19 Dec 2007
This commit is contained in:
parent
8142611b41
commit
7d6989a167
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@ -39,7 +39,7 @@ scroll = visible_offset
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4. переписать все свапы для лумпов
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5. придумать как уменьшить размер карты
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научить imagelib читать якобы поврежденные вады (gfx.wad, fonts.wad, cached.wad)
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научить imagelib читать якобы странные картинки creditsfont и conchars (хотя бы conchars)
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typedef struct
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{
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@ -52,12 +52,11 @@ typedef struct
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} dmapinfo_t;
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1. пофиксить чтение хл-текстур (для декалей)
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2. исключить добавление одинаковых вадов
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//==================================================
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// то, что уже готово
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//==================================================
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+добавлена поддержка ВСЕХ существующих типов внутри вадов
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+добавлена поддержка wad-файлов
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+наконец-то добавлена аппаратная гамма
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+добавлена загрузка мипмапов для всех типов текстур
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@ -1005,7 +1005,7 @@ static bool FS_AddWad3File( const char *filename )
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FS_Close( file );
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return false;
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}
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if( header.ident != IDWAD3HEADER )
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if( header.ident != IDWAD2HEADER && header.ident != IDWAD3HEADER )
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{
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MsgDev(D_ERROR, "FS_AddWad3File: %s have invalid ident\n", filename );
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FS_Close( file );
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@ -1766,10 +1766,9 @@ FS_OpenWad3File
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Look for a file in the loaded wadfiles and returns buffer with image lump
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===========
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*/
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static byte *FS_OpenWad3File( const char *name, fs_offset_t *filesizeptr )
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static byte *FS_OpenWad3File( const char *name, fs_offset_t *filesizeptr, int matchtype )
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{
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uint i, k;
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mip_t *tex;
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wadfile_t *w;
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char basename[MAX_QPATH];
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char texname[17];
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@ -1798,19 +1797,51 @@ static byte *FS_OpenWad3File( const char *name, fs_offset_t *filesizeptr )
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{
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if(!com_strcmp(texname, w->lumps[i].name))
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{
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mip_t *tex;
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lmp_t *lmp;
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qpic_t *pic;
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qfont_t *fnt;
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fs_offset_t size;
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byte *buf;
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if(matchtype != (int)w->lumps[i].type) break; // try next wad
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if(FS_Seek(w->file, w->lumps[i].filepos, SEEK_SET))
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{
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MsgDev(D_ERROR, "FS_OpenWad3File: corrupt WAD3 file\n");
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return NULL;
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}
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tex = (mip_t *)Mem_Alloc( fs_mempool, w->lumps[i].disksize );
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if( FS_Read(w->file, tex, w->lumps[i].size) < w->lumps[i].disksize )
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switch((int)w->lumps[i].type)
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{
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MsgDev(D_ERROR, "FS_OpenWad3File: corrupt WAD3 file\n");
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return NULL;
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}
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case TYPE_QPIC:
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pic = (qpic_t *)Mem_Alloc( fs_mempool, w->lumps[i].disksize );
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size = FS_Read(w->file, pic, w->lumps[i].size );
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buf = (byte *)((qpic_t *)pic);
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break;
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case TYPE_QFONT:
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fnt = (qfont_t *)Mem_Alloc( fs_mempool, w->lumps[i].disksize );
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size = FS_Read(w->file, fnt, w->lumps[i].disksize ); // some gfx.wad requires this
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buf = (byte *)((qfont_t *)fnt);
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break;
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case TYPE_Q1MIP:
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if(!com_stricmp( w->lumps[i].name, "conchars" ))
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{
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// great hack from id software
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FS_Seek(w->file, w->lumps[i].filepos - w->lumps[i].size, SEEK_SET);
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}
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lmp = (lmp_t *)Mem_Alloc( fs_mempool, w->lumps[i].disksize );
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size = FS_Read(w->file, lmp, w->lumps[i].size );
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buf = (byte *)((lmp_t *)lmp);
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case TYPE_HLMIP:
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tex = (mip_t *)Mem_Alloc( fs_mempool, w->lumps[i].disksize );
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size = FS_Read(w->file, tex, w->lumps[i].size );
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buf = (byte *)((mip_t *)tex);
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break;
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}
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if( size < w->lumps[i].disksize )
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MsgDev(D_WARN, "FS_OpenWad3File: lump %s is corrupt\n", texname );
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if(filesizeptr) *filesizeptr = w->lumps[i].disksize;
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return (byte *)((mip_t *)tex);
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return buf;
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}
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}
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}
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@ -2348,10 +2379,25 @@ byte *FS_LoadFile (const char *path, fs_offset_t *filesizeptr )
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}
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else if(!com_stricmp("wad3", ext ))
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{
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// probably it's image from wad-file
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buf = FS_OpenWad3File( path, &filesize );
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// probably it's half-life texture
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buf = FS_OpenWad3File( path, &filesize, TYPE_HLMIP );
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}
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else if(!com_stricmp("lmp", ext ))
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{
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// probably it's quake1 texture
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buf = FS_OpenWad3File( path, &filesize, TYPE_Q1MIP );
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}
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else if(!com_stricmp("qpic", ext ))
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{
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// probably it's gfx image (q1 or hl)
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buf = FS_OpenWad3File( path, &filesize, TYPE_QPIC );
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}
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else if(!com_stricmp("qfnt", ext ))
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{
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// probably it's image from wad-file
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buf = FS_OpenWad3File( path, &filesize, TYPE_QFONT );
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}
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if(filesizeptr) *filesizeptr = filesize;
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return buf;
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}
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@ -31,6 +31,7 @@ char *suf[6] = {"ft", "bk", "rt", "lf", "up", "dn"};
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#define LUMP_NORMAL 0
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#define LUMP_TRANSPARENT 1
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#define LUMP_DECAL 2
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#define LUMP_QFONT 3
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uint d_8toD1table[256];
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uint d_8toQ1table[256];
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@ -93,6 +94,16 @@ void Image_GetPalette( byte *pal, uint *d_table )
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d_table[i] = BuffBigLong( rgba );
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}
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break;
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case LUMP_QFONT:
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for (i = 1; i < 256; i++)
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{
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rgba[3] = pal[i*3+0];
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rgba[2] = pal[i*3+1];
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rgba[1] = pal[i*3+2];
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rgba[0] = 0xFF;
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d_table[i] = BuffBigLong( rgba );
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}
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break;
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case LUMP_NORMAL:
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for (i = 0; i < 256; i++)
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{
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@ -162,12 +173,19 @@ void Image_GetPaletteWAD( byte *pal, int rendermode )
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{
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d_rendermode = rendermode;
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if(pal)
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if( pal )
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{
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Image_GetPalette( pal, d_8to24table );
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d_8to24table[255] &= LittleLong(0xffffff);
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d_currentpal = d_8to24table;
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}
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else if(rendermode == LUMP_QFONT)
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{
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// quake1 base palette and font palette have some diferences
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Image_GetPalette( palette_q1, d_8to24table );
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d_8to24table[0] = 0;
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d_currentpal = d_8to24table;
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}
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else Image_GetQ1Palette();
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}
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@ -378,32 +396,44 @@ LoadLMP
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bool LoadLMP( char *name, char *buffer, int filesize )
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{
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lmp_t lmp;
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byte *fin;
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byte *fin, *pal;
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int i, pixels;
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int rendermode;
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if (filesize < (int)sizeof(lmp))
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{
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MsgWarn("LoadLMP: file (%s) have invalid size\n", name );
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return false;
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}
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fin = buffer;
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Mem_Copy(&lmp, fin, sizeof(lmp));
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fin += sizeof(lmp);
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image_width = LittleLong(lmp.width);
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image_height = LittleLong(lmp.height);
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image_num_mips = 1;
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// great hack from id software
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if(!com_stricmp( name, "conchars" ))
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{
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image_width = image_height = 128;
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pixels = image_width * image_height;
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image_flags |= IMAGE_HAS_ALPHA;
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rendermode = LUMP_QFONT;
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}
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else
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{
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Mem_Copy(&lmp, fin, sizeof(lmp));
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image_width = LittleLong(lmp.width);
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image_height = LittleLong(lmp.height);
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fin += sizeof(lmp);
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pixels = image_width * image_height;
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if (filesize < (int)sizeof(lmp) + pixels)
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{
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MsgWarn("LoadLMP: file (%s) have invalid size %d\n", name, filesize );
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return false;
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}
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rendermode = LUMP_NORMAL;
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}
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if(!Image_ValidSize( name )) return false;
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image_size = image_width * image_height * 4;
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pixels = image_width * image_height;
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if (filesize < (int)sizeof(lmp) + pixels)
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{
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MsgWarn("LoadLMP: file (%s) have invalid size\n", name );
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return false;
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}
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image_size = pixels * 4;
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image_num_mips = 1;
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image_rgba = (byte *)Mem_Alloc(Sys.imagepool, image_size );
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image_num_layers = 1;
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{
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if(fin[i] != 255) continue;
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image_flags |= IMAGE_HAS_ALPHA;
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rendermode = LUMP_TRANSPARENT;
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break; // found
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}
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Image_GetQ1Palette();// hardcoded
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// half-life 1.0.0.1 lmp version with palette
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if( filesize == (int)sizeof(lmp) + pixels + sizeof(short) + 768)
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{
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int numcolors;
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pal = fin + pixels;
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numcolors = BuffLittleShort( pal ), pal += 2;
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if( numcolors != 256 ) pal = NULL; // corrupted lump ?
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}
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else pal = NULL;
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Image_GetPaletteWAD( pal, rendermode );
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Image_Copy8bitRGBA( fin, image_rgba, pixels );
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return true;
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@ -444,7 +485,7 @@ bool LoadMIP( char *name, char *buffer, int filesize )
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image_height = LittleLong(mip.height);
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for(i = 0; i < 4; i++) ofs[i] = LittleLong(mip.offsets[i]);
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if(!Image_ValidSize( name )) return false;
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if(!Image_ValidSize( name )) return false;
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mipsize = image_width * image_height;
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if (filesize < (int)sizeof(mip) + mipsize)
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@ -459,6 +500,121 @@ bool LoadMIP( char *name, char *buffer, int filesize )
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return FS_AddMipmapToPack( buffer + ofs[0], image_width, image_height );
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}
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/*
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============
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LoadPIC
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============
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*/
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bool LoadPIC( char *name, char *buffer, int filesize )
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{
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qpic_t pic;
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byte *pal, *fin;
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int numcolors;
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int pixels;
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if(filesize < (int)sizeof(pic))
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{
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MsgWarn("LoadPIC: file (%s) have invalid size\n", name );
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return false;
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}
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Mem_Copy(&pic, buffer, sizeof(pic));
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image_width = LittleShort(pic.width);
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image_height = LittleShort(pic.height);
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if(!Image_ValidSize( name )) return false;
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pixels = image_width * image_height;
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fin = buffer + sizeof(pic) - 4;
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image_num_layers = 1;
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image_type = PF_RGBA_32;
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// half-life qlmpy version with palette
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if( filesize == (int)sizeof(pic) - 2 + pixels + sizeof(short) + 768)
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{
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pal = fin + pixels;
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numcolors = BuffLittleShort(pal);
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if(numcolors != 256)
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{
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MsgWarn("LoadPIC: file (%s) have invalid palette size %d\n", name, numcolors );
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return false;
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}
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pal += 2; // skip colorsize
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}
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else pal = NULL; // quake1 pic
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if(fin[0] == 255) image_flags |= IMAGE_HAS_ALPHA;
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Image_GetPaletteWAD( pal, LUMP_NORMAL );
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return FS_AddMipmapToPack( fin, image_width, image_height );
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}
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bool LoadTEST( char *name, char *buffer, int filesize )
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{
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return false;
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}
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/*
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============
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LoadFNT
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============
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*/
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bool LoadFNT( char *name, char *buffer, int filesize )
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{
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qfont_t font;
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byte *pal, *fin;
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int i, pixels, fullsize;
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int numcolors;
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if(filesize < (int)sizeof(font))
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{
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MsgWarn("LoadFNT: file (%s) have invalid size\n", name );
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return false;
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}
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Mem_Copy(&font, buffer, sizeof(font));
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// swap lumps
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font.width = LittleShort(font.width);
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font.height = LittleShort(font.height);
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font.rowcount = LittleShort(font.rowcount);
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font.rowheight = LittleShort(font.rowheight);
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for(i = 0; i < 256; i++)
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{
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font.fontinfo[i].startoffset = LittleShort( font.fontinfo[i].startoffset );
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font.fontinfo[i].charwidth = LittleShort( font.fontinfo[i].charwidth );
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}
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// last sixty four bytes - what the hell ????
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fullsize = sizeof(qfont_t)-4+(128 * font.width * QCHAR_WIDTH) + sizeof(short) + 768 + 64;
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if( fullsize != filesize )
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{
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// probably it's "creditsfont" or "conchars"
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MsgWarn("LoadFNT: (%s) it's not a qfont_t structure\n", name );
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return LoadTEST( name, buffer, filesize );
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}
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// setup font dimensions
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image_width = font.width * QCHAR_WIDTH;
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image_height = font.height;
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image_num_layers = 1;
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image_type = PF_RGBA_32;
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if(!Image_ValidSize( name )) return false;
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pixels = ( image_width * image_height );
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fin = buffer + sizeof(font) - 4, pal = fin + pixels;
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numcolors = BuffLittleShort( pal ), pal += 2;
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image_flags |= IMAGE_HAS_ALPHA; // fonts always have transparency
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if(numcolors != 768)
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{
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MsgWarn("LoadFNT: file (%s) have invalid palette size %d\n", name, numcolors );
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return false;
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}
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// FIXME: convert this to quake-style conchars ?
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Image_GetPaletteWAD( pal, LUMP_QFONT );
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return FS_AddMipmapToPack( fin, image_width, image_height );
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}
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/*
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============
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LoadWAD
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@ -468,7 +624,8 @@ bool LoadWAD( char *name, char *buffer, int filesize )
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{
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mip_t mip;
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byte *pal;
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int ofs[4], i, rendermode;
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int ofs[4], rendermode;
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int i, numcolors;
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if (filesize < (int)sizeof(mip))
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{
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@ -483,7 +640,13 @@ bool LoadWAD( char *name, char *buffer, int filesize )
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if(!Image_ValidSize( name )) return false;
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pal = buffer + mip.offsets[0] + (((image_width * image_height) * 85)>>6);
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pal += 2; // get palette
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numcolors = BuffLittleShort( pal ), pal += 2; // skip colorsize
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if(numcolors != 256)
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{
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MsgWarn("LoadWAD_3: file (%s) have invalid palette size %d\n", name, numcolors );
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return false;
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}
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image_num_layers = 1;
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image_type = PF_RGBA_32; // always exctracted to 32-bit buffer
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@ -491,24 +654,20 @@ bool LoadWAD( char *name, char *buffer, int filesize )
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// detect rendermode
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if( name[0] == '{' )
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{
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// note: i trying determine transparent miptex by last color in palette
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// e.g. valve used in their textures blue color (0,0,255)
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// other cases for red (255,0,0) ang green (0,255,0) colors,
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// otherwise - it will use decal palette with ugly results. ughgrrr..
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if(pal[255*3+0] == 0 && pal[255*3+1] == 0 && pal[255*3+2] == 255 && pal[255*3+3] == 0)
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{
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Msg("trans ");
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rendermode = LUMP_TRANSPARENT;
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}
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else
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{
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Msg("decal ");
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rendermode = LUMP_DECAL;
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}
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else if(pal[255*3+0] == 0 && pal[255*3+1] == 255 && pal[255*3+2] == 0 && pal[255*3+3] == 0)
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rendermode = LUMP_TRANSPARENT;
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else if(pal[255*3+0] == 255 && pal[255*3+1] == 0 && pal[255*3+2] == 0 && pal[255*3+3] == 0)
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rendermode = LUMP_TRANSPARENT;
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else rendermode = LUMP_DECAL;
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||||
image_flags |= IMAGE_HAS_ALPHA;
|
||||
}
|
||||
else
|
||||
{
|
||||
Msg("normal ");
|
||||
rendermode = LUMP_NORMAL;
|
||||
}
|
||||
|
||||
else rendermode = LUMP_NORMAL;
|
||||
Image_GetPaletteWAD( pal, rendermode );
|
||||
return FS_AddMipmapToPack( buffer + mip.offsets[0], image_width, image_height );
|
||||
}
|
||||
|
@ -1731,18 +1890,22 @@ loadformat_t load_formats[] =
|
|||
{"textures/%s%s.%s", "tga", LoadTGA},
|
||||
{"textures/%s%s.%s", "jpg", LoadJPG},
|
||||
{"textures/%s%s.%s", "wad3",LoadWAD},
|
||||
{"textures/%s%s.%s", "qpic",LoadPIC},
|
||||
{"textures/%s%s.%s", "pcx", LoadPCX},
|
||||
{"textures/%s%s.%s", "wal", LoadWAL},
|
||||
{"textures/%s%s.%s", "lmp", LoadLMP},
|
||||
{"textures/%s%s.%s", "mip", LoadMIP},
|
||||
{"textures/%s%s.%s", "qfnt",LoadFNT},
|
||||
{"%s%s.%s", "dds", LoadDDS},
|
||||
{"%s%s.%s", "tga", LoadTGA},
|
||||
{"%s%s.%s", "jpg", LoadJPG},
|
||||
{"%s%s.%s", "wad3",LoadWAD},
|
||||
{"%s%s.%s", "qpic",LoadPIC},
|
||||
{"%s%s.%s", "pcx", LoadPCX},
|
||||
{"%s%s.%s", "wal", LoadWAL},
|
||||
{"%s%s.%s", "lmp", LoadLMP},
|
||||
{"%s%s.%s", "mip", LoadMIP},
|
||||
{"%s%s.%s", "qfnt",LoadFNT},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
|
|
@ -1573,9 +1573,19 @@ typedef struct mip_s
|
|||
|
||||
========================================================================
|
||||
*/
|
||||
#define IDWAD3HEADER (('3'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD3"
|
||||
#define IDWAD2HEADER (('2'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD2" quake1 gfx.wad
|
||||
#define IDWAD3HEADER (('3'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD3" half-life wads
|
||||
#define WAD3_NAMELEN 16
|
||||
|
||||
#define TYPE_QPIC 66 // quake1 and hl pic (qpic_t)
|
||||
#define TYPE_HLMIP 67 // half-life textures (mip_t) TYP_SOUND for Quake1, but never used for it
|
||||
#define TYPE_Q1MIP 68 // quake1 textures (mip_t)
|
||||
#define TYPE_QFONT 70 // half-life font (qfont_t)
|
||||
|
||||
#define QCHAR_WIDTH 16
|
||||
#define QFONT_WIDTH 16 // valve fonts used contant sizes
|
||||
#define QFONT_HEIGHT ((128 - 32) / 16)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int ident; // should be WAD3
|
||||
|
@ -1595,6 +1605,27 @@ typedef struct
|
|||
char name[WAD3_NAMELEN]; // must be null terminated
|
||||
} dlumpinfo_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int width, height;
|
||||
byte data[4]; // variably sized
|
||||
} qpic_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
short startoffset;
|
||||
short charwidth;
|
||||
} charset;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int width, height;
|
||||
int rowcount;
|
||||
int rowheight;
|
||||
charset fontinfo[256];
|
||||
byte data[4]; // variable sized
|
||||
} qfont_t;
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
|
|
Reference in New Issue