/* net_chan.c - network channel Copyright (C) 2008 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "common.h" #include "netchan.h" #include "mathlib.h" #include "net_encode.h" #include "protocol.h" #define MAKE_FRAGID( id, count ) ((( id & 0xffff ) << 16 ) | ( count & 0xffff )) #define FRAG_GETID( fragid ) (( fragid >> 16 ) & 0xffff ) #define FRAG_GETCOUNT( fragid ) ( fragid & 0xffff ) #define UDP_HEADER_SIZE 28 #define FLOW_AVG ( 2.0 / 3.0 ) // how fast to converge flow estimates #define FLOW_INTERVAL 0.1 // don't compute more often than this #define MAX_RELIABLE_PAYLOAD 1200 // biggest packet that has frag and or reliable data // forward declarations void Netchan_FlushIncoming( netchan_t *chan, int stream ); void Netchan_AddBufferToList( fragbuf_t **pplist, fragbuf_t *pbuf ); /* packet header ( size in bits ) ------------- 31 sequence 1 does this message contain a reliable payload 31 acknowledge sequence 1 acknowledge receipt of even/odd message 16 qport The remote connection never knows if it missed a reliable message, the local side detects that it has been dropped by seeing a sequence acknowledge higher thatn the last reliable sequence, but without the correct evon/odd bit for the reliable set. If the sender notices that a reliable message has been dropped, it will be retransmitted. It will not be retransmitted again until a message after the retransmit has been acknowledged and the reliable still failed to get there. if the sequence number is -1, the packet should be handled without a netcon The reliable message can be added to at any time by doing MSG_Write* (&netchan->message, ). If the message buffer is overflowed, either by a single message, or by multiple frames worth piling up while the last reliable transmit goes unacknowledged, the netchan signals a fatal error. Reliable messages are allways placed first in a packet, then the unreliable message is included if there is sufficient room. To the receiver, there is no distinction between the reliable and unreliable parts of the message, they are just processed out as a single larger message. Illogical packet sequence numbers cause the packet to be dropped, but do not kill the connection. This, combined with the tight window of valid reliable acknowledgement numbers provides protection against malicious address spoofing. The qport field is a workaround for bad address translating routers that sometimes remap the client's source port on a packet during gameplay. If the base part of the net address matches and the qport matches, then the channel matches even if the IP port differs. The IP port should be updated to the new value before sending out any replies. If there is no information that needs to be transfered on a given frame, such as during the connection stage while waiting for the client to load, then a packet only needs to be delivered if there is something in the unacknowledged reliable */ convar_t *net_showpackets; convar_t *net_chokeloopback; convar_t *net_showdrop; convar_t *net_speeds; convar_t *net_qport; int net_drop; netadr_t net_from; sizebuf_t net_message; byte *net_mempool; byte net_message_buffer[NET_MAX_MESSAGE]; /* =============== Netchan_Init =============== */ void Netchan_Init( void ) { int port; // pick a port value that should be nice and random port = COM_RandomLong( 1, 65535 ); net_showpackets = Cvar_Get ("net_showpackets", "0", 0, "show network packets" ); net_chokeloopback = Cvar_Get( "net_chokeloop", "0", 0, "apply bandwidth choke to loopback packets" ); net_showdrop = Cvar_Get( "net_showdrop", "0", 0, "show packets that are dropped" ); net_speeds = Cvar_Get( "net_speeds", "0", FCVAR_ARCHIVE, "show network packets" ); net_qport = Cvar_Get( "net_qport", va( "%i", port ), FCVAR_READ_ONLY, "current quake netport" ); net_mempool = Mem_AllocPool( "Network Pool" ); MSG_InitMasks (); // initialize bit-masks } void Netchan_Shutdown( void ) { Mem_FreePool( &net_mempool ); } void Netchan_ReportFlow( netchan_t *chan ) { char incoming[CS_SIZE]; char outgoing[CS_SIZE]; if( CL_IsPlaybackDemo( )) return; Assert( chan != NULL ); Q_strcpy( incoming, Q_pretifymem((float)chan->flow[FLOW_INCOMING].totalbytes, 3 )); Q_strcpy( outgoing, Q_pretifymem((float)chan->flow[FLOW_OUTGOING].totalbytes, 3 )); MsgDev( D_INFO, "Signon network traffic: %s from server, %s to server\n", incoming, outgoing ); } /* ============== Netchan_IsLocal detect a loopback message ============== */ qboolean Netchan_IsLocal( netchan_t *chan ) { if( !NET_IsActive() || NET_IsLocalAddress( chan->remote_address )) return true; return false; } /* ============== Netchan_Setup called to open a channel to a remote system ============== */ void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, void *client, int (*pfnBlockSize)(void * )) { Netchan_Clear( chan ); memset( chan, 0, sizeof( *chan )); chan->sock = sock; chan->remote_address = adr; chan->last_received = host.realtime; chan->connect_time = host.realtime; chan->incoming_sequence = 0; chan->outgoing_sequence = 1; chan->rate = DEFAULT_RATE; chan->qport = qport; chan->client = client; chan->pfnBlockSize = pfnBlockSize; MSG_Init( &chan->message, "NetData", chan->message_buf, sizeof( chan->message_buf )); } /* ============================== Netchan_IncomingReady ============================== */ qboolean Netchan_IncomingReady( netchan_t *chan ) { int i; for( i = 0; i < MAX_STREAMS; i++ ) { if( chan->incomingready[i] ) return true; } return false; } /* =============== Netchan_CanPacket Returns true if the bandwidth choke isn't active ================ */ qboolean Netchan_CanPacket( netchan_t *chan ) { // never choke loopback packets. if( !net_chokeloopback->value && NET_IsLocalAddress( chan->remote_address )) { chan->cleartime = host.realtime; return true; } return chan->cleartime < host.realtime ? true : false; } /* ============================== Netchan_UnlinkFragment ============================== */ void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list ) { fragbuf_t *search; if( !list ) { MsgDev( D_ERROR, "Netchan_UnlinkFragment: Asked to unlink fragment from empty list, ignored\n" ); return; } // at head of list if( buf == *list ) { // remove first element *list = buf->next; // destroy remnant Mem_Free( buf ); return; } search = *list; while( search->next ) { if( search->next == buf ) { search->next = buf->next; // destroy remnant Mem_Free( buf ); return; } search = search->next; } MsgDev( D_ERROR, "Netchan_UnlinkFragment: Couldn't find fragment\n" ); } /* ============================== Netchan_ClearFragbufs ============================== */ void Netchan_ClearFragbufs( fragbuf_t **ppbuf ) { fragbuf_t *buf, *n; if( !ppbuf ) return; // Throw away any that are sitting around buf = *ppbuf; while( buf ) { n = buf->next; Mem_Free( buf ); buf = n; } *ppbuf = NULL; } /* ============================== Netchan_ClearFragments ============================== */ void Netchan_ClearFragments( netchan_t *chan ) { fragbufwaiting_t *wait, *next; int i; for( i = 0; i < MAX_STREAMS; i++ ) { wait = chan->waitlist[i]; while( wait ) { next = wait->next; Netchan_ClearFragbufs( &wait->fragbufs ); Mem_Free( wait ); wait = next; } chan->waitlist[i] = NULL; Netchan_ClearFragbufs( &chan->fragbufs[i] ); Netchan_FlushIncoming( chan, i ); } } /* ============================== Netchan_Clear ============================== */ void Netchan_Clear( netchan_t *chan ) { int i; Netchan_ClearFragments( chan ); chan->cleartime = 0.0; chan->reliable_length = 0; for( i = 0; i < MAX_STREAMS; i++ ) { chan->reliable_fragid[i] = 0; chan->reliable_fragment[i] = 0; chan->fragbufcount[i] = 0; chan->frag_startpos[i] = 0; chan->frag_length[i] = 0; chan->incomingready[i] = false; } if( chan->tempbuffer ) { Mem_Free( chan->tempbuffer ); chan->tempbuffer = NULL; } chan->tempbuffersize = 0; memset( chan->flow, 0, sizeof( chan->flow )); } /* =============== Netchan_OutOfBand Sends an out-of-band datagram ================ */ void Netchan_OutOfBand( int net_socket, netadr_t adr, int length, byte *data ) { sizebuf_t send; byte send_buf[NET_MAX_PAYLOAD]; // write the packet header MSG_Init( &send, "SequencePacket", send_buf, sizeof( send_buf )); MSG_WriteLong( &send, -1 ); // -1 sequence means out of band MSG_WriteBytes( &send, data, length ); if( !CL_IsPlaybackDemo( )) { // send the datagram NET_SendPacket( net_socket, MSG_GetNumBytesWritten( &send ), MSG_GetData( &send ), adr ); } } /* =============== Netchan_OutOfBandPrint Sends a text message in an out-of-band datagram ================ */ void Netchan_OutOfBandPrint( int net_socket, netadr_t adr, char *format, ... ) { static char string[MAX_PRINT_MSG]; va_list argptr; va_start( argptr, format ); Q_vsnprintf( string, sizeof( string ) - 1, format, argptr ); va_end( argptr ); Netchan_OutOfBand( net_socket, adr, Q_strlen( string ), string ); } /* ============================== Netchan_AllocFragbuf ============================== */ fragbuf_t *Netchan_AllocFragbuf( void ) { fragbuf_t *buf; buf = (fragbuf_t *)Mem_Alloc( net_mempool, sizeof( fragbuf_t )); MSG_Init( &buf->frag_message, "Frag Message", buf->frag_message_buf, sizeof( buf->frag_message_buf )); return buf; } /* ============================== Netchan_AddFragbufToTail ============================== */ void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf ) { fragbuf_t *p; buf->next = NULL; wait->fragbufcount++; p = wait->fragbufs; if( p ) { while( p->next ) p = p->next; p->next = buf; } else wait->fragbufs = buf; } /* ============================== Netchan_UpdateFlow ============================== */ void Netchan_UpdateFlow( netchan_t *chan ) { float faccumulatedtime = 0.0; int i, bytes = 0; int flow, start; if( !chan ) return; for( flow = 0; flow < 2; flow++ ) { flow_t *pflow = &chan->flow[flow]; if(( host.realtime - pflow->nextcompute ) < FLOW_INTERVAL ) continue; pflow->nextcompute = host.realtime + FLOW_INTERVAL; start = pflow->current - 1; // compute data flow rate for( i = 0; i < MASK_LATENT; i++ ) { flowstats_t *pprev = &pflow->stats[(start - i) & MASK_LATENT]; flowstats_t *pstat = &pflow->stats[(start - i - 1) & MASK_LATENT]; faccumulatedtime += ( pprev->time - pstat->time ); bytes += pstat->size; } pflow->kbytespersec = (faccumulatedtime == 0.0f) ? 0.0f : bytes / faccumulatedtime / 1024.0f; pflow->avgkbytespersec = pflow->avgkbytespersec * FLOW_AVG + pflow->kbytespersec * (1.0 - FLOW_AVG); } } /* ============================== Netchan_FragSend Fragmentation buffer is full and user is prepared to send ============================== */ void Netchan_FragSend( netchan_t *chan ) { fragbufwaiting_t *wait; int i; if( !chan ) return; for( i = 0; i < MAX_STREAMS; i++ ) { // already something queued up, just leave in waitlist if( chan->fragbufs[i] ) continue; wait = chan->waitlist[i] ; // nothing to queue? if( !wait ) continue; chan->waitlist[i] = wait->next; wait->next = NULL; // copy in to fragbuf chan->fragbufs[i] = wait->fragbufs; chan->fragbufcount[i] = wait->fragbufcount; // throw away wait list Mem_Free( wait ); } } /* ============================== Netchan_AddBufferToList ============================== */ void Netchan_AddBufferToList( fragbuf_t **pplist, fragbuf_t *pbuf ) { // Find best slot fragbuf_t *pprev, *n; int id1, id2; pbuf->next = NULL; if( !pplist ) return; if( !*pplist ) { pbuf->next = *pplist; *pplist = pbuf; return; } pprev = *pplist; while( pprev->next ) { n = pprev->next; // next item in list id1 = FRAG_GETID( n->bufferid ); id2 = FRAG_GETID( pbuf->bufferid ); if( id1 > id2 ) { // insert here pbuf->next = n->next; pprev->next = pbuf; return; } pprev = pprev->next; } // insert at end pprev->next = pbuf; } /* ============================== Netchan_CreateFragments_ ============================== */ static void Netchan_CreateFragments_( netchan_t *chan, sizebuf_t *msg ) { fragbuf_t *buf; int chunksize; int remaining; int bits, pos; int bufferid = 1; fragbufwaiting_t *wait, *p; if( MSG_GetNumBytesWritten( msg ) == 0 ) return; if( chan->pfnBlockSize != NULL ) chunksize = chan->pfnBlockSize( chan->client ); else chunksize = (FRAGMENT_MAX_SIZE >> 1); if( Netchan_IsLocal( chan )) chunksize = NET_MAX_PAYLOAD; wait = (fragbufwaiting_t *)Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t )); remaining = MSG_GetNumBitsWritten( msg ); chunksize <<= 3; // convert bytes to bits pos = 0; // current position in bits while( remaining > 0 ) { byte buffer[NET_MAX_PAYLOAD]; sizebuf_t temp; bits = Q_min( remaining, chunksize ); remaining -= bits; buf = Netchan_AllocFragbuf(); buf->bufferid = bufferid++; // Copy in data MSG_Clear( &buf->frag_message ); MSG_StartReading( &temp, MSG_GetData( msg ), MSG_GetMaxBytes( msg ), MSG_GetNumBitsWritten( msg ), -1 ); MSG_SeekToBit( &temp, pos ); MSG_ReadBits( &temp, buffer, bits ); MSG_WriteBits( &buf->frag_message, buffer, bits ); Netchan_AddFragbufToTail( wait, buf ); pos += bits; } // now add waiting list item to end of buffer queue if( !chan->waitlist[FRAG_NORMAL_STREAM] ) { chan->waitlist[FRAG_NORMAL_STREAM] = wait; } else { p = chan->waitlist[FRAG_NORMAL_STREAM]; while( p->next ) p = p->next; p->next = wait; } } /* ============================== Netchan_CreateFragments ============================== */ void Netchan_CreateFragments( netchan_t *chan, sizebuf_t *msg ) { // always queue any pending reliable data ahead of the fragmentation buffer if( MSG_GetNumBytesWritten( &chan->message ) > 0 ) { Netchan_CreateFragments_( chan, &chan->message ); MSG_Clear( &chan->message ); } Netchan_CreateFragments_( chan, msg ); } /* ============================== Netchan_FindBufferById ============================== */ fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate ) { fragbuf_t *list = *pplist; fragbuf_t *pnewbuf; while( list ) { if( list->bufferid == id ) return list; list = list->next; } if( !allocate ) return NULL; // create new entry pnewbuf = Netchan_AllocFragbuf(); pnewbuf->bufferid = id; Netchan_AddBufferToList( pplist, pnewbuf ); return pnewbuf; } /* ============================== Netchan_CheckForCompletion ============================== */ void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers ) { int c, id; int size; fragbuf_t *p; size = 0; c = 0; p = chan->incomingbufs[stream]; if( !p ) return; while( p ) { size += MSG_GetNumBytesWritten( &p->frag_message ); c++; id = FRAG_GETID( p->bufferid ); if( id != c ) { if( chan->sock == NS_CLIENT ) { MsgDev( D_ERROR, "Lost/dropped fragment would cause stall, retrying connection\n" ); Cbuf_AddText( "reconnect\n" ); } } p = p->next; } // received final message if( c == intotalbuffers ) { chan->incomingready[stream] = true; MsgDev( D_NOTE, "\nincoming is complete %i bytes waiting\n", size ); } } /* ============================== Netchan_CreateFileFragmentsFromBuffer ============================== */ void Netchan_CreateFileFragmentsFromBuffer( netchan_t *chan, char *filename, byte *pbuf, int size ) { int chunksize; int send, pos; int remaining; int bufferid = 1; qboolean firstfragment = true; fragbufwaiting_t *wait, *p; fragbuf_t *buf; if( !size ) return; if( chan->pfnBlockSize != NULL ) chunksize = chan->pfnBlockSize( chan->client ); else chunksize = (FRAGMENT_MAX_SIZE >> 1); wait = ( fragbufwaiting_t * )Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t )); remaining = size; pos = 0; while( remaining > 0 ) { send = Q_min( remaining, chunksize ); buf = Netchan_AllocFragbuf(); buf->bufferid = bufferid++; // copy in data MSG_Clear( &buf->frag_message ); if( firstfragment ) { firstfragment = false; // write filename MSG_WriteString( &buf->frag_message, filename ); // send a bit less on first package send -= MSG_GetNumBytesWritten( &buf->frag_message ); } buf->isbuffer = true; buf->isfile = true; buf->size = send; buf->foffset = pos; MSG_WriteBits( &buf->frag_message, pbuf + pos, send << 3 ); pos += send; remaining -= send; Netchan_AddFragbufToTail( wait, buf ); } // now add waiting list item to end of buffer queue if( !chan->waitlist[FRAG_FILE_STREAM] ) { chan->waitlist[FRAG_FILE_STREAM] = wait; } else { p = chan->waitlist[FRAG_FILE_STREAM]; while( p->next ) { p = p->next; } p->next = wait; } } /* ============================== Netchan_CreateFileFragments ============================== */ int Netchan_CreateFileFragments( netchan_t *chan, const char *filename ) { int chunksize; int send, pos; int remaining; int bufferid = 1; int filesize = 0; qboolean firstfragment = true; fragbufwaiting_t *wait, *p; fragbuf_t *buf; if( chan->pfnBlockSize != NULL ) chunksize = chan->pfnBlockSize( chan->client ); else chunksize = (FRAGMENT_MAX_SIZE >> 1); filesize = FS_FileSize( filename, false ); if( filesize <= 0 ) { MsgDev( D_WARN, "Unable to open %s for transfer\n", filename ); return 0; } wait = (fragbufwaiting_t *)Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t )); remaining = filesize; pos = 0; while( remaining > 0 ) { send = Q_min( remaining, chunksize ); buf = Netchan_AllocFragbuf(); buf->bufferid = bufferid++; // copy in data MSG_Clear( &buf->frag_message ); if( firstfragment ) { firstfragment = false; // Write filename MSG_WriteString( &buf->frag_message, filename ); // Send a bit less on first package send -= MSG_GetNumBytesWritten( &buf->frag_message ); } buf->isfile = true; buf->size = send; buf->foffset = pos; Q_strncpy( buf->filename, filename, sizeof( buf->filename )); pos += send; remaining -= send; Netchan_AddFragbufToTail( wait, buf ); } // now add waiting list item to end of buffer queue if( !chan->waitlist[FRAG_FILE_STREAM] ) { chan->waitlist[FRAG_FILE_STREAM] = wait; } else { p = chan->waitlist[FRAG_FILE_STREAM]; while( p->next ) { p = p->next; } p->next = wait; } return 1; } /* ============================== Netchan_FlushIncoming ============================== */ void Netchan_FlushIncoming( netchan_t *chan, int stream ) { fragbuf_t *p, *n; MSG_Clear( &net_message ); p = chan->incomingbufs[ stream ]; while( p ) { n = p->next; Mem_Free( p ); p = n; } chan->incomingbufs[stream] = NULL; chan->incomingready[stream] = false; } /* ============================== Netchan_CopyNormalFragments ============================== */ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *length ) { size_t frag_num_bits = 0; fragbuf_t *p, *n; if( !chan->incomingready[FRAG_NORMAL_STREAM] ) return false; if( !chan->incomingbufs[FRAG_NORMAL_STREAM] ) { MsgDev( D_ERROR, "Netchan_CopyNormalFragments: Called with no fragments readied\n" ); chan->incomingready[FRAG_NORMAL_STREAM] = false; return false; } p = chan->incomingbufs[FRAG_NORMAL_STREAM]; MSG_Init( msg, "NetMessage", net_message_buffer, sizeof( net_message_buffer )); while( p ) { n = p->next; // copy it in MSG_WriteBits( msg, MSG_GetData( &p->frag_message ), MSG_GetNumBitsWritten( &p->frag_message )); frag_num_bits += MSG_GetNumBitsWritten( &p->frag_message ); Mem_Free( p ); p = n; } chan->incomingbufs[FRAG_NORMAL_STREAM] = NULL; // reset flag chan->incomingready[FRAG_NORMAL_STREAM] = false; // tell about message size if( length ) *length = BitByte( frag_num_bits ); return true; } /* ============================== Netchan_CopyFileFragments ============================== */ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg ) { fragbuf_t *p, *n; char filename[MAX_QPATH]; int nsize; byte *buffer; int pos; if( !chan->incomingready[FRAG_FILE_STREAM] ) return false; if( !chan->incomingbufs[FRAG_FILE_STREAM] ) { MsgDev( D_WARN, "Netchan_CopyFileFragments: Called with no fragments readied\n" ); chan->incomingready[FRAG_FILE_STREAM] = false; return false; } p = chan->incomingbufs[FRAG_FILE_STREAM]; MSG_Init( msg, "NetMessage", net_message_buffer, sizeof( net_message_buffer )); // copy in first chunk so we can get filename out MSG_WriteBits( msg, MSG_GetData( &p->frag_message ), MSG_GetNumBitsWritten( &p->frag_message )); MSG_SeekToBit( msg, 0 ); // rewind buffer Q_strncpy( filename, MSG_ReadString( msg ), sizeof( filename )); if( Q_strlen( filename ) <= 0 ) { MsgDev( D_ERROR, "File fragment received with no filename\nFlushing input queue\n" ); // clear out bufs Netchan_FlushIncoming( chan, FRAG_FILE_STREAM ); return false; } else if( Q_strstr( filename, ".." )) { MsgDev( D_ERROR, "File fragment received with relative path, ignoring\n" ); // clear out bufs Netchan_FlushIncoming( chan, FRAG_FILE_STREAM ); return false; } Q_strncpy( chan->incomingfilename, filename, sizeof( chan->incomingfilename )); if( FS_FileExists( filename, false )) { MsgDev( D_ERROR, "Can't download %s, already exists\n", filename ); // clear out bufs Netchan_FlushIncoming( chan, FRAG_FILE_STREAM ); return true; } // create file from buffers nsize = 0; while ( p ) { nsize += MSG_GetNumBytesWritten( &p->frag_message ); // Size will include a bit of slop, oh well if( p == chan->incomingbufs[FRAG_FILE_STREAM] ) { nsize -= MSG_GetNumBytesRead( msg ); } p = p->next; } buffer = Mem_Alloc( net_mempool, nsize + 1 ); p = chan->incomingbufs[ FRAG_FILE_STREAM ]; pos = 0; while( p ) { int cursize; n = p->next; cursize = MSG_GetNumBytesWritten( &p->frag_message ); // first message has the file name, don't write that into the data stream, // just write the rest of the actual data if( p == chan->incomingbufs[FRAG_FILE_STREAM] ) { // copy it in cursize -= MSG_GetNumBytesRead( msg ); memcpy( &buffer[pos], &p->frag_message.pData[MSG_GetNumBytesRead( msg )], cursize ); } else { memcpy( &buffer[pos], p->frag_message.pData, cursize ); } pos += cursize; Mem_Free( p ); p = n; } FS_WriteFile( filename, buffer, pos ); Mem_Free( buffer ); // clear remnants MSG_Clear( msg ); chan->incomingbufs[FRAG_FILE_STREAM] = NULL; // reset flag chan->incomingready[FRAG_FILE_STREAM] = false; return true; } qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length ) { int i, j, frag_end; int chunksize; for( i = 0; i < MAX_STREAMS; i++ ) { if( !frag_message[i] ) continue; // total fragments should be <= MAX_FRAGMENTS and current fragment can't be > total fragments if( i == FRAG_NORMAL_STREAM && FRAG_GETCOUNT( fragid[i] ) > MAX_NORMAL_FRAGMENTS ) return false; if( i == FRAG_FILE_STREAM && FRAG_GETCOUNT( fragid[i] ) > MAX_FILE_FRAGMENTS ) return false; if( FRAG_GETID( fragid[i] ) > FRAG_GETCOUNT( fragid[i] )) return false; if( !frag_length[i] ) return false; chunksize = FRAGMENT_MAX_SIZE; if( i == FRAG_NORMAL_STREAM && Netchan_IsLocal( chan )) chunksize = NET_MAX_PAYLOAD; if( BitByte( frag_length[i] ) > chunksize || BitByte( frag_offset[i] ) > ( NET_MAX_PAYLOAD - 1 )) return false; frag_end = frag_offset[i] + frag_length[i]; // end of fragment is out of the packet if( frag_end + MSG_GetNumBitsRead( sb ) > MSG_GetMaxBits( sb )) return false; // fragment overlaps next stream's fragment or placed after it for( j = i + 1; j < MAX_STREAMS; j++ ) { if( frag_end > frag_offset[j] && frag_message[j] ) // don't add msg_readcount for comparison return false; } } return TRUE; } /* ============================== Netchan_UpdateProgress ============================== */ void Netchan_UpdateProgress( netchan_t *chan ) { fragbuf_t *p; int i, c = 0; int total = 0; float bestpercent = 0.0; // do show slider for file downloads. if( !chan->incomingbufs[FRAG_FILE_STREAM] ) return; for( i = MAX_STREAMS - 1; i >= 0; i-- ) { // receiving data if( chan->incomingbufs[i] ) { p = chan->incomingbufs[i]; total = FRAG_GETCOUNT( p->bufferid ); while( p ) { c++; p = p->next; } if( total ) { float percent = 100.0f * ( float )c / ( float )total; if( percent > bestpercent ) bestpercent = percent; } p = chan->incomingbufs[i]; if( i == FRAG_FILE_STREAM ) { char sz[MAX_SYSPATH]; char *in, *out; int len = 0; in = (char *)MSG_GetData( &p->frag_message ); out = sz; while( *in ) { *out++ = *in++; len++; if( len > 128 ) break; } *out = '\0'; } } else if( chan->fragbufs[i] ) // Sending data { if( chan->fragbufcount[i] ) { float percent = 100.0f * (float)chan->fragbufs[i]->bufferid / (float)chan->fragbufcount[i]; if( percent > bestpercent ) bestpercent = percent; } } } Cvar_SetValue( "scr_download", bestpercent ); } /* =============== Netchan_TransmitBits tries to send an unreliable message to a connection, and handles the transmition / retransmition of the reliable messages. A 0 length will still generate a packet and deal with the reliable messages. ================ */ void Netchan_TransmitBits( netchan_t *chan, int length, byte *data ) { sizebuf_t send; int max_send_size, statId; byte send_buf[NET_MAX_MESSAGE]; qboolean send_reliable_fragment; qboolean send_resending = false; qboolean send_reliable; uint w1, w2; int i, j; float fRate; // check for message overflow if( MSG_CheckOverflow( &chan->message )) { MsgDev( D_ERROR, "%s:outgoing message overflow\n", NET_AdrToString( chan->remote_address )); return; } // if the remote side dropped the last reliable message, resend it send_reliable = false; if( chan->incoming_acknowledged > chan->last_reliable_sequence && chan->incoming_reliable_acknowledged != chan->reliable_sequence ) { send_reliable = true; send_resending = true; } // A packet can have "reliable payload + frag payload + unreliable payload // frag payload can be a file chunk, if so, it needs to be parsed on the receiving end and reliable payload + unreliable payload need // to be passed on to the message queue. The processing routine needs to be able to handle the case where a message comes in and a file // transfer completes // if the reliable transmit buffer is empty, copy the current message out if( !chan->reliable_length ) { qboolean send_frag = false; fragbuf_t *pbuf; // will be true if we are active and should let chan->message get some bandwidth int send_from_frag[MAX_STREAMS] = { 0, 0 }; int send_from_regular = false; int frag_size = MAX_MSGLEN; if( Netchan_IsLocal( chan )) frag_size = (NET_MAX_PAYLOAD - MAX_MSGLEN); if( MSG_GetNumBytesWritten( &chan->message ) > frag_size ) { Netchan_CreateFragments_( chan, &chan->message ); MSG_Clear( &chan->message ); } // if we have data in the waiting list(s) and we have cleared the current queue(s), then // push the waitlist(s) into the current queue(s) Netchan_FragSend( chan ); // sending regular payload send_from_regular = MSG_GetNumBytesWritten( &chan->message ) ? 1 : 0; // check to see if we are sending a frag payload for( i = 0; i < MAX_STREAMS; i++ ) { if( chan->fragbufs[i] ) send_from_frag[i] = 1; } // stall reliable payloads if sending from frag buffer if( send_from_regular && ( send_from_frag[FRAG_NORMAL_STREAM] )) { send_from_regular = false; // if the reliable buffer has gotten too big, queue it at the end of everything and clear out buffer if( MSG_GetNumBytesWritten( &chan->message ) > MAX_RELIABLE_PAYLOAD ) { Netchan_CreateFragments_( chan, &chan->message ); MSG_Clear( &chan->message ); } } // startpos will be zero if there is no regular payload for( i = 0; i < MAX_STREAMS; i++ ) { chan->frag_startpos[i] = 0; // assume no fragment is being sent chan->reliable_fragment[i] = 0; chan->reliable_fragid[i] = 0; chan->frag_length[i] = 0; if( send_from_frag[i] ) { send_frag = true; } } if( send_from_regular || send_frag ) { chan->reliable_sequence ^= 1; send_reliable = true; } if( send_from_regular ) { memcpy( chan->reliable_buf, chan->message_buf, MSG_GetNumBytesWritten( &chan->message )); chan->reliable_length = MSG_GetNumBitsWritten( &chan->message ); MSG_Clear( &chan->message ); // if we send fragments, this is where they'll start for( i = 0; i < MAX_STREAMS; i++ ) chan->frag_startpos[i] = chan->reliable_length; } for( i = 0; i < MAX_STREAMS; i++ ) { int fragment_size; // is there someting in the fragbuf? pbuf = chan->fragbufs[i]; fragment_size = 0; if( pbuf ) { fragment_size = MSG_GetNumBytesWritten( &pbuf->frag_message ); // files set size a bit differently. if( pbuf->isfile && !pbuf->isbuffer ) { fragment_size = pbuf->size; } } // make sure we have enought space left if( send_from_frag[i] && pbuf && (( chan->reliable_length + fragment_size ) < MAX_RELIABLE_PAYLOAD )) { sizebuf_t temp; // which buffer are we sending ? chan->reliable_fragid[i] = MAKE_FRAGID( pbuf->bufferid, chan->fragbufcount[i] ); // if it's not in-memory, then we'll need to copy it in frame the file handle. if( pbuf->isfile && !pbuf->isbuffer ) { byte filebuffer[NET_MAX_PAYLOAD]; file_t *file; file = FS_Open( pbuf->filename, "rb", false ); FS_Seek( file, pbuf->foffset, SEEK_SET ); FS_Read( file, filebuffer, pbuf->size ); MSG_WriteBits( &pbuf->frag_message, filebuffer, pbuf->size << 3 ); FS_Close( file ); } // copy frag stuff on top of current buffer MSG_StartWriting( &temp, chan->reliable_buf, sizeof( chan->reliable_buf ), chan->reliable_length, -1 ); MSG_WriteBits( &temp, MSG_GetData( &pbuf->frag_message ), MSG_GetNumBitsWritten( &pbuf->frag_message )); chan->reliable_length += MSG_GetNumBitsWritten( &pbuf->frag_message ); chan->frag_length[i] = MSG_GetNumBitsWritten( &pbuf->frag_message ); // unlink pbuf Netchan_UnlinkFragment( pbuf, &chan->fragbufs[i] ); chan->reliable_fragment[i] = 1; // offset the rest of the starting positions for( j = i + 1; j < MAX_STREAMS; j++ ) chan->frag_startpos[j] += chan->frag_length[i]; } } } MSG_Init( &send, "NetSend", send_buf, sizeof( send_buf )); // prepare the packet header w1 = chan->outgoing_sequence | (send_reliable << 31); w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence << 31); send_reliable_fragment = false; for( i = 0; i < MAX_STREAMS; i++ ) { if( chan->reliable_fragment[i] ) { send_reliable_fragment = true; break; } } if( send_reliable && send_reliable_fragment ) SetBits( w1, BIT( 30 )); chan->outgoing_sequence++; MSG_WriteLong( &send, w1 ); MSG_WriteLong( &send, w2 ); // send the qport if we are a client if( chan->sock == NS_CLIENT ) { MSG_WriteWord( &send, Cvar_VariableValue( "net_qport" )); } if( send_reliable && send_reliable_fragment ) { for( i = 0; i < MAX_STREAMS; i++ ) { if( chan->reliable_fragment[i] ) { MSG_WriteByte( &send, 1 ); MSG_WriteLong( &send, chan->reliable_fragid[i] ); MSG_WriteLong( &send, chan->frag_startpos[i] ); MSG_WriteLong( &send, chan->frag_length[i] ); } else { MSG_WriteByte( &send, 0 ); } } } // copy the reliable message to the packet first if( send_reliable ) { MSG_WriteBits( &send, chan->reliable_buf, chan->reliable_length ); chan->last_reliable_sequence = chan->outgoing_sequence - 1; } // is there room for the unreliable payload? max_send_size = (FRAGMENT_MAX_SIZE << 3); if( !send_resending || Netchan_IsLocal( chan )) max_send_size = MSG_GetMaxBits( &send ); if(( max_send_size - MSG_GetNumBitsWritten( &send )) >= length ) MSG_WriteBits( &send, data, length ); else MsgDev( D_WARN, "Netchan_Transmit: unreliable message overflow\n" ); // deal with packets that are too small for some networks if( MSG_GetNumBytesWritten( &send ) < 16 && !NET_IsLocalAddress( chan->remote_address )) // packet too small for some networks { int i; // go ahead and pad a full 16 extra bytes -- this only happens during authentication / signon for( i = MSG_GetNumBytesWritten( &send ); i < 16; i++ ) { // NOTE: that the server can parse svc_nop, too. MSG_WriteByte( &send, svc_nop ); } } statId = chan->flow[FLOW_OUTGOING].current & MASK_LATENT; chan->flow[FLOW_OUTGOING].stats[statId].size = MSG_GetNumBytesWritten( &send ) + UDP_HEADER_SIZE; chan->flow[FLOW_OUTGOING].stats[statId].time = host.realtime; chan->flow[FLOW_OUTGOING].totalbytes += chan->flow[FLOW_OUTGOING].stats[statId].size; chan->flow[FLOW_OUTGOING].current++; Netchan_UpdateFlow( chan ); chan->total_sended += MSG_GetNumBytesWritten( &send ); // send the datagram if( !CL_IsPlaybackDemo( )) { NET_SendPacket( chan->sock, MSG_GetNumBytesWritten( &send ), MSG_GetData( &send ), chan->remote_address ); } fRate = 1.0f / chan->rate; if( chan->cleartime < host.realtime ) chan->cleartime = host.realtime; chan->cleartime += ( MSG_GetNumBytesWritten( &send ) + UDP_HEADER_SIZE ) * fRate; if( net_showpackets->value == 1.0f ) { char c; c = ( chan->sock == NS_CLIENT ) ? 'c' : 's'; Msg( " %c --> sz=%i seq=%i ack=%i rel=%i tm=%f\n" , c , MSG_GetNumBytesWritten( &send ) , ( chan->outgoing_sequence - 1 ) , chan->incoming_sequence , send_reliable ? 1 : 0 , (float)host.realtime ); } } /* =============== Netchan_Transmit tries to send an unreliable message to a connection, and handles the transmition / retransmition of the reliable messages. A 0 length will still generate a packet and deal with the reliable messages. ================ */ void Netchan_Transmit( netchan_t *chan, int lengthInBytes, byte *data ) { Netchan_TransmitBits( chan, lengthInBytes << 3, data ); } /* ================= Netchan_Process called when the current net_message is from remote_address modifies net_message so that it points to the packet payload ================= */ qboolean Netchan_Process( netchan_t *chan, sizebuf_t *msg ) { uint sequence, sequence_ack; uint reliable_ack, reliable_message; uint fragid[MAX_STREAMS] = { 0, 0 }; qboolean frag_message[MAX_STREAMS] = { false, false }; int frag_offset[MAX_STREAMS] = { 0, 0 }; int frag_length[MAX_STREAMS] = { 0, 0 }; qboolean message_contains_fragments; int i, qport, statId; if( !CL_IsPlaybackDemo() && !NET_CompareAdr( net_from, chan->remote_address )) return false; chan->last_received = host.realtime; // get sequence numbers MSG_Clear( msg ); sequence = MSG_ReadLong( msg ); sequence_ack = MSG_ReadLong( msg ); // read the qport if we are a server if( chan->sock == NS_SERVER ) qport = MSG_ReadShort( msg ); reliable_message = sequence >> 31; reliable_ack = sequence_ack >> 31; message_contains_fragments = FBitSet( sequence, BIT( 30 )) ? true : false; if( message_contains_fragments ) { for( i = 0; i < MAX_STREAMS; i++ ) { if( MSG_ReadByte( msg )) { frag_message[i] = true; fragid[i] = MSG_ReadLong( msg ); frag_offset[i] = MSG_ReadLong( msg ); frag_length[i] = MSG_ReadLong( msg ); } } if( !Netchan_Validate( chan, msg, frag_message, fragid, frag_offset, frag_length )) return false; } sequence &= ~BIT( 31 ); sequence &= ~BIT( 30 ); sequence_ack &= ~BIT( 30 ); sequence_ack &= ~BIT( 31 ); if( net_showpackets->value == 2.0f ) { char c; c = ( chan->sock == NS_CLIENT ) ? 'c' : 's'; Msg( " %c <-- sz=%i seq=%i ack=%i rel=%i tm=%f\n" , c , MSG_GetMaxBytes( msg ) , sequence , sequence_ack , reliable_message , host.realtime ); } // discard stale or duplicated packets if( sequence <= (uint)chan->incoming_sequence ) { if( net_showdrop->value ) { const char *adr = NET_AdrToString( chan->remote_address ); if( sequence == (uint)chan->incoming_sequence ) Msg( "%s:duplicate packet %i at %i\n", adr, sequence, chan->incoming_sequence ); else Msg( "%s:out of order packet %i at %i\n", adr, sequence, chan->incoming_sequence ); } return false; } // dropped packets don't keep the message from being used net_drop = sequence - ( chan->incoming_sequence + 1 ); if( net_drop > 0 && net_showdrop->value ) Msg( "%s:Dropped %i packets at %i\n", NET_AdrToString( chan->remote_address ), sequence - (chan->incoming_sequence + 1), sequence ); // if the current outgoing reliable message has been acknowledged // clear the buffer to make way for the next if( reliable_ack == (uint)chan->reliable_sequence ) { // make sure we actually could have ack'd this message if( sequence_ack >= (uint)chan->last_reliable_sequence ) { chan->reliable_length = 0; // it has been received } } // if this message contains a reliable message, bump incoming_reliable_sequence chan->incoming_sequence = sequence; chan->incoming_acknowledged = sequence_ack; chan->incoming_reliable_acknowledged = reliable_ack; if( reliable_message ) { chan->incoming_reliable_sequence ^= 1; } // Update data flow stats statId = chan->flow[FLOW_INCOMING].current & MASK_LATENT; chan->flow[FLOW_INCOMING].stats[statId].size = MSG_GetMaxBytes( msg ) + UDP_HEADER_SIZE; chan->flow[FLOW_INCOMING].stats[statId].time = host.realtime; chan->flow[FLOW_INCOMING].totalbytes += chan->flow[FLOW_INCOMING].stats[statId].size; chan->flow[FLOW_INCOMING].current++; Netchan_UpdateFlow( chan ); chan->total_received += MSG_GetMaxBytes( msg ); if( message_contains_fragments ) { for( i = 0; i < MAX_STREAMS; i++ ) { fragbuf_t *pbuf; int j, inbufferid; int intotalbuffers; int oldpos, curbit; int numbitstoremove; if( !frag_message[i] ) continue; inbufferid = FRAG_GETID( fragid[i] ); intotalbuffers = FRAG_GETCOUNT( fragid[i] ); if( fragid[i] != 0 ) { pbuf = Netchan_FindBufferById( &chan->incomingbufs[i], fragid[i], true ); if( pbuf ) { byte buffer[NET_MAX_PAYLOAD]; sizebuf_t temp; int bits; bits = frag_length[i]; // copy in data MSG_Clear( &pbuf->frag_message ); MSG_StartReading( &temp, msg->pData, MSG_GetMaxBytes( msg ), MSG_GetNumBitsRead( msg ) + frag_offset[i], -1 ); MSG_ReadBits( &temp, buffer, bits ); MSG_WriteBits( &pbuf->frag_message, buffer, bits ); } else { MsgDev( D_ERROR, "Netchan_Process: Couldn't find buffer %i\n", inbufferid ); } // count # of incoming bufs we've queued? are we done? Netchan_CheckForCompletion( chan, i, intotalbuffers ); } // rearrange incoming data to not have the frag stuff in the middle of it oldpos = MSG_GetNumBitsRead( msg ); curbit = MSG_GetNumBitsRead( msg ) + frag_offset[i]; numbitstoremove = frag_length[i]; MSG_ExciseBits( msg, curbit, numbitstoremove ); MSG_SeekToBit( msg, oldpos ); for( j = i + 1; j < MAX_STREAMS; j++ ) { frag_offset[j] -= frag_length[i]; } } // is there anything left to process? if( MSG_GetNumBitsLeft( msg ) <= 0 ) { return false; } } return true; }