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Xash3DArchive/utils/vgui/include/VGUI_FrameSignal.h

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//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_FRAMESIGNAL_H
#define VGUI_FRAMESIGNAL_H
#include<VGUI.h>
namespace vgui
{
class Frame;
class VGUIAPI FrameSignal
{
public:
virtual void closing(Frame* frame)=0;
virtual void minimizing(Frame* frame,bool toTray)=0;
};
}
#endif