/* Copyright (C) 1997-2001 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "extdll.h" #include "basemenu.h" #include "utils.h" #include "keydefs.h" #include "menu_btnsbmp_table.h" #define ART_BANNER "gfx/shell/head_config" #define ID_BACKGROUND 0 #define ID_BANNER 1 #define ID_CONTROLS 2 #define ID_AUDIO 3 #define ID_VIDEO 4 #define ID_UPDATE 5 #define ID_DONE 6 #define ID_MSGBOX 7 #define ID_MSGTEXT 8 #define ID_YES 130 #define ID_NO 131 typedef struct { menuFramework_s menu; menuBitmap_s background; menuBitmap_s banner; menuPicButton_s controls; menuPicButton_s audio; menuPicButton_s video; menuPicButton_s update; menuPicButton_s done; // update dialog menuAction_s msgBox; menuAction_s updatePrompt; menuPicButton_s yes; menuPicButton_s no; } uiOptions_t; static uiOptions_t uiOptions; /* ================= UI_MsgBox_Ownerdraw ================= */ static void UI_MsgBox_Ownerdraw( void *self ) { menuCommon_s *item = (menuCommon_s *)self; UI_FillRect( item->x, item->y, item->width, item->height, uiPromptBgColor ); } static void UI_CheckUpdatesDialog( void ) { // toggle configuration menu between active\inactive // show\hide CheckUpdates dialog uiOptions.controls.generic.flags ^= QMF_INACTIVE; uiOptions.audio.generic.flags ^= QMF_INACTIVE; uiOptions.video.generic.flags ^= QMF_INACTIVE; uiOptions.update.generic.flags ^= QMF_INACTIVE; uiOptions.done.generic.flags ^= QMF_INACTIVE; uiOptions.msgBox.generic.flags ^= QMF_HIDDEN; uiOptions.updatePrompt.generic.flags ^= QMF_HIDDEN; uiOptions.no.generic.flags ^= QMF_HIDDEN; uiOptions.yes.generic.flags ^= QMF_HIDDEN; } /* ================= UI_Options_KeyFunc ================= */ static const char *UI_Options_KeyFunc( int key, int down ) { if( down && key == K_ESCAPE && uiOptions.done.generic.flags & QMF_INACTIVE ) { UI_CheckUpdatesDialog (); // cancel 'check updates' dialog return uiSoundNull; } return UI_DefaultKey( &uiOptions.menu, key, down ); } /* ================= UI_Options_Callback ================= */ static void UI_Options_Callback( void *self, int event ) { menuCommon_s *item = (menuCommon_s *)self; if( event != QM_ACTIVATED ) return; switch( item->id ) { case ID_DONE: UI_PopMenu(); break; case ID_CONTROLS: UI_Controls_Menu(); break; case ID_AUDIO: UI_Audio_Menu(); break; case ID_VIDEO: UI_Video_Menu(); break; case ID_UPDATE: UI_CheckUpdatesDialog(); break; case ID_YES: SHELL_EXECUTE( gMenu.m_gameinfo.update_url, NULL, TRUE ); break; case ID_NO: UI_CheckUpdatesDialog(); break; } } /* ================= UI_Options_Init ================= */ static void UI_Options_Init( void ) { memset( &uiOptions, 0, sizeof( uiOptions_t )); uiOptions.menu.vidInitFunc = UI_Options_Init; uiOptions.menu.keyFunc = UI_Options_KeyFunc; uiOptions.background.generic.id = ID_BACKGROUND; uiOptions.background.generic.type = QMTYPE_BITMAP; uiOptions.background.generic.flags = QMF_INACTIVE; uiOptions.background.generic.x = 0; uiOptions.background.generic.y = 0; uiOptions.background.generic.width = 1024; uiOptions.background.generic.height = 768; uiOptions.background.pic = ART_BACKGROUND; uiOptions.banner.generic.id = ID_BANNER; uiOptions.banner.generic.type = QMTYPE_BITMAP; uiOptions.banner.generic.flags = QMF_INACTIVE|QMF_DRAW_ADDITIVE; uiOptions.banner.generic.x = UI_BANNER_POSX; uiOptions.banner.generic.y = UI_BANNER_POSY; uiOptions.banner.generic.width = UI_BANNER_WIDTH; uiOptions.banner.generic.height = UI_BANNER_HEIGHT; uiOptions.banner.pic = ART_BANNER; uiOptions.controls.generic.id = ID_CONTROLS; uiOptions.controls.generic.type = QMTYPE_BM_BUTTON; uiOptions.controls.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY; uiOptions.controls.generic.x = 72; uiOptions.controls.generic.y = 230; uiOptions.controls.generic.name = "Controls"; uiOptions.controls.generic.statusText = "Change keyboard and mouse settings"; uiOptions.controls.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.controls, PC_CONTROLS ); uiOptions.audio.generic.id = ID_AUDIO; uiOptions.audio.generic.type = QMTYPE_BM_BUTTON; uiOptions.audio.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY; uiOptions.audio.generic.x = 72; uiOptions.audio.generic.y = 280; uiOptions.audio.generic.name = "Audio"; uiOptions.audio.generic.statusText = "Change sound volume and quality"; uiOptions.audio.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.audio, PC_AUDIO ); uiOptions.video.generic.id = ID_VIDEO; uiOptions.video.generic.type = QMTYPE_BM_BUTTON; uiOptions.video.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY; uiOptions.video.generic.x = 72; uiOptions.video.generic.y = 330; uiOptions.video.generic.name = "Video"; uiOptions.video.generic.statusText = "Change screen size, video mode and gamma"; uiOptions.video.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.video, PC_VIDEO ); uiOptions.update.generic.id = ID_UPDATE; uiOptions.update.generic.type = QMTYPE_BM_BUTTON; uiOptions.update.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY; uiOptions.update.generic.x = 72; uiOptions.update.generic.y = 380; uiOptions.update.generic.name = "Update"; uiOptions.update.generic.statusText = "Donwload the latest version of the Xash3D engine"; uiOptions.update.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton(&uiOptions.update,PC_UPDATE); if( !strlen( gMenu.m_gameinfo.update_url )) uiOptions.update.generic.flags |= QMF_GRAYED; uiOptions.done.generic.id = ID_DONE; uiOptions.done.generic.type = QMTYPE_BM_BUTTON; uiOptions.done.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY; uiOptions.done.generic.x = 72; uiOptions.done.generic.y = 430; uiOptions.done.generic.name = "Done"; uiOptions.done.generic.statusText = "Go back to the Main Menu"; uiOptions.done.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.done, PC_DONE ); uiOptions.msgBox.generic.id = ID_MSGBOX; uiOptions.msgBox.generic.type = QMTYPE_ACTION; uiOptions.msgBox.generic.flags = QMF_INACTIVE|QMF_HIDDEN; uiOptions.msgBox.generic.ownerdraw = UI_MsgBox_Ownerdraw; // just a fill rectangle uiOptions.msgBox.generic.x = 192; uiOptions.msgBox.generic.y = 256; uiOptions.msgBox.generic.width = 640; uiOptions.msgBox.generic.height = 256; uiOptions.updatePrompt.generic.id = ID_MSGBOX; uiOptions.updatePrompt.generic.type = QMTYPE_ACTION; uiOptions.updatePrompt.generic.flags = QMF_INACTIVE|QMF_DROPSHADOW|QMF_HIDDEN; uiOptions.updatePrompt.generic.name = "Check the Internet for updates?"; uiOptions.updatePrompt.generic.x = 248; uiOptions.updatePrompt.generic.y = 280; uiOptions.yes.generic.id = ID_YES; uiOptions.yes.generic.type = QMTYPE_BM_BUTTON; uiOptions.yes.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_HIDDEN; uiOptions.yes.generic.name = "Ok"; uiOptions.yes.generic.x = 380; uiOptions.yes.generic.y = 460; uiOptions.yes.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.yes, PC_OK ); uiOptions.no.generic.id = ID_NO; uiOptions.no.generic.type = QMTYPE_BM_BUTTON; uiOptions.no.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_HIDDEN; uiOptions.no.generic.name = "Cancel"; uiOptions.no.generic.x = 530; uiOptions.no.generic.y = 460; uiOptions.no.generic.callback = UI_Options_Callback; UI_UtilSetupPicButton( &uiOptions.no, PC_CANCEL ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.background ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.banner ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.done ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.controls ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.audio ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.video ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.update ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.msgBox ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.updatePrompt ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.no ); UI_AddItem( &uiOptions.menu, (void *)&uiOptions.yes ); } /* ================= UI_Options_Precache ================= */ void UI_Options_Precache( void ) { PIC_Load( ART_BACKGROUND ); PIC_Load( ART_BANNER ); } /* ================= UI_Options_Menu ================= */ void UI_Options_Menu( void ) { UI_Options_Precache(); UI_Options_Init(); UI_PushMenu( &uiOptions.menu ); }