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Xash3DArchive/public/physic_api.h

90 lines
3.4 KiB
C

//=======================================================================
// Copyright XashXT Group 2008 ©
// physic_api.h - xash physic library api
//=======================================================================
#ifndef PHYSIC_API_H
#define PHYSIC_API_H
#include "trace_def.h"
// trace type
typedef enum
{
TR_NONE,
TR_AABB,
TR_CAPSULE,
TR_BISPHERE,
TR_NUMTYPES
} trType_t;
/*
==============================================================================
PHYSIC.DLL INTERFACE
==============================================================================
*/
typedef struct physic_exp_s
{
// interface validator
size_t api_size; // must matched with sizeof(physic_exp_t)
size_t com_size; // must matched with sizeof(stdlib_api_t)
// initialize
bool (*Init)( void ); // init all physic systems
void (*Shutdown)( void ); // shutdown all render systems
void (*DrawCollision)( cmdraw_t callback ); // debug draw world
void (*Frame)( float time ); // physics frame
// models loading
void (*BeginRegistration)( const char *name, bool clientload, uint *checksum );
bool (*RegisterModel)( const char *name, int sv_index ); // also build replacement index table
void (*EndRegistration)( void );
// areaportal management
void (*SetAreaPortals)( byte *portals, size_t size );
void (*GetAreaPortals)( byte **portals, size_t *size );
void (*SetAreaPortalState)( int portalnum, int area, int otherarea, bool open );
int (*BoxLeafnums)( vec3_t mins, vec3_t maxs, int *list, int listsize, int *lastleaf );
int (*WriteAreaBits)( byte *buffer, int area, bool portal );
bool (*AreasConnected)( int area1, int area2 );
byte *(*ClusterPVS)( int cluster );
byte *(*ClusterPHS)( int cluster );
int (*LeafCluster)( int leafnum );
int (*PointLeafnum)( const vec3_t p );
int (*LeafArea)( int leafnum );
// map data
int (*NumShaders)( void );
int (*NumBmodels)( void );
void (*Mod_GetBounds)( model_t handle, vec3_t mins, vec3_t maxs );
void (*Mod_GetFrames)( model_t handle, int *numFrames );
void (*Mod_GetAttachment)( edict_t *e, int iAttachment, float *org, float *ang );
void (*Mod_GetBonePos)( edict_t* e, int iBone, float *rgflOrigin, float *rgflAngles );
modtype_t (*Mod_GetType)( model_t handle );
const char *(*GetShaderName)( int index );
void *(*Mod_Extradata)( model_t handle );
script_t *(*GetEntityScript)( void );
const void *(*VisData)( void );
// trace heleper
int (*PointContents1)( const vec3_t p, model_t model );
int (*PointContents2)( const vec3_t p, model_t model, const vec3_t org, const vec3_t ang );
void (*BoxTrace1)( trace_t *results, const vec3_t p1, const vec3_t p2, vec3_t mins, vec3_t maxs, model_t model, int mask, trType_t type );
void (*BoxTrace2)( trace_t *results, const vec3_t p1, const vec3_t p2, vec3_t mins, vec3_t maxs, model_t model, int mask, const vec3_t org, const vec3_t ang, trType_t type );
bool (*HitboxTrace)( trace_t *tr, edict_t *e, const vec3_t p1, const vec3_t p2 );
model_t (*TempModel)( const vec3_t mins, const vec3_t maxs, bool capsule );
// needs to be removed
byte *(*FatPVS)( const vec3_t org, bool portal );
byte *(*FatPHS)( int cluster, bool portal );
} physic_exp_t;
typedef struct physic_imp_s
{
// interface validator
size_t api_size; // must matched with sizeof(physic_imp_t)
} physic_imp_t;
#endif//PHYSIC_API_H