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Xash3DArchive/engine/common/keys.c

932 lines
18 KiB
C

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "client.h"
/*
key up events are sent even if in console mode
*/
#define MAXCMDLINE 256
char key_lines[32][MAXCMDLINE];
int key_linepos;
int shift_down=false;
int anykeydown;
int edit_line=0;
int history_line=0;
int key_waiting;
char *keybindings[256];
bool consolekeys[256]; // if true, can't be rebound while in console
bool menubound[256]; // if true, can't be rebound while in menu
int keyshift[256]; // key to map to if shift held down in console
int key_repeats[256]; // if > 1, it is autorepeating
bool keydown[256];
typedef struct
{
char *name;
int keynum;
} keyname_t;
keyname_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"KP_HOME", K_KP_HOME },
{"KP_UPARROW", K_KP_UPARROW },
{"KP_PGUP", K_KP_PGUP },
{"KP_LEFTARROW", K_KP_LEFTARROW },
{"KP_5", K_KP_5 },
{"KP_RIGHTARROW", K_KP_RIGHTARROW },
{"KP_END", K_KP_END },
{"KP_DOWNARROW", K_KP_DOWNARROW },
{"KP_PGDN", K_KP_PGDN },
{"KP_ENTER", K_KP_ENTER },
{"KP_INS", K_KP_INS },
{"KP_DEL", K_KP_DEL },
{"KP_SLASH", K_KP_SLASH },
{"KP_MINUS", K_KP_MINUS },
{"KP_PLUS", K_KP_PLUS },
{"MWHEELUP", K_MWHEELUP },
{"MWHEELDOWN", K_MWHEELDOWN },
{"PAUSE", K_PAUSE},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{NULL,0}
};
/*
==============================================================================
LINE TYPING INTO THE CONSOLE
==============================================================================
*/
void CompleteCommand (void)
{
char *cmd, *s;
s = key_lines[edit_line]+1;
if (*s == '\\' || *s == '/')
s++;
cmd = Cmd_CompleteCommand (s);
if (!cmd)
cmd = Cvar_CompleteVariable (s);
if (cmd)
{
key_lines[edit_line][1] = '/';
strcpy (key_lines[edit_line]+2, cmd);
key_linepos = strlen(cmd)+2;
key_lines[edit_line][key_linepos] = ' ';
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
return;
}
}
/*
====================
Key_Console
Interactive line editing and console scrollback
====================
*/
void Key_Console (int key)
{
switch ( key )
{
case K_KP_SLASH:
key = '/';
break;
case K_KP_MINUS:
key = '-';
break;
case K_KP_PLUS:
key = '+';
break;
case K_KP_HOME:
key = '7';
break;
case K_KP_UPARROW:
key = '8';
break;
case K_KP_PGUP:
key = '9';
break;
case K_KP_LEFTARROW:
key = '4';
break;
case K_KP_5:
key = '5';
break;
case K_KP_RIGHTARROW:
key = '6';
break;
case K_KP_END:
key = '1';
break;
case K_KP_DOWNARROW:
key = '2';
break;
case K_KP_PGDN:
key = '3';
break;
case K_KP_INS:
key = '0';
break;
case K_KP_DEL:
key = '.';
break;
}
if ( ( toupper( key ) == 'V' && keydown[K_CTRL] ) ||
( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keydown[K_SHIFT] ) )
{
char *cbd;
if ( ( cbd = Sys_GetClipboardData() ) != 0 )
{
int i;
strtok( cbd, "\n\r\b" );
i = strlen( cbd );
if ( i + key_linepos >= MAXCMDLINE)
i= MAXCMDLINE - key_linepos;
if ( i > 0 )
{
cbd[i]=0;
strcat( key_lines[edit_line], cbd );
key_linepos += i;
}
free( cbd );
}
return;
}
if ( key == 'l' )
{
if ( keydown[K_CTRL] )
{
Cbuf_AddText ("clear\n");
return;
}
}
if ( key == K_ENTER || key == K_KP_ENTER )
{ // backslash text are commands, else chat
if (key_lines[edit_line][1] == '\\' || key_lines[edit_line][1] == '/')
Cbuf_AddText (key_lines[edit_line]+2); // skip the >
else
Cbuf_AddText (key_lines[edit_line]+1); // valid command
Cbuf_AddText ("\n");
Msg ("%s\n",key_lines[edit_line]);
edit_line = (edit_line + 1) & 31;
history_line = edit_line;
key_lines[edit_line][0] = ']';
key_linepos = 1;
if (cls.state == ca_disconnected)
SCR_UpdateScreen (); // force an update, because the command
// may take some time
return;
}
if (key == K_TAB)
{ // command completion
CompleteCommand ();
return;
}
if ( ( key == K_BACKSPACE ) || ( key == K_LEFTARROW ) || ( key == K_KP_LEFTARROW ) || ( ( key == 'h' ) && ( keydown[K_CTRL] ) ) )
{
if (key_linepos > 1)
key_linepos--;
return;
}
if ( ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
( ( key == 'p' ) && keydown[K_CTRL] ) )
{
do
{
history_line = (history_line - 1) & 31;
} while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
history_line = (edit_line+1)&31;
strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = strlen(key_lines[edit_line]);
return;
}
if ( ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
( ( key == 'n' ) && keydown[K_CTRL] ) )
{
if (history_line == edit_line) return;
do
{
history_line = (history_line + 1) & 31;
}
while (history_line != edit_line
&& !key_lines[history_line][1]);
if (history_line == edit_line)
{
key_lines[edit_line][0] = ']';
key_linepos = 1;
}
else
{
strcpy(key_lines[edit_line], key_lines[history_line]);
key_linepos = strlen(key_lines[edit_line]);
}
return;
}
if (key == K_PGUP || key == K_KP_PGUP )
{
con.display -= 2;
return;
}
if (key == K_PGDN || key == K_KP_PGDN )
{
con.display += 2;
if (con.display > con.current)
con.display = con.current;
return;
}
if (key == K_HOME || key == K_KP_HOME )
{
con.display = con.current - con.totallines + 10;
return;
}
if (key == K_END || key == K_KP_END )
{
con.display = con.current;
return;
}
if (key < 32 || key > 127)
return; // non printable
if (key_linepos < MAXCMDLINE-1)
{
key_lines[edit_line][key_linepos] = key;
key_linepos++;
key_lines[edit_line][key_linepos] = 0;
}
}
//============================================================================
bool chat_team;
char chat_buffer[MAXCMDLINE];
int chat_bufferlen = 0;
void Key_Message (int key)
{
if ( key == K_ENTER || key == K_KP_ENTER )
{
if (chat_team)
Cbuf_AddText ("say_team \"");
else
Cbuf_AddText ("say \"");
Cbuf_AddText(chat_buffer);
Cbuf_AddText("\"\n");
cls.key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
if (key == K_ESCAPE)
{
cls.key_dest = key_game;
chat_bufferlen = 0;
chat_buffer[0] = 0;
return;
}
if (key < 32 || key > 127)
return; // non printable
if (key == K_BACKSPACE)
{
if (chat_bufferlen)
{
chat_bufferlen--;
chat_buffer[chat_bufferlen] = 0;
}
return;
}
if (chat_bufferlen == sizeof(chat_buffer)-1)
return; // all full
chat_buffer[chat_bufferlen++] = key;
chat_buffer[chat_bufferlen] = 0;
}
//============================================================================
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keybindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
int Key_StringToKeynum (char *str)
{
keyname_t *kn;
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
for (kn = keynames; kn->name; kn++)
{
if (!strcasecmp(str, kn->name))
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
char *Key_KeynumToString (int keynum)
{
keyname_t *kn;
static char tinystr[2];
if (keynum == -1)
return "<KEY NOT FOUND>";
if (keynum > 32 && keynum < 127)
{ // printable ascii
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
for (kn=keynames ; kn->name ; kn++)
if (keynum == kn->keynum)
return kn->name;
return "<UNKNOWN KEYNUM>";
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding (int keynum, char *binding)
{
char *new;
int l;
if (keynum == -1)
return;
// free old bindings
if (keybindings[keynum])
{
Z_Free (keybindings[keynum]);
keybindings[keynum] = NULL;
}
// allocate memory for new binding
l = strlen (binding);
new = Z_Malloc (l+1);
strcpy (new, binding);
new[l] = 0;
keybindings[keynum] = new;
}
/*
===================
Key_Unbind_f
===================
*/
void Key_Unbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Msg ("unbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Msg ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetBinding (b, "");
}
void Key_Unbindall_f (void)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i])
Key_SetBinding (i, "");
}
/*
===================
Key_Bind_f
===================
*/
void Key_Bind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2)
{
Msg ("bind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Msg ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (keybindings[b])
Msg ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b] );
else
Msg ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetBinding (b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings (file_t *f)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i] && keybindings[i][0])
FS_Printf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
/*
============
Key_Bindlist_f
============
*/
void Key_Bindlist_f (void)
{
int i;
for (i=0 ; i<256 ; i++)
if (keybindings[i] && keybindings[i][0])
Msg ("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
}
/*
===================
Key_Init
===================
*/
void Key_Init (void)
{
int i;
for (i=0 ; i<32 ; i++)
{
key_lines[i][0] = ']';
key_lines[i][1] = 0;
}
key_linepos = 1;
//
// init ascii characters in console mode
//
for (i=32 ; i<128 ; i++)
consolekeys[i] = true;
consolekeys[K_ENTER] = true;
consolekeys[K_KP_ENTER] = true;
consolekeys[K_TAB] = true;
consolekeys[K_LEFTARROW] = true;
consolekeys[K_KP_LEFTARROW] = true;
consolekeys[K_RIGHTARROW] = true;
consolekeys[K_KP_RIGHTARROW] = true;
consolekeys[K_UPARROW] = true;
consolekeys[K_KP_UPARROW] = true;
consolekeys[K_DOWNARROW] = true;
consolekeys[K_KP_DOWNARROW] = true;
consolekeys[K_BACKSPACE] = true;
consolekeys[K_HOME] = true;
consolekeys[K_KP_HOME] = true;
consolekeys[K_END] = true;
consolekeys[K_KP_END] = true;
consolekeys[K_PGUP] = true;
consolekeys[K_KP_PGUP] = true;
consolekeys[K_PGDN] = true;
consolekeys[K_KP_PGDN] = true;
consolekeys[K_SHIFT] = true;
consolekeys[K_INS] = true;
consolekeys[K_KP_INS] = true;
consolekeys[K_KP_DEL] = true;
consolekeys[K_KP_SLASH] = true;
consolekeys[K_KP_PLUS] = true;
consolekeys[K_KP_MINUS] = true;
consolekeys[K_KP_5] = true;
consolekeys['`'] = false;
consolekeys['~'] = false;
for (i=0 ; i<256 ; i++)
keyshift[i] = i;
for (i='a' ; i<='z' ; i++)
keyshift[i] = i - 'a' + 'A';
keyshift['1'] = '!';
keyshift['2'] = '@';
keyshift['3'] = '#';
keyshift['4'] = '$';
keyshift['5'] = '%';
keyshift['6'] = '^';
keyshift['7'] = '&';
keyshift['8'] = '*';
keyshift['9'] = '(';
keyshift['0'] = ')';
keyshift['-'] = '_';
keyshift['='] = '+';
keyshift[','] = '<';
keyshift['.'] = '>';
keyshift['/'] = '?';
keyshift[';'] = ':';
keyshift['\''] = '"';
keyshift['['] = '{';
keyshift[']'] = '}';
keyshift['`'] = '~';
keyshift['\\'] = '|';
menubound[K_ESCAPE] = true;
for (i=0 ; i<12 ; i++)
menubound[K_F1+i] = true;
//
// register our functions
//
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
}
/*
===================
Key_Event
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
void Key_Event (int key, bool down, unsigned time)
{
char *kb;
char cmd[1024];
// hack for modal presses
if (key_waiting == -1)
{
if (down)
key_waiting = key;
return;
}
// update auto-repeat status
if (down)
{
key_repeats[key]++;
if (key != K_BACKSPACE && key != K_PAUSE && key != K_PGUP && key != K_KP_PGUP && key != K_PGDN && key != K_KP_PGDN && key_repeats[key] > 1)
return; // ignore most autorepeats
if (key >= 200 && !keybindings[key])
Msg ("%s is unbound, hit F4 to set.\n", Key_KeynumToString (key) );
}
else
{
key_repeats[key] = 0;
}
if (key == K_SHIFT)
shift_down = down;
// console key is hardcoded, so the user can never unbind it
if (key == '`' || key == '~')
{
if (!down) return;
Con_ToggleConsole_f();
return;
}
// any key during the attract mode will bring up the menu
if (cl.attractloop && cls.key_dest != key_menu && !(key >= K_F1 && key <= K_F12))
key = K_ESCAPE;
// menu key is hardcoded, so the user can never unbind it
if (key == K_ESCAPE)
{
if (!down) return;
if (cl.frame.playerstate.stats[STAT_LAYOUTS] && cls.key_dest == key_game)
{
// put away help computer / inventory
Cbuf_AddText ("cmd putaway\n");
return;
}
switch (cls.key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
M_Menu_Main_f ();
break;
default:
MsgWarn("Key_Event: bad cls.key_dest\n");
break;
}
return;
}
// track if any key is down for BUTTON_ANY
keydown[key] = down;
if (down)
{
if (key_repeats[key] == 1)
anykeydown++;
}
else
{
anykeydown--;
if (anykeydown < 0)
anykeydown = 0;
}
// key up events only generate commands if the game key binding is
// a button command (leading + sign). These will occur even in console mode,
// to keep the character from continuing an action started before a console
// switch. Button commands include the kenum as a parameter, so multiple
// downs can be matched with ups
if (!down)
{
kb = keybindings[key];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i %i\n", kb+1, key, time);
Cbuf_AddText (cmd);
}
if (keyshift[key] != key)
{
kb = keybindings[keyshift[key]];
if (kb && kb[0] == '+')
{
sprintf (cmd, "-%s %i %i\n", kb+1, key, time);
Cbuf_AddText (cmd);
}
}
return;
}
// if not a consolekey, send to the interpreter no matter what mode is
if ( (cls.key_dest == key_menu && menubound[key]) || (cls.key_dest == key_console && !consolekeys[key]) || (cls.key_dest == key_game && ( cls.state == ca_active || !consolekeys[key] )))
{
kb = keybindings[key];
if (kb)
{
if (kb[0] == '+')
{
// button commands add keynum and time as a parm
sprintf (cmd, "%s %i %i\n", kb, key, time);
Cbuf_AddText (cmd);
}
else
{
Cbuf_AddText (kb);
Cbuf_AddText ("\n");
}
}
return;
}
if (!down) return; // other systems only care about key down events
if (shift_down) key = keyshift[key];
switch (cls.key_dest)
{
case key_message:
Key_Message (key);
break;
case key_menu:
M_Keydown (key);
break;
case key_game:
case key_console:
Key_Console (key);
break;
default:
MsgWarn("Key_Event: bad cls.key_dest\n");
break;
}
}
/*
===================
Key_ClearStates
===================
*/
void Key_ClearStates (void)
{
int i;
anykeydown = false;
for (i=0 ; i<256 ; i++)
{
if ( keydown[i] || key_repeats[i] )
Key_Event( i, false, 0 );
keydown[i] = 0;
key_repeats[i] = 0;
}
}
/*
===================
Key_GetKey
===================
*/
int Key_GetKey (void)
{
key_waiting = -1;
while (key_waiting == -1)
Sys_SendKeyEvents ();
return key_waiting;
}