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Xash3DArchive/bshift/bshift.plg

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<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: bshift - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D66.tmp" with contents
[
/nologo /MD /W3 /GX /O2 /I "..\bshift" /I "..\common" /I "..\game_shared" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /Fo"..\temp\bshift\!release/" /Fd"..\temp\bshift\!release/" /FD /c
"D:\Xash3D\src_main\bshift\aflock.cpp"
"D:\Xash3D\src_main\bshift\agrunt.cpp"
"D:\Xash3D\src_main\bshift\airtank.cpp"
"D:\Xash3D\src_main\bshift\animating.cpp"
"D:\Xash3D\src_main\bshift\animation.cpp"
"D:\Xash3D\src_main\bshift\apache.cpp"
"D:\Xash3D\src_main\bshift\barnacle.cpp"
"D:\Xash3D\src_main\bshift\barney.cpp"
"D:\Xash3D\src_main\bshift\bigmomma.cpp"
"D:\Xash3D\src_main\bshift\bloater.cpp"
"D:\Xash3D\src_main\bshift\bmodels.cpp"
"D:\Xash3D\src_main\bshift\bullsquid.cpp"
"D:\Xash3D\src_main\bshift\buttons.cpp"
"D:\Xash3D\src_main\bshift\cbase.cpp"
"D:\Xash3D\src_main\bshift\client.cpp"
"D:\Xash3D\src_main\bshift\combat.cpp"
"D:\Xash3D\src_main\bshift\controller.cpp"
"D:\Xash3D\src_main\bshift\crossbow.cpp"
"D:\Xash3D\src_main\bshift\crowbar.cpp"
"D:\Xash3D\src_main\bshift\defaultai.cpp"
"D:\Xash3D\src_main\bshift\doors.cpp"
"D:\Xash3D\src_main\bshift\effects.cpp"
"D:\Xash3D\src_main\bshift\egon.cpp"
"D:\Xash3D\src_main\bshift\explode.cpp"
"D:\Xash3D\src_main\bshift\flyingmonster.cpp"
"D:\Xash3D\src_main\bshift\func_break.cpp"
"D:\Xash3D\src_main\bshift\func_tank.cpp"
"D:\Xash3D\src_main\bshift\game.cpp"
"D:\Xash3D\src_main\bshift\gamerules.cpp"
"D:\Xash3D\src_main\bshift\gargantua.cpp"
"D:\Xash3D\src_main\bshift\gauss.cpp"
"D:\Xash3D\src_main\bshift\genericmonster.cpp"
"D:\Xash3D\src_main\bshift\ggrenade.cpp"
"D:\Xash3D\src_main\bshift\globals.cpp"
"D:\Xash3D\src_main\bshift\glock.cpp"
"D:\Xash3D\src_main\bshift\gman.cpp"
"D:\Xash3D\src_main\bshift\h_ai.cpp"
"D:\Xash3D\src_main\bshift\h_battery.cpp"
"D:\Xash3D\src_main\bshift\h_cine.cpp"
"D:\Xash3D\src_main\bshift\h_cycler.cpp"
"D:\Xash3D\src_main\bshift\h_export.cpp"
"D:\Xash3D\src_main\bshift\handgrenade.cpp"
"D:\Xash3D\src_main\bshift\hassassin.cpp"
"D:\Xash3D\src_main\bshift\headcrab.cpp"
"D:\Xash3D\src_main\bshift\healthkit.cpp"
"D:\Xash3D\src_main\bshift\hgrunt.cpp"
"D:\Xash3D\src_main\bshift\hornet.cpp"
"D:\Xash3D\src_main\bshift\hornetgun.cpp"
"D:\Xash3D\src_main\bshift\houndeye.cpp"
"D:\Xash3D\src_main\bshift\ichthyosaur.cpp"
"D:\Xash3D\src_main\bshift\islave.cpp"
"D:\Xash3D\src_main\bshift\items.cpp"
"D:\Xash3D\src_main\bshift\leech.cpp"
"D:\Xash3D\src_main\bshift\lights.cpp"
"D:\Xash3D\src_main\bshift\maprules.cpp"
"D:\Xash3D\src_main\bshift\monstermaker.cpp"
"D:\Xash3D\src_main\bshift\monsters.cpp"
"D:\Xash3D\src_main\bshift\monsterstate.cpp"
"D:\Xash3D\src_main\bshift\mortar.cpp"
"D:\Xash3D\src_main\bshift\mp5.cpp"
"D:\Xash3D\src_main\bshift\multiplay_gamerules.cpp"
"D:\Xash3D\src_main\bshift\nihilanth.cpp"
"D:\Xash3D\src_main\bshift\nodes.cpp"
"D:\Xash3D\src_main\bshift\osprey.cpp"
"D:\Xash3D\src_main\bshift\pathcorner.cpp"
"D:\Xash3D\src_main\bshift\plane.cpp"
"D:\Xash3D\src_main\bshift\plats.cpp"
"D:\Xash3D\src_main\bshift\player.cpp"
"D:\Xash3D\src_main\game_shared\pm_shared.cpp"
"D:\Xash3D\src_main\bshift\python.cpp"
"D:\Xash3D\src_main\bshift\rat.cpp"
"D:\Xash3D\src_main\bshift\roach.cpp"
"D:\Xash3D\src_main\bshift\rpg.cpp"
"D:\Xash3D\src_main\bshift\satchel.cpp"
"D:\Xash3D\src_main\bshift\schedule.cpp"
"D:\Xash3D\src_main\bshift\scientist.cpp"
"D:\Xash3D\src_main\bshift\scripted.cpp"
"D:\Xash3D\src_main\bshift\shotgun.cpp"
"D:\Xash3D\src_main\bshift\singleplay_gamerules.cpp"
"D:\Xash3D\src_main\bshift\skill.cpp"
"D:\Xash3D\src_main\bshift\sound.cpp"
"D:\Xash3D\src_main\bshift\soundent.cpp"
"D:\Xash3D\src_main\bshift\spectator.cpp"
"D:\Xash3D\src_main\bshift\squadmonster.cpp"
"D:\Xash3D\src_main\bshift\squeakgrenade.cpp"
"D:\Xash3D\src_main\bshift\subs.cpp"
"D:\Xash3D\src_main\bshift\talkmonster.cpp"
"D:\Xash3D\src_main\bshift\teamplay_gamerules.cpp"
"D:\Xash3D\src_main\bshift\tentacle.cpp"
"D:\Xash3D\src_main\bshift\triggers.cpp"
"D:\Xash3D\src_main\bshift\tripmine.cpp"
"D:\Xash3D\src_main\bshift\turret.cpp"
"D:\Xash3D\src_main\bshift\util.cpp"
"D:\Xash3D\src_main\bshift\weapons.cpp"
"D:\Xash3D\src_main\bshift\world.cpp"
"D:\Xash3D\src_main\bshift\xen.cpp"
"D:\Xash3D\src_main\bshift\zombie.cpp"
]
Creating command line "cl.exe @"C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D66.tmp""
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D67.tmp" with contents
[
msvcrt.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libcmt.lib" /def:".\bshift.def" /out:"..\temp\bshift\!release/server.dll" /implib:"..\temp\bshift\!release/server.lib"
"\Xash3D\src_main\temp\bshift\!release\aflock.obj"
"\Xash3D\src_main\temp\bshift\!release\agrunt.obj"
"\Xash3D\src_main\temp\bshift\!release\airtank.obj"
"\Xash3D\src_main\temp\bshift\!release\animating.obj"
"\Xash3D\src_main\temp\bshift\!release\animation.obj"
"\Xash3D\src_main\temp\bshift\!release\apache.obj"
"\Xash3D\src_main\temp\bshift\!release\barnacle.obj"
"\Xash3D\src_main\temp\bshift\!release\barney.obj"
"\Xash3D\src_main\temp\bshift\!release\bigmomma.obj"
"\Xash3D\src_main\temp\bshift\!release\bloater.obj"
"\Xash3D\src_main\temp\bshift\!release\bmodels.obj"
"\Xash3D\src_main\temp\bshift\!release\bullsquid.obj"
"\Xash3D\src_main\temp\bshift\!release\buttons.obj"
"\Xash3D\src_main\temp\bshift\!release\cbase.obj"
"\Xash3D\src_main\temp\bshift\!release\client.obj"
"\Xash3D\src_main\temp\bshift\!release\combat.obj"
"\Xash3D\src_main\temp\bshift\!release\controller.obj"
"\Xash3D\src_main\temp\bshift\!release\crossbow.obj"
"\Xash3D\src_main\temp\bshift\!release\crowbar.obj"
"\Xash3D\src_main\temp\bshift\!release\defaultai.obj"
"\Xash3D\src_main\temp\bshift\!release\doors.obj"
"\Xash3D\src_main\temp\bshift\!release\effects.obj"
"\Xash3D\src_main\temp\bshift\!release\egon.obj"
"\Xash3D\src_main\temp\bshift\!release\explode.obj"
"\Xash3D\src_main\temp\bshift\!release\flyingmonster.obj"
"\Xash3D\src_main\temp\bshift\!release\func_break.obj"
"\Xash3D\src_main\temp\bshift\!release\func_tank.obj"
"\Xash3D\src_main\temp\bshift\!release\game.obj"
"\Xash3D\src_main\temp\bshift\!release\gamerules.obj"
"\Xash3D\src_main\temp\bshift\!release\gargantua.obj"
"\Xash3D\src_main\temp\bshift\!release\gauss.obj"
"\Xash3D\src_main\temp\bshift\!release\genericmonster.obj"
"\Xash3D\src_main\temp\bshift\!release\ggrenade.obj"
"\Xash3D\src_main\temp\bshift\!release\globals.obj"
"\Xash3D\src_main\temp\bshift\!release\glock.obj"
"\Xash3D\src_main\temp\bshift\!release\gman.obj"
"\Xash3D\src_main\temp\bshift\!release\h_ai.obj"
"\Xash3D\src_main\temp\bshift\!release\h_battery.obj"
"\Xash3D\src_main\temp\bshift\!release\h_cine.obj"
"\Xash3D\src_main\temp\bshift\!release\h_cycler.obj"
"\Xash3D\src_main\temp\bshift\!release\h_export.obj"
"\Xash3D\src_main\temp\bshift\!release\handgrenade.obj"
"\Xash3D\src_main\temp\bshift\!release\hassassin.obj"
"\Xash3D\src_main\temp\bshift\!release\headcrab.obj"
"\Xash3D\src_main\temp\bshift\!release\healthkit.obj"
"\Xash3D\src_main\temp\bshift\!release\hgrunt.obj"
"\Xash3D\src_main\temp\bshift\!release\hornet.obj"
"\Xash3D\src_main\temp\bshift\!release\hornetgun.obj"
"\Xash3D\src_main\temp\bshift\!release\houndeye.obj"
"\Xash3D\src_main\temp\bshift\!release\ichthyosaur.obj"
"\Xash3D\src_main\temp\bshift\!release\islave.obj"
"\Xash3D\src_main\temp\bshift\!release\items.obj"
"\Xash3D\src_main\temp\bshift\!release\leech.obj"
"\Xash3D\src_main\temp\bshift\!release\lights.obj"
"\Xash3D\src_main\temp\bshift\!release\maprules.obj"
"\Xash3D\src_main\temp\bshift\!release\monstermaker.obj"
"\Xash3D\src_main\temp\bshift\!release\monsters.obj"
"\Xash3D\src_main\temp\bshift\!release\monsterstate.obj"
"\Xash3D\src_main\temp\bshift\!release\mortar.obj"
"\Xash3D\src_main\temp\bshift\!release\mp5.obj"
"\Xash3D\src_main\temp\bshift\!release\multiplay_gamerules.obj"
"\Xash3D\src_main\temp\bshift\!release\nihilanth.obj"
"\Xash3D\src_main\temp\bshift\!release\nodes.obj"
"\Xash3D\src_main\temp\bshift\!release\osprey.obj"
"\Xash3D\src_main\temp\bshift\!release\pathcorner.obj"
"\Xash3D\src_main\temp\bshift\!release\plane.obj"
"\Xash3D\src_main\temp\bshift\!release\plats.obj"
"\Xash3D\src_main\temp\bshift\!release\player.obj"
"\Xash3D\src_main\temp\bshift\!release\pm_shared.obj"
"\Xash3D\src_main\temp\bshift\!release\python.obj"
"\Xash3D\src_main\temp\bshift\!release\rat.obj"
"\Xash3D\src_main\temp\bshift\!release\roach.obj"
"\Xash3D\src_main\temp\bshift\!release\rpg.obj"
"\Xash3D\src_main\temp\bshift\!release\satchel.obj"
"\Xash3D\src_main\temp\bshift\!release\schedule.obj"
"\Xash3D\src_main\temp\bshift\!release\scientist.obj"
"\Xash3D\src_main\temp\bshift\!release\scripted.obj"
"\Xash3D\src_main\temp\bshift\!release\shotgun.obj"
"\Xash3D\src_main\temp\bshift\!release\singleplay_gamerules.obj"
"\Xash3D\src_main\temp\bshift\!release\skill.obj"
"\Xash3D\src_main\temp\bshift\!release\sound.obj"
"\Xash3D\src_main\temp\bshift\!release\soundent.obj"
"\Xash3D\src_main\temp\bshift\!release\spectator.obj"
"\Xash3D\src_main\temp\bshift\!release\squadmonster.obj"
"\Xash3D\src_main\temp\bshift\!release\squeakgrenade.obj"
"\Xash3D\src_main\temp\bshift\!release\subs.obj"
"\Xash3D\src_main\temp\bshift\!release\talkmonster.obj"
"\Xash3D\src_main\temp\bshift\!release\teamplay_gamerules.obj"
"\Xash3D\src_main\temp\bshift\!release\tempmonster.obj"
"\Xash3D\src_main\temp\bshift\!release\tentacle.obj"
"\Xash3D\src_main\temp\bshift\!release\triggers.obj"
"\Xash3D\src_main\temp\bshift\!release\tripmine.obj"
"\Xash3D\src_main\temp\bshift\!release\turret.obj"
"\Xash3D\src_main\temp\bshift\!release\util.obj"
"\Xash3D\src_main\temp\bshift\!release\weapons.obj"
"\Xash3D\src_main\temp\bshift\!release\world.obj"
"\Xash3D\src_main\temp\bshift\!release\xen.obj"
"\Xash3D\src_main\temp\bshift\!release\zombie.obj"
]
Creating command line "link.exe @"C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D67.tmp""
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D68.bat" with contents
[
@echo off
copy \Xash3D\src_main\temp\bshift\!release\server.dll "D:\Xash3D\valve\bin\server.dll"
]
Creating command line ""C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D68.bat""
Compiling...
aflock.cpp
agrunt.cpp
airtank.cpp
animating.cpp
animation.cpp
apache.cpp
barnacle.cpp
barney.cpp
bigmomma.cpp
bloater.cpp
bmodels.cpp
bullsquid.cpp
buttons.cpp
cbase.cpp
client.cpp
combat.cpp
controller.cpp
crossbow.cpp
crowbar.cpp
defaultai.cpp
Generating Code...
Compiling...
doors.cpp
effects.cpp
egon.cpp
explode.cpp
flyingmonster.cpp
func_break.cpp
func_tank.cpp
game.cpp
gamerules.cpp
gargantua.cpp
gauss.cpp
genericmonster.cpp
ggrenade.cpp
globals.cpp
glock.cpp
gman.cpp
h_ai.cpp
h_battery.cpp
h_cine.cpp
h_cycler.cpp
Generating Code...
Compiling...
h_export.cpp
handgrenade.cpp
hassassin.cpp
headcrab.cpp
healthkit.cpp
hgrunt.cpp
hornet.cpp
hornetgun.cpp
houndeye.cpp
ichthyosaur.cpp
islave.cpp
items.cpp
leech.cpp
lights.cpp
maprules.cpp
monstermaker.cpp
monsters.cpp
monsterstate.cpp
mortar.cpp
mp5.cpp
Generating Code...
Compiling...
multiplay_gamerules.cpp
nihilanth.cpp
nodes.cpp
osprey.cpp
pathcorner.cpp
plane.cpp
plats.cpp
player.cpp
pm_shared.cpp
python.cpp
rat.cpp
roach.cpp
rpg.cpp
satchel.cpp
schedule.cpp
scientist.cpp
scripted.cpp
shotgun.cpp
singleplay_gamerules.cpp
skill.cpp
Generating Code...
Compiling...
sound.cpp
soundent.cpp
spectator.cpp
squadmonster.cpp
squeakgrenade.cpp
subs.cpp
talkmonster.cpp
teamplay_gamerules.cpp
tentacle.cpp
triggers.cpp
tripmine.cpp
turret.cpp
util.cpp
weapons.cpp
world.cpp
xen.cpp
zombie.cpp
Generating Code...
Linking...
Creating library ..\temp\bshift\!release/server.lib and object ..\temp\bshift\!release/server.exp
<h3>Output Window</h3>
Performing Custom Build Step on \Xash3D\src_main\temp\bshift\!release\server.dll
‘ª®¯¨à®¢ ­® ä ©«®¢: 1.
<h3>Results</h3>
server.dll - 0 error(s), 0 warning(s)
</pre>
</body>
</html>