253 lines
10 KiB
C
253 lines
10 KiB
C
//=======================================================================
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// Copyright XashXT Group 2008 ©
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// clgame_api.h - entity interface between engine and clgame
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//=======================================================================
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#ifndef CLGAME_API_H
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#define CLGAME_API_H
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typedef int HSPRITE; // handle to a graphic
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typedef struct tempent_s TEMPENTITY;
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typedef struct usercmd_s usercmd_t;
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typedef struct cparticle_s cparticle_t;
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typedef struct skyportal_s skyportal_t;
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typedef struct ref_params_s ref_params_t;
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typedef struct dstudioevent_s dstudioevent_t;
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typedef int (*pfnUserMsgHook)( const char *pszName, int iSize, void *pbuf ); // user message handle
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#include "trace_def.h"
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#include "pm_shared.h"
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#define SCRINFO_VIRTUALSPACE 1
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typedef struct
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{
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int iFlags;
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int iRealWidth;
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int iRealHeight;
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int iWidth;
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int iHeight;
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int iCharHeight;
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byte charWidths[256];
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} SCREENINFO;
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typedef struct wrect_s
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{
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int left;
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int right;
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int top;
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int bottom;
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} wrect_t;
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typedef struct
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{
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char *name;
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short ping;
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byte thisplayer; // TRUE if this is the calling player
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byte spectator;
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byte packetloss;
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const char *model;
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short topcolor;
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short bottomcolor;
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} hud_player_info_t;
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typedef struct client_textmessage_s
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{
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int effect;
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byte r1, g1, b1, a1; // 2 colors for effects
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byte r2, g2, b2, a2;
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float x;
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float y;
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float fadein;
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float fadeout;
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float holdtime;
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float fxtime;
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const char *pName;
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const char *pMessage;
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} client_textmessage_t;
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typedef struct client_sprite_s
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{
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char szName[64];
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char szSprite[64];
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HSPRITE hSprite;
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int iRes;
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wrect_t rc;
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} client_sprite_t;
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typedef struct cl_globalvars_s
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{
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float time; // time from server
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float frametime;
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string_t mapname;
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BOOL deathmatch;
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BOOL coop;
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BOOL teamplay;
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int serverflags; // shared serverflags
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int maxClients;
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int windowState; // 0 - inactive (minimize, notfocus), 1 - active
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int maxEntities;
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int numEntities; // actual ents count
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} cl_globalvars_t;
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typedef struct cl_enginefuncs_s
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{
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// interface validator
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size_t api_size; // must matched with sizeof(cl_enginefuncs_t)
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// sprite handlers
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HSPRITE (*pfnSPR_Load)( const char *szPicName );
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int (*pfnSPR_Frames)( HSPRITE hPic );
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int (*pfnSPR_Height)( HSPRITE hPic, int frame );
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int (*pfnSPR_Width)( HSPRITE hPic, int frame );
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void (*pfnSPR_Set)( HSPRITE hPic, int r, int g, int b, int a );
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void (*pfnSPR_Draw)( int frame, int x, int y, int width, int height, const wrect_t *prc );
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void (*pfnSPR_DrawHoles)( int frame, int x, int y, int width, int height, const wrect_t *prc );
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void (*pfnSPR_DrawTrans)( int frame, int x, int y, int width, int height, const wrect_t *prc ); // Xash3D ext
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void (*pfnSPR_DrawAdditive)( int frame, int x, int y, int width, int height, const wrect_t *prc );
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void (*pfnSPR_EnableScissor)( int x, int y, int width, int height );
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void (*pfnSPR_DisableScissor)( void );
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client_sprite_t *(*pfnSPR_GetList)( char *psz, int *piCount );
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// screen handlers
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void (*pfnFillRGBA)( int x, int y, int width, int height, int r, int g, int b, int a );
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int (*pfnGetScreenInfo)( SCREENINFO *pscrinfo );
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void (*pfnSetCrosshair)( HSPRITE hspr, wrect_t rc, int r, int g, int b );
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// cvar handlers
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cvar_t* (*pfnRegisterVariable)( const char *szName, const char *szValue, int flags, const char *szDesc );
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float (*pfnGetCvarFloat)( const char *szName );
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char* (*pfnGetCvarString)( const char *szName );
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// command handlers
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void (*pfnAddCommand)( const char *cmd_name, void (*function)(void), const char *cmd_desc );
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void (*pfnHookUserMsg)( const char *szMsgName, pfnUserMsgHook pfn );
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void (*pfnServerCmd)( const char *szCmdString );
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void (*pfnClientCmd)( const char *szCmdString );
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void (*pfnGetPlayerInfo)( int player_num, hud_player_info_t *pinfo );
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// sound handlers (NULL origin == play at current client origin)
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void (*pfnPlaySoundByName)( const char *szSound, float volume, int pitch, const float *org );
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void (*pfnPlaySoundByIndex)( int iSound, float volume, int pitch, const float *org );
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// vector helpers
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void (*pfnAngleVectors)( const float *rgflVector, float *forward, float *right, float *up );
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// text message system
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client_textmessage_t *(*pfnTextMessageGet)( const char *pName );
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int (*pfnDrawCharacter)( int x, int y, int number, int r, int g, int b );
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int (*pfnDrawConsoleString)( int x, int y, char *string );
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void (*pfnDrawSetTextColor)( float r, float g, float b );
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void (*pfnDrawConsoleStringLen)( const char *string, int *length, int *height );
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void (*pfnConsolePrint)( const char *string );
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void (*pfnCenterPrint)( const char *string );
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// engine memory manager
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void* (*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );// was GetWindowCenterX
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void (*pfnMemFree)( void *mem, const char *filename, const int fileline ); // was GetWindowCenterY
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// added for user input processing
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void (*pfnGetViewAngles)( float *rgflAngles );
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void (*pfnSetViewAngles)( float *rgflAngles );
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void (*pfnCvarSetString)( const char *szName, const char *szValue ); // was GetMaxClients (see gpGlobals->maxClients)
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void (*pfnCvarSetValue)( const char *szName, float flValue );
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int (*pfnCmdArgc)( void );
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const char* (*pfnCmdArgv)( int argc );
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const char *(*pfnCmd_Args)( void ); // was Con_Printf
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float (*pfnGetLerpFrac)( void ); // was Con_DPrintf
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void (*pfnDelCommand)( const char *cmd_name ); // was Con_NPrintf
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void (*pfnAlertMessage)( ALERT_TYPE, char *szFmt, ... ); // was Con_NXPrintf
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const char* (*pfnPhysInfo_ValueForKey)( const char *key );
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const char* (*pfnServerInfo_ValueForKey)( const char *key );
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float (*pfnGetClientMaxspeed)( void );
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void* (*pfnGetModelPtr)( edict_t* pEdict ); // was CheckParm
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void (*pfnGetBonePosition)( const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); // was Key_Event
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string_t (*pfnAllocString)( const char *szValue ); // was GetMousePosition
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const char *(*pfnGetString)( string_t iString ); // was IsNoClipping
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// edict handlers
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edict_t* (*pfnGetLocalPlayer)( void );
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edict_t* (*pfnGetViewModel)( void );
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edict_t* (*pfnGetEntityByIndex)( int idx ); // matched with entity serialnumber
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float (*pfnGetClientTime)( void ); // can use gpGlobals->time instead
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int (*pfnIsSpectateOnly)( void ); // was V_CalcShake
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void (*pfnGetAttachment)( const edict_t *pEdict, int iAttachment, float *rgflOrg, float *rgflAng ); // was V_ApplyShake
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int (*pfnPointContents)( const float *rgflPos );
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edict_t* (*pfnWaterEntity)( const float *rgflPos );
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void (*pfnTraceLine)( const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr );
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void (*pfnTraceToss)( edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr ); // was CL_LoadModel
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void (*pfnTraceHull)( const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr );
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void (*pfnTraceModel)( const float *v1, const float *v2, edict_t *pent, TraceResult *ptr ); // was GetSpritePointer
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const char *(*pfnTraceTexture)( edict_t *pTextureEntity, const float *v1, const float *v2 ); // was pfnPlaySoundByNameAtLocation
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// filesystem handlers (event calls is completely moved to pEventAPI. see common\event_api.h for details)
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void* (*pfnFOpen)( const char* path, const char* mode ); // was pfnPrecacheEvent
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long (*pfnFRead)( void *file, void* buffer, size_t buffersize ); // was pfnPlaybackEvent
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long (*pfnFWrite)(void *file, const void* data, size_t datasize);// was pfnWeaponAnim
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int (*pfnFClose)( void *file ); // was pfnRandomFloat
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int (*pfnFGets)( void *file, byte *string, size_t bufsize ); // was pfnRandomLong
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int (*pfnFSeek)( void *file, long offset, int whence ); // was pfnHookEvent
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long (*pfnFTell)( void *file ); // was Con_IsVisible
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// dlls managemenet
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void* (*pfnLoadLibrary)( const char *name ); // was pfnGetGameDirectory
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void* (*pfnGetProcAddress)( void *hInstance, const char *name ); // was pfnGetCvarPointer
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void (*pfnFreeLibrary)( void *hInstance ); // was Key_LookupBinding
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void (*pfnHostError)( const char *szFmt, ... ); // was pfnGetLevelName
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int (*pfnFileExists)( const char *filename ); // was pfnGetScreenFade
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void (*pfnRemoveFile)( const char *szFilename ); // was pfnSetScreenFade
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// vgui handlers
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void* (*VGui_GetPanel)( void ); // UNDONE: wait for version 0.75
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void (*VGui_ViewportPaintBackground)( int extents[4] );
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// parse txt files
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byte* (*pfnLoadFile)( const char *filename, int *pLength ); // was COM_LoadFile, like it
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char *(*pfnParseToken)( const char **data_p ); // was COM_ParseFile, like it
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void (*pfnFreeFile)( void *buffer ); // was COM_FreeFile, like it
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struct triapi_s *pTriAPI;
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struct efxapi_s *pEfxAPI;
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struct event_api_s *pEventAPI;
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} cl_enginefuncs_t;
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typedef struct
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{
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// interface validator
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size_t api_size; // must matched with sizeof(HUD_FUNCTIONS)
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int (*pfnVidInit)( void );
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void (*pfnInit)( void );
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int (*pfnRedraw)( float flTime, int state );
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void (*pfnUpdateEntityVars)( edict_t *out, skyportal_t *sky, const struct entity_state_s *in1, const struct entity_state_s *in2 );
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void (*pfnReset)( void );
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void (*pfnFrame)( double time );
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void (*pfnShutdown)( void );
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void (*pfnDrawTriangles)( int fTrans );
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void (*pfnCreateEntities)( void );
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void (*pfnStudioEvent)( const dstudioevent_t *event, edict_t *entity );
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void (*pfnStudioFxTransform)( edict_t *pEdict, float transform[4][4] );
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void (*pfnCalcRefdef)( ref_params_t *parms );
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void (*pfnPM_Move)( playermove_t *ppmove, int server );
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void (*pfnPM_Init)( playermove_t *ppmove );
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char (*pfnPM_FindTextureType)( const char *name );
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void (*pfnCmdStart)( const edict_t *player, int runfuncs );
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void (*pfnCmdEnd)( const edict_t *player, const usercmd_t *cmd, unsigned int random_seed );
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void (*pfnCreateMove)( usercmd_t *cmd, int frametime, int active );
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void (*pfnMouseEvent)( int mx, int my );
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int (*pfnKeyEvent)( int down, int keynum, const char *pszBind );
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void (*VGui_ConsolePrint)( const char *text );
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} HUD_FUNCTIONS;
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typedef int (*CLIENTAPI)( HUD_FUNCTIONS *pFunctionTable, cl_enginefuncs_t* engfuncs, cl_globalvars_t *pGlobals );
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#endif//CLGAME_API_H
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