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Xash3DArchive/pr_server/func_path_corner.c

16 lines
351 B
C

/*
FUNC_PATH_CORNER();
Description;
This is the spawning function to the map entity 'func_path_corner'
Currently only trains use this to tell their next stop position;
*/
void() path_corner =
{
if (!pev->targetname)
Error ("monster_movetarget: no targetname\n");
pev->solid = SOLID_NOT;
setsize (pev, '-8 -8 -8', '8 8 8');
};