This repository has been archived on 2022-06-27. You can view files and clone it, but cannot push or open issues or pull requests.
Xash3DArchive/mainui/menu_playrec.cpp
2022-06-27 01:15:10 +03:00

176 lines
5.1 KiB
C++

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "extdll.h"
#include "basemenu.h"
#include "utils.h"
#define ART_BANNER "gfx/shell/head_saveload"
#define ID_BACKGROUND 0
#define ID_BANNER 1
#define ID_PLAY 2
#define ID_RECORD 3
#define ID_DONE 4
#define ID_MSGHINT 5
typedef struct
{
menuFramework_s menu;
menuBitmap_s background;
menuBitmap_s banner;
menuAction_s record;
menuAction_s play;
menuAction_s done;
menuAction_s hintMessage;
char hintText[MAX_HINT_TEXT];
} uiPlayRec_t;
static uiPlayRec_t uiPlayRec;
/*
=================
UI_PlayRec_Callback
=================
*/
static void UI_PlayRec_Callback( void *self, int event )
{
menuCommon_s *item = (menuCommon_s *)self;
if( event != QM_ACTIVATED )
return;
switch( item->id )
{
case ID_PLAY:
UI_PlayDemo_Menu();
break;
case ID_RECORD:
UI_RecDemo_Menu();
break;
case ID_DONE:
UI_PopMenu();
break;
}
}
/*
=================
UI_PlayRec_Init
=================
*/
static void UI_PlayRec_Init( void )
{
memset( &uiPlayRec, 0, sizeof( uiPlayRec_t ));
strcat( uiPlayRec.hintText, "During play or record demo, you can quickly stop\n" );
strcat( uiPlayRec.hintText, "playing/recording demo by pressing " );
strcat( uiPlayRec.hintText, KEY_KeynumToString( KEY_GetKey( "stop" )));
strcat( uiPlayRec.hintText, ".\n" );
uiPlayRec.background.generic.id = ID_BACKGROUND;
uiPlayRec.background.generic.type = QMTYPE_BITMAP;
uiPlayRec.background.generic.flags = QMF_INACTIVE;
uiPlayRec.background.generic.x = 0;
uiPlayRec.background.generic.y = 0;
uiPlayRec.background.generic.width = 1024;
uiPlayRec.background.generic.height = 768;
uiPlayRec.background.pic = ART_BACKGROUND;
uiPlayRec.banner.generic.id = ID_BANNER;
uiPlayRec.banner.generic.type = QMTYPE_BITMAP;
uiPlayRec.banner.generic.flags = QMF_INACTIVE|QMF_DRAW_ADDITIVE;
uiPlayRec.banner.generic.x = UI_BANNER_POSX;
uiPlayRec.banner.generic.y = UI_BANNER_POSY;
uiPlayRec.banner.generic.width = UI_BANNER_WIDTH;
uiPlayRec.banner.generic.height = UI_BANNER_HEIGHT;
uiPlayRec.banner.pic = ART_BANNER;
uiPlayRec.play.generic.id = ID_PLAY;
uiPlayRec.play.generic.type = QMTYPE_ACTION;
uiPlayRec.play.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
uiPlayRec.play.generic.name = "Play demo";
uiPlayRec.play.generic.statusText = "Play a specified demo";
uiPlayRec.play.generic.x = 72;
uiPlayRec.play.generic.y = 230;
uiPlayRec.play.generic.callback = UI_PlayRec_Callback;
uiPlayRec.record.generic.id = ID_RECORD;
uiPlayRec.record.generic.type = QMTYPE_ACTION;
uiPlayRec.record.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
uiPlayRec.record.generic.name = "Record demo";
uiPlayRec.record.generic.statusText = "Record demo at this time";
uiPlayRec.record.generic.x = 72;
uiPlayRec.record.generic.y = 280;
uiPlayRec.record.generic.callback = UI_PlayRec_Callback;
uiPlayRec.done.generic.id = ID_DONE;
uiPlayRec.done.generic.type = QMTYPE_ACTION;
uiPlayRec.done.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW|QMF_NOTIFY;
uiPlayRec.done.generic.name = "Done";
uiPlayRec.done.generic.statusText = "Go back to the Main Menu";
uiPlayRec.done.generic.x = 72;
uiPlayRec.done.generic.y = 330;
uiPlayRec.done.generic.callback = UI_PlayRec_Callback;
uiPlayRec.hintMessage.generic.id = ID_MSGHINT;
uiPlayRec.hintMessage.generic.type = QMTYPE_ACTION;
uiPlayRec.hintMessage.generic.flags = QMF_INACTIVE|QMF_SMALLFONT;
uiPlayRec.hintMessage.generic.color = uiColorHelp;
uiPlayRec.hintMessage.generic.name = uiPlayRec.hintText;
uiPlayRec.hintMessage.generic.x = 360;
uiPlayRec.hintMessage.generic.y = 480;
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.background );
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.banner );
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.play );
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.record );
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.done );
UI_AddItem( &uiPlayRec.menu, (void *)&uiPlayRec.hintMessage );
}
/*
=================
UI_PlayRec_Precache
=================
*/
void UI_PlayRec_Precache( void )
{
PIC_Load( ART_BACKGROUND );
PIC_Load( ART_BANNER );
}
/*
=================
UI_PlayRec_Menu
=================
*/
void UI_PlayRec_Menu( void )
{
UI_PlayRec_Precache();
UI_PlayRec_Init();
UI_PushMenu( &uiPlayRec.menu );
}