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Xash3DArchive/release.bat

61 lines
1.7 KiB
Batchfile

@echo off
set MSDEV=BuildConsole
set CONFIG=/ShowTime /ShowAgent /nologo /cfg=
set MSDEV=msdev
set CONFIG=/make
set build_type=release
set BUILD_ERROR=
call vcvars32
%MSDEV% editor/editor.dsp %CONFIG%"editor - Win32 Release" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Release" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% launch/launch.dsp %CONFIG%"launch - Win32 Release" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% common/common.dsp %CONFIG%"common - Win32 Release" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% render/render.dsp %CONFIG%"render - Win32 Release" %build_target%
if errorlevel 1 set BUILD_ERROR=1
vprogs\qcclib.exe
if errorlevel 1 set BUILD_ERROR=1
if "%BUILD_ERROR%"=="" goto build_ok
echo *********************
echo *********************
echo *** Build Errors! ***
echo *********************
echo *********************
echo press any key to exit
echo *********************
pause>nul
goto done
@rem
@rem Successful build
@rem
:build_ok
rem //delete log files
if exist editor\editor.plg del /f /q editor\editor.plg
if exist engine\engine.plg del /f /q engine\engine.plg
if exist launch\launch.plg del /f /q launch\launch.plg
if exist common\common.plg del /f /q common\common.plg
if exist render\render.plg del /f /q render\render.plg
if exist vprogs\server.dat move vprogs\server.dat D:\Xash3D\xash\server.dat
echo Build succeeded!
echo Please wait. Xash is now loading
cd D:\Xash3D\
xash.exe -game valve +map lighttest -debug -log
rem bin\bsplib -game xash +map dm_qstyle -vis -rad -full -log
:done