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Xash3DArchive/vid_gl/vid_gl.plg

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<h1>Build Log</h1>
<h3>
--------------------Configuration: vid_gl - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D8E.tmp" with contents
[
/nologo /ML /W3 /GX /O2 /Ob2 /I "../public" /I "../common" /I "../game_shared" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fo"..\temp\vid_gl\!release/" /Fd"..\temp\vid_gl\!release/" /FD /c
"D:\Xash3D\src_main\vid_gl\r_backend.c"
"D:\Xash3D\src_main\vid_gl\r_bloom.c"
"D:\Xash3D\src_main\vid_gl\r_cin.c"
"D:\Xash3D\src_main\vid_gl\r_cull.c"
"D:\Xash3D\src_main\vid_gl\r_decals.c"
"D:\Xash3D\src_main\vid_gl\r_draw.c"
"D:\Xash3D\src_main\vid_gl\r_image.c"
"D:\Xash3D\src_main\vid_gl\r_light.c"
"D:\Xash3D\src_main\vid_gl\r_main.c"
"D:\Xash3D\src_main\vid_gl\r_math.c"
"D:\Xash3D\src_main\vid_gl\r_mesh.c"
"D:\Xash3D\src_main\vid_gl\r_model.c"
"D:\Xash3D\src_main\vid_gl\r_opengl.c"
"D:\Xash3D\src_main\vid_gl\r_poly.c"
"D:\Xash3D\src_main\vid_gl\r_program.c"
"D:\Xash3D\src_main\vid_gl\r_register.c"
"D:\Xash3D\src_main\vid_gl\r_shader.c"
"D:\Xash3D\src_main\vid_gl\r_shadow.c"
"D:\Xash3D\src_main\vid_gl\r_sky.c"
"D:\Xash3D\src_main\vid_gl\r_sprite.c"
"D:\Xash3D\src_main\vid_gl\r_studio.c"
"D:\Xash3D\src_main\vid_gl\r_surf.c"
]
Creating command line "cl.exe @"C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D8E.tmp""
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D8F.tmp" with contents
[
msvcrt.lib user32.lib gdi32.lib /nologo /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib:"libc.lib" /out:"..\temp\vid_gl\!release/vid_gl.dll" /implib:"..\temp\vid_gl\!release/vid_gl.lib" /libpath:"../public/libs/"
"\Xash3D\src_main\temp\vid_gl\!release\r_backend.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_bloom.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_cin.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_cull.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_decals.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_draw.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_image.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_light.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_main.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_math.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_mesh.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_model.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_opengl.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_poly.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_program.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_register.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_shader.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_shadow.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_sky.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_sprite.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_studio.obj"
"\Xash3D\src_main\temp\vid_gl\!release\r_surf.obj"
]
Creating command line "link.exe @"C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D8F.tmp""
Creating temporary file "C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D90.bat" with contents
[
@echo off
copy \Xash3D\src_main\temp\vid_gl\!release\vid_gl.dll "D:\Xash3D\bin\vid_gl.dll"
]
Creating command line ""C:\DOCUME~1\ÌÈØÀ\LOCALS~1\Temp\RSP2D90.bat""
Compiling...
r_backend.c
r_bloom.c
r_cin.c
r_cull.c
r_decals.c
r_draw.c
r_image.c
r_light.c
r_main.c
r_math.c
r_mesh.c
r_model.c
r_opengl.c
r_poly.c
r_program.c
r_register.c
r_shader.c
r_shadow.c
r_sky.c
r_sprite.c
Generating Code...
Compiling...
r_studio.c
r_surf.c
Generating Code...
Linking...
Creating library ..\temp\vid_gl\!release/vid_gl.lib and object ..\temp\vid_gl\!release/vid_gl.exp
<h3>Output Window</h3>
Performing Custom Build Step on \Xash3D\src_main\temp\vid_gl\!release\vid_gl.dll
‘ª®¯¨à®¢ ­® ä ©«®¢: 1.
<h3>Results</h3>
vid_gl.dll - 0 error(s), 0 warning(s)
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