/* Copyright (C) 2002-2007 Victor Luchits This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // r_math.c #include "r_local.h" #include "r_math.h" #include "mathlib.h" /* ==================== CalcFov ==================== */ float CalcFov( float fov_x, float width, float height ) { float x; if( fov_x < 1 || fov_x > 179 ) Host_Error( "bad fov: %f\n", fov_x ); x = width / tan( fov_x / 360 * M_PI ); return atan( height / x ) * 360 / M_PI; } /* ==================== AdjustFov ==================== */ void AdjustFov( float *fov_x, float *fov_y, float width, float height, bool lock_x ) { float x, y; if( width * 3 == 4 * height || width * 4 == height * 5 ) { // 4:3 or 5:4 ratio return; } if( lock_x ) { *fov_y = 2 * atan((width * 3) / (height * 4) * tan (*fov_y * M_PI / 360.0 * 0.5) ) * 360 / M_PI; return; } y = CalcFov( *fov_x, 640, 480 ); x = *fov_x; *fov_x = CalcFov( y, height, width ); if( *fov_x < x ) *fov_x = x; else *fov_y = y; } /* ================= CategorizePlane A slightly more complex version of SignbitsForPlane and PlaneTypeForNormal, which also tries to fix possible floating point glitches (like -0.00000 cases) ================= */ void CategorizePlane( cplane_t *plane ) { int i; plane->signbits = 0; plane->type = PLANE_NONAXIAL; for( i = 0; i < 3; i++ ) { if( plane->normal[i] < 0 ) { plane->signbits |= 1<normal[i] == -1.0f ) { plane->signbits = (1<normal[0] = plane->normal[1] = plane->normal[2] = 0; plane->normal[i] = -1.0f; break; } } else if( plane->normal[i] == 1.0f ) { plane->type = i; plane->signbits = 0; plane->normal[0] = plane->normal[1] = plane->normal[2] = 0; plane->normal[i] = 1.0f; break; } } } /* ============== BoxOnPlaneSide (engine fast version) Returns SIDE_FRONT, SIDE_BACK, or SIDE_ON ============== */ int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const cplane_t *p ) { if( p->type < 3 ) return ((emaxs[p->type] >= p->dist) | ((emins[p->type] < p->dist) << 1)); switch( p->signbits ) { default: case 0: return (((p->normal[0] * emaxs[0] + p->normal[1] * emaxs[1] + p->normal[2] * emaxs[2]) >= p->dist) | (((p->normal[0] * emins[0] + p->normal[1] * emins[1] + p->normal[2] * emins[2]) < p->dist) << 1)); case 1: return (((p->normal[0] * emins[0] + p->normal[1] * emaxs[1] + p->normal[2] * emaxs[2]) >= p->dist) | (((p->normal[0] * emaxs[0] + p->normal[1] * emins[1] + p->normal[2] * emins[2]) < p->dist) << 1)); case 2: return (((p->normal[0] * emaxs[0] + p->normal[1] * emins[1] + p->normal[2] * emaxs[2]) >= p->dist) | (((p->normal[0] * emins[0] + p->normal[1] * emaxs[1] + p->normal[2] * emins[2]) < p->dist) << 1)); case 3: return (((p->normal[0] * emins[0] + p->normal[1] * emins[1] + p->normal[2] * emaxs[2]) >= p->dist) | (((p->normal[0] * emaxs[0] + p->normal[1] * emaxs[1] + p->normal[2] * emins[2]) < p->dist) << 1)); case 4: return (((p->normal[0] * emaxs[0] + p->normal[1] * emaxs[1] + p->normal[2] * emins[2]) >= p->dist) | (((p->normal[0] * emins[0] + p->normal[1] * emins[1] + p->normal[2] * emaxs[2]) < p->dist) << 1)); case 5: return (((p->normal[0] * emins[0] + p->normal[1] * emaxs[1] + p->normal[2] * emins[2]) >= p->dist) | (((p->normal[0] * emaxs[0] + p->normal[1] * emins[1] + p->normal[2] * emaxs[2]) < p->dist) << 1)); case 6: return (((p->normal[0] * emaxs[0] + p->normal[1] * emins[1] + p->normal[2] * emins[2]) >= p->dist) | (((p->normal[0] * emins[0] + p->normal[1] * emaxs[1] + p->normal[2] * emaxs[2]) < p->dist) << 1)); case 7: return (((p->normal[0] * emins[0] + p->normal[1] * emins[1] + p->normal[2] * emins[2]) >= p->dist) | (((p->normal[0] * emaxs[0] + p->normal[1] * emaxs[1] + p->normal[2] * emaxs[2]) < p->dist) << 1)); } } /* ================= PlaneFromPoints ================= */ void PlaneFromPoints( vec3_t verts[3], cplane_t *plane ) { vec3_t v1, v2; VectorSubtract( verts[1], verts[0], v1 ); VectorSubtract( verts[2], verts[0], v2 ); CrossProduct( v2, v1, plane->normal ); VectorNormalize( plane->normal ); plane->dist = DotProduct( verts[0], plane->normal ); }