forked from a1batross/Paranoia2_original
819 lines
18 KiB
C++
819 lines
18 KiB
C++
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "csg.h"
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#include "aselib.h"
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#define MAX_ASE_MATERIALS 1024
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#define MAX_ASE_OBJECTS 2048
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#define MAX_ASE_ANIMATIONS 32
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#define MAX_ASE_ANIMATION_FRAMES 32
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typedef struct
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{
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float x, y, z;
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float nx, ny, nz;
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float s, t;
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} aseVertex_t;
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typedef struct
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{
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float s, t;
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} aseTVertex_t;
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typedef int aseFace_t[3];
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typedef struct
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{
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int numFaces;
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int numVertexes;
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int numTVertexes;
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int timeValue;
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aseVertex_t *vertexes;
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aseTVertex_t *tvertexes;
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aseFace_t *faces, *tfaces;
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int currentFace;
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int currentVertex;
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} aseMesh_t;
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typedef struct
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{
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int numFrames;
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aseMesh_t frames[MAX_ASE_ANIMATION_FRAMES];
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int currentFrame;
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} aseMeshAnimation_t;
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typedef struct
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{
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char name[128];
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} aseMaterial_t;
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/*
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** contains the animate sequence of a single surface
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** using a single material
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*/
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typedef struct
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{
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char name[128];
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int materialRef;
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int numAnimations;
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aseMeshAnimation_t anim;
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} aseGeomObject_t;
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typedef struct
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{
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int numMaterials;
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aseMaterial_t materials[MAX_ASE_MATERIALS];
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aseGeomObject_t objects[MAX_ASE_OBJECTS];
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char *buffer;
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char *curpos;
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size_t len;
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int currentObject;
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bool grabAnims;
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} ase_t;
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static char s_token[1024];
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static ase_t ase;
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static bool ASE_Process( void );
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static void ASE_FreeGeomObject( int ndx );
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/*
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** ASE_Load
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*/
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bool ASE_Load( const char *filename, bool grabAnims )
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{
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memset( &ase, 0, sizeof( ase ));
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ase.curpos = ase.buffer = (char *)FS_LoadFile( filename, &ase.len, false );
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if( !ase.buffer ) return false;
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ase.grabAnims = grabAnims;
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if( !ASE_Process( ))
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return false;
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return true;
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}
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/*
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** ASE_Free
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*/
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void ASE_Free( void )
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{
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for( int i = 0; i < ase.currentObject; i++ )
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{
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ASE_FreeGeomObject( i );
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}
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}
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/*
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** ASE_GetNumSurfaces
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*/
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int ASE_GetNumSurfaces( void )
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{
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return ase.currentObject;
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}
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/*
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** ASE_GetSurfaceName
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*/
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const char *ASE_GetSurfaceName( int which )
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{
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aseGeomObject_t *pObject = &ase.objects[which];
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if( !pObject->anim.numFrames )
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return NULL;
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return pObject->name;
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}
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/*
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** ASE_GetSurfaceAnimation
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**
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** Returns an animation (sequence of polysets)
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*/
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polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEnd, int maxFrames )
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{
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aseGeomObject_t *pObject = &ase.objects[which];
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int numFramesInAnimation;
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int numFramesToKeep;
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polyset_t *psets;
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if( !pObject->anim.numFrames )
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return 0;
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if ( pObject->anim.numFrames > maxFrames && maxFrames != -1 )
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{
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numFramesInAnimation = maxFrames;
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}
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else
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{
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numFramesInAnimation = pObject->anim.numFrames;
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if( maxFrames != -1 )
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MsgDev( D_WARN, "ASE_GetSurfaceAnimation maxFrames > numFramesInAnimation\n" );
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}
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if( skipFrameEnd != -1 )
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numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 );
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else numFramesToKeep = numFramesInAnimation;
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*pNumFrames = numFramesToKeep;
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psets = (polyset_t *)Mem_Alloc( sizeof( polyset_t ) * numFramesToKeep );
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for( int f = 0, i = 0; i < numFramesInAnimation; i++ )
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{
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aseMesh_t *pMesh = &pObject->anim.frames[i];
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if( skipFrameStart != -1 )
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{
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if( i >= skipFrameStart && i <= skipFrameEnd )
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continue;
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}
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Q_strcpy( psets[f].name, pObject->name );
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char *start = Q_stristr( ase.materials[pObject->materialRef].name, "textures\\" );
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if( !start ) start = ase.materials[pObject->materialRef].name;
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else start += Q_strlen( "textures\\" );
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Q_strcpy( psets[f].materialname, start );
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psets[f].triangles = (poly_t *)Mem_Alloc( sizeof( poly_t ) * pObject->anim.frames[i].numFaces );
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psets[f].numtriangles = pObject->anim.frames[i].numFaces;
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for( int t = 0; t < pObject->anim.frames[i].numFaces; t++ )
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{
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for( int k = 0; k < 3; k++ )
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{
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psets[f].triangles[t].verts[k].point[0] = pMesh->vertexes[pMesh->faces[t][k]].x;
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psets[f].triangles[t].verts[k].point[1] = pMesh->vertexes[pMesh->faces[t][k]].y;
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psets[f].triangles[t].verts[k].point[2] = pMesh->vertexes[pMesh->faces[t][k]].z;
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if( pMesh->tvertexes && pMesh->tfaces )
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{
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psets[f].triangles[t].verts[k].coord[0] = pMesh->tvertexes[pMesh->tfaces[t][k]].s;
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psets[f].triangles[t].verts[k].coord[1] = pMesh->tvertexes[pMesh->tfaces[t][k]].t;
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}
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}
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}
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f++;
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}
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return psets;
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}
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static void ASE_FreeGeomObject( int ndx )
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{
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aseGeomObject_t *pObject;
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pObject = &ase.objects[ndx];
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for( int i = 0; i < pObject->anim.numFrames; i++ )
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{
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if( pObject->anim.frames[i].vertexes )
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{
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Mem_Free( pObject->anim.frames[i].vertexes );
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}
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if ( pObject->anim.frames[i].tvertexes )
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{
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Mem_Free( pObject->anim.frames[i].tvertexes );
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}
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if ( pObject->anim.frames[i].faces )
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{
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Mem_Free( pObject->anim.frames[i].faces );
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}
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if ( pObject->anim.frames[i].tfaces )
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{
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Mem_Free( pObject->anim.frames[i].tfaces );
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}
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}
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memset( pObject, 0, sizeof( *pObject ) );
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}
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static aseMesh_t *ASE_GetCurrentMesh( void )
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{
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aseGeomObject_t *pObject;
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if( ase.currentObject >= MAX_ASE_OBJECTS )
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{
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COM_FatalError( "Too many GEOMOBJECTs\n" );
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return 0; // never called
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}
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pObject = &ase.objects[ase.currentObject];
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if( pObject->anim.currentFrame >= MAX_ASE_ANIMATION_FRAMES )
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{
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COM_FatalError( "Too many MESHes\n" );
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return 0;
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}
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return &pObject->anim.frames[pObject->anim.currentFrame];
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}
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static int CharIsTokenDelimiter( int ch )
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{
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if ( ch <= 32 )
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return 1;
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return 0;
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}
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static int ASE_GetToken( bool restOfLine )
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{
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int i = 0;
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if( ase.buffer == 0 )
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return 0;
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if(( ase.curpos - ase.buffer ) == ase.len )
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return 0;
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// skip over crap
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while((( ase.curpos - ase.buffer ) < ase.len ) && ( *ase.curpos <= 32 ))
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{
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ase.curpos++;
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}
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while(( ase.curpos - ase.buffer ) < ase.len )
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{
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s_token[i] = *ase.curpos;
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ase.curpos++;
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i++;
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if(( CharIsTokenDelimiter( s_token[i-1] ) && !restOfLine ) || (( s_token[i-1] == '\n' ) || ( s_token[i-1] == '\r' )))
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{
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s_token[i-1] = 0;
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break;
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}
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}
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s_token[i] = 0;
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return 1;
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}
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static void ASE_ParseBracedBlock( void (*parser)( const char *token ))
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{
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int indent = 0;
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while( ASE_GetToken( false ))
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{
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if( !Q_strcmp( s_token, "{" ))
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{
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indent++;
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}
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else if( !Q_strcmp( s_token, "}" ))
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{
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indent--;
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if( indent == 0 )
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break;
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else if( indent < 0 )
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COM_FatalError( "Unexpected '}'\n" );
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}
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else
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{
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if( parser )
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parser( s_token );
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}
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}
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}
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static void ASE_SkipEnclosingBraces( void )
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{
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int indent = 0;
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while( ASE_GetToken( false ))
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{
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if( !Q_strcmp( s_token, "{" ))
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{
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indent++;
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}
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else if( !Q_strcmp( s_token, "}" ))
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{
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indent--;
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if( indent == 0 )
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break;
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else if ( indent < 0 )
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COM_FatalError( "Unexpected '}'\n" );
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}
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}
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}
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static void ASE_SkipRestOfLine( void )
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{
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ASE_GetToken( true );
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}
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static void ASE_KeyMAP_DIFFUSE( const char *token )
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{
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char buffer[1024];
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if( !Q_strcmp( token, "*BITMAP" ))
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{
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ASE_GetToken( false );
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Q_strcpy( buffer, s_token + 1 );
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if( Q_strchr( buffer, '"' ))
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*Q_strchr( buffer, '"' ) = 0;
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Q_strcpy( ase.materials[ase.numMaterials].name, buffer );
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}
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}
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static void ASE_KeyMATERIAL( const char *token )
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{
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if( !Q_strcmp( token, "*MAP_DIFFUSE" ) )
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{
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ASE_ParseBracedBlock( ASE_KeyMAP_DIFFUSE );
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}
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}
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static void ASE_KeyMATERIAL_LIST( const char *token )
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{
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if( !Q_strcmp( token, "*MATERIAL_COUNT" ))
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{
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ASE_GetToken( false );
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MsgDev( D_REPORT, "..num materials: %s\n", s_token );
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if( atoi( s_token ) > MAX_ASE_MATERIALS )
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{
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COM_FatalError( "Too many materials!\n" );
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}
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ase.numMaterials = 0;
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}
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else if( !Q_strcmp( token, "*MATERIAL" ))
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{
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MsgDev( D_REPORT, "..material %d ", ase.numMaterials );
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ASE_ParseBracedBlock( ASE_KeyMATERIAL );
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ase.numMaterials++;
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}
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}
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static void ASE_KeyMESH_VERTEX_LIST( const char *token )
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{
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aseMesh_t *pMesh = ASE_GetCurrentMesh();
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if( !Q_strcmp( token, "*MESH_VERTEX" ))
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{
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ASE_GetToken( false ); // skip number
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ASE_GetToken( false );
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pMesh->vertexes[pMesh->currentVertex].y = atof( s_token );
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ASE_GetToken( false );
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pMesh->vertexes[pMesh->currentVertex].x = -atof( s_token );
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ASE_GetToken( false );
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pMesh->vertexes[pMesh->currentVertex].z = atof( s_token );
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pMesh->currentVertex++;
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if( pMesh->currentVertex > pMesh->numVertexes )
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{
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COM_FatalError( "pMesh->currentVertex >= pMesh->numVertexes\n" );
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}
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}
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else
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{
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COM_FatalError( "Unknown token '%s' while parsing MESH_VERTEX_LIST\n", token );
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}
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}
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static void ASE_KeyMESH_FACE_LIST( const char *token )
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{
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aseMesh_t *pMesh = ASE_GetCurrentMesh();
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if( !Q_strcmp( token, "*MESH_FACE" ) )
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{
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ASE_GetToken( false ); // skip face number
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ASE_GetToken( false ); // skip label
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ASE_GetToken( false ); // first vertex
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pMesh->faces[pMesh->currentFace][0] = atoi( s_token );
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ASE_GetToken( false ); // skip label
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ASE_GetToken( false ); // second vertex
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pMesh->faces[pMesh->currentFace][2] = atoi( s_token );
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ASE_GetToken( false ); // skip label
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ASE_GetToken( false ); // third vertex
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pMesh->faces[pMesh->currentFace][1] = atoi( s_token );
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ASE_GetToken( true );
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pMesh->currentFace++;
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}
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else
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{
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COM_FatalError( "Unknown token '%s' while parsing MESH_FACE_LIST\n", token );
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}
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}
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static void ASE_KeyTFACE_LIST( const char *token )
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{
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aseMesh_t *pMesh = ASE_GetCurrentMesh();
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if( !Q_strcmp( token, "*MESH_TFACE" ))
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{
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int a, b, c;
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ASE_GetToken( false );
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ASE_GetToken( false );
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a = atoi( s_token );
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ASE_GetToken( false );
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c = atoi( s_token );
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ASE_GetToken( false );
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b = atoi( s_token );
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pMesh->tfaces[pMesh->currentFace][0] = a;
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pMesh->tfaces[pMesh->currentFace][1] = b;
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pMesh->tfaces[pMesh->currentFace][2] = c;
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pMesh->currentFace++;
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}
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else
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{
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COM_FatalError( "Unknown token '%s' in MESH_TFACE\n", token );
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}
|
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}
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static void ASE_KeyMESH_TVERTLIST( const char *token )
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{
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aseMesh_t *pMesh = ASE_GetCurrentMesh();
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if( !Q_strcmp( token, "*MESH_TVERT" ))
|
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{
|
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char u[80], v[80], w[80];
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ASE_GetToken( false );
|
|
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ASE_GetToken( false );
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strcpy( u, s_token );
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ASE_GetToken( false );
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strcpy( v, s_token );
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ASE_GetToken( false );
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strcpy( w, s_token );
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pMesh->tvertexes[pMesh->currentVertex].s = atof( u );
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pMesh->tvertexes[pMesh->currentVertex].t = 1.0f - atof( v );
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pMesh->currentVertex++;
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if( pMesh->currentVertex > pMesh->numTVertexes )
|
|
{
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|
COM_FatalError( "pMesh->currentVertex > pMesh->numTVertexes\n" );
|
|
}
|
|
}
|
|
else
|
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{
|
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COM_FatalError( "Unknown token '%s' while parsing MESH_TVERTLIST\n" );
|
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}
|
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}
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static void ASE_KeyMESH( const char *token )
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{
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aseMesh_t *pMesh = ASE_GetCurrentMesh();
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if( !Q_strcmp( token, "*TIMEVALUE" ))
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{
|
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ASE_GetToken( false );
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pMesh->timeValue = atoi( s_token );
|
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MsgDev( D_REPORT, ".....timevalue: %d\n", pMesh->timeValue );
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}
|
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else if( !Q_strcmp( token, "*MESH_NUMVERTEX" ))
|
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{
|
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ASE_GetToken( false );
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|
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pMesh->numVertexes = atoi( s_token );
|
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MsgDev( D_REPORT, ".....TIMEVALUE: %d\n", pMesh->timeValue );
|
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MsgDev( D_REPORT, ".....num vertexes: %d\n", pMesh->numVertexes );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_NUMFACES" ))
|
|
{
|
|
ASE_GetToken( false );
|
|
|
|
pMesh->numFaces = atoi( s_token );
|
|
MsgDev( D_REPORT, ".....num faces: %d\n", pMesh->numFaces );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_NUMTVFACES" ))
|
|
{
|
|
ASE_GetToken( false );
|
|
|
|
if( atoi( s_token ) != pMesh->numFaces )
|
|
{
|
|
COM_FatalError( "MESH_NUMTVFACES != MESH_NUMFACES\n" );
|
|
}
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_NUMTVERTEX" ))
|
|
{
|
|
ASE_GetToken( false );
|
|
|
|
pMesh->numTVertexes = atoi( s_token );
|
|
MsgDev( D_REPORT, ".....num tvertexes: %d\n", pMesh->numTVertexes );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_VERTEX_LIST" ))
|
|
{
|
|
pMesh->vertexes = (aseVertex_t *)Mem_Alloc( sizeof( aseVertex_t ) * pMesh->numVertexes );
|
|
pMesh->currentVertex = 0;
|
|
MsgDev( D_REPORT, ".....parsing MESH_VERTEX_LIST\n" );
|
|
ASE_ParseBracedBlock( ASE_KeyMESH_VERTEX_LIST );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_TVERTLIST" ))
|
|
{
|
|
pMesh->currentVertex = 0;
|
|
pMesh->tvertexes = (aseTVertex_t *)Mem_Alloc( sizeof( aseTVertex_t ) * pMesh->numTVertexes );
|
|
MsgDev( D_REPORT, ".....parsing MESH_TVERTLIST\n" );
|
|
ASE_ParseBracedBlock( ASE_KeyMESH_TVERTLIST );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_FACE_LIST" ))
|
|
{
|
|
pMesh->faces = (aseFace_t *)Mem_Alloc( sizeof( aseFace_t ) * pMesh->numFaces );
|
|
pMesh->currentFace = 0;
|
|
MsgDev( D_REPORT, ".....parsing MESH_FACE_LIST\n" );
|
|
ASE_ParseBracedBlock( ASE_KeyMESH_FACE_LIST );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_TFACELIST" ))
|
|
{
|
|
pMesh->tfaces = (aseFace_t *)Mem_Alloc( sizeof( aseFace_t ) * pMesh->numFaces );
|
|
pMesh->currentFace = 0;
|
|
MsgDev( D_REPORT, ".....parsing MESH_TFACE_LIST\n" );
|
|
ASE_ParseBracedBlock( ASE_KeyTFACE_LIST );
|
|
}
|
|
else if( !Q_strcmp( token, "*MESH_NORMALS" ))
|
|
{
|
|
ASE_ParseBracedBlock( 0 );
|
|
}
|
|
}
|
|
|
|
static void ASE_KeyMESH_ANIMATION( const char *token )
|
|
{
|
|
aseMesh_t *pMesh = ASE_GetCurrentMesh();
|
|
|
|
// loads a single animation frame
|
|
if( !Q_strcmp( token, "*MESH" ) )
|
|
{
|
|
MsgDev( D_REPORT, "...found MESH\n" );
|
|
assert( pMesh->faces == 0 );
|
|
assert( pMesh->vertexes == 0 );
|
|
assert( pMesh->tvertexes == 0 );
|
|
memset( pMesh, 0, sizeof( *pMesh ) );
|
|
|
|
ASE_ParseBracedBlock( ASE_KeyMESH );
|
|
|
|
if( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
|
|
{
|
|
COM_FatalError( "Too many animation frames\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
COM_FatalError( "Unknown token '%s' while parsing MESH_ANIMATION\n", token );
|
|
}
|
|
}
|
|
|
|
static void ASE_KeyGEOMOBJECT( const char *token )
|
|
{
|
|
if ( !strcmp( token, "*NODE_NAME" ) )
|
|
{
|
|
char *name = ase.objects[ase.currentObject].name;
|
|
|
|
ASE_GetToken( true );
|
|
MsgDev( D_REPORT, " %s\n", s_token );
|
|
Q_strcpy( ase.objects[ase.currentObject].name, s_token + 1 );
|
|
if( Q_strchr( ase.objects[ase.currentObject].name, '"' ))
|
|
*Q_strchr( ase.objects[ase.currentObject].name, '"' ) = 0;
|
|
|
|
if( Q_strstr( name, "tag" ) == name )
|
|
{
|
|
while( Q_strchr( name, '_' ) != Q_strrchr( name, '_' ))
|
|
{
|
|
*Q_strrchr( name, '_' ) = 0;
|
|
}
|
|
while( Q_strrchr( name, ' ' ))
|
|
{
|
|
*Q_strrchr( name, ' ' ) = 0;
|
|
}
|
|
}
|
|
}
|
|
else if( !Q_strcmp( token, "*NODE_PARENT" ))
|
|
{
|
|
ASE_SkipRestOfLine();
|
|
}
|
|
// ignore unused data blocks
|
|
else if( !Q_strcmp( token, "*NODE_TM" ) || !Q_strcmp( token, "*TM_ANIMATION" ))
|
|
{
|
|
ASE_ParseBracedBlock( 0 );
|
|
}
|
|
// ignore regular meshes that aren't part of animation
|
|
else if( !Q_strcmp( token, "*MESH" ) && !ase.grabAnims )
|
|
{
|
|
ASE_ParseBracedBlock( ASE_KeyMESH );
|
|
|
|
if( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
|
|
{
|
|
COM_FatalError( "Too many animation frames\n" );
|
|
}
|
|
|
|
ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
|
|
ase.objects[ase.currentObject].numAnimations++;
|
|
}
|
|
// according to spec these are obsolete
|
|
else if( !Q_strcmp( token, "*MATERIAL_REF" ))
|
|
{
|
|
ASE_GetToken( false );
|
|
|
|
ase.objects[ase.currentObject].materialRef = atoi( s_token );
|
|
}
|
|
// loads a sequence of animation frames
|
|
else if( !Q_strcmp( token, "*MESH_ANIMATION" ))
|
|
{
|
|
if( ase.grabAnims )
|
|
{
|
|
MsgDev( D_REPORT, "..found MESH_ANIMATION\n" );
|
|
|
|
if( ase.objects[ase.currentObject].numAnimations )
|
|
{
|
|
COM_FatalError( "Multiple MESH_ANIMATIONS within a single GEOM_OBJECT\n" );
|
|
}
|
|
ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
|
|
ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
|
|
ase.objects[ase.currentObject].numAnimations++;
|
|
}
|
|
else
|
|
{
|
|
ASE_SkipEnclosingBraces();
|
|
}
|
|
}
|
|
// skip unused info
|
|
else if( !Q_strcmp( token, "*PROP_MOTIONBLUR" ) || !Q_strcmp( token, "*PROP_CASTSHADOW" ) || !Q_strcmp( token, "*PROP_RECVSHADOW" ))
|
|
{
|
|
ASE_SkipRestOfLine();
|
|
}
|
|
}
|
|
|
|
static void ConcatenateObjects( aseGeomObject_t *pObjA, aseGeomObject_t *pObjB )
|
|
{
|
|
}
|
|
|
|
static void CollapseObjects( void )
|
|
{
|
|
int numObjects = ase.currentObject;
|
|
|
|
for( int i = 0; i < numObjects; i++ )
|
|
{
|
|
int j;
|
|
|
|
// skip tags
|
|
if( Q_strstr( ase.objects[i].name, "tag" ) == ase.objects[i].name )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( !ase.objects[i].numAnimations )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
for( j = i + 1; j < numObjects; j++ )
|
|
{
|
|
if( Q_strstr( ase.objects[j].name, "tag" ) == ase.objects[j].name )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( ase.objects[i].materialRef == ase.objects[j].materialRef )
|
|
{
|
|
if( ase.objects[j].numAnimations )
|
|
{
|
|
ConcatenateObjects( &ase.objects[i], &ase.objects[j] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
** ASE_Process
|
|
*/
|
|
static bool ASE_Process( void )
|
|
{
|
|
while( ASE_GetToken( false ))
|
|
{
|
|
if( !Q_strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) || !Q_strcmp( s_token, "*COMMENT" ))
|
|
{
|
|
ASE_SkipRestOfLine();
|
|
}
|
|
else if( !Q_strcmp( s_token, "*SCENE" ))
|
|
ASE_SkipEnclosingBraces();
|
|
else if( !Q_strcmp( s_token, "*MATERIAL_LIST" ))
|
|
{
|
|
MsgDev( D_REPORT, "MATERIAL_LIST\n" );
|
|
|
|
ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
|
|
}
|
|
else if( !Q_strcmp( s_token, "*GEOMOBJECT" ))
|
|
{
|
|
MsgDev( D_REPORT, "GEOMOBJECT" );
|
|
|
|
ASE_ParseBracedBlock( ASE_KeyGEOMOBJECT );
|
|
|
|
if( Q_strstr( ase.objects[ase.currentObject].name, "Bip" ) || Q_strstr( ase.objects[ase.currentObject].name, "ignore_" ))
|
|
{
|
|
ASE_FreeGeomObject( ase.currentObject );
|
|
MsgDev( D_REPORT, "(discarding BIP/ignore object)\n" );
|
|
}
|
|
else if(( Q_strstr( ase.objects[ase.currentObject].name, "h_" ) != ase.objects[ase.currentObject].name ) &&
|
|
( Q_strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
|
|
( Q_strstr( ase.objects[ase.currentObject].name, "u_" ) != ase.objects[ase.currentObject].name ) &&
|
|
( Q_strstr( ase.objects[ase.currentObject].name, "tag" ) != ase.objects[ase.currentObject].name ) &&
|
|
ase.grabAnims )
|
|
{
|
|
MsgDev( D_REPORT, "(ignoring improperly labeled object '%s')\n", ase.objects[ase.currentObject].name );
|
|
ASE_FreeGeomObject( ase.currentObject );
|
|
}
|
|
else
|
|
{
|
|
if( ++ase.currentObject == MAX_ASE_OBJECTS )
|
|
{
|
|
COM_FatalError( "Too many GEOMOBJECTs\n" );
|
|
}
|
|
}
|
|
}
|
|
else if( s_token[0] )
|
|
{
|
|
MsgDev( D_WARN, "Unknown token '%s'\n", s_token );
|
|
}
|
|
}
|
|
Mem_Free( ase.buffer, C_FILESYSTEM );
|
|
|
|
if( !ase.currentObject )
|
|
return false;
|
|
|
|
CollapseObjects();
|
|
|
|
return true;
|
|
} |