2010-08-06 22:00:00 +02:00
|
|
|
|
//=======================================================================
|
|
|
|
|
// Copyright XashXT Group 2008 <20>
|
|
|
|
|
// cl_entity.h - cient entity
|
|
|
|
|
//=======================================================================
|
|
|
|
|
#ifndef CL_ENTITY_H
|
|
|
|
|
#define CL_ENTITY_H
|
|
|
|
|
|
2010-08-07 22:00:00 +02:00
|
|
|
|
#include "entity_state.h"
|
|
|
|
|
|
2010-08-06 22:00:00 +02:00
|
|
|
|
#define HISTORY_MAX 64 // Must be power of 2
|
|
|
|
|
#define HISTORY_MASK ( HISTORY_MAX - 1 )
|
|
|
|
|
|
2010-08-07 22:00:00 +02:00
|
|
|
|
typedef struct cl_entity_s cl_entity_t;
|
|
|
|
|
|
2010-08-06 22:00:00 +02:00
|
|
|
|
typedef struct efrag_s
|
|
|
|
|
{
|
|
|
|
|
struct mleaf_s *leaf;
|
|
|
|
|
struct efrag_s *leafnext;
|
2010-08-07 22:00:00 +02:00
|
|
|
|
cl_entity_t *entity;
|
2010-08-06 22:00:00 +02:00
|
|
|
|
struct efrag_s *entnext;
|
|
|
|
|
} efrag_t;
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
|
{
|
|
|
|
|
byte mouthopen; // 0 = mouth closed, 255 = mouth agape
|
|
|
|
|
byte sndcount; // counter for running average
|
|
|
|
|
int sndavg; // running average
|
|
|
|
|
} mouth_t;
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
|
{
|
|
|
|
|
float prevanimtime;
|
|
|
|
|
float sequencetime;
|
|
|
|
|
byte prevseqblending[16];//MAXSTUDIOBLENDINGS
|
|
|
|
|
vec3_t prevorigin;
|
|
|
|
|
vec3_t prevangles;
|
|
|
|
|
|
|
|
|
|
int prevsequence;
|
|
|
|
|
float prevframe;
|
|
|
|
|
|
|
|
|
|
byte prevcontroller[16];
|
|
|
|
|
byte prevblending[16];
|
|
|
|
|
} latchedvars_t;
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
|
{
|
|
|
|
|
float animtime; // Time stamp for this movement
|
|
|
|
|
vec3_t origin;
|
|
|
|
|
vec3_t angles;
|
|
|
|
|
} position_history_t;
|
|
|
|
|
|
2010-08-07 22:00:00 +02:00
|
|
|
|
struct cl_entity_s
|
2010-08-06 22:00:00 +02:00
|
|
|
|
{
|
|
|
|
|
int index; // Index into cl_entities ( always match actual slot )
|
|
|
|
|
int player; // True if this entity is a "player"
|
2010-08-07 22:00:00 +02:00
|
|
|
|
|
|
|
|
|
int serverframe; // TEMPORARY PLACED HERE
|
2010-08-06 22:00:00 +02:00
|
|
|
|
entity_state_t baseline; // The original state from which to delta during an uncompressed message
|
|
|
|
|
entity_state_t prevstate; // The state information from the penultimate message received from the server
|
|
|
|
|
entity_state_t curstate; // The state information from the last message received from server
|
|
|
|
|
|
|
|
|
|
int current_position; // Last received history update index
|
|
|
|
|
position_history_t ph[HISTORY_MAX]; // History of position and angle updates for this player
|
|
|
|
|
|
|
|
|
|
mouth_t mouth; // For synchronizing mouth movements.
|
|
|
|
|
|
|
|
|
|
latchedvars_t latched; // Variables used by studio model rendering routines
|
|
|
|
|
|
|
|
|
|
// Information based on interplocation, extrapolation, prediction, or just copied from last msg received.
|
|
|
|
|
float lastmove;
|
|
|
|
|
|
|
|
|
|
// Actual render position and angles
|
|
|
|
|
vec3_t origin;
|
|
|
|
|
vec3_t angles;
|
|
|
|
|
|
|
|
|
|
// Attachment points
|
|
|
|
|
vec3_t attachment_origin[16];
|
|
|
|
|
vec3_t attachment_angles[16];
|
|
|
|
|
|
|
|
|
|
// Other entity local information
|
|
|
|
|
int trivial_accept;
|
2010-08-07 22:00:00 +02:00
|
|
|
|
float m_flPrevEventFrame; // previous event frame
|
|
|
|
|
int m_iEventSequence; // current event sequence
|
|
|
|
|
|
|
|
|
|
cl_entity_t *onground; // Entity standing on
|
2010-08-06 22:00:00 +02:00
|
|
|
|
|
|
|
|
|
struct model_s *model; // all visible entities have a model
|
|
|
|
|
struct efrag_s *efrag; // linked list of efrags
|
|
|
|
|
struct mnode_s *topnode; // for bmodels, first world node that splits bmodel,
|
|
|
|
|
// or NULL if not split
|
|
|
|
|
int visframe; // last frame this entity was found in an active leaf
|
2010-08-07 22:00:00 +02:00
|
|
|
|
};
|
2010-08-06 22:00:00 +02:00
|
|
|
|
|
|
|
|
|
#endif//CL_ENTITY_H
|