177 lines
4.1 KiB
C
177 lines
4.1 KiB
C
/*
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Copyright (C) 1997-2001 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// r_misc.c
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#include <time.h>
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#include "gl_local.h"
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/*
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==================
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R_InitParticleTexture
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==================
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*/
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byte dottexture[8][8] =
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{
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{0,0,0,0,0,0,0,0},
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{0,0,1,1,0,0,0,0},
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{0,1,1,1,1,0,0,0},
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{0,1,1,1,1,0,0,0},
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{0,0,1,1,0,0,0,0},
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{0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0},
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{0,0,0,0,0,0,0,0},
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};
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void R_InitParticleTexture (void)
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{
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int x,y;
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byte data[8][8][4];
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rgbdata_t r_tex;
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memset(&r_tex, 0, sizeof(r_tex));
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//
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// particle texture
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//
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for (x = 0; x < 8; x++)
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{
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for (y = 0; y < 8; y++)
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{
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data[y][x][0] = 255;
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data[y][x][1] = 255;
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data[y][x][2] = 255;
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data[y][x][3] = dottexture[x][y]*255;
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}
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}
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r_tex.width = 8;
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r_tex.height = 8;
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r_tex.type = PF_RGBA_GN;
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r_tex.flags = IMAGE_HAS_ALPHA;
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r_tex.numMips = 1;
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r_tex.palette = NULL;
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r_tex.buffer = (byte *)data;
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r_particletexture = R_LoadImage("***particle***", &r_tex, it_sprite );
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//
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// also use this for bad textures, but without alpha
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//
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for (x = 0; x < 8; x++)
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{
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for (y=0 ; y<8 ; y++)
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{
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data[y][x][0] = dottexture[x&3][y&3]*255;
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data[y][x][1] = 0; // dottexture[x&3][y&3]*255;
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data[y][x][2] = 0; //dottexture[x&3][y&3]*255;
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data[y][x][3] = 255;
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}
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}
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r_tex.flags &= ~IMAGE_HAS_ALPHA;// notexture don't have alpha
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r_notexture = R_LoadImage("***r_notexture***", &r_tex, it_wall );
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R_Bloom_InitTextures();
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}
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/*
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==============================================================================
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SCREEN SHOTS
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==============================================================================
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*/
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/*
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====================
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Log_Timestamp
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====================
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*/
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const char* CurTime( void )
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{
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static char timestamp [128];
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time_t crt_time;
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const struct tm *crt_tm;
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char timestring [64];
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// Build the time stamp (ex: "Apr2007-03(23.31.55)");
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time (&crt_time);
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crt_tm = localtime (&crt_time);
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strftime (timestring, sizeof (timestring), "%b%Y-%d(%H.%M.%S)", crt_tm);
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strcpy( timestamp, timestring );
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return timestamp;
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}
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/*
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==================
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GL_ScreenShot_f
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==================
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*/
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void GL_ScreenShot_f (void)
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{
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byte *buffer;
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char picname[80];
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char checkname[MAX_OSPATH];
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int i, c, temp;
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// find a file name to save it to
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strcpy(picname,"shot00.tga");
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for (i = 0; i <= 99; i++)
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{
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picname[4] = i/10 + '0';
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picname[5] = i%10 + '0';
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sprintf (checkname, "screenshots/%s", picname);
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if(!FS_FileExists( checkname )) break; // file doesn't exist
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}
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if (i == 100)
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{
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Msg("SCR_ScreenShot_f: Couldn't create a file\n");
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return;
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}
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//UNDONE: make folder with name of current map and save screenshot here
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//sprintf (checkname, "screenshots/%s.tga", CurTime());
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buffer = (byte *)Mem_Alloc(r_temppool, vid.width*vid.height*3 + 18);
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memset (buffer, 0, 18);
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buffer[2] = 2; // uncompressed type
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buffer[12] = vid.width&255;
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buffer[13] = vid.width>>8;
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buffer[14] = vid.height&255;
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buffer[15] = vid.height>>8;
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buffer[16] = 24; // pixel size
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qglReadPixels (0, 0, vid.width, vid.height, GL_RGB, GL_UNSIGNED_BYTE, buffer + 18 );
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// swap rgb to bgr
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c = 18 + vid.width * vid.height * 3;
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for (i = 18; i < c; i += 3)
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{
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temp = buffer[i];
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buffer[i] = buffer[i+2];
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buffer[i+2] = temp;
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}
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FS_WriteFile( checkname, buffer, c );
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Mem_Free(buffer);
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Msg("Wrote %s\n", picname);
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} |