233 lines
5.8 KiB
C
233 lines
5.8 KiB
C
//=======================================================================
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// Copyright XashXT Group 2007 ©
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// platform.c - game common dll
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//=======================================================================
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#include "platform.h"
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#include "utils.h"
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#include "bsplib.h"
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#include "mdllib.h"
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dll_info_t vprogs_dll = { "vprogs.dll", NULL, "CreateAPI", NULL, NULL, true, sizeof(vprogs_exp_t) };
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vprogs_exp_t *PRVM;
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stdlib_api_t com;
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#define MAX_SEARCHMASK 256
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string searchmask[MAX_SEARCHMASK];
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int num_searchmask = 0;
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string gs_searchmask;
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string gs_gamedir;
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byte *basepool;
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byte *zonepool;
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byte *error_bmp;
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size_t error_bmp_size;
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static double start, end;
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uint app_name = HOST_OFFLINE;
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void ClrMask( void )
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{
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num_searchmask = 0;
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Mem_Set( searchmask, 0, MAX_STRING * MAX_SEARCHMASK );
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}
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void AddMask( const char *mask )
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{
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if( num_searchmask >= MAX_SEARCHMASK )
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{
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MsgDev( D_WARN, "AddMask: searchlist is full\n" );
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return;
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}
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com.strncpy( searchmask[num_searchmask], mask, MAX_STRING );
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num_searchmask++;
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}
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/*
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==================
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CommonInit
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platform.dll needs for some setup operations
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so do it manually
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==================
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*/
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void InitPlatform ( int argc, char **argv )
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{
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byte bspflags = 0, qccflags = 0, roqflags = 0;
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string source, gamedir;
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launch_t CreateVprogs;
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basepool = Mem_AllocPool( "Temp" );
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// blamk image for missed resources
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error_bmp = FS_LoadInternal( "blank.bmp", &error_bmp_size );
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// for custom cmdline parsing
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com_argc = argc;
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com_argv = argv;
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app_name = g_Instance;
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switch( app_name )
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{
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case HOST_BSPLIB:
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if(!FS_GetParmFromCmdLine("-game", gamedir ))
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com.strncpy(gamedir, Cvar_VariableString( "fs_defaultdir" ), sizeof(gamedir));
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if(!FS_GetParmFromCmdLine("+map", source ))
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com.strncpy(source, "newmap", sizeof(source));
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if(FS_CheckParm("-vis")) bspflags |= BSP_ONLYVIS;
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if(FS_CheckParm("-rad")) bspflags |= BSP_ONLYRAD;
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if(FS_CheckParm("-full")) bspflags |= BSP_FULLCOMPILE;
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if(FS_CheckParm("-onlyents")) bspflags |= BSP_ONLYENTS;
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if(FS_CheckParm("-notjunc")) notjunc = true;
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// initialize ImageLibrary
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start = Sys_DoubleTime();
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Image_Init( NULL, IL_ALLOW_OVERWRITE );
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PrepareBSPModel( gamedir, source, bspflags );
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break;
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case HOST_QCCLIB:
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Sys_LoadLibrary( &vprogs_dll ); // load qcclib
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CreateVprogs = (void *)vprogs_dll.main;
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PRVM = CreateVprogs( &com, NULL ); // second interface not allowed
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PRVM->Init( argc, argv );
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if(!FS_GetParmFromCmdLine("-dir", gamedir ))
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com.strncpy(gamedir, ".", sizeof(gamedir));
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if(!FS_GetParmFromCmdLine("+src", source ))
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com.strncpy(source, "progs.src", sizeof(source));
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start = Sys_DoubleTime();
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PRVM->PrepareDAT( gamedir, source );
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break;
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case HOST_SPRITE:
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case HOST_STUDIO:
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case HOST_WADLIB:
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case HOST_RIPPER:
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FS_InitRootDir(".");
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// initialize ImageLibrary
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Image_Init( NULL, IL_KEEP_8BIT );
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start = Sys_DoubleTime();
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Msg( "\n\n" ); // tabulation
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break;
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case HOST_OFFLINE:
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break;
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}
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}
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void RunPlatform( void )
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{
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search_t *search;
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bool (*CompileMod)( byte *mempool, const char *name, byte parms ) = NULL;
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cvar_t *fs_defaultdir = Cvar_Get( "fs_defaultdir", "tmpQuArK", CVAR_SYSTEMINFO, NULL );
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byte parms = 0; // future expansion
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int i, j, numCompiledMods = 0;
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string errorstring;
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// directory to extract
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com.strncpy( gs_gamedir, fs_defaultdir->string, sizeof( gs_gamedir ));
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Mem_Set( errorstring, 0, MAX_STRING );
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ClrMask();
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switch( app_name )
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{
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case HOST_SPRITE:
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CompileMod = CompileSpriteModel;
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AddMask( "*.qc" );
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break;
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case HOST_STUDIO:
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CompileMod = CompileStudioModel;
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AddMask( "*.qc" );
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break;
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case HOST_BSPLIB:
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AddMask( "*.map" );
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CompileBSPModel();
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break;
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case HOST_WADLIB:
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CompileMod = CompileWad3Archive;
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AddMask( "*.qc" );
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break;
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case HOST_RIPPER:
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CompileMod = ConvertResource;
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Conv_RunSearch();
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break;
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case HOST_QCCLIB:
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AddMask( "*.src" );
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PRVM->CompileDAT();
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break;
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case HOST_OFFLINE:
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break;
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}
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if( !CompileMod ) goto elapced_time; // jump to shutdown
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// using custom mask
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if(FS_GetParmFromCmdLine( "-file", gs_searchmask ))
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{
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ClrMask(); // clear all previous masks
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AddMask( gs_searchmask ); // custom mask
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}
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zonepool = Mem_AllocPool( "compiler" );
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Msg( "Converting ...\n\n" );
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// search by mask
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for( i = 0; i < num_searchmask; i++ )
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{
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// skip blank mask
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if(!com.strlen( searchmask[i] )) continue;
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search = FS_Search( searchmask[i], true );
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if( !search ) continue; // try next mask
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for( j = 0; j < search->numfilenames; j++ )
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{
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if(CompileMod( zonepool, search->filenames[j], parms ))
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numCompiledMods++;
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}
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Mem_Free( search );
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}
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if( numCompiledMods == 0 )
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{
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if( !num_searchmask ) com.strncpy( errorstring, "files", MAX_STRING );
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for( j = 0; j < num_searchmask; j++ )
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{
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if(!com.strlen( searchmask[j] )) continue;
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com.strncat( errorstring, va("%s ", searchmask[j]), MAX_STRING );
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}
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Sys_Break( "no %s found in this folder!\n", errorstring );
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}
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elapced_time:
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end = Sys_DoubleTime();
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Msg( "%5.3f seconds elapsed\n", end - start );
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if( numCompiledMods > 1) Msg("total %d files proceed\n", numCompiledMods );
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}
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void FreePlatform ( void )
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{
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if( app_name == HOST_QCCLIB )
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{
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PRVM->Free();
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Sys_FreeLibrary( &vprogs_dll ); // free qcclib
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}
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else if( app_name == HOST_RIPPER )
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{
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// finalize qc-script
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Skin_FinalizeScript();
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}
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Mem_Check(); // check for leaks
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Mem_FreePool( &basepool );
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Mem_FreePool( &zonepool );
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}
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launch_exp_t DLLEXPORT *CreateAPI( stdlib_api_t *input, void *unused )
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{
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static launch_exp_t Com;
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com = *input;
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// generic functions
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Com.api_size = sizeof(launch_exp_t);
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Com.Init = InitPlatform;
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Com.Main = RunPlatform;
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Com.Free = FreePlatform;
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return &Com;
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} |