10 Oct 2018

This commit is contained in:
g-cont 2018-10-10 00:00:00 +03:00 committed by Alibek Omarov
parent 32ef7c0e29
commit b78a1e6ea3
4 changed files with 26 additions and 4 deletions

View File

@ -725,7 +725,7 @@ void CL_DemoCompleted( void )
CL_StopPlayback();
if( !CL_NextDemo() && host_developer.value <= DEV_NONE )
if( !CL_NextDemo() && !cls.changedemo )
UI_SetActiveMenu( true );
Cvar_SetValue( "v_dark", 0.0f );
@ -795,6 +795,7 @@ qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
}
}
cls.netchan.last_received = host.realtime;
cls.netchan.total_received += msglen;
*length = msglen;
@ -888,6 +889,7 @@ qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
}
}
cls.netchan.last_received = host.realtime;
cls.netchan.total_received += msglen;
*length = msglen;
@ -1312,6 +1314,7 @@ void CL_CheckStartupDemos( void )
// run demos loop in background mode
Cvar_SetValue( "v_dark", 1.0f );
cls.demos_pending = false;
cls.demonum = 0;
CL_NextDemo ();
}
@ -1594,6 +1597,10 @@ Return to looping demos
*/
void CL_Demos_f( void )
{
// demos is starting up...
if( cls.demos_pending )
return;
if( cls.key_dest != key_menu )
{
Con_Printf( "'demos' is not valid from the console\n" );

View File

@ -2101,7 +2101,7 @@ void S_Play2_f( void )
if( Cmd_Argc() == 1 )
{
Con_Printf( S_USAGE "play <soundfile>\n" );
Con_Printf( S_USAGE "play2 <soundfile>\n" );
return;
}

View File

@ -788,6 +788,8 @@ assume GameInfo is valid
static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
{
file_t *f = FS_Open( filepath, "w", false ); // we in binary-mode
int i, write_ambients = false;
if( !f ) Sys_Error( "FS_WriteGameInfo: can't write %s\n", filepath ); // may be disk-space is out?
FS_Print( f, "// generated by Xash3D\n\n\n" );
@ -862,6 +864,19 @@ static void FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
if( GameInfo->max_particles > 0 )
FS_Printf( f, "max_particles\t%i\n", GameInfo->max_particles );
for( i = 0; i < NUM_AMBIENTS; i++ )
{
if( *GameInfo->ambientsound[i] )
{
if( !write_ambients )
{
FS_Print( f, "\n" );
write_ambients = true;
}
FS_Printf( f, "ambient%i\t\t%s\n", i, GameInfo->ambientsound[i] );
}
}
FS_Print( f, "\n\n\n" );
FS_Close( f ); // all done
}

View File

@ -418,7 +418,7 @@ double Host_CalcFPS( void )
if( host.type != HOST_DEDICATED && Host_IsLocalGame( ) && !CL_IsTimeDemo( ))
{
// ajdust fps for vertical synchronization
if( gl_vsync != NULL && gl_vsync->value )
if( CVAR_TO_BOOL( gl_vsync ))
{
if( vid_displayfrequency->value != 0.0f )
fps = vid_displayfrequency->value;
@ -683,7 +683,7 @@ void Host_InitCommon( const char *hostname, qboolean bChangeGame )
host.con_showalways = true;
// we can specified custom name, from Sys_NewInstance
if( GetModuleFileName( NULL, szTemp, sizeof( szTemp )) && !host.change_game )
if( GetModuleFileName( NULL, szTemp, sizeof( szTemp )))
COM_FileBase( szTemp, SI.exeName );
COM_ExtractFilePath( szTemp, szRootPath );