This repository has been archived on 2022-06-27. You can view files and clone it, but cannot push or open issues or pull requests.
Xash3DArchive/render/render.plg

84 lines
3.1 KiB
Plaintext

<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: render - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE7.tmp" with contents
[
/nologo /MD /W3 /GX /O2 /I "../public" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fo"..\temp\render\!release/" /Fd"..\temp\render\!release/" /FD /c
"D:\Xash3D\src_main\render\gl_backend.c"
"D:\Xash3D\src_main\render\r_backend2.c"
"D:\Xash3D\src_main\render\r_image.c"
"D:\Xash3D\src_main\render\r_light.c"
"D:\Xash3D\src_main\render\r_main.c"
"D:\Xash3D\src_main\render\r_misc.c"
"D:\Xash3D\src_main\render\r_model.c"
"D:\Xash3D\src_main\render\r_shader.c"
"D:\Xash3D\src_main\render\r_sky.c"
"D:\Xash3D\src_main\render\r_sprite.c"
"D:\Xash3D\src_main\render\r_studio.c"
"D:\Xash3D\src_main\render\r_surface.c"
"D:\Xash3D\src_main\render\r_utils.c"
]
Creating command line "cl.exe @"C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE7.tmp""
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE8.tmp" with contents
[
msvcrt.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /out:"..\temp\render\!release/render.dll" /implib:"..\temp\render\!release/render.lib" /libpath:"../public/libs/"
"\Xash3D\src_main\temp\render\!release\gl_backend.obj"
"\Xash3D\src_main\temp\render\!release\r_backend.obj"
"\Xash3D\src_main\temp\render\!release\r_backend2.obj"
"\Xash3D\src_main\temp\render\!release\r_bloom.obj"
"\Xash3D\src_main\temp\render\!release\r_draw.obj"
"\Xash3D\src_main\temp\render\!release\r_image.obj"
"\Xash3D\src_main\temp\render\!release\r_light.obj"
"\Xash3D\src_main\temp\render\!release\r_main.obj"
"\Xash3D\src_main\temp\render\!release\r_misc.obj"
"\Xash3D\src_main\temp\render\!release\r_model.obj"
"\Xash3D\src_main\temp\render\!release\r_opengl.obj"
"\Xash3D\src_main\temp\render\!release\r_program.obj"
"\Xash3D\src_main\temp\render\!release\r_shader.obj"
"\Xash3D\src_main\temp\render\!release\r_sky.obj"
"\Xash3D\src_main\temp\render\!release\r_sprite.obj"
"\Xash3D\src_main\temp\render\!release\r_studio.obj"
"\Xash3D\src_main\temp\render\!release\r_surface.obj"
"\Xash3D\src_main\temp\render\!release\r_utils.obj"
]
Creating command line "link.exe @"C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE8.tmp""
Creating temporary file "C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE9.bat" with contents
[
@echo off
copy \Xash3D\src_main\temp\render\!release\render.dll "D:\Xash3D\bin\render.dll"
]
Creating command line ""C:\DOCUME~1\ÀÄÌÈÍÈ~1.9CC\LOCALS~1\Temp\RSP1EE9.bat""
Compiling...
gl_backend.c
r_backend2.c
r_image.c
r_light.c
r_main.c
r_misc.c
r_model.c
r_shader.c
r_sky.c
r_sprite.c
r_studio.c
r_surface.c
r_utils.c
Generating Code...
Linking...
Creating library ..\temp\render\!release/render.lib and object ..\temp\render\!release/render.exp
<h3>Output Window</h3>
Performing Custom Build Step on \Xash3D\src_main\temp\render\!release\render.dll
‘ª®¯¨à®¢ ­® ä ©«®¢: 1.
<h3>Results</h3>
render.dll - 0 error(s), 0 warning(s)
</pre>
</body>
</html>