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Xash3DArchive/render/r_model.c

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/*
Copyright (C) 1997-2001 Id Software, Inc.
Copyright (C) 2002-2007 Victor Luchits
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
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// r_model.c -- model loading and caching
#include "stdio.h" // sscanf
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#include "r_local.h"
#include "mathlib.h"
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#include "quatlib.h"
#include "byteorder.h"
#define Q_rint(x) ((x) < 0 ? ((int)((x)-0.5f)) : ((int)((x)+0.5f)))
enum
{
BSP_IDBSP = 0,
BSP_RAVEN,
};
typedef struct
{
int ident;
int version;
int lightmapWidth;
int lightmapHeight;
int flags;
} bspFormatDesc_t;
bspFormatDesc_t bspFormats[] =
{
{ QFBSPMODHEADER, RFIDBSP_VERSION, 512, 512, BSP_RAVEN },
{ IDBSPMODHEADER, Q3IDBSP_VERSION, 128, 128, BSP_IDBSP },
{ IDBSPMODHEADER, RTCWBSP_VERSION, 128, 128, BSP_IDBSP },
{ RBBSPMODHEADER, RFIDBSP_VERSION, 128, 128, BSP_RAVEN }
};
int numBspFormats = sizeof( bspFormats ) / sizeof( bspFormats[0] );
typedef struct
{
char name[MAX_SHADERPATH];
int flags;
ref_shader_t *shader;
} mshaderref_t;
typedef struct
{
int ident;
int maxLods;
void ( *loader )( ref_model_t *mod, ref_model_t *parent, void *buffer );
} modelformatdescriptor_t;
static ref_model_t *loadmodel;
static int loadmodel_numverts;
static vec4_t *loadmodel_xyz_array; // vertexes
static vec4_t *loadmodel_normals_array; // normals
static vec2_t *loadmodel_st_array; // texture coords
static vec2_t *loadmodel_lmst_array[LM_STYLES]; // lightmap texture coords
static rgba_t *loadmodel_colors_array[LM_STYLES]; // colors used for vertex lighting
static int loadmodel_numsurfelems;
static elem_t *loadmodel_surfelems;
static int loadmodel_numlightmaps;
static mlightmapRect_t *loadmodel_lightmapRects;
static int loadmodel_numshaderrefs;
static mshaderref_t *loadmodel_shaderrefs;
void Mod_LoadAliasMD3Model( ref_model_t *mod, ref_model_t *parent, void *buffer );
void Mod_LoadSkeletalModel( ref_model_t *mod, ref_model_t *parent, void *buffer );
void Mod_LoadBrushModel( ref_model_t *mod, ref_model_t *parent, void *buffer );
ref_model_t *Mod_LoadModel( ref_model_t *mod, bool crash );
static byte mod_novis[MAX_MAP_LEAFS/8];
#define MAX_MOD_KNOWN 512*4
static ref_model_t mod_known[MAX_MOD_KNOWN];
static int mod_numknown;
static int modfilelen;
static bspFormatDesc_t *mod_bspFormat;
// the inline * models from the current map are kept separate
static ref_model_t *mod_inline;
static byte *mod_mempool;
static modelformatdescriptor_t mod_supportedformats[] =
{
// Quake III Arena .md3 models
{ IDMD3HEADER, MD3_ALIAS_MAX_LODS, Mod_LoadAliasMD3Model },
// Skeletal models
{ SKMHEADER, SKM_MAX_LODS, Mod_LoadSkeletalModel },
// Quake III Arena .bsp models
{ IDBSPMODHEADER, 0, Mod_LoadBrushModel },
// SOF2 and JK2 .bsp models
{ RBBSPMODHEADER, 0, Mod_LoadBrushModel },
// qfusion .bsp models
{ QFBSPMODHEADER, 0, Mod_LoadBrushModel },
// trailing NULL
{ 0, 0, NULL }
};
static int mod_numsupportedformats = sizeof( mod_supportedformats ) / sizeof( mod_supportedformats[0] ) - 1;
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/*
===============
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Mod_PointInLeaf
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===============
*/
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mleaf_t *Mod_PointInLeaf( vec3_t p, ref_model_t *model )
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{
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mnode_t *node;
cplane_t *plane;
mbrushmodel_t *bmodel;
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if( !model || !( bmodel = ( mbrushmodel_t * )model->extradata ) || !bmodel->nodes )
{
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Host_Error( "Mod_PointInLeaf: bad model\n" );
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return NULL;
}
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node = bmodel->nodes;
do
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{
plane = node->plane;
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node = node->children[PlaneDiff( p, plane ) < 0];
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}
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while( node->plane != NULL );
return ( mleaf_t * )node;
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}
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/*
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==============
Mod_ClusterPVS
==============
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*/
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byte *Mod_ClusterPVS( int cluster, ref_model_t *model )
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{
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mbrushmodel_t *bmodel = ( mbrushmodel_t * )model->extradata;
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if( cluster == -1 || !bmodel->vis )
return mod_novis;
return ( (byte *)bmodel->vis->data + cluster*bmodel->vis->rowsize );
}
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//===============================================================================
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/*
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================
Mod_Modellist_f
================
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*/
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void Mod_Modellist_f( void )
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{
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int i;
ref_model_t *mod;
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Msg( "\n" );
Msg( "-----------------------------------\n" );
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for( i = 0, mod = mod_known; i < mod_numknown; i++, mod++ )
{
if( !mod->name ) break;
Msg( "%s%s\n", mod->name, (mod->type == mod_bad) ? " (DEFAULTED)" : "" );
}
Msg( "-----------------------------------\n" );
Msg( "%i total models\n", mod_numknown );
Msg( "\n");
}
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/*
===============
R_InitModels
===============
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*/
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void R_InitModels( void )
{
memset( mod_novis, 0xff, sizeof( mod_novis ) );
mod_mempool = Mem_AllocPool( "Models" );
}
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/*
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================
R_ShutdownModels
================
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*/
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void R_ShutdownModels( void )
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{
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int i;
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if( !mod_mempool )
return;
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if( mod_inline )
{
Mem_Free( mod_inline );
mod_inline = NULL;
}
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for( i = 0; i < mod_numknown; i++ )
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{
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if( mod_known[i].mempool )
Mem_FreePool( &mod_known[i].mempool );
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}
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r_worldmodel = NULL;
r_worldbrushmodel = NULL;
mod_numknown = 0;
memset( mod_known, 0, sizeof( mod_known ) );
Mem_FreePool( &mod_mempool );
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}
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/*
=================
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Mod_StripLODSuffix
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=================
*/
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void Mod_StripLODSuffix( char *name )
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{
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int len, lodnum;
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len = strlen( name );
if( len <= 2 )
return;
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lodnum = atoi( &name[len - 1] );
if( lodnum < MD3_ALIAS_MAX_LODS )
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{
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if( name[len-2] == '_' )
name[len-2] = 0;
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}
}
/*
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==================
Mod_FindSlot
==================
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*/
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static ref_model_t *Mod_FindSlot( const char *name, const char *shortname )
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{
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int i;
ref_model_t *mod, *best;
size_t shortlen = shortname ? strlen( shortname ) : 0;
//
// search the currently loaded models
//
for( i = 0, mod = mod_known, best = NULL; i < mod_numknown; i++, mod++ )
{
if( !com.stricmp( mod->name, name ) )
return mod;
if( ( mod->type == mod_bad ) && shortlen )
{
if( !com.strnicmp( mod->name, shortname, shortlen ) )
{ // same basename, different extension
best = mod;
shortlen = 0;
}
}
}
//
// return best candidate
//
if( best )
return best;
//
// find a free model slot spot
//
if( mod_numknown == MAX_MOD_KNOWN )
Host_Error( "mod_numknown == MAX_MOD_KNOWN\n" );
return &mod_known[mod_numknown];
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}
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/*
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==================
Mod_Handle
==================
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*/
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unsigned int Mod_Handle( ref_model_t *mod )
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{
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return mod - mod_known;
}
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/*
==================
Mod_ForHandle
==================
*/
ref_model_t *Mod_ForHandle( unsigned int elem )
{
return mod_known + elem;
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}
/*
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==================
Mod_ForName
Loads in a model for the given name
==================
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*/
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ref_model_t *Mod_ForName( const char *name, bool crash )
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{
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int i;
ref_model_t *mod, *lod;
uint *buf;
string shortname, lodname;
const char *extension;
modelformatdescriptor_t *descr;
if( !name[0] ) Host_Error( "Mod_ForName: NULL name\n" );
//
// inline models are grabbed only from worldmodel
//
if( name[0] == '*' )
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{
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i = atoi( name+1 );
if( i < 1 || !r_worldmodel || i >= r_worldbrushmodel->numsubmodels )
Host_Error( "bad inline model number\n" );
return &mod_inline[i];
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}
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com.strncpy( shortname, name, sizeof( shortname ));
FS_StripExtension( shortname );
extension = &name[strlen( shortname )+1];
mod = Mod_FindSlot( name, shortname );
if( mod->name && !strcmp( mod->name, name ) )
return mod->type != mod_bad ? mod : NULL;
//
// load the file
//
buf = (uint *)FS_LoadFile( name, &modfilelen );
if( !buf && crash )
Host_Error( "Mod_NumForName: %s not found\n", name );
if( mod->mempool ) // overwrite
Mem_FreePool( &mod->mempool );
else
mod_numknown++;
mod->type = mod_bad;
mod->mempool = Mem_AllocPool( va( "^1%s^7", name ));
mod->name = Mod_Malloc( mod, strlen( name ) + 1 );
strcpy( mod->name, name );
loadmodel = mod;
loadmodel_xyz_array = NULL;
loadmodel_surfelems = NULL;
loadmodel_lightmapRects = NULL;
loadmodel_shaderrefs = NULL;
// return the NULL model
if( !buf )
return NULL;
// call the apropriate loader
descr = mod_supportedformats;
for( i = 0; i < mod_numsupportedformats; i++, descr++ )
{
if( LittleLong(*(uint *)buf) == descr->ident )
break;
}
if( i == mod_numsupportedformats )
{
MsgDev( D_ERROR, "Mod_NumForName: unknown fileid for %s\n", mod->name );
return NULL;
}
descr->loader( mod, NULL, buf );
Mem_Free( buf );
if( !descr->maxLods )
return mod;
//
// load level-of-detail models
//
mod->numlods = 0;
for( i = 0; i < descr->maxLods; i++ )
{
com.snprintf( lodname, sizeof( lodname ), "%s_%i.%s", shortname, i+1, extension );
buf = (uint *)FS_LoadFile( lodname, NULL );
if( !buf || LittleLong(*(uint *)buf) != descr->ident )
break;
lod = mod->lods[i] = Mod_FindSlot( lodname, NULL );
if( lod->name && !strcmp( lod->name, lodname ) )
continue;
lod->type = mod_bad;
lod->mempool = Mem_AllocPool( va( "^2%s^7", lodname ));
lod->name = Mod_Malloc( lod, com.strlen( lodname ) + 1 );
com.strcpy( lod->name, lodname );
loadmodel = lod;
loadmodel_xyz_array = NULL;
loadmodel_surfelems = NULL;
loadmodel_lightmapRects = NULL;
loadmodel_shaderrefs = NULL;
mod_numknown++;
descr->loader( lod, mod, buf );
Mem_Free( buf );
mod->numlods++;
}
loadmodel = mod;
return mod;
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}
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/*
===============================================================================
BRUSHMODEL LOADING
===============================================================================
*/
static byte *mod_base;
static mbrushmodel_t *loadbmodel;
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/*
=================
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Mod_CheckDeluxemaps
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=================
*/
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static void Mod_CheckDeluxemaps( const lump_t *l, byte *lmData )
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{
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int i, j;
int surfaces, lightmap;
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// there are no deluxemaps in the map if the number of lightmaps is
// less than 2 or odd
if( !r_lighting_deluxemapping->integer || loadmodel_numlightmaps < 2 || loadmodel_numlightmaps & 1 )
return;
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if( mod_bspFormat->flags & BSP_RAVEN )
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{
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dsurfacer_t *in = ( void * )( mod_base + l->fileofs );
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surfaces = l->filelen / sizeof( *in );
for( i = 0; i < surfaces; i++, in++ )
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{
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for( j = 0; j < LM_STYLES; j++ )
{
lightmap = LittleLong( in->lm_texnum[j] );
if( lightmap <= 0 )
continue;
if( lightmap & 1 )
return;
}
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}
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}
else
{
dsurfaceq_t *in = ( void * )( mod_base + l->fileofs );
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surfaces = l->filelen / sizeof( *in );
for( i = 0; i < surfaces; i++, in++ )
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{
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lightmap = LittleLong( in->lm_texnum );
if( lightmap <= 0 )
continue;
if( lightmap & 1 )
return;
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}
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}
// check if the deluxemap is actually empty (q3map2, yay!)
if( loadmodel_numlightmaps == 2 )
{
int lW = mod_bspFormat->lightmapWidth, lH = mod_bspFormat->lightmapHeight;
lmData += lW * lH * LM_BYTES;
for( i = lW * lH; i > 0; i--, lmData += LM_BYTES )
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{
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for( j = 0; j < LM_BYTES; j++ )
{
if( lmData[j] )
break;
}
if( j != LM_BYTES )
break;
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}
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// empty deluxemap
if( !i )
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{
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loadmodel_numlightmaps = 1;
return;
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}
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}
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mapConfig.deluxeMaps = true;
if( glConfig.ext.GLSL )
mapConfig.deluxeMappingEnabled = true;
}
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/*
=================
Mod_LoadLighting
=================
*/
static void Mod_LoadLighting( const lump_t *l, const lump_t *faces )
{
int size;
if( !l->filelen )
return;
size = mod_bspFormat->lightmapWidth * mod_bspFormat->lightmapHeight * LM_BYTES;
if( l->filelen % size )
Host_Error( "Mod_LoadLighting: funny lump size in %s\n", loadmodel->name );
loadmodel_numlightmaps = l->filelen / size;
loadmodel_lightmapRects = Mod_Malloc( loadmodel, loadmodel_numlightmaps * sizeof( *loadmodel_lightmapRects ) );
Mod_CheckDeluxemaps( faces, mod_base + l->fileofs );
// set overbright bits for lightmaps and lightgrid
// deluxemapped maps have zero scale because most surfaces
// have a gloss stage that makes them look brighter anyway
/*if( mapConfig.deluxeMapping )
mapConfig.pow2MapOvrbr = 0;
else */if(r_ignorehwgamma->integer)
mapConfig.pow2MapOvrbr = r_mapoverbrightbits->integer;
else
mapConfig.pow2MapOvrbr = r_mapoverbrightbits->integer - r_overbrightbits->integer;
if( mapConfig.pow2MapOvrbr < 0 )
mapConfig.pow2MapOvrbr = 0;
R_BuildLightmaps( loadmodel_numlightmaps, mod_bspFormat->lightmapWidth, mod_bspFormat->lightmapHeight, mod_base + l->fileofs, loadmodel_lightmapRects );
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}
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/*
=================
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Mod_LoadVertexes
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=================
*/
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static void Mod_LoadVertexes( const lump_t *l )
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{
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int i, count, j;
dvertexq_t *in;
float *out_xyz, *out_normals, *out_st, *out_lmst;
byte *buffer, *out_colors;
size_t bufSize;
vec3_t color, fcolor;
float div;
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadVertexes: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
bufSize = 0;
bufSize += count * ( sizeof( vec4_t ) + sizeof( vec4_t ) + sizeof( vec2_t )*2 + sizeof( rgba_t ) );
buffer = Mod_Malloc( loadmodel, bufSize );
loadmodel_numverts = count;
loadmodel_xyz_array = ( vec4_t * )buffer; buffer += count*sizeof( vec4_t );
loadmodel_normals_array = ( vec4_t * )buffer; buffer += count*sizeof( vec4_t );
loadmodel_st_array = ( vec2_t * )buffer; buffer += count*sizeof( vec2_t );
loadmodel_lmst_array[0] = ( vec2_t * )buffer; buffer += count*sizeof( vec2_t );
loadmodel_colors_array[0] = ( rgba_t * )buffer; buffer += count*sizeof( rgba_t );
for( i = 1; i < LM_STYLES; i++ )
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{
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loadmodel_lmst_array[i] = loadmodel_lmst_array[0];
loadmodel_colors_array[i] = loadmodel_colors_array[0];
}
out_xyz = loadmodel_xyz_array[0];
out_normals = loadmodel_normals_array[0];
out_st = loadmodel_st_array[0];
out_lmst = loadmodel_lmst_array[0][0];
out_colors = loadmodel_colors_array[0][0];
if( r_mapoverbrightbits->integer > 0 )
div = (float)( 1 << r_mapoverbrightbits->integer ) / 255.0f;
else
div = 1.0f / 255.0f;
for( i = 0; i < count; i++, in++, out_xyz += 4, out_normals += 4, out_st += 2, out_lmst += 2, out_colors += 4 )
{
for( j = 0; j < 3; j++ )
{
out_xyz[j] = LittleFloat( in->point[j] );
out_normals[j] = LittleFloat( in->normal[j] );
}
out_xyz[3] = 1;
out_normals[3] = 0;
for( j = 0; j < 2; j++ )
{
out_st[j] = LittleFloat( in->tex_st[j] );
out_lmst[j] = LittleFloat( in->lm_st[j] );
}
if( r_fullbright->integer )
{
out_colors[0] = 255;
out_colors[1] = 255;
out_colors[2] = 255;
out_colors[3] = in->color[3];
}
else
{
for( j = 0; j < 3; j++ )
color[j] = ( ( float )in->color[j] * div );
ColorNormalize( color, fcolor );
out_colors[0] = ( byte )( fcolor[0] * 255 );
out_colors[1] = ( byte )( fcolor[1] * 255 );
out_colors[2] = ( byte )( fcolor[2] * 255 );
out_colors[3] = in->color[3];
}
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}
}
/*
=================
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Mod_LoadVertexes_RBSP
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=================
*/
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static void Mod_LoadVertexes_RBSP( const lump_t *l )
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{
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int i, count, j;
dvertexr_t *in;
float *out_xyz, *out_normals, *out_st, *out_lmst[LM_STYLES];
byte *buffer, *out_colors[LM_STYLES];
size_t bufSize;
vec3_t color, fcolor;
float div;
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadVertexes: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
bufSize = 0;
bufSize += count * ( sizeof( vec4_t ) + sizeof( vec4_t ) + sizeof( vec2_t ) + ( sizeof( vec2_t ) + sizeof( rgba_t ) )*LM_STYLES );
buffer = Mod_Malloc( loadmodel, bufSize );
loadmodel_numverts = count;
loadmodel_xyz_array = ( vec4_t * )buffer; buffer += count*sizeof( vec4_t );
loadmodel_normals_array = ( vec4_t * )buffer; buffer += count*sizeof( vec4_t );
loadmodel_st_array = ( vec2_t * )buffer; buffer += count*sizeof( vec2_t );
for( i = 0; i < LM_STYLES; i++ )
{
loadmodel_lmst_array[i] = ( vec2_t * )buffer; buffer += count*sizeof( vec2_t );
loadmodel_colors_array[i] = ( rgba_t * )buffer; buffer += count*sizeof( rgba_t );
}
out_xyz = loadmodel_xyz_array[0];
out_normals = loadmodel_normals_array[0];
out_st = loadmodel_st_array[0];
for( i = 0; i < LM_STYLES; i++ )
{
out_lmst[i] = loadmodel_lmst_array[i][0];
out_colors[i] = loadmodel_colors_array[i][0];
}
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if( r_mapoverbrightbits->integer > 0 )
div = (float)( 1 << r_mapoverbrightbits->integer ) / 255.0f;
else
div = 1.0f / 255.0f;
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for( i = 0; i < count; i++, in++, out_xyz += 4, out_normals += 4, out_st += 2 )
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{
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for( j = 0; j < 3; j++ )
{
out_xyz[j] = LittleFloat( in->point[j] );
out_normals[j] = LittleFloat( in->normal[j] );
}
out_xyz[3] = 1;
out_normals[3] = 0;
for( j = 0; j < 2; j++ )
out_st[j] = LittleFloat( in->tex_st[j] );
for( j = 0; j < LM_STYLES; out_lmst[j] += 2, out_colors[j] += 4, j++ )
{
out_lmst[j][0] = LittleFloat( in->lm_st[j][0] );
out_lmst[j][1] = LittleFloat( in->lm_st[j][1] );
if( r_fullbright->integer )
{
out_colors[j][0] = 255;
out_colors[j][1] = 255;
out_colors[j][2] = 255;
out_colors[j][3] = in->color[j][3];
}
else
{
color[0] = ( ( float )in->color[j][0] * div );
color[1] = ( ( float )in->color[j][1] * div );
color[2] = ( ( float )in->color[j][2] * div );
ColorNormalize( color, fcolor );
out_colors[j][0] = ( byte )( fcolor[0] * 255 );
out_colors[j][1] = ( byte )( fcolor[1] * 255 );
out_colors[j][2] = ( byte )( fcolor[2] * 255 );
out_colors[j][3] = in->color[j][3];
}
}
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}
}
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/*
=================
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Mod_LoadSubmodels
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=================
*/
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static void Mod_LoadSubmodels( const lump_t *l )
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{
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int i, j, count;
dmodel_t *in;
mmodel_t *out;
mbrushmodel_t *bmodel;
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadSubmodels: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
mod_inline = Mod_Malloc( loadmodel, count*( sizeof( *mod_inline )+sizeof( *bmodel ) ) );
loadmodel->extradata = bmodel = ( mbrushmodel_t * )( ( byte * )mod_inline + count*sizeof( *mod_inline ) );
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loadbmodel = bmodel;
loadbmodel->submodels = out;
loadbmodel->numsubmodels = count;
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for( i = 0; i < count; i++, in++, out++ )
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{
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mod_inline[i].extradata = bmodel + i;
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for( j = 0; j < 3; j++ )
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{
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// spread the mins / maxs by a pixel
out->mins[j] = LittleFloat( in->mins[j] ) - 1;
out->maxs[j] = LittleFloat( in->maxs[j] ) + 1;
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}
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out->radius = RadiusFromBounds( out->mins, out->maxs );
out->firstface = LittleLong( in->firstsurface );
out->numfaces = LittleLong( in->numsurfaces );
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}
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}
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/*
=================
Mod_LoadShaderrefs
=================
*/
static void Mod_LoadShaderrefs( const lump_t *l )
{
int i, count;
int contents;
dshader_t *in;
mshaderref_t *out;
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadShaderrefs: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
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loadmodel_shaderrefs = out;
loadmodel_numshaderrefs = count;
for( i = 0; i < count; i++, in++, out++ )
{
com.strncpy( out->name, in->name, sizeof( out->name ) );
out->flags = LittleLong( in->surfaceFlags );
contents = LittleLong( in->contentFlags );
if( contents & ( MASK_WATER|CONTENTS_FOG ) )
out->flags |= SURF_NOMARKS;
out->shader = NULL;
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}
}
/*
=================
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Mod_CreateMeshForSurface
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=================
*/
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static mesh_t *Mod_CreateMeshForSurface( const dsurfacer_t *in, msurface_t *out )
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{
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mesh_t *mesh = NULL;
bool createSTverts;
byte *buffer;
size_t bufSize;
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if( ( mapConfig.deluxeMappingEnabled && !(LittleLong( in->lm_texnum[0] ) < 0 || in->lightmapStyles[0] == 255) ) ||
( out->shader->flags & SHADER_PORTAL_CAPTURE2 ) )
{
createSTverts = true;
}
else
{
createSTverts = false;
}
switch( out->facetype )
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{
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case MST_FLARE:
{
int j;
for( j = 0; j < 3; j++ )
{
out->origin[j] = LittleFloat( in->origin[j] );
out->color[j] = bound( 0, LittleFloat( in->mins[j] ), 1 );
}
break;
}
case MST_PATCH:
{
int i, j, u, v, p;
int patch_cp[2], step[2], size[2], flat[2];
float subdivLevel, f;
int numVerts, firstVert;
vec4_t tempv[MAX_ARRAY_VERTS];
vec4_t colors[MAX_ARRAY_VERTS];
elem_t *elems;
patch_cp[0] = LittleLong( in->patch_cp[0] );
patch_cp[1] = LittleLong( in->patch_cp[1] );
if( !patch_cp[0] || !patch_cp[1] )
break;
subdivLevel = r_subdivisions->value;
if( subdivLevel < 1 )
subdivLevel = 1;
numVerts = LittleLong( in->numverts );
firstVert = LittleLong( in->firstvert );
// find the degree of subdivision in the u and v directions
Patch_GetFlatness( subdivLevel, (vec_t *)loadmodel_xyz_array[firstVert], 4, patch_cp, flat );
// allocate space for mesh
step[0] = ( 1 << flat[0] );
step[1] = ( 1 << flat[1] );
size[0] = ( patch_cp[0] >> 1 ) * step[0] + 1;
size[1] = ( patch_cp[1] >> 1 ) * step[1] + 1;
numVerts = size[0] * size[1];
if( numVerts > MAX_ARRAY_VERTS )
break;
bufSize = sizeof( mesh_t ) + numVerts * ( sizeof( vec4_t ) + sizeof( vec4_t ) + sizeof( vec2_t ) );
for( j = 0; j < LM_STYLES && in->lightmapStyles[j] != 255; j++ )
bufSize += numVerts * sizeof( vec2_t );
for( j = 0; j < LM_STYLES && in->vertexStyles[j] != 255; j++ )
bufSize += numVerts * sizeof( rgba_t );
if( createSTverts )
bufSize += numVerts * sizeof( vec4_t );
buffer = ( byte * )Mod_Malloc( loadmodel, bufSize );
mesh = ( mesh_t * )buffer; buffer += sizeof( mesh_t );
mesh->numVertexes = numVerts;
mesh->xyzArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
mesh->normalsArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
mesh->stArray = ( vec2_t * )buffer; buffer += numVerts * sizeof( vec2_t );
Patch_Evaluate( loadmodel_xyz_array[firstVert], patch_cp, step, mesh->xyzArray[0], 4 );
Patch_Evaluate( loadmodel_normals_array[firstVert], patch_cp, step, mesh->normalsArray[0], 4 );
Patch_Evaluate( loadmodel_st_array[firstVert], patch_cp, step, mesh->stArray[0], 2 );
for( i = 0; i < numVerts; i++ )
VectorNormalize( mesh->normalsArray[i] );
for( j = 0; j < LM_STYLES && in->lightmapStyles[j] != 255; j++ )
{
mesh->lmstArray[j] = ( vec2_t * )buffer; buffer += numVerts * sizeof( vec2_t );
Patch_Evaluate( loadmodel_lmst_array[j][firstVert], patch_cp, step, mesh->lmstArray[j][0], 2 );
}
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for( j = 0; j < LM_STYLES && in->vertexStyles[j] != 255; j++ )
{
mesh->colorsArray[j] = ( rgba_t * )buffer; buffer += numVerts * sizeof( rgba_t );
for( i = 0; i < numVerts; i++ )
Vector4Scale( loadmodel_colors_array[j][firstVert + i], ( 1.0f / 255.0f ), colors[i] );
Patch_Evaluate( colors[0], patch_cp, step, tempv[0], 4 );
for( i = 0; i < numVerts; i++ )
{
f = max( max( tempv[i][0], tempv[i][1] ), tempv[i][2] );
if( f > 1.0f )
f = 255.0f / f;
else
f = 255;
mesh->colorsArray[j][i][0] = tempv[i][0] * f;
mesh->colorsArray[j][i][1] = tempv[i][1] * f;
mesh->colorsArray[j][i][2] = tempv[i][2] * f;
mesh->colorsArray[j][i][3] = bound( 0, tempv[i][3], 1 ) * 255;
}
}
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// compute new elems
mesh->numElems = ( size[0] - 1 ) * ( size[1] - 1 ) * 6;
elems = mesh->elems = ( elem_t * )Mod_Malloc( loadmodel, mesh->numElems * sizeof( elem_t ) );
for( v = 0, i = 0; v < size[1] - 1; v++ )
{
for( u = 0; u < size[0] - 1; u++ )
{
p = v * size[0] + u;
elems[0] = p;
elems[1] = p + size[0];
elems[2] = p + 1;
elems[3] = p + 1;
elems[4] = p + size[0];
elems[5] = p + size[0] + 1;
elems += 6;
}
}
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if( createSTverts )
{
mesh->sVectorsArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
R_BuildTangentVectors( mesh->numVertexes, mesh->xyzArray, mesh->normalsArray, mesh->stArray, mesh->numElems / 3, mesh->elems, mesh->sVectorsArray );
}
break;
}
case MST_PLANAR:
case MST_TRISURF:
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{
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int j, numVerts, firstVert, numElems, firstElem;
numVerts = LittleLong( in->numverts );
firstVert = LittleLong( in->firstvert );
numElems = LittleLong( in->numelems );
firstElem = LittleLong( in->firstelem );
bufSize = sizeof( mesh_t ) + numVerts * ( sizeof( vec4_t ) + sizeof( vec4_t ) + sizeof( vec2_t ) + numElems * sizeof( elem_t ) );
for( j = 0; j < LM_STYLES && in->lightmapStyles[j] != 255; j++ )
bufSize += numVerts * sizeof( vec2_t );
for( j = 0; j < LM_STYLES && in->vertexStyles[j] != 255; j++ )
bufSize += numVerts * sizeof( rgba_t );
if( createSTverts )
bufSize += numVerts * sizeof( vec4_t );
if( out->facetype == MST_PLANAR )
bufSize += sizeof( cplane_t );
buffer = ( byte * )Mod_Malloc( loadmodel, bufSize );
mesh = ( mesh_t * )buffer; buffer += sizeof( mesh_t );
mesh->numVertexes = numVerts;
mesh->numElems = numElems;
mesh->xyzArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
mesh->normalsArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
mesh->stArray = ( vec2_t * )buffer; buffer += numVerts * sizeof( vec2_t );
memcpy( mesh->xyzArray, loadmodel_xyz_array + firstVert, numVerts * sizeof( vec4_t ) );
memcpy( mesh->normalsArray, loadmodel_normals_array + firstVert, numVerts * sizeof( vec4_t ) );
memcpy( mesh->stArray, loadmodel_st_array + firstVert, numVerts * sizeof( vec2_t ) );
for( j = 0; j < LM_STYLES && in->lightmapStyles[j] != 255; j++ )
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{
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mesh->lmstArray[j] = ( vec2_t * )buffer; buffer += numVerts * sizeof( vec2_t );
memcpy( mesh->lmstArray[j], loadmodel_lmst_array[j] + firstVert, numVerts * sizeof( vec2_t ) );
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}
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for( j = 0; j < LM_STYLES && in->vertexStyles[j] != 255; j++ )
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{
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mesh->colorsArray[j] = ( rgba_t * )buffer; buffer += numVerts * sizeof( rgba_t );
memcpy( mesh->colorsArray[j], loadmodel_colors_array[j] + firstVert, numVerts * sizeof( rgba_t ) );
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}
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mesh->elems = ( elem_t * )buffer; buffer += numElems * sizeof( elem_t );
memcpy( mesh->elems, loadmodel_surfelems + firstElem, numElems * sizeof( elem_t ) );
if( createSTverts )
{
mesh->sVectorsArray = ( vec4_t * )buffer; buffer += numVerts * sizeof( vec4_t );
R_BuildTangentVectors( mesh->numVertexes, mesh->xyzArray, mesh->normalsArray, mesh->stArray, mesh->numElems / 3, mesh->elems, mesh->sVectorsArray );
}
if( out->facetype == MST_PLANAR )
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{
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cplane_t *plane;
plane = out->plane = ( cplane_t * )buffer; buffer += sizeof( cplane_t );
plane->type = PLANE_NONAXIAL;
plane->signbits = 0;
for( j = 0; j < 3; j++ )
{
plane->normal[j] = LittleFloat( in->normal[j] );
if( plane->normal[j] == 1.0f )
plane->type = j;
}
plane->dist = DotProduct( mesh->xyzArray[0], plane->normal );
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}
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break;
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}
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}
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2009-07-12 22:00:00 +02:00
return mesh;
}
/*
=================
Mod_LoadFaceCommon
=================
*/
static _inline void Mod_LoadFaceCommon( const dsurfacer_t *in, msurface_t *out )
{
int j, shaderType;
mesh_t *mesh;
mfog_t *fog;
mshaderref_t *shaderref;
int shadernum, fognum;
float *vert;
mlightmapRect_t *lmRects[LM_STYLES];
int lightmaps[LM_STYLES];
byte lightmapStyles[LM_STYLES], vertexStyles[LM_STYLES];
vec3_t ebbox = { 0, 0, 0 };
out->facetype = LittleLong( in->facetype );
// lighting info
for( j = 0; j < LM_STYLES; j++ )
{
lightmaps[j] = LittleLong( in->lm_texnum[j] );
if( lightmaps[j] < 0 || out->facetype == MST_FLARE )
{
lmRects[j] = NULL;
lightmaps[j] = -1;
lightmapStyles[j] = 255;
}
else if( lightmaps[j] >= loadmodel_numlightmaps )
{
MsgDev( D_WARN, "bad lightmap number: %i\n", lightmaps[j] );
lmRects[j] = NULL;
lightmaps[j] = -1;
lightmapStyles[j] = 255;
}
else
{
lmRects[j] = &loadmodel_lightmapRects[lightmaps[j]];
lightmaps[j] = lmRects[j]->texNum;
lightmapStyles[j] = in->lightmapStyles[j];
}
vertexStyles[j] = in->vertexStyles[j];
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}
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// add this super style
R_AddSuperLightStyle( lightmaps, lightmapStyles, vertexStyles, lmRects );
shadernum = LittleLong( in->shadernum );
if( shadernum < 0 || shadernum >= loadmodel_numshaderrefs )
Host_Error( "MOD_LoadBmodel: bad shader number\n" );
shaderref = loadmodel_shaderrefs + shadernum;
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if( out->facetype == MST_FLARE )
shaderType = SHADER_BSP_FLARE;
else if( /*out->facetype == FACETYPE_TRISURF || */ lightmaps[0] < 0 || lightmapStyles[0] == 255 )
shaderType = SHADER_BSP_VERTEX;
else
shaderType = SHADER_BSP;
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if( !shaderref->shader )
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{
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shaderref->shader = R_LoadShader( shaderref->name, shaderType, false, 0, SHADER_INVALID );
out->shader = shaderref->shader;
if( out->facetype == MST_FLARE )
out->shader->flags |= SHADER_FLARE; // force SHADER_FLARE flag
}
else
{
// some q3a maps specify a lightmap shader for surfaces that do not have a lightmap,
// workaround that... see pukka3tourney2 for example
if( ( shaderType == SHADER_BSP_VERTEX && ( shaderref->shader->flags & SHADER_LIGHTMAP ) &&
( shaderref->shader->passes[0].flags & SHADERPASS_LIGHTMAP ) ) )
out->shader = R_LoadShader( shaderref->name, shaderType, false, 0, shaderref->shader->type );
else
out->shader = shaderref->shader;
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}
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out->flags = shaderref->flags;
R_DeformvBBoxForShader( out->shader, ebbox );
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fognum = LittleLong( in->fognum );
if( fognum != -1 && ( fognum < loadbmodel->numfogs ) )
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{
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fog = loadbmodel->fogs + fognum;
if( fog->shader && fog->shader->fog_dist )
out->fog = fog;
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}
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mesh = out->mesh = Mod_CreateMeshForSurface( in, out );
if( !mesh )
return;
ClearBounds( out->mins, out->maxs );
for( j = 0, vert = mesh->xyzArray[0]; j < mesh->numVertexes; j++, vert += 4 )
AddPointToBounds( vert, out->mins, out->maxs );
VectorSubtract( out->mins, ebbox, out->mins );
VectorAdd( out->maxs, ebbox, out->maxs );
}
2008-11-10 22:00:00 +01:00
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/*
=================
Mod_LoadFaces
=================
*/
static void Mod_LoadFaces( const lump_t *l )
{
int i, j, count;
dsurfaceq_t *in;
dsurfacer_t rdf;
msurface_t *out;
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in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadFaces: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
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loadbmodel->surfaces = out;
loadbmodel->numsurfaces = count;
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rdf.lightmapStyles[0] = rdf.vertexStyles[0] = 0;
for( j = 1; j < LM_STYLES; j++ )
rdf.lightmapStyles[j] = rdf.vertexStyles[j] = 255;
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for( i = 0; i < count; i++, in++, out++ )
{
rdf.facetype = in->facetype;
rdf.lm_texnum[0] = in->lm_texnum;
rdf.lightmapStyles[0] = rdf.vertexStyles[0] = 0;
for( j = 1; j < LM_STYLES; j++ )
{
rdf.lm_texnum[j] = -1;
rdf.lightmapStyles[j] = rdf.vertexStyles[j] = 255;
}
for( j = 0; j < 3; j++ )
{
rdf.origin[j] = in->origin[j];
rdf.normal[j] = in->normal[j];
rdf.mins[j] = in->mins[j];
rdf.maxs[j] = in->maxs[j];
}
rdf.shadernum = in->shadernum;
rdf.fognum = in->fognum;
rdf.numverts = in->numverts;
rdf.firstvert = in->firstvert;
rdf.patch_cp[0] = in->patch_cp[0];
rdf.patch_cp[1] = in->patch_cp[1];
rdf.firstelem = in->firstelem;
rdf.numelems = in->numelems;
Mod_LoadFaceCommon( &rdf, out );
}
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}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadFaces_RBSP
2008-11-10 22:00:00 +01:00
=================
*/
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static void Mod_LoadFaces_RBSP( const lump_t *l )
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{
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int i, count;
dsurfacer_t *in;
msurface_t *out;
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in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadFaces: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
loadbmodel->surfaces = out;
loadbmodel->numsurfaces = count;
for( i = 0; i < count; i++, in++, out++ )
Mod_LoadFaceCommon( in, out );
}
/*
=================
Mod_LoadNodes
=================
*/
static void Mod_LoadNodes( const lump_t *l )
{
int i, j, count, p;
dnode_t *in;
mnode_t *out;
bool badBounds;
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadNodes: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
loadbmodel->nodes = out;
loadbmodel->numnodes = count;
for( i = 0; i < count; i++, in++, out++ )
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{
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out->plane = loadbmodel->planes + LittleLong( in->planenum );
for( j = 0; j < 2; j++ )
{
p = LittleLong( in->children[j] );
if( p >= 0 )
out->children[j] = loadbmodel->nodes + p;
else
out->children[j] = ( mnode_t * )( loadbmodel->leafs + ( -1 - p ) );
}
badBounds = false;
for( j = 0; j < 3; j++ )
{
out->mins[j] = (float)LittleLong( in->mins[j] );
out->maxs[j] = (float)LittleLong( in->maxs[j] );
if( out->mins[j] > out->maxs[j] )
badBounds = true;
}
if( badBounds || VectorCompare( out->mins, out->maxs ) )
{
MsgDev( D_WARN, "bad node %i bounds:\n", i );
MsgDev( D_WARN, "mins: %i %i %i\n", Q_rint( out->mins[0] ), Q_rint( out->mins[1] ), Q_rint( out->mins[2] ) );
MsgDev( D_WARN, "maxs: %i %i %i\n", Q_rint( out->maxs[0] ), Q_rint( out->maxs[1] ), Q_rint( out->maxs[2] ) );
}
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}
}
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/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadFogs
2008-11-10 22:00:00 +01:00
=================
*/
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static void Mod_LoadFogs( const lump_t *l, const lump_t *brLump, const lump_t *brSidesLump )
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{
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int i, j, count, p;
dfog_t *in;
mfog_t *out;
dbrush_t *inbrushes, *brush;
dbrushsideq_t *inbrushsides = NULL, *brushside = NULL;
dbrushsider_t *inrbrushsides = NULL, *rbrushside = NULL;
inbrushes = ( void * )( mod_base + brLump->fileofs );
if( brLump->filelen % sizeof( *inbrushes ) )
Host_Error( "Mod_LoadBrushes: funny lump size in %s\n", loadmodel->name );
if( mod_bspFormat->flags & BSP_RAVEN )
{
inrbrushsides = ( void * )( mod_base + brSidesLump->fileofs );
if( brSidesLump->filelen % sizeof( *inrbrushsides ) )
Host_Error( "Mod_LoadBrushsides: funny lump size in %s\n", loadmodel->name );
}
else
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{
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inbrushsides = ( void * )( mod_base + brSidesLump->fileofs );
if( brSidesLump->filelen % sizeof( *inbrushsides ) )
Host_Error( "Mod_LoadBrushsides: funny lump size in %s\n", loadmodel->name );
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}
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in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadFogs: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
loadbmodel->fogs = out;
loadbmodel->numfogs = count;
for( i = 0; i < count; i++, in++, out++ )
{
out->shader = R_RegisterShader( in->shader );
p = LittleLong( in->brushnum );
if( p == -1 )
continue;
brush = inbrushes + p;
p = LittleLong( brush->firstside );
if( p == -1 )
{
out->shader = NULL;
continue;
}
if( mod_bspFormat->flags & BSP_RAVEN )
rbrushside = inrbrushsides + p;
else
brushside = inbrushsides + p;
p = LittleLong( in->visibleside );
out->numplanes = LittleLong( brush->numsides );
out->planes = Mod_Malloc( loadmodel, out->numplanes * sizeof( cplane_t ) );
if( mod_bspFormat->flags & BSP_RAVEN )
{
if( p != -1 )
out->visibleplane = loadbmodel->planes + LittleLong( rbrushside[p].planenum );
for( j = 0; j < out->numplanes; j++ )
out->planes[j] = *( loadbmodel->planes + LittleLong( rbrushside[j].planenum ) );
}
else
{
if( p != -1 )
out->visibleplane = loadbmodel->planes + LittleLong( brushside[p].planenum );
for( j = 0; j < out->numplanes; j++ )
out->planes[j] = *( loadbmodel->planes + LittleLong( brushside[j].planenum ) );
}
}
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}
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/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadLeafs
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=================
*/
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static void Mod_LoadLeafs( const lump_t *l, const lump_t *msLump )
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{
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int i, j, k, count, countMarkSurfaces;
dleaf_t *in;
mleaf_t *out;
size_t size;
byte *buffer;
bool badBounds;
int *inMarkSurfaces;
int numVisLeafs;
int numMarkSurfaces, firstMarkSurface;
int numVisSurfaces, numFragmentSurfaces;
inMarkSurfaces = ( void * )( mod_base + msLump->fileofs );
if( msLump->filelen % sizeof( *inMarkSurfaces ) )
Host_Error( "Mod_LoadMarksurfaces: funny lump size in %s\n", loadmodel->name );
countMarkSurfaces = msLump->filelen / sizeof( *inMarkSurfaces );
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadLeafs: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
loadbmodel->leafs = out;
loadbmodel->numleafs = count;
numVisLeafs = 0;
loadbmodel->visleafs = Mod_Malloc( loadmodel, ( count+1 )*sizeof( out ) );
memset( loadbmodel->visleafs, 0, ( count+1 )*sizeof( out ) );
for( i = 0; i < count; i++, in++, out++ )
{
badBounds = false;
for( j = 0; j < 3; j++ )
{
out->mins[j] = (float)LittleLong( in->mins[j] );
out->maxs[j] = (float)LittleLong( in->maxs[j] );
if( out->mins[j] > out->maxs[j] )
badBounds = true;
}
out->cluster = LittleLong( in->cluster );
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if( i && ( badBounds || VectorCompare( out->mins, out->maxs ) ) )
{
MsgDev( D_WARN, "bad leaf %i bounds:\n", i );
MsgDev( D_WARN, "mins: %i %i %i\n", Q_rint( out->mins[0] ), Q_rint( out->mins[1] ), Q_rint( out->mins[2] ) );
MsgDev( D_WARN, "maxs: %i %i %i\n", Q_rint( out->maxs[0] ), Q_rint( out->maxs[1] ), Q_rint( out->maxs[2] ) );
MsgDev( D_WARN, "cluster: %i\n", LittleLong( in->cluster ) );
MsgDev( D_WARN, "surfaces: %i\n", LittleLong( in->numleafsurfaces ) );
MsgDev( D_WARN, "brushes: %i\n", LittleLong( in->numleafbrushes ) );
out->cluster = -1;
}
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if( loadbmodel->vis )
{
if( out->cluster >= loadbmodel->vis->numclusters )
Host_Error( "MOD_LoadBmodel: leaf cluster > numclusters\n" );
}
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out->plane = NULL;
out->area = LittleLong( in->area ) + 1;
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numMarkSurfaces = LittleLong( in->numleafsurfaces );
if( !numMarkSurfaces )
{
// out->cluster = -1;
continue;
}
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firstMarkSurface = LittleLong( in->firstleafsurface );
if( firstMarkSurface < 0 || numMarkSurfaces + firstMarkSurface > countMarkSurfaces )
Host_Error( "MOD_LoadBmodel: bad marksurfaces in leaf %i\n", i );
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numVisSurfaces = numFragmentSurfaces = 0;
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for( j = 0; j < numMarkSurfaces; j++ )
{
k = LittleLong( inMarkSurfaces[firstMarkSurface + j] );
if( k < 0 || k >= loadbmodel->numsurfaces )
Host_Error( "Mod_LoadMarksurfaces: bad surface number\n" );
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if( R_SurfPotentiallyVisible( loadbmodel->surfaces + k ) )
{
numVisSurfaces++;
if( R_SurfPotentiallyFragmented( loadbmodel->surfaces + k ) )
numFragmentSurfaces++;
}
}
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if( !numVisSurfaces )
{
//out->cluster = -1;
continue;
}
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size = numVisSurfaces + 1;
if( numFragmentSurfaces )
size += numFragmentSurfaces + 1;
size *= sizeof( msurface_t * );
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buffer = ( byte * )Mod_Malloc( loadmodel, size );
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out->firstVisSurface = ( msurface_t ** )buffer;
buffer += ( numVisSurfaces + 1 ) * sizeof( msurface_t * );
if( numFragmentSurfaces )
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{
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out->firstFragmentSurface = ( msurface_t ** )buffer;
buffer += ( numFragmentSurfaces + 1 ) * sizeof( msurface_t * );
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}
2009-07-12 22:00:00 +02:00
numVisSurfaces = numFragmentSurfaces = 0;
2008-10-12 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
for( j = 0; j < numMarkSurfaces; j++ )
{
k = LittleLong( inMarkSurfaces[firstMarkSurface + j] );
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if( R_SurfPotentiallyVisible( loadbmodel->surfaces + k ) )
{
out->firstVisSurface[numVisSurfaces++] = loadbmodel->surfaces + k;
if( R_SurfPotentiallyFragmented( loadbmodel->surfaces + k ) )
out->firstFragmentSurface[numFragmentSurfaces++] = loadbmodel->surfaces + k;
}
}
loadbmodel->visleafs[numVisLeafs++] = out;
2008-08-25 22:00:00 +02:00
}
2009-07-12 22:00:00 +02:00
loadbmodel->visleafs = Mem_Realloc( loadmodel->mempool, loadbmodel->visleafs, ( numVisLeafs+1 )*sizeof( out ) );
}
2008-11-10 22:00:00 +01:00
2008-08-25 22:00:00 +02:00
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadElems
2008-08-25 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadElems( const lump_t *l )
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{
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int i, count;
int *in;
elem_t *out;
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2009-07-12 22:00:00 +02:00
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadElems: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
2008-10-12 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
loadmodel_surfelems = out;
loadmodel_numsurfelems = count;
2008-11-22 22:00:00 +01:00
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for( i = 0; i < count; i++ )
out[i] = LittleLong( in[i] );
2008-11-10 22:00:00 +01:00
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadPlanes
2008-11-10 22:00:00 +01:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadPlanes( const lump_t *l )
2008-11-10 22:00:00 +01:00
{
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int i, j;
cplane_t *out;
dplane_t *in;
int count;
2008-11-10 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadPlanes: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
2008-11-10 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
loadbmodel->planes = out;
loadbmodel->numplanes = count;
2008-11-10 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
for( i = 0; i < count; i++, in++, out++ )
2008-11-10 22:00:00 +01:00
{
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out->type = PLANE_NONAXIAL;
out->signbits = 0;
2008-11-10 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
for( j = 0; j < 3; j++ )
2008-11-25 22:00:00 +01:00
{
2009-07-12 22:00:00 +02:00
out->normal[j] = LittleFloat( in->normal[j] );
if( out->normal[j] < 0 )
out->signbits |= 1<<j;
if( out->normal[j] == 1.0f )
out->type = j;
2008-11-25 22:00:00 +01:00
}
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out->dist = LittleFloat( in->dist );
2008-08-25 22:00:00 +02:00
}
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadLightgrid
2008-08-25 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadLightgrid( const lump_t *l )
2008-08-25 22:00:00 +02:00
{
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int i, j, count;
dlightgridq_t *in;
mgridlight_t *out;
2008-10-12 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadLightgrid: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
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2009-07-12 22:00:00 +02:00
loadbmodel->lightgrid = out;
loadbmodel->numlightgridelems = count;
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// lightgrid is all 8 bit
for( i = 0; i < count; i++, in++, out++ )
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{
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out->styles[0] = 0;
for( j = 1; j < LM_STYLES; j++ )
out->styles[j] = 255;
out->direction[0] = in->direction[0];
out->direction[1] = in->direction[1];
2008-10-19 22:00:00 +02:00
for( j = 0; j < 3; j++ )
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{
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out->diffuse[0][j] = in->diffuse[j];
out->ambient[0][j] = in->diffuse[j];
2008-08-25 22:00:00 +02:00
}
}
2008-10-12 22:00:00 +02:00
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadLightgrid_RBSP
2008-10-12 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadLightgrid_RBSP( const lump_t *l )
2008-08-25 22:00:00 +02:00
{
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int count;
dlightgridr_t *in;
mgridlight_t *out;
2008-08-25 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadLightgrid: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
2008-12-04 22:00:00 +01:00
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loadbmodel->lightgrid = out;
loadbmodel->numlightgridelems = count;
// lightgrid is all 8 bit
memcpy( out, in, count*sizeof( *out ) );
2008-08-25 22:00:00 +02:00
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadLightArray
2008-08-25 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadLightArray( void )
2008-08-25 22:00:00 +02:00
{
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int i, count;
mgridlight_t **out;
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2009-07-12 22:00:00 +02:00
count = loadbmodel->numlightgridelems;
out = Mod_Malloc( loadmodel, sizeof( *out )*count );
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loadbmodel->lightarray = out;
loadbmodel->numlightarrayelems = count;
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2009-07-12 22:00:00 +02:00
for( i = 0; i < count; i++, out++ )
*out = loadbmodel->lightgrid + i;
2008-08-25 22:00:00 +02:00
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadLightArray_RBSP
2008-08-25 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadLightArray_RBSP( const lump_t *l )
2008-08-25 22:00:00 +02:00
{
2009-07-12 22:00:00 +02:00
int i, count;
short *in;
mgridlight_t **out;
2008-11-10 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
in = ( void * )( mod_base + l->fileofs );
if( l->filelen % sizeof( *in ) )
Host_Error( "Mod_LoadLightArray: funny lump size in %s\n", loadmodel->name );
count = l->filelen / sizeof( *in );
out = Mod_Malloc( loadmodel, count*sizeof( *out ) );
2008-11-10 22:00:00 +01:00
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loadbmodel->lightarray = out;
loadbmodel->numlightarrayelems = count;
2008-11-10 22:00:00 +01:00
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for( i = 0; i < count; i++, in++, out++ )
*out = loadbmodel->lightgrid + LittleShort( *in );
2008-08-25 22:00:00 +02:00
}
/*
=================
2009-07-12 22:00:00 +02:00
Mod_LoadEntities
2008-08-25 22:00:00 +02:00
=================
*/
2009-07-12 22:00:00 +02:00
static void Mod_LoadEntities( const lump_t *l, vec3_t gridSize, vec3_t ambient, vec3_t outline )
2008-08-25 22:00:00 +02:00
{
2009-07-12 22:00:00 +02:00
int n;
bool isworld;
float gridsizef[3] = { 0, 0, 0 }, colorf[3] = { 0, 0, 0 }, ambientf = 0;
char key[MAX_KEY], value[MAX_VALUE];
token_t token;
script_t *ents;
#ifdef HARDWARE_OUTLINES
float celcolorf[3] = { 0, 0, 0 };
#endif
Com_Assert( gridSize == NULL );
Com_Assert( ambient == NULL );
#ifdef HARDWARE_OUTLINES
Com_Assert( outline == NULL );
#endif
VectorClear( gridSize );
VectorClear( ambient );
#ifdef HARDWARE_OUTLINES
VectorClear( outline );
#endif
ents = Com_OpenScript( LUMP_ENTITIES, (char *)mod_base + l->fileofs, l->filelen );
if( !ents ) return;
while( Com_ReadToken( ents, SC_ALLOW_NEWLINES, &token ))
2008-08-27 22:00:00 +02:00
{
2009-07-12 22:00:00 +02:00
isworld = false;
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2009-07-12 22:00:00 +02:00
while( 1 )
{
// parse key
if( !Com_ReadToken( ents, SC_ALLOW_NEWLINES, &token ))
Host_Error( "R_LoadEntities: EOF without closing brace\n" );
if( token.string[0] == '}' ) break; // end of desc
com.strncpy( key, token.string, sizeof( key ) - 1 );
// parse value
if( !Com_ReadToken( ents, SC_ALLOW_PATHNAMES2, &token ))
Host_Error( "R_LoadEntities: EOF without closing brace\n" );
com.strncpy( value, token.string, sizeof( value ) - 1 );
if( token.string[0] == '}' )
Host_Error( "R_LoadEntities: closing brace without data\n" );
// now that we have the key pair worked out...
if( !com.strcmp( key, "classname" ) )
{
if( !com.strcmp( value, "worldspawn" ) )
isworld = true;
}
else if( !com.strcmp( key, "gridsize" ) )
{
n = sscanf( value, "%f %f %f", &gridsizef[0], &gridsizef[1], &gridsizef[2] );
if( n != 3 )
{
int gridsizei[3] = { 0, 0, 0 };
sscanf( value, "%i %i %i", &gridsizei[0], &gridsizei[1], &gridsizei[2] );
VectorCopy( gridsizei, gridsizef );
}
}
else if( !com.strcmp( key, "_ambient" ) || ( !com.strcmp( key, "ambient" ) && ambientf == 0.0f ))
{
sscanf( value, "%f", &ambientf );
if( !ambientf )
{
int ia = 0;
sscanf( value, "%i", &ia );
ambientf = ia;
}
}
else if( !com.strcmp( key, "_color" ))
{
n = sscanf( value, "%f %f %f", &colorf[0], &colorf[1], &colorf[2] );
if( n != 3 )
{
int colori[3] = { 0, 0, 0 };
sscanf( value, "%i %i %i", &colori[0], &colori[1], &colori[2] );
VectorCopy( colori, colorf );
}
}
#ifdef HARDWARE_OUTLINES
else if( !com.strcmp( key, "_outlinecolor" ) )
{
n = sscanf( value, "%f %f %f", &celcolorf[0], &celcolorf[1], &celcolorf[2] );
if( n != 3 )
{
int celcolori[3] = { 0, 0, 0 };
sscanf( value, "%i %i %i", &celcolori[0], &celcolori[1], &celcolori[2] );
VectorCopy( celcolori, celcolorf );
}
}
#endif
}
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if( isworld )
{
VectorCopy( gridsizef, gridSize );
if( VectorCompare( colorf, vec3_origin ))
VectorSet( colorf, 1.0, 1.0, 1.0 );
VectorScale( colorf, ambientf, ambient );
#ifdef HARDWARE_OUTLINES
if( max( celcolorf[0], max( celcolorf[1], celcolorf[2] ) ) > 1.0f )
VectorScale( celcolorf, 1.0f / 255.0f, celcolorf ); // [0..1] RGB -> [0..255] RGB
VectorCopy( celcolorf, outline );
#endif
break;
}
}
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}
/*
=================
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Mod_SetParent
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=================
*/
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static void Mod_SetParent( mnode_t *node, mnode_t *parent )
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{
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node->parent = parent;
if( !node->plane )
return;
Mod_SetParent( node->children[0], node );
Mod_SetParent( node->children[1], node );
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}
/*
=================
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Mod_ApplySuperStylesToFace
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=================
*/
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static _inline void Mod_ApplySuperStylesToFace( const dsurfacer_t *in, msurface_t *out )
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{
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int j, k;
float *lmArray;
mesh_t *mesh;
mlightmapRect_t *lmRects[LM_STYLES];
int lightmaps[LM_STYLES];
byte lightmapStyles[LM_STYLES], vertexStyles[LM_STYLES];
for( j = 0; j < LM_STYLES; j++ )
{
lightmaps[j] = LittleLong( in->lm_texnum[j] );
if( lightmaps[j] < 0 || out->facetype == MST_FLARE || lightmaps[j] >= loadmodel_numlightmaps )
{
lmRects[j] = NULL;
lightmaps[j] = -1;
lightmapStyles[j] = 255;
}
else
{
lmRects[j] = &loadmodel_lightmapRects[lightmaps[j]];
lightmaps[j] = lmRects[j]->texNum;
if( mapConfig.lightmapsPacking )
{ // scale/shift lightmap coords
mesh = out->mesh;
lmArray = mesh->lmstArray[j][0];
for( k = 0; k < mesh->numVertexes; k++, lmArray += 2 )
{
lmArray[0] = (double)( lmArray[0] ) * lmRects[j]->texMatrix[0][0] + lmRects[j]->texMatrix[0][1];
lmArray[1] = (double)( lmArray[1] ) * lmRects[j]->texMatrix[1][0] + lmRects[j]->texMatrix[1][1];
}
}
lightmapStyles[j] = in->lightmapStyles[j];
}
vertexStyles[j] = in->vertexStyles[j];
}
out->superLightStyle = R_AddSuperLightStyle( lightmaps, lightmapStyles, vertexStyles, lmRects );
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}
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/*
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=================
Mod_Finish
=================
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*/
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static void Mod_Finish( const lump_t *faces, const lump_t *light, vec3_t gridSize, vec3_t ambient, vec3_t outline )
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{
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int i, j;
msurface_t *surf;
mfog_t *testFog;
bool globalFog;
// set up lightgrid
if( gridSize[0] < 1 || gridSize[1] < 1 || gridSize[2] < 1 )
VectorSet( loadbmodel->gridSize, 64, 64, 128 );
else
VectorCopy( gridSize, loadbmodel->gridSize );
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for( j = 0; j < 3; j++ )
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{
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vec3_t maxs;
loadbmodel->gridMins[j] = loadbmodel->gridSize[j] *ceil( ( loadbmodel->submodels[0].mins[j] + 1 ) / loadbmodel->gridSize[j] );
maxs[j] = loadbmodel->gridSize[j] *floor( ( loadbmodel->submodels[0].maxs[j] - 1 ) / loadbmodel->gridSize[j] );
loadbmodel->gridBounds[j] = ( maxs[j] - loadbmodel->gridMins[j] )/loadbmodel->gridSize[j] + 1;
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}
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loadbmodel->gridBounds[3] = loadbmodel->gridBounds[1] * loadbmodel->gridBounds[0];
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// ambient lighting
for( i = 0; i < 3; i++ )
mapConfig.ambient[i] = bound( 0, ambient[i]*( (float)( 1 << mapConfig.pow2MapOvrbr )/255.0f ), 1 );
#ifdef HARDWARE_OUTLINES
for( i = 0; i < 3; i++ )
mapConfig.outlineColor[i] = (byte)(bound( 0, outline[i]*255.0f, 255 ));
mapConfig.outlineColor[3] = 255;
#endif
R_SortSuperLightStyles();
for( i = 0, testFog = loadbmodel->fogs; i < loadbmodel->numfogs; testFog++, i++ )
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{
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if( !testFog->shader )
continue;
if( testFog->visibleplane )
continue;
testFog->visibleplane = Mod_Malloc( loadmodel, sizeof( cplane_t ) );
VectorSet( testFog->visibleplane->normal, 0, 0, 1 );
testFog->visibleplane->type = PLANE_Z;
testFog->visibleplane->dist = loadbmodel->submodels[0].maxs[0] + 1;
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}
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// make sure that the only fog in the map has valid shader
globalFog = ( loadbmodel->numfogs == 1 );
if( globalFog )
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{
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testFog = &loadbmodel->fogs[0];
if( !testFog->shader )
globalFog = false;
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}
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// apply super-lightstyles to map surfaces
if( mod_bspFormat->flags & BSP_RAVEN )
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{
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dsurfacer_t *in = ( void * )( mod_base + faces->fileofs );
for( i = 0, surf = loadbmodel->surfaces; i < loadbmodel->numsurfaces; i++, in++, surf++ )
{
if( globalFog && surf->mesh && surf->fog != testFog )
{
if( !( surf->shader->flags & SHADER_SKY ) && !surf->shader->fog_dist )
globalFog = false;
}
if( !R_SurfPotentiallyVisible( surf ) )
continue;
Mod_ApplySuperStylesToFace( in, surf );
}
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}
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else
{
dsurfacer_t rdf;
dsurfaceq_t *in = ( void * )( mod_base + faces->fileofs );
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rdf.lightmapStyles[0] = rdf.vertexStyles[0] = 0;
for( j = 1; j < LM_STYLES; j++ )
{
rdf.lm_texnum[j] = -1;
rdf.lightmapStyles[j] = rdf.vertexStyles[j] = 255;
}
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for( i = 0, surf = loadbmodel->surfaces; i < loadbmodel->numsurfaces; i++, in++, surf++ )
{
if( globalFog && surf->mesh && surf->fog != testFog )
{
if( !( surf->shader->flags & SHADER_SKY ) && !surf->shader->fog_dist )
globalFog = false;
}
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if( !R_SurfPotentiallyVisible( surf ) )
continue;
rdf.lm_texnum[0] = LittleLong( in->lm_texnum );
Mod_ApplySuperStylesToFace( &rdf, surf );
}
}
if( globalFog )
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{
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loadbmodel->globalfog = testFog;
MsgDev( D_INFO, "Global fog detected: %s\n", testFog->shader->name );
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}
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if( loadmodel_xyz_array )
Mod_Free( loadmodel_xyz_array );
if( loadmodel_surfelems )
Mod_Free( loadmodel_surfelems );
if( loadmodel_lightmapRects )
Mod_Free( loadmodel_lightmapRects );
if( loadmodel_shaderrefs )
Mod_Free( loadmodel_shaderrefs );
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Mod_SetParent( loadbmodel->nodes, NULL );
}
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/*
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=================
Mod_LoadBrushModel
=================
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*/
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void Mod_LoadBrushModel( ref_model_t *mod, ref_model_t *parent, void *buffer )
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{
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int i;
int version;
dheader_t *header;
mmodel_t *bm;
vec3_t gridSize, ambient, outline;
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mod->type = mod_brush;
if( mod != mod_known )
Host_Error( "Loaded a brush model after the world\n" );
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header = (dheader_t *)buffer;
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version = LittleLong( header->version );
for( i = 0, mod_bspFormat = bspFormats; i < numBspFormats; i++, mod_bspFormat++ )
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{
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if( LittleLong(*(uint *)buffer) == mod_bspFormat->ident && ( version == mod_bspFormat->version ) )
break;
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}
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if( i == numBspFormats )
Host_Error( "Mod_LoadBrushModel: %s: unknown bsp format, version %i\n", mod->name, version );
mod_base = (byte *)header;
// swap all the lumps
for( i = 0; i < sizeof( dheader_t )/4; i++ )
( (int *)header )[i] = LittleLong( ( (int *)header )[i] );
// load into heap
Mod_LoadSubmodels( &header->lumps[LUMP_MODELS] );
Mod_LoadEntities( &header->lumps[LUMP_ENTITIES], gridSize, ambient, outline );
if( mod_bspFormat->flags & BSP_RAVEN )
Mod_LoadVertexes_RBSP( &header->lumps[LUMP_VERTEXES] );
else
Mod_LoadVertexes( &header->lumps[LUMP_VERTEXES] );
Mod_LoadElems( &header->lumps[LUMP_ELEMENTS] );
Mod_LoadLighting( &header->lumps[LUMP_LIGHTING], &header->lumps[LUMP_SURFACES] );
if( mod_bspFormat->flags & BSP_RAVEN )
Mod_LoadLightgrid_RBSP( &header->lumps[LUMP_LIGHTGRID] );
else
Mod_LoadLightgrid( &header->lumps[LUMP_LIGHTGRID] );
Mod_LoadShaderrefs( &header->lumps[LUMP_SHADERS] );
Mod_LoadPlanes( &header->lumps[LUMP_PLANES] );
Mod_LoadFogs( &header->lumps[LUMP_FOGS], &header->lumps[LUMP_BRUSHES], &header->lumps[LUMP_BRUSHSIDES] );
if( mod_bspFormat->flags & BSP_RAVEN )
Mod_LoadFaces_RBSP( &header->lumps[LUMP_SURFACES] );
else
Mod_LoadFaces( &header->lumps[LUMP_SURFACES] );
Mod_LoadLeafs( &header->lumps[LUMP_LEAFS], &header->lumps[LUMP_LEAFSURFACES] );
Mod_LoadNodes( &header->lumps[LUMP_NODES] );
if( mod_bspFormat->flags & BSP_RAVEN )
Mod_LoadLightArray_RBSP( &header->lumps[LUMP_LIGHTARRAY] );
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else
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Mod_LoadLightArray();
Mod_Finish( &header->lumps[LUMP_SURFACES], &header->lumps[LUMP_LIGHTING], gridSize, ambient, outline );
// set up the submodels
for( i = 0; i < loadbmodel->numsubmodels; i++ )
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{
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ref_model_t *starmod;
mbrushmodel_t *bmodel;
bm = &loadbmodel->submodels[i];
starmod = &mod_inline[i];
bmodel = ( mbrushmodel_t * )starmod->extradata;
2008-11-25 22:00:00 +01:00
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memcpy( starmod, mod, sizeof( ref_model_t ) );
memcpy( bmodel, mod->extradata, sizeof( mbrushmodel_t ) );
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bmodel->firstmodelsurface = bmodel->surfaces + bm->firstface;
bmodel->nummodelsurfaces = bm->numfaces;
starmod->extradata = bmodel;
2008-11-25 22:00:00 +01:00
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VectorCopy( bm->maxs, starmod->maxs );
VectorCopy( bm->mins, starmod->mins );
starmod->radius = bm->radius;
if( i == 0 )
*mod = *starmod;
else
bmodel->numsubmodels = 0;
}
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}
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#ifdef QUAKE2_JUNK
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/*
2009-07-12 22:00:00 +02:00
==============================================================================
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2009-07-12 22:00:00 +02:00
SPRITE MODELS
2008-08-25 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
==============================================================================
*/
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/*
2009-07-12 22:00:00 +02:00
=================
Mod_LoadSpriteModel
=================
2008-08-25 22:00:00 +02:00
*/
2009-07-12 22:00:00 +02:00
void Mod_LoadSpriteModel( ref_model_t *mod, ref_model_t *parent, void *buffer )
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{
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int i;
dsprite_t *sprin;
smodel_t *sprout;
dsprframe_t *sprinframe;
sframe_t *sproutframe;
2008-08-25 22:00:00 +02:00
2009-07-12 22:00:00 +02:00
sprin = (dsprite_t *)buffer;
if( LittleLong( sprin->version ) != SPRITE_VERSION )
Host_Error( ERR_DROP, "%s has wrong version number (%i should be %i)",
mod->name, LittleLong( sprin->version ), SPRITE_VERSION );
mod->extradata = sprout = Mod_Malloc( mod, sizeof( smodel_t ) );
sprout->numframes = LittleLong( sprin->numframes );
sprinframe = sprin->frames;
sprout->frames = sproutframe = Mod_Malloc( mod, sizeof( sframe_t ) * sprout->numframes );
mod->radius = 0;
ClearBounds( mod->mins, mod->maxs );
2008-11-14 22:00:00 +01:00
2009-07-12 22:00:00 +02:00
// byte swap everything
for( i = 0; i < sprout->numframes; i++, sprinframe++, sproutframe++ )
2008-08-25 22:00:00 +02:00
{
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sproutframe->width = LittleLong( sprinframe->width );
sproutframe->height = LittleLong( sprinframe->height );
sproutframe->origin_x = LittleLong( sprinframe->origin_x );
sproutframe->origin_y = LittleLong( sprinframe->origin_y );
sproutframe->shader = R_RegisterPic( sprinframe->name );
sproutframe->radius = sqrt( sproutframe->width * sproutframe->width + sproutframe->height * sproutframe->height );
mod->radius = max( mod->radius, sproutframe->radius );
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}
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mod->type = mod_sprite;
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}
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#endif
//=============================================================================
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/*
=================
2009-07-12 22:00:00 +02:00
R_RegisterWorldModel
Specifies the model that will be used as the world
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=================
*/
2009-07-12 22:00:00 +02:00
void R_BeginRegistration( const char *mapname, const dvis_t *visData )
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{
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string fullname;
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2009-07-12 22:00:00 +02:00
mapConfig.pow2MapOvrbr = 0;
mapConfig.lightmapsPacking = false;
mapConfig.deluxeMaps = false;
mapConfig.deluxeMappingEnabled = false;
VectorClear( mapConfig.ambient );
#ifdef HARDWARE_OUTLINES
VectorClear( mapConfig.outlineColor );
#endif
com.sprintf( fullname, "maps/%s.bsp", mapname );
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if( r_lighting_packlightmaps->integer )
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{
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string lightmapsPath;
char *p;
mapConfig.lightmapsPacking = true;
com.strncpy( lightmapsPath, fullname, sizeof( lightmapsPath ) );
p = com.strrchr( lightmapsPath, '.' );
if( p )
{
*p = 0;
com.strncat( lightmapsPath, "/lm_0000.tga", sizeof( lightmapsPath ) );
if( FS_FileExists( lightmapsPath ))
{
MsgDev( D_INFO, "External lightmap stage: lightmaps packing is disabled\n" );
mapConfig.lightmapsPacking = false;
}
}
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}
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r_farclip_min = Z_NEAR; // sky shaders will most likely modify this value
r_environment_color->modified = true;
2008-08-25 22:00:00 +02:00
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r_worldmodel = Mod_ForName( fullname, true );
r_worldbrushmodel = ( mbrushmodel_t * )r_worldmodel->extradata;
r_worldbrushmodel->vis = ( dvis_t * )visData;
r_worldent->scale = 1.0f;
r_worldent->model = r_worldmodel;
r_worldent->rtype = RT_MODEL;
Matrix_Identity( r_worldent->axis );
r_framecount = 1;
r_oldviewcluster = r_viewcluster = -1; // force markleafs
2008-08-25 22:00:00 +02:00
}
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void R_EndRegistration( const char *skyname )
2008-08-25 22:00:00 +02:00
{
}
/*
=================
2009-07-12 22:00:00 +02:00
R_RegisterModel
2008-08-25 22:00:00 +02:00
=================
*/
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struct ref_model_s *R_RegisterModel( const char *name )
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{
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return Mod_ForName( name, false );
2008-08-25 22:00:00 +02:00
}
/*
=================
2009-07-12 22:00:00 +02:00
R_ModelBounds
2008-08-25 22:00:00 +02:00
=================
*/
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void R_ModelBounds( const ref_model_t *model, vec3_t mins, vec3_t maxs )
2008-08-25 22:00:00 +02:00
{
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if( model )
{
VectorCopy( model->mins, mins );
VectorCopy( model->maxs, maxs );
}
else if( r_worldmodel )
{
VectorCopy( r_worldmodel->mins, mins );
VectorCopy( r_worldmodel->maxs, maxs );
}
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}