846 lines
18 KiB
Plaintext
846 lines
18 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="vgui" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=vgui - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "vgui.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "vgui.mak" CFG="vgui - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "vgui - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "vgui - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "vgui - Win32 Release"
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VGUI_DLL_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /W3 /GR /GX /O2 /I "..\include" /I "..\..\..\engine" /I "..\..\..\common" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FD /c
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 msvcrt.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /opt:nowin98
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# Begin Custom Build
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TargetDir=\Xash3D\src_main\temp\vgui\!release
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InputPath=\Xash3D\src_main\temp\vgui\!release\vgui.dll
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SOURCE="$(InputPath)"
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BuildCmds= \
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copy $(TargetDir)\vgui.dll "D:\Xash3D\vgui.dll" \
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copy $(TargetDir)\vgui.lib "D:\Xash3D\src_main\utils\vgui\lib\win32_vc6\vgui.lib" \
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"D:\Xash3D\vgui.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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"D:\Xash3D\src_main\utils\vgui\lib\win32_vc6\vgui.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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$(BuildCmds)
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VGUI_DLL_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /W3 /Gm /Gi /GR /GX /ZI /Od /I "..\include" /I "..\..\..\engine" /I "..\..\..\common" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FAs /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 msvcrtd.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBCMTD" /pdbtype:sept
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# Begin Custom Build
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TargetDir=\Xash3D\src_main\temp\vgui\!debug
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InputPath=\Xash3D\src_main\temp\vgui\!debug\vgui.dll
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SOURCE="$(InputPath)"
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"D:\Xash3D\src_main\utils\vgui\lib\win32_vc6\vgui.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(TargetDir)\vgui.dll "D:\Xash3D\vgui.dll"
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copy $(TargetDir)\vgui.lib "D:\Xash3D\src_main\utils\vgui\lib\win32_vc6\vgui.lib"
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "vgui - Win32 Release"
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# Name "vgui - Win32 Debug"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE="win32_vc6\App.cpp"
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!IF "$(CFG)" == "vgui - Win32 Release"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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!ELSEIF "$(CFG)" == "vgui - Win32 Debug"
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SOURCE="win32_vc6\Cursor.cpp"
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!IF "$(CFG)" == "vgui - Win32 Release"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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SOURCE="win32_vc6\fileimage.cpp"
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!IF "$(CFG)" == "vgui - Win32 Release"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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SOURCE="win32_vc6\fileimage.h"
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SOURCE="win32_vc6\Font.cpp"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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SOURCE="win32_vc6\Surface.cpp"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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# PROP Intermediate_Dir "..\..\..\temp\vgui\!release\win32"
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SOURCE=..\..\..\include\VGUI.h
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SOURCE=..\..\..\include\VGUI_ActionSignal.h
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SOURCE=..\..\..\include\VGUI_Button.h
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ButtonController.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ButtonGroup.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ChangeSignal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_CheckButton.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Color.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ComboKey.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ConfigWizard.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Cursor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Dar.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_DataInputStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Desktop.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_DesktopIcon.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_EditPanel.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_EtchedBorder.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_FileInputStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_FlowLayout.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_FocusChangeSignal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_FocusNavGroup.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Font.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Frame.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_FrameSignal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_GridLayout.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_HeaderPanel.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Image.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ImagePanel.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_InputSignal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_InputStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_IntChangeSignal.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_IntLabel.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_KeyCode.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Label.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Layout.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_LayoutInfo.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_LineBorder.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_ListPanel.h
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_LoweredBorder.h
|
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_Menu.h
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|
# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_MenuItem.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_MenuSeparator.h
|
|
# End Source File
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# Begin Source File
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SOURCE=..\..\..\include\VGUI_MessageBox.h
|
|
# End Source File
|
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# Begin Source File
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|
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SOURCE=..\..\..\include\VGUI_MiniApp.h
|
|
# End Source File
|
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# Begin Source File
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|
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SOURCE=..\..\..\include\VGUI_MouseCode.h
|
|
# End Source File
|
|
# Begin Source File
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|
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SOURCE=..\..\..\include\VGUI_Panel.h
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\..\include\VGUI_Point.h
|
|
# End Source File
|
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# Begin Source File
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|
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SOURCE=..\..\..\include\VGUI_PopupMenu.h
|
|
# End Source File
|
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# Begin Source File
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|
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SOURCE=..\..\..\include\VGUI_ProgressBar.h
|
|
# End Source File
|
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# Begin Source File
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|
|
SOURCE=..\..\..\include\VGUI_RadioButton.h
|
|
# End Source File
|
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# Begin Source File
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|
|
SOURCE=..\..\..\include\VGUI_RaisedBorder.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=..\..\..\include\VGUI_RepaintSignal.h
|
|
# End Source File
|
|
# Begin Source File
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|
|
SOURCE=..\..\..\include\VGUI_Scheme.h
|
|
# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=..\..\..\include\VGUI_ScrollBar.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_ScrollPanel.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_Slider.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_StackLayout.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_String.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_Surface.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_SurfaceBase.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_SurfaceGL.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TablePanel.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TabPanel.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TaskBar.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TextEntry.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TextGrid.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TextImage.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TextPanel.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TickSignal.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_ToggleButton.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_TreeFolder.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\..\include\VGUI_WizardPanel.h
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|