256];
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if( LoadString( pName, str ))
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{
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sscanf( str, "%g %g %g %g", &pValue[0], &pValue[1], &pValue[2], &pValue[3] );
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}
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}
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void SaveVector3D( const char *pName, float *pValue )
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{
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char str[256];
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mx_snprintf( str, sizeof( str ), "%g %g %g", pValue[0], pValue[1], pValue[2] );
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SaveString( pName, str );
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}
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void LoadVector3D( const char *pName, float *pValue )
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{
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char str[256];
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if( LoadString( pName, str ))
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{
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sscanf( str, "%g %g %g", &pValue[0], &pValue[1], &pValue[2] );
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}
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}
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void SaveInt( const char *pName, int iValue )
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{
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char str[256];
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mx_snprintf( str, sizeof( str ), "%d", iValue );
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SaveString( pName, str );
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}
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void LoadInt( const char *pName, int *iValue )
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{
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char str[256];
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if( LoadString( pName, str ))
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{
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sscanf( str, "%d", iValue );
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}
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}
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void SaveFloat( const char *pName, float fValue )
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{
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char str[256];
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mx_snprintf( str, sizeof( str ), "%f", fValue );
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SaveString( pName, str );
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}
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void LoadFloat( const char *pName, float *fValue )
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{
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char str[256];
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if( LoadString( pName, str ))
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{
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sscanf( str, "%f", fValue );
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}
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}
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int LoadViewerSettings( void )
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{
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InitViewerSettings ();
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LoadVector4D( "Background Color", g_viewerSettings.bgColor );
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LoadVector4D( "Light Color", g_viewerSettings.lColor );
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LoadVector4D( "Ground Color", g_viewerSettings.gColor );
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LoadVector3D( "Light Vector", g_viewerSettings.gLightVec );
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LoadInt( "Sequence AutoPlay", &g_viewerSettings.sequence_autoplay );
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LoadInt( "Studio BlendWeights", &g_viewerSettings.studio_blendweights );
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LoadInt( "Top Color", &g_viewerSettings.topcolor );
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LoadInt( "Bottom Color", &g_viewerSettings.bottomcolor );
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LoadFloat( "Edit Step", &g_viewerSettings.editStep );
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LoadInt( "Edit Mode", &g_viewerSettings.editMode );
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LoadInt( "Allow IK", &g_viewerSettings.enableIK );
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LoadInt( "Show Ground", &g_viewerSettings.showGround );
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LoadString( "Ground TexPath", g_viewerSettings.groundTexFile );
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LoadInt( "Show Maximized", &g_viewerSettings.showMaximized );
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return 1;
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}
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int SaveViewerSettings( void )
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{
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if( !InitRegistry( ))
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return 0;
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SaveVector4D( "Background Color", g_viewerSettings.bgColor );
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SaveVector4D( "Light Color", g_viewerSettings.lColor );
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SaveVector4D( "Ground Color", g_viewerSettings.gColor );
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SaveVector3D( "Light Vector", g_viewerSettings.gLightVec );
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SaveInt( "Sequence AutoPlay", g_viewerSettings.sequence_autoplay );
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SaveInt( "Studio BlendWeights", g_viewerSettings.studio_blendweights );
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SaveInt( "Top Color", g_viewerSettings.topcolor );
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SaveInt( "Bottom Color", g_viewerSettings.bottomcolor );
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SaveFloat( "Edit Step", g_viewerSettings.editStep );
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SaveInt( "Edit Mode", g_viewerSettings.editMode );
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SaveInt( "Allow IK", g_viewerSettings.enableIK );
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SaveInt( "Show Ground", g_viewerSettings.showGround );
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SaveString( "Ground TexPath", g_viewerSettings.groundTexFile );
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SaveInt( "Show Maximized", g_viewerSettings.showMaximized );
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return 1;
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}
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bool IsAliasModel( const char *path )
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{
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byte buffer[256];
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FILE *fp;
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if( !path ) return false;
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// load the model
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if(( fp = fopen( path, "rb" )) == NULL )
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return false;
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fread( buffer, sizeof( buffer ), 1, fp );
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fclose( fp );
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if( ftell( fp ) < sizeof( 84 ))
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return false;
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// skip invalid signature
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if( Q_strncmp((const char *)buffer, "IDPO", 4 ))
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return false;
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// skip unknown version
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if( *(int *)&buffer[4] != 6 )
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return false;
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return true;
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}
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static bool ValidateModel( const char *path )
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{
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byte buffer[256];
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studiohdr_t *phdr;
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FILE *fp;
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if( !path ) return false;
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// load the model
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if(( fp = fopen( path, "rb" )) == NULL )
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return false;
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fread( buffer, sizeof( buffer ), 1, fp );
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fclose( fp );
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if( ftell( fp ) < sizeof( studiohdr_t ))
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return false;
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// skip invalid signature
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if( Q_strncmp((const char *)buffer, "IDST", 4 ))
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return false;
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phdr = (studiohdr_t *)buffer;
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// skip unknown version
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if( phdr->version != STUDIO_VERSION )
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return false;
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// skip modelnameT.mdl
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if( phdr->numbones <= 0 )
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return false;
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return true;
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}
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static void AddPathToList( const char *path )
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{
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char modelPath[256];
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if( g_viewerSettings.numModelPathes >= 2048 )
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return; // too many strings
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Q_snprintf( modelPath, sizeof( modelPath ), "%s\\%s", g_viewerSettings.oldModelPath, path );
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if( !ValidateModel( modelPath ))
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return;
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int i = g_viewerSettings.numModelPathes++;
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Q_strncpy( g_viewerSettings.modelPathList[i], modelPath, sizeof( g_viewerSettings.modelPathList[0] ));
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}
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static void SortPathList( void )
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{
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char temp[256];
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int i, j;
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// this is a selection sort (finds the best entry for each slot)
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for( i = 0; i < g_viewerSettings.numModelPathes - 1; i++ )
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{
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for( j = i + 1; j < g_viewerSettings.numModelPathes; j++ )
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{
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if( Q_strcmp( g_viewerSettings.modelPathList[i], g_viewerSettings.modelPathList[j] ) > 0 )
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{
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Q_strncpy( temp, g_viewerSettings.modelPathList[i], sizeof( temp ));
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Q_strncpy( g_viewerSettings.modelPathList[i], g_viewerSettings.modelPathList[j], sizeof( temp ));
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Q_strncpy( g_viewerSettings.modelPathList[j], temp, sizeof( temp ));
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}
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}
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}
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}
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void ListDirectory( void )
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{
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char modelPath[256];
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struct _finddata_t n_file;
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long hFile;
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COM_ExtractFilePath( g_viewerSettings.modelPath, modelPath );
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if( !Q_stricmp( modelPath, g_viewerSettings.oldModelPath ))
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return; // not changed
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Q_strncpy( g_viewerSettings.oldModelPath, modelPath, sizeof( g_viewerSettings.oldModelPath ));
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Q_strncat( modelPath, "\\*.mdl", sizeof( modelPath ));
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g_viewerSettings.numModelPathes = 0;
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// ask for the directory listing handle
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hFile = _findfirst( modelPath, &n_file );
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if( hFile == -1 ) return; // how this possible?
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// start a new chain with the the first name
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AddPathToList( n_file.name );
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// iterate through the directory
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while( _findnext( hFile, &n_file ) == 0 )
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AddPathToList( n_file.name );
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_findclose( hFile );
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SortPathList();
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}
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const char *LoadNextModel( void )
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{
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int i;
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for( i = 0; i < g_viewerSettings.numModelPathes; i++ )
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{
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if( !Q_stricmp( g_viewerSettings.modelPathList[i], g_viewerSettings.modelPath ))
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{
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i++;
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break;
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}
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}
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if( i == g_viewerSettings.numModelPathes )
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i = 0;
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return g_viewerSettings.modelPathList[i];
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}
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const char *LoadPrevModel( void )
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{
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int i;
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for( i = 0; i < g_viewerSettings.numModelPathes; i++ )
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{
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if( !Q_stricmp( g_viewerSettings.modelPathList[i], g_viewerSettings.modelPath ))
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{
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i--;
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break;
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}
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}
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if( i < 0 ) i = g_viewerSettings.numModelPathes - 1;
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return g_viewerSettings.modelPathList[i];
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} |