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Xash3DArchive/editor/editor.c

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//=======================================================================
// Copyright XashXT Group 2007 <20>
// editor.c - game editor dll
//=======================================================================
#include "editor.h"
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stdlib_api_t std;
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/*
==================
DllMain
==================
*/
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launch_exp_t DLLEXPORT *CreateAPI( stdlib_api_t *input )
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{
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static launch_exp_t Editor;
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// Sys_LoadLibrary can create fake instance, to check
// api version and api size, but first argument will be 0
// and always make exception, run simply check for avoid it
if(input)std = *input;
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Editor.api_size = sizeof(launch_exp_t);
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Editor.Init = InitEditor;
Editor.Main = EditorMain;
Editor.Free = FreeEditor;
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return &Editor;
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}