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Xash3DArchive/engine/client/cl_cmds.c

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//=======================================================================
// Copyright XashXT Group 2007 <20>
// cl_cmds.c - client console commnds
//=======================================================================
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#include "common.h"
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#include "client.h"
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#define SCRSHOT_TYPE "tga"
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/*
================
SCR_Loading_f
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loading
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================
*/
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void SCR_Loading_f( void )
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{
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S_StopAllSounds();
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}
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/*
====================
CL_SetFont_f
setfont <fontname>
====================
*/
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void CL_SetFont_f( void )
{
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if( Cmd_Argc() < 2 )
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{
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Msg( "Usage: setfont <fontname> <console>\n" );
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return;
}
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switch(Cmd_Argc( ))
{
case 2:
Cvar_Set( "cl_font", Cmd_Argv( 1 ));
cls.clientFont = re->RegisterShader( va( "gfx/fonts/%s", cl_font->string ), SHADER_FONT );
break;
case 3:
Cvar_Set( "con_font", Cmd_Argv( 1 ));
cls.consoleFont = re->RegisterShader( va( "gfx/fonts/%s", con_font->string ), SHADER_FONT );
break;
default:
Msg( "setfont: invalid aruments\n" );
break;
}
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}
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/*
====================
CL_PlayVideo_f
movie <moviename>
====================
*/
void CL_PlayVideo_f( void )
{
if( Cmd_Argc() != 2 )
{
Msg( "movie <moviename>\n" );
return;
}
if( cls.state == ca_active )
{
// FIXME: get rid of this stupid alias
Cbuf_AddText(va("killserver\n; wait\n; movie %s\n;", Cmd_Argv(1)));
return;
}
SCR_PlayCinematic( Cmd_Argv(1), 0 );
}
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/*
===============
CL_Download_f
Request a download from the server
===============
*/
void CL_Download_f( void )
{
if( Cmd_Argc() != 2 )
{
Msg( "Usage: download <filename>\n" );
return;
}
CL_CheckOrDownloadFile(Cmd_Argv(1));
}
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/*
==================
CL_ScreenshotGetName
==================
*/
void CL_ScreenshotGetName( int lastnum, char *filename )
{
int a, b, c, d;
if(!filename) return;
if(lastnum < 0 || lastnum > 9999)
{
// bound
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com.sprintf( filename, "scrshots/%s/shot9999.%s", cl.configstrings[CS_NAME], SCRSHOT_TYPE );
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return;
}
a = lastnum / 1000;
lastnum -= a * 1000;
b = lastnum / 100;
lastnum -= b * 100;
c = lastnum / 10;
lastnum -= c * 10;
d = lastnum;
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com.sprintf( filename, "scrshots/%s/shot%i%i%i%i.%s", cl.configstrings[CS_NAME], a, b, c, d, SCRSHOT_TYPE );
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}
/*
==============================================================================
SCREEN SHOTS
==============================================================================
*/
/*
==================
CL_ScreenShot_f
normal screenshot
==================
*/
void CL_ScreenShot_f( void )
{
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int i;
string checkname;
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// scan for a free filename
for (i = 0; i <= 9999; i++ )
{
CL_ScreenshotGetName( i, checkname );
if(!FS_FileExists( checkname )) break;
}
Con_ClearNotify();
re->ScrShot( checkname, false );
}
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void CL_EnvShot_f( void )
{
string basename;
if(Cmd_Argc() < 2)
{
Msg("Usage: envshot <shotname>\n");
return;
}
Con_ClearNotify();
com.snprintf( basename, MAX_STRING, "gfx/env/%s", Cmd_Argv( 1 ));
re->EnvShot( basename, cl_envshot_size->integer, false );
}
void CL_SkyShot_f( void )
{
string basename;
if(Cmd_Argc() < 2)
{
Msg("Usage: envshot <shotname>\n");
return;
}
Con_ClearNotify();
com.snprintf( basename, MAX_STRING, "gfx/env/%s", Cmd_Argv( 1 ));
re->EnvShot( basename, cl_envshot_size->integer, true );
}
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/*
==================
CL_LevelShot_f
splash logo while map is loading
==================
*/
void CL_LevelShot_f( void )
{
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string checkname;
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if( !cl.need_levelshot )
{
Msg( "levelshot is not valid from the console\n" );
return;
}
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// check for exist
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com.sprintf( checkname, "media/background/%s.png", cl.configstrings[CS_NAME] );
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if( !FS_FileExists( checkname )) re->ScrShot( checkname, true );
cl.need_levelshot = false; // done
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}
/*
=================
CL_SetSky_f
Set a specific sky and rotation speed
=================
*/
void CL_SetSky_f( void )
{
if(Cmd_Argc() < 2)
{
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Msg("Usage: sky <shadername>\n");
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return;
}
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re->RegisterShader( Cmd_Argv(1), SHADER_SKY );
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}
/*
================
SCR_TimeRefresh_f
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timerefres [noflip]
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================
*/
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void SCR_TimeRefresh_f( void )
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{
int i;
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int start, stop;
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float time;
if ( cls.state != ca_active )
return;
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start = Sys_Milliseconds();
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if( Cmd_Argc() == 2 )
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{
// run without page flipping
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re->BeginFrame();
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for( i = 0; i < 128; i++ )
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{
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cl.refdef.viewangles[1] = i/128.0 * 360.0f;
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re->RenderFrame (&cl.refdef);
}
re->EndFrame();
}
else
{
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for( i = 0; i < 128; i++ )
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{
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cl.refdef.viewangles[1] = i/128.0 * 360.0f;
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re->BeginFrame();
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re->RenderFrame(&cl.refdef);
re->EndFrame();
}
}
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stop = Sys_Milliseconds();
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time = (stop - start) / 1000.0f;
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Msg( "%f seconds (%f fps)\n", time, 128 / time );
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}
/*
=============
SCR_Viewpos_f
viewpos
=============
*/
void SCR_Viewpos_f( void )
{
Msg("(%g %g %g)\n", cl.refdef.vieworg[0], cl.refdef.vieworg[1], cl.refdef.vieworg[2] );
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}