780 lines
18 KiB
C
780 lines
18 KiB
C
/*
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cl_demo.c - demo record & playback
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Copyright (C) 2007 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "client.h"
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#include "net_encode.h"
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#define dem_cmd 0
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#define dem_read 1
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#define dem_set 2
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/*
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====================
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CL_WriteDemoCmd
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Writes the current user cmd
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====================
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*/
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void CL_WriteDemoCmd( usercmd_t *pcmd )
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{
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int i;
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float fl;
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usercmd_t cmd;
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byte c;
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fl = (float)host.realtime;
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FS_Write( cls.demofile, &fl, sizeof( fl ));
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c = dem_cmd;
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FS_Write( cls.demofile, &c, sizeof( c ));
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// correct for byte order, bytes don't matter
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cmd = *pcmd;
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FS_Write( cls.demofile, &cmd, sizeof( cmd ));
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for( i = 0; i < 3; i++ )
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{
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fl = cl.refdef.cl_viewangles[i];
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FS_Write( cls.demofile, &fl, sizeof( fl ));
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}
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}
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/*
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====================
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length
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====================
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*/
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void CL_WriteDemoMessage( sizebuf_t *msg, int head_size )
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{
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int swlen;
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if( !cls.demofile ) return;
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if( cl.refdef.paused || cls.key_dest != key_game )
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return;
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// the first eight bytes are just packet sequencing stuff
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swlen = BF_GetNumBytesWritten( msg ) - head_size;
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if( !swlen ) return; // ignore null messages
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FS_Write( cls.demofile, &swlen, 4 );
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FS_Write( cls.demofile, BF_GetData( msg ) + head_size, swlen );
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}
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void CL_WriteDemoHeader( const char *name )
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{
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int i, j, len;
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char buf_data[NET_MAX_PAYLOAD];
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entity_state_t *state, nullstate;
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movevars_t nullmovevars;
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sizebuf_t buf;
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delta_info_t *dt;
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MsgDev( D_INFO, "recording to %s.\n", name );
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cls.demofile = FS_Open( name, "wb", false );
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if( !cls.demofile )
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{
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MsgDev(D_ERROR, "CL_Record: unable to create %s\n", name );
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return;
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}
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cls.demorecording = true;
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// don't start saving messages until a non-delta compressed message is received
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cls.demowaiting = true;
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// write out messages to hold the startup information
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BF_Init( &buf, "DemoWrite", buf_data, sizeof( buf_data ));
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// send the serverdata
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BF_WriteByte( &buf, svc_serverdata );
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BF_WriteLong( &buf, PROTOCOL_VERSION );
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BF_WriteLong( &buf, cl.servercount );
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BF_WriteLong( &buf, cl.checksum );
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BF_WriteByte( &buf, cl.playernum|( cl.spectator ? 128 : 0 ));
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BF_WriteByte( &buf, cl.maxclients );
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BF_WriteWord( &buf, clgame.maxEntities );
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BF_WriteString( &buf, clgame.mapname );
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BF_WriteString( &buf, clgame.maptitle );
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BF_WriteOneBit( &buf, cl.background );
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BF_WriteString( &buf, GI->gamefolder );
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// write modellist
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for( i = 0; i < MAX_MODELS; i++ )
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{
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if( cl.model_precache[i][0] )
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{
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BF_WriteByte( &buf, svc_modelindex );
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BF_WriteUBitLong( &buf, i, MAX_MODEL_BITS );
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BF_WriteString( &buf, cl.model_precache[i] );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// write soundlist
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for( i = 0; i < MAX_SOUNDS; i++ )
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{
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if( cl.sound_precache[i][0] )
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{
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BF_WriteByte( &buf, svc_soundindex );
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BF_WriteUBitLong( &buf, i, MAX_SOUND_BITS );
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BF_WriteString( &buf, cl.sound_precache[i] );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// write eventlist
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for( i = 0; i < MAX_EVENTS; i++ )
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{
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if( cl.event_precache[i][0] )
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{
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BF_WriteByte( &buf, svc_eventindex );
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BF_WriteUBitLong( &buf, i, MAX_EVENT_BITS );
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BF_WriteString( &buf, cl.event_precache[i] );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// write lightstyles
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for( i = 0; i < MAX_LIGHTSTYLES; i++ )
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{
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if( cl.lightstyles[i].pattern[0] )
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{
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BF_WriteByte( &buf, svc_lightstyle );
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BF_WriteByte( &buf, i );
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BF_WriteString( &buf, cl.lightstyles[i].pattern );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// user messages
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for( i = 0; i < MAX_USER_MESSAGES; i++ )
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{
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if( clgame.msg[i].name[0] && clgame.msg[i].number >= svc_lastmsg )
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{
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BF_WriteByte( &buf, svc_usermessage );
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BF_WriteByte( &buf, clgame.msg[i].number );
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BF_WriteByte( &buf, (byte)clgame.msg[i].size );
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BF_WriteString( &buf, clgame.msg[i].name );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// delta tables
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for( i = 0; i < Delta_NumTables( ); i++ )
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{
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dt = Delta_FindStructByIndex( i );
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for( j = 0; j < dt->numFields; j++ )
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{
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Delta_WriteTableField( &buf, i, &dt->pFields[j] );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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}
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// baselines
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Q_memset( &nullstate, 0, sizeof( nullstate ));
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Q_memset( &nullmovevars, 0, sizeof( nullmovevars ));
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MSG_WriteDeltaMovevars( &buf, &nullmovevars, &clgame.movevars );
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for( i = 0; i < clgame.maxEntities; i++ )
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{
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state = &clgame.entities[i].baseline;
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if( !state->number ) continue;
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if( !state->modelindex || state->effects == EF_NODRAW )
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continue;
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BF_WriteByte( &buf, svc_spawnbaseline );
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MSG_WriteDeltaEntity( &nullstate, state, &buf, true, CL_IsPlayerIndex( state->number ), cl.mtime[0] );
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if( BF_GetNumBytesWritten( &buf ) > ( BF_GetMaxBytes( &buf ) / 2 ))
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{
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// write it out
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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BF_Clear( &buf );
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}
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}
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BF_WriteByte( &buf, svc_stufftext );
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BF_WriteString( &buf, "precache\n" );
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BF_WriteByte( &buf, svc_setview );
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BF_WriteWord( &buf, cl.refdef.viewentity );
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// write all clients userinfo
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for( i = 0; i < cl.maxclients; i++ )
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{
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player_info_t *pi;
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BF_WriteByte( &buf, svc_updateuserinfo );
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BF_WriteUBitLong( &buf, i, MAX_CLIENT_BITS );
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pi = &cl.players[i];
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if( pi->name[0] )
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{
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BF_WriteOneBit( &buf, 1 );
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BF_WriteString( &buf, pi->userinfo );
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}
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else BF_WriteOneBit( &buf, 0 );
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}
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// write it to the demo file
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len = BF_GetNumBytesWritten( &buf );
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FS_Write( cls.demofile, &len, 4 );
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FS_Write( cls.demofile, BF_GetData( &buf ), len );
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// force client.dll update
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Cmd_ExecuteString( "cmd fullupdate\n", src_command );
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if( clgame.hInstance ) clgame.dllFuncs.pfnReset();
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cl.validsequence = 0; // haven't gotten a valid frame update yet
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cl.delta_sequence = -1; // we'll request a full delta from the baseline
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cls.lastoutgoingcommand = -1; // we don't have a backed up cmd history yet
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cls.nextcmdtime = host.realtime; // we can send a cmd right away
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// FIXME: current demo implementation is completely wrong
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// it's support only uncompressed demos at he moment
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Cvar_SetFloat( "cl_nodelta", 1.0f );
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}
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/*
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=================
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CL_DrawDemoRecording
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=================
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*/
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void CL_DrawDemoRecording( void )
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{
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char string[64];
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rgba_t color = { 255, 255, 255, 255 };
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fs_offset_t pos;
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int len;
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if(!( host.developer && cls.demorecording ))
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return;
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pos = FS_Tell( cls.demofile );
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Q_snprintf( string, sizeof( string ), "RECORDING %s: %ik", cls.demoname, pos / 1024 );
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Con_DrawStringLen( string, &len, NULL );
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Con_DrawString(( scr_width->integer - len) >> 1, scr_height->integer >> 2, string, color );
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}
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/*
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=======================================================================
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CLIENT SIDE DEMO PLAYBACK
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=======================================================================
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*/
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/*
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==================
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CL_NextDemo
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Called when a demo or cinematic finishes
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If the "nextdemo" cvar is set, that command will be issued
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==================
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*/
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qboolean CL_NextDemo( void )
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{
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string str;
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if( cls.demonum == -1 )
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return false; // don't play demos
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S_StopAllSounds();
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if( !cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS )
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{
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cls.demonum = 0;
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if( !cls.demos[cls.demonum][0] )
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{
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MsgDev( D_INFO, "no demos listed with startdemos\n" );
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cls.demonum = -1;
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return false;
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}
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}
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Q_snprintf( str, MAX_STRING, "playdemo %s\n", cls.demos[cls.demonum] );
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Cbuf_InsertText( str );
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cls.demonum++;
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return true;
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}
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/*
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=================
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CL_DemoCompleted
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=================
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*/
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void CL_DemoCompleted( void )
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{
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CL_StopPlayback();
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if( !CL_NextDemo() && host.developer <= 2 )
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UI_SetActiveMenu( true );
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}
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/*
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=================
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CL_ReadDemoMessage
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reads demo data and write it to client
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=================
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*/
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void CL_ReadDemoMessage( void )
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{
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sizebuf_t buf;
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char buf_data[NET_MAX_PAYLOAD];
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int r, curSize;
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if( !cls.demofile )
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{
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CL_DemoCompleted();
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return;
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}
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if( cl.refdef.paused || cls.key_dest != key_game )
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return;
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// don't need another message yet
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if(( cl.time + host.frametime ) <= cl.mtime[0] )
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return;
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// get the length
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r = FS_Read( cls.demofile, &curSize, 4 );
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if( r != 4 )
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{
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CL_DemoCompleted();
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return;
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}
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if( curSize == -1 )
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{
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CL_DemoCompleted();
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return;
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}
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if( curSize > sizeof( buf_data ))
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{
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Host_Error( "CL_ReadDemoMessage: demoMsglen > NET_MAX_PAYLOAD\n" );
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return;
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}
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// init the message (set maxsize to cursize so overflow check will be working properly)
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BF_Init( &buf, "DemoRead", buf_data, curSize );
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r = FS_Read( cls.demofile, buf.pData, curSize );
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if( r != curSize )
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{
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MsgDev( D_ERROR, "CL_ReadDemoMessage: demo file was truncated( %d )\n", cls.state );
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CL_DemoCompleted();
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return;
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}
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cls.connect_time = host.realtime;
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BF_Clear( &buf ); // reset curpos
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CL_ParseServerMessage( &buf );
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}
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/*
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==============
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CL_StopPlayback
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Called when a demo file runs out, or the user starts a game
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==============
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*/
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void CL_StopPlayback( void )
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{
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if( !cls.demoplayback ) return;
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// release demofile
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FS_Close( cls.demofile );
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cls.demoplayback = false;
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cls.demofile = NULL;
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// let game known about movie state
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cls.state = ca_disconnected;
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cls.demoname[0] = '\0'; // clear demoname too
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menu.globals->demoname[0] = '\0';
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if( clgame.hInstance ) clgame.dllFuncs.pfnReset(); // end of demos, stop the client
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}
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void CL_StopRecord( void )
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{
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int len = -1;
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if( !cls.demorecording ) return;
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// finish up
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FS_Write( cls.demofile, &len, 4 );
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FS_Close( cls.demofile );
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cls.demofile = NULL;
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cls.demorecording = false;
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cls.demoname[0] = '\0';
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menu.globals->demoname[0] = '\0';
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// FIXME: current demo implementation is completely wrong
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// it's support only uncompressed demos at he moment
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// enable delta-compression here at end of the demo record
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Cvar_SetFloat( "cl_nodelta", 0.0f );
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}
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/*
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==================
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CL_GetComment
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==================
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*/
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qboolean CL_GetComment( const char *demoname, char *comment )
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{
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file_t *demfile;
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char buf_data[2048];
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int r, maxClients, curSize;
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string maptitle;
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sizebuf_t buf;
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if( !comment ) return false;
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demfile = FS_Open( demoname, "rb", false );
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if( !demfile )
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{
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Q_strncpy( comment, "", MAX_STRING );
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return false;
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}
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// read the first demo packet. extract info from it
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// get the length
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r = FS_Read( demfile, &curSize, 4 );
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if( r != 4 )
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{
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FS_Close( demfile );
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Q_strncpy( comment, "<corrupted>", MAX_STRING );
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return false;
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}
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if( curSize == -1 )
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{
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FS_Close( demfile );
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Q_strncpy( comment, "<corrupted>", MAX_STRING );
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return false;
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}
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if( curSize > sizeof( buf_data ))
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{
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FS_Close( demfile );
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Q_strncpy( comment, "<not compatible>", MAX_STRING );
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return false;
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}
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// init the message (set maxsize to cursize so overflow check will be working properly)
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BF_Init( &buf, "DemoRead", buf_data, curSize );
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r = FS_Read( demfile, buf.pData, curSize );
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if( r != curSize )
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{
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FS_Close( demfile );
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|
Q_strncpy( comment, "<truncated file>", MAX_STRING );
|
|
return false;
|
|
}
|
|
|
|
// skip server data ident
|
|
BF_ReadByte( &buf );
|
|
|
|
if( PROTOCOL_VERSION != BF_ReadLong( &buf ))
|
|
{
|
|
FS_Close( demfile );
|
|
Q_strncpy( comment, "<invalid protocol>", MAX_STRING );
|
|
return false;
|
|
}
|
|
|
|
BF_ReadLong( &buf ); // server count
|
|
BF_ReadLong( &buf ); // checksum
|
|
BF_ReadByte( &buf ); // playernum
|
|
maxClients = BF_ReadByte( &buf );
|
|
if( BF_ReadWord( &buf ) > GI->max_edicts )
|
|
{
|
|
FS_Close( demfile );
|
|
Q_strncpy( comment, "<too many edicts>", MAX_STRING );
|
|
return false;
|
|
}
|
|
|
|
// split comment to sections
|
|
Q_strncpy( comment, BF_ReadString( &buf ), CS_SIZE ); // mapname
|
|
Q_strncpy( maptitle, BF_ReadString( &buf ), MAX_STRING ); // maptitle
|
|
if( !Q_strlen( maptitle )) Q_strncpy( maptitle, "<no title>", MAX_STRING );
|
|
Q_strncpy( comment + CS_SIZE, maptitle, CS_SIZE );
|
|
Q_strncpy( comment + CS_SIZE * 2, va( "%i", maxClients ), CS_TIME );
|
|
|
|
// all done
|
|
FS_Close( demfile );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_DemoGetName
|
|
==================
|
|
*/
|
|
void CL_DemoGetName( int lastnum, char *filename )
|
|
{
|
|
int a, b;
|
|
|
|
if( !filename ) return;
|
|
if( lastnum < 0 || lastnum > 99 )
|
|
{
|
|
// bound
|
|
Q_strcpy( filename, "demo99" );
|
|
return;
|
|
}
|
|
|
|
a = lastnum / 10;
|
|
b = lastnum % 10;
|
|
|
|
Q_sprintf( filename, "demo%i%i", a, b );
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Record_f
|
|
|
|
record <demoname>
|
|
Begins recording a demo from the current position
|
|
====================
|
|
*/
|
|
void CL_Record_f( void )
|
|
{
|
|
const char *name;
|
|
string demoname, demopath, demoshot;
|
|
int n;
|
|
|
|
if( Cmd_Argc() == 1 )
|
|
name = "new";
|
|
else if( Cmd_Argc() == 2 )
|
|
name = Cmd_Argv( 1 );
|
|
else
|
|
{
|
|
Msg( "Usage: record <demoname>\n" );
|
|
return;
|
|
}
|
|
|
|
if( cls.demorecording )
|
|
{
|
|
Msg("CL_Record: already recording.\n");
|
|
return;
|
|
}
|
|
|
|
if( cls.state != ca_active )
|
|
{
|
|
Msg ("You must be in a level to record.\n");
|
|
return;
|
|
}
|
|
|
|
if( !Q_stricmp( name, "new" ))
|
|
{
|
|
// scan for a free filename
|
|
for( n = 0; n < 100; n++ )
|
|
{
|
|
CL_DemoGetName( n, demoname );
|
|
if( !FS_FileExists( va( "demos/%s.dem", demoname ), false ))
|
|
break;
|
|
}
|
|
if( n == 100 )
|
|
{
|
|
Msg( "^3ERROR: no free slots for demo recording\n" );
|
|
return;
|
|
}
|
|
}
|
|
else Q_strncpy( demoname, name, sizeof( demoname ));
|
|
|
|
// open the demo file
|
|
Q_sprintf( demopath, "demos/%s.dem", demoname );
|
|
Q_sprintf( demoshot, "demos/%s.bmp", demoname );
|
|
|
|
// make sure what old demo is removed
|
|
if( FS_FileExists( demopath, false )) FS_Delete( demopath );
|
|
if( FS_FileExists( demoshot, false )) FS_Delete( demoshot );
|
|
|
|
// write demoshot for preview
|
|
Cbuf_AddText( va( "demoshot \"%s\"\n", demoname ));
|
|
Q_strncpy( cls.demoname, demoname, sizeof( cls.demoname ));
|
|
Q_strncpy( menu.globals->demoname, demoname, sizeof( menu.globals->demoname ));
|
|
|
|
CL_WriteDemoHeader( demopath );
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_PlayDemo_f
|
|
|
|
playdemo <demoname>
|
|
====================
|
|
*/
|
|
void CL_PlayDemo_f( void )
|
|
{
|
|
string filename;
|
|
string demoname;
|
|
|
|
if( Cmd_Argc() != 2 )
|
|
{
|
|
Msg( "Usage: playdemo <demoname>\n" );
|
|
return;
|
|
}
|
|
|
|
Q_strncpy( demoname, Cmd_Argv( 1 ), sizeof( demoname ) - 1 );
|
|
|
|
// shutdown any game or cinematic server
|
|
CL_Disconnect();
|
|
Host_ShutdownServer();
|
|
|
|
Q_snprintf( filename, sizeof( filename ), "demos/%s.dem", demoname );
|
|
if( !FS_FileExists( filename, true ))
|
|
{
|
|
MsgDev( D_ERROR, "couldn't open %s\n", filename );
|
|
cls.demonum = -1; // stop demo loop
|
|
return;
|
|
}
|
|
|
|
cls.demofile = FS_Open( filename, "rb", true );
|
|
Q_strncpy( cls.demoname, demoname, sizeof( cls.demoname ));
|
|
Q_strncpy( menu.globals->demoname, demoname, sizeof( menu.globals->demoname ));
|
|
|
|
Con_Close();
|
|
UI_SetActiveMenu( false );
|
|
|
|
cls.demoplayback = true;
|
|
cls.state = ca_connected;
|
|
Q_strncpy( cls.servername, demoname, sizeof( cls.servername ));
|
|
|
|
// begin a playback demo
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_StartDemos_f
|
|
==================
|
|
*/
|
|
void CL_StartDemos_f( void )
|
|
{
|
|
int i, c;
|
|
|
|
c = Cmd_Argc() - 1;
|
|
if( c > MAX_DEMOS )
|
|
{
|
|
MsgDev( D_WARN, "Host_StartDemos: max %i demos in demoloop\n", MAX_DEMOS );
|
|
c = MAX_DEMOS;
|
|
}
|
|
|
|
MsgDev( D_INFO, "%i demo%s in loop\n", c, (c > 1) ? "s" : "" );
|
|
|
|
for( i = 1; i < c + 1; i++ )
|
|
Q_strncpy( cls.demos[i-1], Cmd_Argv( i ), sizeof( cls.demos[0] ));
|
|
|
|
if( !SV_Active() && cls.demonum != -1 && !cls.demoplayback )
|
|
{
|
|
cls.demonum = 0;
|
|
CL_NextDemo ();
|
|
}
|
|
else cls.demonum = -1;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_Demos_f
|
|
|
|
Return to looping demos
|
|
==================
|
|
*/
|
|
void CL_Demos_f( void )
|
|
{
|
|
if( cls.demonum == -1 )
|
|
cls.demonum = 1;
|
|
|
|
CL_Disconnect ();
|
|
CL_NextDemo ();
|
|
}
|
|
|
|
|
|
/*
|
|
====================
|
|
CL_Stop_f
|
|
|
|
stop any client activity
|
|
====================
|
|
*/
|
|
void CL_Stop_f( void )
|
|
{
|
|
// stop all
|
|
CL_StopRecord();
|
|
CL_StopPlayback();
|
|
SCR_StopCinematic();
|
|
S_StopBackgroundTrack();
|
|
} |