57 lines
1.5 KiB
C
57 lines
1.5 KiB
C
//=======================================================================
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// Copyright XashXT Group 2009 ©
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// effects_api.h - client temp entities
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//=======================================================================
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#ifndef EFFECTS_API_H
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#define EFFECTS_API_H
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typedef void (*HITCALLBACK)( TEMPENTITY *ent, TraceResult *ptr );
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typedef void (*ENTCALLBACK)( TEMPENTITY *ent );
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struct cparticle_s
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{
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vec3_t origin;
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vec3_t velocity;
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vec3_t accel;
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vec3_t color;
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vec3_t colorVelocity;
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float alpha;
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float alphaVelocity;
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float radius;
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float radiusVelocity;
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float length;
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float lengthVelocity;
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float rotation;
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float bounceFactor;
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};
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struct tempent_s
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{
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int flags;
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float die;
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float frameMax;
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vec3_t origin;
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float fadeSpeed;
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float bounceFactor;
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sound_t hitSound;
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HITCALLBACK hitcallback;
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ENTCALLBACK callback;
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TEMPENTITY *next;
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int priority;
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};
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typedef struct efxapi_s
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{
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size_t api_size; // must match with sizeof( efxapi_t );
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int (*R_AllocParticle)( cparticle_t *src, HSPRITE shader, int flags );
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void (*R_SetDecal)( float *org, float *dir, float *rgba, float rot, float rad, HSPRITE hSpr, int flags );
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void (*CL_AllocDLight)( const float *org, float *rgb, float rad, float time, int flags, int key );
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void (*CL_FindExplosionPlane)( const float *origin, float radius, float *result );
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int (*CL_DecalIndexFromName)( const char *szDecalName );
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int (*CL_DecalIndex)( int id );
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} efxapi_t;
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#endif//EFFECTS_API_H
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