This repository has been archived on 2022-06-27. You can view files and clone it, but cannot push or open issues or pull requests.
Xash3DArchive/engine/common/common.c
2022-06-27 01:15:23 +03:00

588 lines
10 KiB
C

/*
common.c - misc functions used by dlls'
Copyright (C) 2008 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
#include "studio.h"
#include "mathlib.h"
#include "const.h"
#include "client.h"
#include "library.h"
/*
==============
COM_ParseFile
text parser
==============
*/
char *COM_ParseFile( char *data, char *token )
{
int c, len;
if( !token )
return NULL;
len = 0;
token[0] = 0;
if( !data )
return NULL;
// skip whitespace
skipwhite:
while(( c = ((byte)*data)) <= ' ' )
{
if( c == 0 )
return NULL; // end of file;
data++;
}
// skip // comments
if( c=='/' && data[1] == '/' )
{
while( *data && *data != '\n' )
data++;
goto skipwhite;
}
// handle quoted strings specially
if( c == '\"' )
{
data++;
while( 1 )
{
c = (byte)*data++;
if( c == '\"' || !c )
{
token[len] = 0;
return data;
}
token[len] = c;
len++;
}
}
// parse single characters
if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
{
token[len] = c;
len++;
token[len] = 0;
return data + 1;
}
// parse a regular word
do
{
token[len] = c;
data++;
len++;
c = ((byte)*data);
if( c == '{' || c == '}' || c == ')' || c == '(' || c == '\'' || c == ',' )
break;
} while( c > 32 );
token[len] = 0;
return data;
}
/*
=============
COM_FileSize
=============
*/
int COM_FileSize( const char *filename )
{
return FS_FileSize( filename, false );
}
/*
=============
COM_AddAppDirectoryToSearchPath
=============
*/
void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
{
string dir;
if( !pszBaseDir || !appName )
{
MsgDev( D_ERROR, "COM_AddDirectorySearchPath: bad directory or appname\n" );
return;
}
Q_snprintf( dir, sizeof( dir ), "%s/%s", pszBaseDir, appName );
FS_AddGameDirectory( dir, FS_GAMEDIR_PATH );
}
/*
===========
COM_ExpandFilename
Finds the file in the search path, copies over the name with the full path name.
This doesn't search in the pak file.
===========
*/
int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
{
const char *path;
char result[MAX_SYSPATH];
if( !fileName || !*fileName || !nameOutBuffer || nameOutBufferSize <= 0 )
return 0;
// filename examples:
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
if(( path = FS_GetDiskPath( fileName, false )) != NULL )
{
Q_sprintf( result, "%s/%s", host.rootdir, path );
// check for enough room
if( Q_strlen( result ) > nameOutBufferSize )
return 0;
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
return 1;
}
return 0;
}
/*
============
COM_FixSlashes
Changes all '/' characters into '\' characters, in place.
============
*/
void COM_FixSlashes( char *pname )
{
while( *pname )
{
if( *pname == '\\' )
*pname = '/';
pname++;
}
}
/*
=============
COM_MemFgets
=============
*/
char *COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize )
{
int i, last, stop;
if( !pMemFile || !pBuffer || !filePos )
return NULL;
if( *filePos >= fileSize )
return NULL;
i = *filePos;
last = fileSize;
// fgets always NULL terminates, so only read bufferSize-1 characters
if( last - *filePos > ( bufferSize - 1 ))
last = *filePos + ( bufferSize - 1);
stop = 0;
// stop at the next newline (inclusive) or end of buffer
while( i < last && !stop )
{
if( pMemFile[i] == '\n' )
stop = 1;
i++;
}
// if we actually advanced the pointer, copy it over
if( i != *filePos )
{
// we read in size bytes
int size = i - *filePos;
// copy it out
Q_memcpy( pBuffer, pMemFile + *filePos, size );
// If the buffer isn't full, terminate (this is always true)
if( size < bufferSize ) pBuffer[size] = 0;
// update file pointer
*filePos = i;
return pBuffer;
}
return NULL;
}
/*
====================
Cache_Check
consistency check
====================
*/
void *Cache_Check( byte *mempool, cache_user_t *c )
{
if( !c->data )
return NULL;
if( !Mem_IsAllocatedExt( mempool, c->data ))
return NULL;
return c->data;
}
/*
=============
COM_LoadFileForMe
=============
*/
byte* COM_LoadFileForMe( const char *filename, int *pLength )
{
string name;
byte *file, *pfile;
int iLength;
if( !filename || !*filename )
{
if( pLength ) *pLength = 0;
return NULL;
}
Q_strncpy( name, filename, sizeof( name ));
COM_FixSlashes( name );
pfile = FS_LoadFile( name, &iLength, false );
if( pLength ) *pLength = iLength;
if( pfile )
{
file = malloc( iLength + 1 );
Q_memcpy( file, pfile, iLength );
file[iLength] = '\0';
Mem_Free( pfile );
pfile = file;
}
return pfile;
}
/*
=============
COM_LoadFile
=============
*/
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength )
{
string name;
byte *file, *pfile;
int iLength;
ASSERT( usehunk == 5 );
if( !filename || !*filename )
{
if( pLength ) *pLength = 0;
return NULL;
}
Q_strncpy( name, filename, sizeof( name ));
COM_FixSlashes( name );
pfile = FS_LoadFile( name, &iLength, false );
if( pLength ) *pLength = iLength;
if( pfile )
{
file = malloc( iLength + 1 );
Q_memcpy( file, pfile, iLength );
file[iLength] = '\0';
Mem_Free( pfile );
pfile = file;
}
return pfile;
}
/*
=============
COM_FreeFile
=============
*/
void COM_FreeFile( void *buffer )
{
free( buffer );
}
/*
=============
pfnGetModelType
=============
*/
int pfnGetModelType( model_t *mod )
{
if( !mod ) return mod_bad;
return mod->type;
}
/*
=============
pfnGetModelBounds
=============
*/
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs )
{
if( mod )
{
if( mins ) VectorCopy( mod->mins, mins );
if( maxs ) VectorCopy( mod->maxs, maxs );
}
else
{
MsgDev( D_ERROR, "Mod_GetBounds: NULL model\n" );
if( mins ) VectorClear( mins );
if( maxs ) VectorClear( maxs );
}
}
/*
=============
pfnCvar_RegisterVariable
=============
*/
cvar_t *pfnCvar_RegisterVariable( const char *szName, const char *szValue, int flags )
{
return (cvar_t *)Cvar_Get( szName, szValue, flags|CVAR_CLIENTDLL, "" );
}
/*
=============
pfnCVarGetPointer
can return NULL
=============
*/
cvar_t *pfnCVarGetPointer( const char *szVarName )
{
cvar_t *cvPtr;
cvPtr = (cvar_t *)Cvar_FindVar( szVarName );
return cvPtr;
}
/*
=============
pfnAddClientCommand
=============
*/
int pfnAddClientCommand( const char *cmd_name, xcommand_t func )
{
if( !cmd_name || !*cmd_name )
return 0;
// NOTE: if( func == NULL ) cmd will be forwarded to a server
Cmd_AddClientCommand( cmd_name, func );
return 1;
}
/*
=============
Con_Printf
=============
*/
void Con_Printf( char *szFmt, ... )
{
char buffer[2048]; // must support > 1k messages
va_list args;
if( host.developer <= 0 )
return;
va_start( args, szFmt );
Q_vsnprintf( buffer, 2048, szFmt, args );
va_end( args );
Sys_Print( buffer );
}
/*
=============
Con_DPrintf
=============
*/
void Con_DPrintf( char *szFmt, ... )
{
char buffer[2048]; // must support > 1k messages
va_list args;
if( host.developer < D_INFO )
return;
va_start( args, szFmt );
Q_vsnprintf( buffer, 2048, szFmt, args );
va_end( args );
Sys_Print( buffer );
}
/*
=============
COM_CompareFileTime
=============
*/
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare )
{
int bRet = 0;
*iCompare = 0;
if( filename1 && filename2 )
{
long ft1 = FS_FileTime( filename1, false );
long ft2 = FS_FileTime( filename2, false );
// one of files is missing
if( ft1 == -1 || ft2 == -1 )
return bRet;
*iCompare = Host_CompareFileTime( ft1, ft2 );
bRet = 1;
}
return bRet;
}
/*
=============
pfnGetGameDir
=============
*/
void pfnGetGameDir( char *szGetGameDir )
{
if( !szGetGameDir ) return;
Q_sprintf( szGetGameDir, "%s/%s", host.rootdir, GI->gamedir );
}
/*
=============
pfnSequenceGet
used by CS:CZ
=============
*/
void *pfnSequenceGet( const char *fileName, const char *entryName )
{
return NULL;
}
/*
=============
pfnSequencePickSentence
used by CS:CZ
=============
*/
void *pfnSequencePickSentence( const char *groupName, int pickMethod, int *picked )
{
return NULL;
}
/*
=============
pfnIsCareerMatch
used by CS:CZ (client stub)
=============
*/
int pfnIsCareerMatch( void )
{
return 0;
}
/*
=============
pfnRegisterTutorMessageShown
only exists in PlayStation version
=============
*/
void pfnRegisterTutorMessageShown( int mid )
{
}
/*
=============
pfnGetTimesTutorMessageShown
only exists in PlayStation version
=============
*/
int pfnGetTimesTutorMessageShown( int mid )
{
return 0;
}
/*
=============
pfnProcessTutorMessageDecayBuffer
only exists in PlayStation version
=============
*/
void pfnProcessTutorMessageDecayBuffer( int *buffer, int bufferLength )
{
}
/*
=============
pfnConstructTutorMessageDecayBuffer
only exists in PlayStation version
=============
*/
void pfnConstructTutorMessageDecayBuffer( int *buffer, int bufferLength )
{
}
/*
=============
pfnResetTutorMessageDecayData
only exists in PlayStation version
=============
*/
void pfnResetTutorMessageDecayData( void )
{
}