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Xash3DArchive/common/common.plg

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<h1>Build Log</h1>
<h3>
--------------------Configuration: common - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDC.tmp" with contents
[
/nologo /MD /W3 /GX /O2 /I "./" /I "../public" /I "./bsplib/" /I "./ripper" /I "./common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fo"..\temp\common\!release/" /Fd"..\temp\common\!release/" /FD /c
"D:\Xash3D\src_main\common\bsplib\lightmap.c"
]
Creating command line "cl.exe @"C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDC.tmp""
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDD.tmp" with contents
[
msvcrt.lib /nologo /dll /profile /machine:I386 /nodefaultlib:"libc.lib" /out:"..\temp\common\!release/common.dll" /implib:"..\temp\common\!release/common.lib" /opt:nowin98
"\Xash3D\src_main\temp\common\!release\brushbsp.obj"
"\Xash3D\src_main\temp\common\!release\bspfile.obj"
"\Xash3D\src_main\temp\common\!release\conv_bsplumps.obj"
"\Xash3D\src_main\temp\common\!release\conv_doom.obj"
"\Xash3D\src_main\temp\common\!release\conv_image.obj"
"\Xash3D\src_main\temp\common\!release\conv_main.obj"
"\Xash3D\src_main\temp\common\!release\conv_shader.obj"
"\Xash3D\src_main\temp\common\!release\conv_sprite.obj"
"\Xash3D\src_main\temp\common\!release\csg.obj"
"\Xash3D\src_main\temp\common\!release\faces.obj"
"\Xash3D\src_main\temp\common\!release\flow.obj"
"\Xash3D\src_main\temp\common\!release\leakfile.obj"
"\Xash3D\src_main\temp\common\!release\lightmap.obj"
"\Xash3D\src_main\temp\common\!release\map.obj"
"\Xash3D\src_main\temp\common\!release\patches.obj"
"\Xash3D\src_main\temp\common\!release\platform.obj"
"\Xash3D\src_main\temp\common\!release\portals.obj"
"\Xash3D\src_main\temp\common\!release\prtfile.obj"
"\Xash3D\src_main\temp\common\!release\qbsp3.obj"
"\Xash3D\src_main\temp\common\!release\qrad3.obj"
"\Xash3D\src_main\temp\common\!release\qvis3.obj"
"\Xash3D\src_main\temp\common\!release\shaders.obj"
"\Xash3D\src_main\temp\common\!release\spritegen.obj"
"\Xash3D\src_main\temp\common\!release\studio.obj"
"\Xash3D\src_main\temp\common\!release\studio_utils.obj"
"\Xash3D\src_main\temp\common\!release\textures.obj"
"\Xash3D\src_main\temp\common\!release\trace.obj"
"\Xash3D\src_main\temp\common\!release\tree.obj"
"\Xash3D\src_main\temp\common\!release\utils.obj"
"\Xash3D\src_main\temp\common\!release\wadlib.obj"
"\Xash3D\src_main\temp\common\!release\winding.obj"
"\Xash3D\src_main\temp\common\!release\writebsp.obj"
]
Creating command line "link.exe @"C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDD.tmp""
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDE.bat" with contents
[
@echo off
copy \Xash3D\src_main\temp\common\!release\common.dll "D:\Xash3D\bin\common.dll"
]
Creating command line ""C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EDE.bat""
Compiling...
lightmap.c
D:\Xash3D\src_main\common\bsplib\lightmap.c(1048) : warning C4013: 'Error' undefined; assuming extern returning int
D:\Xash3D\src_main\common\bsplib\lightmap.c(1059) : warning C4013: 'RayPlaneIntersect' undefined; assuming extern returning int
D:\Xash3D\src_main\common\bsplib\lightmap.c(1449) : warning C4047: 'function' : 'struct triangle_s ** ' differs in levels of indirection from 'float [3]'
D:\Xash3D\src_main\common\bsplib\lightmap.c(1449) : warning C4024: 'SampleTriangulation' : different types for formal and actual parameter 3
D:\Xash3D\src_main\common\bsplib\lightmap.c(1449) : error C2198: 'SampleTriangulation' : too few actual parameters
Error executing cl.exe.
<h3>Output Window</h3>
<h3>Results</h3>
common.dll - 1 error(s), 4 warning(s)
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