212 lines
4.6 KiB
C
212 lines
4.6 KiB
C
//=======================================================================
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// Copyright XashXT Group 2010 ©
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// sv_custom.c - downloading custom resources
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//=======================================================================
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#include "common.h"
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#include "server.h"
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//=======================================================================
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//
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// UNDER CONSTRUCTION
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//
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//=======================================================================
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typedef struct
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{
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char *filename;
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int num_items;
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wfile_t *file;
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} cachewad_t;
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int CustomDecal_Init( cachewad_t *wad, byte *data, int size, int playernum )
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{
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// FIXME: implement
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return 0;
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}
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void *CustomDecal_Validate( byte *data, int size )
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{
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// FIXME: implement
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return NULL;
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}
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int SV_CreateCustomization( customization_t *pListHead, resource_t *pResource, int playernumber, int flags,
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customization_t **pCustomization, int *nLumps )
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{
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customization_t *pRes;
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cachewad_t *pldecal;
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qboolean found_problem;
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found_problem = 0;
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ASSERT( pResource != NULL );
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if( pCustomization != NULL )
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*pCustomization = NULL;
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pRes = Z_Malloc( sizeof( customization_t ));
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pRes->resource = *pResource;
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if( pResource->nDownloadSize <= 0 )
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{
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found_problem = true;
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}
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else
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{
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pRes->bInUse = true;
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if(( flags & FCUST_FROMHPAK ) && !HPAK_GetDataPointer( "custom.hpk", pResource, (byte **)&(pRes->pBuffer), NULL ))
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{
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found_problem = true;
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}
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else
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{
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pRes->pBuffer = FS_LoadFile( pResource->szFileName, NULL );
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if(!( pRes->resource.ucFlags & RES_CUSTOM ) || pRes->resource.type != t_decal )
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{
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// break, except we're not in a loop
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}
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else
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{
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pRes->resource.playernum = playernumber;
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if( !CustomDecal_Validate( pRes->pBuffer, pResource->nDownloadSize ))
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{
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found_problem = true;
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}
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else if( flags & RES_CUSTOM )
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{
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}
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else
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{
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pRes->pInfo = Z_Malloc( sizeof( cachewad_t ));
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pldecal = pRes->pInfo;
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if( pResource->nDownloadSize < 1024 || pResource->nDownloadSize > 16384 )
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{
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found_problem = true;
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}
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else if( !CustomDecal_Init( pldecal, pRes->pBuffer, pResource->nDownloadSize, playernumber ))
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{
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found_problem = true;
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}
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else if( pldecal->num_items <= 0 )
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{
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found_problem = true;
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}
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else
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{
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if( nLumps ) *nLumps = pldecal->num_items;
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pRes->bTranslated = 1;
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pRes->nUserData1 = 0;
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pRes->nUserData2 = pldecal->num_items;
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if( flags & FCUST_WIPEDATA )
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{
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Mem_Free( pldecal->filename );
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WAD_Close( pldecal->file );
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Mem_Free( pldecal );
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pRes->pInfo = NULL;
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}
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}
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}
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}
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}
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}
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if( !found_problem )
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{
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if( pCustomization ) *pCustomization = pRes;
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pRes->pNext = pListHead->pNext;
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pListHead->pNext = pRes;
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}
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else
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{
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if( pRes->pBuffer ) Mem_Free( pRes->pBuffer );
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if( pRes->pInfo ) Mem_Free( pRes->pInfo );
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Mem_Free( pRes );
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}
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return !found_problem;
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}
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void SV_CreateCustomizationList( sv_client_t *cl )
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{
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resource_t *pRes;
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customization_t *pCust, *pNewCust;
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int duplicated, lump_count;
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cl->customization.pNext = NULL;
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for( pRes = cl->resource1.pNext; pRes != &cl->resource1; pRes = pRes->pNext )
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{
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duplicated = false;
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for( pCust = cl->customization.pNext; pCust != NULL; pCust = pCust->pNext )
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{
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if( !memcmp( pCust->resource.rgucMD5_hash, pRes->rgucMD5_hash, 16 ))
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{
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duplicated = true;
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break;
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}
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}
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if( duplicated )
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{
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MsgDev( D_WARN, "CreateCustomizationList: duplicate resource detected.\n" );
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continue;
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}
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// create it.
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lump_count = 0;
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if( !SV_CreateCustomization( &cl->customization, pRes, -1, 3, &pNewCust, &lump_count ))
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{
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MsgDev( D_WARN, "CreateCustomizationList: ignoring custom decal.\n" );
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continue;
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}
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pNewCust->nUserData2 = lump_count;
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svgame.dllFuncs.pfnPlayerCustomization( cl->edict, pNewCust );
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}
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}
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void SV_ClearCustomizationList( customization_t *pHead )
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{
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customization_t *pNext, *pCur;
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cachewad_t *wad;
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if( !pHead || !pHead->pNext )
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return;
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pCur = pHead->pNext;
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do
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{
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pNext = pCur->pNext;
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if( pCur->bInUse && pCur->pBuffer )
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Mem_Free( pCur->pBuffer );
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if( pCur->bInUse && pCur->pInfo )
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{
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if( pCur->resource.type == t_decal )
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{
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wad = (cachewad_t *)pCur->pInfo;
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Mem_Free( wad->filename );
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WAD_Close( wad->file );
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}
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Mem_Free( pCur->pInfo );
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}
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Mem_Free( pCur );
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pCur = pNext;
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} while( pCur != NULL );
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pCur->pNext = NULL;
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} |