This repository has been archived on 2022-06-27. You can view files and clone it, but cannot push or open issues or pull requests.
Xash3DArchive/engine/server/sv_studio.c

41 lines
1.2 KiB
C
Raw Normal View History

2007-06-22 22:00:00 +02:00
/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "engine.h"
#include "server.h"
int SV_StudioExtractBbox( studiohdr_t *phdr, int sequence, float *mins, float *maxs )
{
mstudioseqdesc_t *pseqdesc;
pseqdesc = (mstudioseqdesc_t *)((byte *)phdr + phdr->seqindex);
if(sequence == -1) return 0;
VectorCopy( pseqdesc[ sequence ].bbmin, mins );
VectorCopy( pseqdesc[ sequence ].bbmax, maxs );
return 1;
}
byte *SV_GetModelPtr(edict_t *ent)
{
if(!ent) return NULL;
return NULL;
}