122 lines
3.2 KiB
C
122 lines
3.2 KiB
C
//=======================================================================
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// Copyright XashXT Group 2009 ©
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// com_world.h - shared world trace
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//=======================================================================
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#ifndef COM_WORLD_H
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#define COM_WORLD_H
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#define MOVE_NORMAL 0 // normal trace
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#define MOVE_NOMONSTERS 1 // ignore monsters (edicts with flags (FL_MONSTER|FL_FAKECLIENT|FL_CLIENT) set)
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#define MOVE_MISSILE 2 // extra size for monsters
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#define MOVE_WORLDONLY 3 // clip only world
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#define FTRACE_IGNORE_GLASS 0x100
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#define FTRACE_SIMPLEBOX 0x200
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/*
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===============================================================================
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ENTITY AREA CHECKING
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===============================================================================
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*/
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#define EDICT_FROM_AREA( l ) EDICT_NUM( l->entnum )
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#define MAX_TOTAL_ENT_LEAFS 128
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#define AREA_NODES 64
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#define AREA_DEPTH 5
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#define AREA_SOLID 1
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#define AREA_TRIGGERS 2
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// link_t is only used for entity area links now
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typedef struct link_s
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{
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struct link_s *prev;
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struct link_s *next;
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int entnum; // NUM_FOR_EDICT
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} link_t;
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typedef struct areanode_s
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{
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int axis; // -1 = leaf node
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float dist;
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struct areanode_s *children[2];
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link_t trigger_edicts;
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link_t solid_edicts;
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} areanode_t;
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typedef struct area_s
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{
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const float *mins;
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const float *maxs;
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edict_t **list;
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int count;
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int maxcount;
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int type;
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} area_t;
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typedef struct moveclip_s
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{
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vec3_t boxmins; // enclose the test object along entire move
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vec3_t boxmaxs;
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float *mins;
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float *maxs; // size of the moving object
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vec3_t mins2;
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vec3_t maxs2;
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const float *start;
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const float *end;
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trace_t trace;
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edict_t *passedict;
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uint umask; // contents mask
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trType_t type;
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int flags; // trace flags
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} moveclip_t;
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extern const char *ed_name[];
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// linked list
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void InsertLinkBefore( link_t *l, link_t *before, int entnum );
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void RemoveLink( link_t *l );
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void ClearLink( link_t *l );
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// trace common
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model_t World_HullForEntity( const edict_t *ent );
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void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs );
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// contents
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int World_ConvertContents( int basecontents );
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uint World_MaskForEdict( const edict_t *e );
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uint World_ContentsForEdict( const edict_t *e );
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#include "pm_shared.h"
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/*
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===============================================================================
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EVENTS QUEUES (hl1 events code)
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===============================================================================
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*/
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#include "event_api.h"
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#define MAX_EVENT_QUEUE 64 // 16 simultaneous events, max
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typedef struct event_info_s
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{
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word index; // 0 implies not in use
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short packet_index; // Use data from state info for entity in delta_packet .
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// -1 implies separate info based on event
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// parameter signature
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short entity_index; // The edict this event is associated with
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float fire_time; // if non-zero, the time when the event should be fired
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// ( fixed up on the client )
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event_args_t args;
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int flags; // reliable or not, etc. ( CLIENT ONLY )
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} event_info_t;
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typedef struct event_state_s
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{
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event_info_t ei[MAX_EVENT_QUEUE];
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} event_state_t;
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#endif//COM_WORLD_H
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