4402 lines
96 KiB
C
4402 lines
96 KiB
C
//=======================================================================
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// Copyright XashXT Group 2008 ©
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// sv_game.c - server dlls interaction
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//=======================================================================
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#include "common.h"
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#include "server.h"
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#include "net_encode.h"
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#include "byteorder.h"
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#include "matrix_lib.h"
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#include "event_flags.h"
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#include "pm_defs.h"
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#include "const.h"
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// exports
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typedef void (*LINK_ENTITY_FUNC)( entvars_t *pev );
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typedef void (__stdcall *GIVEFNPTRSTODLL)( enginefuncs_t* engfuncs, globalvars_t *pGlobals );
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/*
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=============
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EntvarsDescription
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entavrs table for FindEntityByString
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=============
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*/
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#define ENTVARS_COUNT ( sizeof( gEntvarsDescription ) / sizeof( gEntvarsDescription[0] ))
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static TYPEDESCRIPTION gEntvarsDescription[] =
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{
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DEFINE_ENTITY_FIELD( classname, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( globalname, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( model, FIELD_MODELNAME ),
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DEFINE_ENTITY_FIELD( viewmodel, FIELD_MODELNAME ),
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DEFINE_ENTITY_FIELD( weaponmodel, FIELD_MODELNAME ),
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DEFINE_ENTITY_FIELD( target, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( targetname, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( netname, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( message, FIELD_STRING ),
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DEFINE_ENTITY_FIELD( noise, FIELD_SOUNDNAME ),
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DEFINE_ENTITY_FIELD( noise1, FIELD_SOUNDNAME ),
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DEFINE_ENTITY_FIELD( noise2, FIELD_SOUNDNAME ),
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DEFINE_ENTITY_FIELD( noise3, FIELD_SOUNDNAME ),
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};
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/*
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=============
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SV_GetEntvarsDescription
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entavrs table for FindEntityByString
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=============
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*/
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TYPEDESCRIPTION *SV_GetEntvarsDescirption( int number )
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{
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if( number < 0 && number >= ENTVARS_COUNT )
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return NULL;
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return &gEntvarsDescription[number];
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}
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void SV_SysError( const char *error_string )
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{
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if( svgame.hInstance ) svgame.dllFuncs.pfnSys_Error( error_string );
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}
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void SV_SetMinMaxSize( edict_t *e, const float *min, const float *max )
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{
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float scale = 1.0f;
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int i;
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if( !SV_IsValidEdict( e ) || !min || !max )
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return;
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for( i = 0; i < 3; i++ )
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{
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if( min[i] > max[i] )
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{
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MsgDev( D_ERROR, "SV_SetMinMaxSize: %s backwards mins/maxs\n", SV_ClassName( e ));
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SV_LinkEdict( e, false ); // just relink edict and exit
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return;
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}
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}
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#if 0
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// FIXME: enable this when other server parts will be done and tested
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if( e->v.scale > 0.0f && e->v.scale != 1.0f )
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{
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switch( CM_GetModelType( e->v.modelindex ))
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{
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case mod_sprite:
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case mod_studio:
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scale = e->v.scale;
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break;
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}
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}
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#endif
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VectorScale( min, scale, e->v.mins );
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VectorScale( max, scale, e->v.maxs );
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VectorSubtract( max, min, e->v.size );
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SV_LinkEdict( e, false );
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}
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void SV_CopyTraceToGlobal( trace_t *trace )
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{
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svgame.globals->trace_allsolid = trace->fAllSolid;
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svgame.globals->trace_startsolid = trace->fStartSolid;
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svgame.globals->trace_fraction = trace->flFraction;
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svgame.globals->trace_plane_dist = trace->flPlaneDist;
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svgame.globals->trace_ent = trace->pHit;
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svgame.globals->trace_flags = 0;
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svgame.globals->trace_inopen = trace->fInOpen;
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svgame.globals->trace_inwater = trace->fInWater;
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VectorCopy( trace->vecEndPos, svgame.globals->trace_endpos );
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VectorCopy( trace->vecPlaneNormal, svgame.globals->trace_plane_normal );
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svgame.globals->trace_hitgroup = trace->iHitgroup;
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}
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void SV_SetModel( edict_t *ent, const char *name )
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{
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vec3_t mins = { 0.0f, 0.0f, 0.0f };
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vec3_t maxs = { 0.0f, 0.0f, 0.0f };
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int i, mod_type;
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i = SV_ModelIndex( name );
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if( i == 0 ) return;
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ent->v.model = MAKE_STRING( sv.configstrings[CS_MODELS+i] );
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ent->v.modelindex = i;
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mod_type = CM_GetModelType( ent->v.modelindex );
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// studio models set to zero sizes as default
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switch( mod_type )
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{
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case mod_brush:
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case mod_sprite:
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Mod_GetBounds( ent->v.modelindex, mins, maxs );
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break;
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}
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SV_SetMinMaxSize( ent, mins, maxs );
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}
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float SV_AngleMod( float ideal, float current, float speed )
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{
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float move;
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if( anglemod( current ) == ideal ) // already there?
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return current;
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move = ideal - current;
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if( ideal > current )
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{
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if( move >= 180 )
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move = move - 360;
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}
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else
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{
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if( move <= -180 )
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move = move + 360;
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}
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if( move > 0 )
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{
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if( move > speed )
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move = speed;
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}
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else
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{
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if( move < -speed )
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move = -speed;
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}
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return anglemod( current + move );
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}
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void SV_ConfigString( int index, const char *val )
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{
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if( index < 0 || index >= MAX_CONFIGSTRINGS )
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Host_Error( "SV_ConfigString: bad index %i value %s\n", index, val );
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if( !val || !*val ) val = "";
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// change the string in sv
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com.strcpy( sv.configstrings[index], val );
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if( sv.state != ss_loading )
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{
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// send the update to everyone
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BF_WriteByte( &sv.reliable_datagram, svc_configstring );
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BF_WriteShort( &sv.reliable_datagram, index );
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BF_WriteString( &sv.reliable_datagram, val );
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}
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}
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/*
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=================
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SV_Send
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Sends the contents of sv.multicast to a subset of the clients,
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then clears sv.multicast.
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MSG_ONE send to one client (ent can't be NULL)
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MSG_ALL same as broadcast (origin can be NULL)
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MSG_PVS send to clients potentially visible from org
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MSG_PHS send to clients potentially hearable from org
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=================
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*/
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bool SV_Send( int dest, const vec3_t origin, const edict_t *ent )
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{
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byte *mask = NULL;
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int leafnum = 0, numsends = 0;
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int j, numclients = sv_maxclients->integer;
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sv_client_t *cl, *current = svs.clients;
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bool reliable = false;
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bool specproxy = false;
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float *viewOrg = NULL;
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switch( dest )
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{
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case MSG_INIT:
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if( sv.state == ss_loading )
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{
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// copy signon buffer
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BF_WriteBits( &sv.signon, BF_GetData( &sv.multicast ), BF_GetNumBitsWritten( &sv.multicast ));
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BF_Clear( &sv.multicast );
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return true;
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}
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// intentional fallthrough (in-game MSG_INIT it's a MSG_ALL reliable)
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case MSG_ALL:
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reliable = true;
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// intentional fallthrough
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case MSG_BROADCAST:
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// nothing to sort
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break;
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case MSG_PAS_R:
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reliable = true;
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// intentional fallthrough
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case MSG_PAS:
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if( origin == NULL ) return false;
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leafnum = CM_PointLeafnum( origin );
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mask = CM_LeafPHS( leafnum );
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break;
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case MSG_PVS_R:
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reliable = true;
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// intentional fallthrough
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case MSG_PVS:
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if( origin == NULL ) return false;
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leafnum = CM_PointLeafnum( origin );
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mask = CM_LeafPVS( leafnum );
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break;
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case MSG_ONE:
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reliable = true;
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// intentional fallthrough
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case MSG_ONE_UNRELIABLE:
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if( ent == NULL ) return false;
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j = NUM_FOR_EDICT( ent );
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if( j < 1 || j > numclients ) return false;
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current = svs.clients + (j - 1);
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numclients = 1; // send to one
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break;
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case MSG_SPEC:
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specproxy = reliable = true;
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break;
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default:
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Host_Error( "SV_Multicast: bad dest: %i\n", dest );
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return false;
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}
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// send the data to all relevent clients (or once only)
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for( j = 0, cl = current; j < numclients; j++, cl++ )
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{
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if( cl->state == cs_free || cl->state == cs_zombie )
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continue;
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if( cl->state != cs_spawned && !reliable )
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continue;
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if( specproxy && !( cl->edict->v.flags & FL_PROXY ))
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continue;
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if( !cl->edict || cl->fakeclient )
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continue;
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if( mask )
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{
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if( SV_IsValidEdict( cl->pViewEntity ))
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viewOrg = cl->pViewEntity->v.origin;
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else viewOrg = cl->edict->v.origin;
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leafnum = CM_PointLeafnum( viewOrg );
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if( mask && (!(mask[leafnum>>3] & (1<<( leafnum & 7 )))))
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continue;
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}
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if( reliable ) BF_WriteBits( &cl->netchan.message, BF_GetData( &sv.multicast ), BF_GetNumBitsWritten( &sv.multicast ));
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else BF_WriteBits( &cl->datagram, BF_GetData( &sv.multicast ), BF_GetNumBitsWritten( &sv.multicast ));
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numsends++;
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}
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BF_Clear( &sv.multicast );
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// 1% chanse for simulate random network bugs
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if( sv.write_bad_message && Com_RandomLong( 0, 512 ) == 443 )
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{
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// just for network debugging (send only for local client)
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BF_WriteByte( &sv.datagram, svc_bad );
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BF_WriteLong( &sv.datagram, rand( )); // send some random data
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BF_WriteString( &sv.datagram, host.finalmsg ); // send final message
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sv.write_bad_message = false;
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}
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return numsends; // debug
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}
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void SV_CreateDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags )
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{
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if( sv.state != ss_loading ) return;
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ASSERT( origin );
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// this can happens if serialized map contain 4096 static decals...
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if(( BF_GetNumBytesWritten( &sv.signon ) + 20 ) >= BF_GetMaxBytes( &sv.signon ))
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{
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return;
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}
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// static decals are posters, it's always reliable
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BF_WriteByte( &sv.signon, svc_bspdecal );
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BF_WriteBitVec3Coord( &sv.signon, origin );
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BF_WriteWord( &sv.signon, decalIndex );
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BF_WriteShort( &sv.signon, entityIndex );
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if( entityIndex > 0 )
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BF_WriteWord( &sv.signon, modelIndex );
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BF_WriteByte( &sv.signon, flags );
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}
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static bool SV_OriginIn( int mode, const vec3_t v1, const vec3_t v2 )
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{
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int leafnum;
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byte *mask;
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leafnum = CM_PointLeafnum( v1 );
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switch( mode )
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{
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case DVIS_PVS:
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mask = CM_LeafPVS( leafnum );
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break;
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case DVIS_PHS:
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mask = CM_LeafPHS( leafnum );
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break;
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default:
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mask = NULL; // skip any checks
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break;
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}
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leafnum = CM_PointLeafnum( v2 );
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if( mask && (!( mask[leafnum>>3] & (1<<( leafnum & 7 )))))
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return false;
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return true;
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}
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/*
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==============
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SV_BoxInPVS
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check brush boxes in fat pvs
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==============
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*/
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static bool SV_BoxInPVS( const vec3_t org, const vec3_t absmin, const vec3_t absmax )
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{
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// if( !CM_BoxVisible( absmin, absmax, CM_FatPVS( org, false )))
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if( !CM_BoxVisible( absmin, absmax, CM_LeafPVS( CM_PointLeafnum( org ))))
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return false;
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return true;
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}
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void SV_WriteEntityPatch( const char *filename )
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{
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file_t *f;
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dheader_t *header;
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int ver = -1, lumpofs = 0, lumplen = 0;
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byte buf[MAX_SYSPATH]; // 1 kb
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bool result = false;
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f = FS_Open( va( "maps/%s.bsp", filename ), "rb" );
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if( !f ) return;
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Mem_Set( buf, 0, MAX_SYSPATH );
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FS_Read( f, buf, MAX_SYSPATH );
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ver = LittleLong(*(uint *)buf);
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switch( ver )
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{
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case Q1BSP_VERSION:
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case HLBSP_VERSION:
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header = (dheader_t *)buf;
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if( LittleLong( header->lumps[LUMP_PLANES].filelen ) % sizeof( dplane_t ))
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{
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lumpofs = LittleLong( header->lumps[LUMP_PLANES].fileofs );
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lumplen = LittleLong( header->lumps[LUMP_PLANES].filelen );
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}
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else
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{
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lumpofs = LittleLong( header->lumps[LUMP_ENTITIES].fileofs );
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lumplen = LittleLong( header->lumps[LUMP_ENTITIES].filelen );
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}
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break;
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default:
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FS_Close( f );
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return;
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}
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if( lumplen >= 10 )
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{
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char *entities = NULL;
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FS_Seek( f, lumpofs, SEEK_SET );
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entities = (char *)Z_Malloc( lumplen + 1 );
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FS_Read( f, entities, lumplen );
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FS_WriteFile( va( "maps/%s.ent", filename ), entities, lumplen );
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Msg( "Write 'maps/%s.ent'\n", filename );
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Mem_Free( entities );
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}
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FS_Close( f );
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}
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script_t *SV_GetEntityScript( const char *filename )
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{
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file_t *f;
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dheader_t *header;
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string entfilename;
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script_t *ents = NULL;
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int ver = -1, lumpofs = 0, lumplen = 0;
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byte buf[MAX_SYSPATH]; // 1 kb
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bool result = false;
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f = FS_Open( va( "maps/%s.bsp", filename ), "rb" );
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if( !f ) return NULL;
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Mem_Set( buf, 0, MAX_SYSPATH );
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FS_Read( f, buf, MAX_SYSPATH );
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ver = LittleLong(*(uint *)buf);
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switch( ver )
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{
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case Q1BSP_VERSION:
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case HLBSP_VERSION:
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header = (dheader_t *)buf;
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if( LittleLong( header->lumps[LUMP_PLANES].filelen ) % sizeof( dplane_t ))
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{
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lumpofs = LittleLong( header->lumps[LUMP_PLANES].fileofs );
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lumplen = LittleLong( header->lumps[LUMP_PLANES].filelen );
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}
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else
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{
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lumpofs = LittleLong( header->lumps[LUMP_ENTITIES].fileofs );
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lumplen = LittleLong( header->lumps[LUMP_ENTITIES].filelen );
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}
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break;
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default:
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FS_Close( f );
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return NULL;
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}
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// check for entfile too
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com.strncpy( entfilename, va( "maps/%s.ent", filename ), sizeof( entfilename ));
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ents = Com_OpenScript( entfilename, NULL, 0 );
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if( !ents && lumplen >= 10 )
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{
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char *entities = NULL;
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FS_Seek( f, lumpofs, SEEK_SET );
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entities = (char *)Z_Malloc( lumplen + 1 );
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FS_Read( f, entities, lumplen );
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ents = Com_OpenScript( "ents", entities, lumplen + 1 );
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Mem_Free( entities ); // no reason to keep it
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}
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FS_Close( f ); // all done
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return ents;
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}
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int SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name )
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{
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script_t *ents = NULL;
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int flags = 0;
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ents = SV_GetEntityScript( filename );
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if( ents )
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{
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// if there are entities to parse, a missing message key just
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// means there is no title, so clear the message string now
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token_t token;
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string check_name;
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bool need_landmark = com.strlen( landmark_name ) > 0 ? true : false;
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if( !need_landmark && host.developer >= 2 )
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{
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// not transition,
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Com_CloseScript( ents );
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// skip spawnpoint checks in devmode
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return (MAP_IS_EXIST|MAP_HAS_SPAWNPOINT);
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}
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flags |= MAP_IS_EXIST; // map is exist
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while( Com_ReadToken( ents, SC_ALLOW_NEWLINES|SC_ALLOW_PATHNAMES2, &token ))
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{
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if( !com.strcmp( token.string, "classname" ))
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{
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// check classname for spawn entity
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Com_ReadString( ents, SC_ALLOW_PATHNAMES2, check_name );
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if( !com.strcmp( spawn_entity, check_name ))
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{
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flags |= MAP_HAS_SPAWNPOINT;
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// we already find landmark, stop the parsing
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if( need_landmark && flags & MAP_HAS_LANDMARK )
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break;
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}
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}
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else if( need_landmark && !com.strcmp( token.string, "targetname" ))
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{
|
|
// check targetname for landmark entity
|
|
Com_ReadString( ents, SC_ALLOW_PATHNAMES2, check_name );
|
|
|
|
if( !com.strcmp( landmark_name, check_name ))
|
|
{
|
|
flags |= MAP_HAS_LANDMARK;
|
|
|
|
// we already find spawnpoint, stop the parsing
|
|
if( flags & MAP_HAS_SPAWNPOINT )
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
Com_CloseScript( ents );
|
|
}
|
|
return flags;
|
|
}
|
|
|
|
void SV_InitEdict( edict_t *pEdict )
|
|
{
|
|
ASSERT( pEdict );
|
|
ASSERT( pEdict->pvPrivateData == NULL );
|
|
|
|
pEdict->v.pContainingEntity = pEdict; // make cross-links for consistency
|
|
pEdict->pvPrivateData = NULL; // will be alloced later by pfnAllocPrivateData
|
|
pEdict->serialnumber = NUM_FOR_EDICT( pEdict );
|
|
pEdict->free = false;
|
|
}
|
|
|
|
void SV_FreeEdict( edict_t *pEdict )
|
|
{
|
|
ASSERT( pEdict );
|
|
ASSERT( pEdict->free == false );
|
|
|
|
// unlink from world
|
|
SV_UnlinkEdict( pEdict );
|
|
|
|
// never remove global entities from map
|
|
if( pEdict->v.globalname && sv.state == ss_active )
|
|
{
|
|
pEdict->v.solid = SOLID_NOT;
|
|
pEdict->v.flags &= ~FL_KILLME;
|
|
pEdict->v.effects = EF_NODRAW;
|
|
pEdict->v.movetype = MOVETYPE_NONE;
|
|
pEdict->v.modelindex = 0;
|
|
pEdict->v.nextthink = -1;
|
|
return;
|
|
}
|
|
|
|
if( pEdict->pvPrivateData )
|
|
{
|
|
if( svgame.dllFuncs2.pfnOnFreeEntPrivateData )
|
|
{
|
|
// NOTE: new interface can be missing
|
|
svgame.dllFuncs2.pfnOnFreeEntPrivateData( pEdict );
|
|
}
|
|
Mem_Free( pEdict->pvPrivateData );
|
|
}
|
|
Mem_Set( pEdict, 0, sizeof( *pEdict ));
|
|
|
|
// mark edict as freed
|
|
pEdict->freetime = sv_time();
|
|
pEdict->v.nextthink = -1;
|
|
pEdict->free = true;
|
|
}
|
|
|
|
edict_t *SV_AllocEdict( void )
|
|
{
|
|
edict_t *pEdict;
|
|
int i;
|
|
|
|
for( i = svgame.globals->maxClients + 1; i < svgame.numEntities; i++ )
|
|
{
|
|
pEdict = EDICT_NUM( i );
|
|
// the first couple seconds of server time can involve a lot of
|
|
// freeing and allocating, so relax the replacement policy
|
|
if( pEdict->free && ( pEdict->freetime < 2.0 || sv_time() - pEdict->freetime > 0.5 ))
|
|
{
|
|
SV_InitEdict( pEdict );
|
|
return pEdict;
|
|
}
|
|
}
|
|
|
|
if( i >= svgame.globals->maxEntities )
|
|
Host_Error( "ED_AllocEdict: no free edicts\n" );
|
|
|
|
svgame.numEntities++;
|
|
pEdict = EDICT_NUM( i );
|
|
SV_InitEdict( pEdict );
|
|
|
|
return pEdict;
|
|
}
|
|
|
|
edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
|
|
{
|
|
const char *pszClassName;
|
|
LINK_ENTITY_FUNC SpawnEdict;
|
|
|
|
pszClassName = STRING( className );
|
|
|
|
if( !ent )
|
|
{
|
|
// allocate new one
|
|
ent = SV_AllocEdict();
|
|
}
|
|
else if( ent->free )
|
|
{
|
|
SV_InitEdict( ent ); // re-init edict
|
|
MsgDev( D_WARN, "SV_AllocPrivateData: entity %s is freed!\n", STRING( className ));
|
|
}
|
|
|
|
ent->v.classname = className;
|
|
ent->v.pContainingEntity = ent; // re-link
|
|
|
|
VectorSet( ent->v.rendercolor, 255, 255, 255 ); // assume default color
|
|
|
|
// allocate edict private memory (passed by dlls)
|
|
SpawnEdict = (LINK_ENTITY_FUNC)FS_GetProcAddress( svgame.hInstance, pszClassName );
|
|
if( !SpawnEdict )
|
|
{
|
|
// attempt to create custom entity
|
|
if( svgame.dllFuncs2.pfnCreate && svgame.dllFuncs2.pfnCreate( ent, pszClassName ) == -1 )
|
|
{
|
|
ent->v.flags |= FL_KILLME;
|
|
MsgDev( D_ERROR, "No spawn function for %s\n", STRING( className ));
|
|
return ent; // this edict will be removed from map
|
|
}
|
|
}
|
|
else SpawnEdict( &ent->v );
|
|
|
|
return ent;
|
|
}
|
|
|
|
void SV_FreeEdicts( void )
|
|
{
|
|
int i = 0;
|
|
edict_t *ent;
|
|
|
|
for( i = 0; i < svgame.numEntities; i++ )
|
|
{
|
|
ent = EDICT_NUM( i );
|
|
if( ent->free ) continue;
|
|
SV_FreeEdict( ent );
|
|
}
|
|
}
|
|
|
|
void SV_PlaybackEvent( sizebuf_t *msg, event_info_t *info )
|
|
{
|
|
event_args_t nullargs;
|
|
|
|
ASSERT( msg );
|
|
ASSERT( info );
|
|
|
|
Mem_Set( &nullargs, 0, sizeof( nullargs ));
|
|
|
|
BF_WriteWord( msg, info->index ); // send event index
|
|
BF_WriteWord( msg, (int)( info->fire_time * 100.0f )); // send event delay
|
|
MSG_WriteDeltaEvent( msg, &nullargs, &info->args ); // FIXME: zero-compressing
|
|
}
|
|
|
|
const char *SV_ClassName( const edict_t *e )
|
|
{
|
|
if( !e ) return "(null)";
|
|
if( e->free ) return "freed";
|
|
return STRING( e->v.classname );
|
|
}
|
|
|
|
static bool SV_IsValidCmd( const char *pCmd )
|
|
{
|
|
size_t len;
|
|
|
|
len = com.strlen( pCmd );
|
|
|
|
// valid commands all have a ';' or newline '\n' as their last character
|
|
if( len && ( pCmd[len-1] == '\n' || pCmd[len-1] == ';' ))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
sv_client_t *SV_ClientFromEdict( const edict_t *pEdict, bool spawned_only )
|
|
{
|
|
sv_client_t *client;
|
|
int i;
|
|
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
return NULL;
|
|
|
|
i = NUM_FOR_EDICT( pEdict ) - 1;
|
|
if( i < 0 || i >= sv_maxclients->integer )
|
|
return NULL;
|
|
|
|
if( spawned_only )
|
|
{
|
|
if( svs.clients[i].state != cs_spawned )
|
|
return NULL;
|
|
}
|
|
#if 0
|
|
else
|
|
{
|
|
if( svs.clients[i].state < cs_connected )
|
|
return NULL;
|
|
}
|
|
#endif
|
|
client = svs.clients + i;
|
|
|
|
return client;
|
|
}
|
|
|
|
/*
|
|
=========
|
|
SV_BaselineForEntity
|
|
|
|
assume pEdict is valid
|
|
=========
|
|
*/
|
|
void SV_BaselineForEntity( edict_t *pEdict )
|
|
{
|
|
int usehull, player;
|
|
int modelindex;
|
|
entity_state_t baseline;
|
|
float *mins, *maxs;
|
|
sv_client_t *cl;
|
|
|
|
if( pEdict->v.flags & FL_CLIENT && ( cl = SV_ClientFromEdict( pEdict, false )))
|
|
{
|
|
usehull = ( pEdict->v.flags & FL_DUCKING ) ? true : false;
|
|
modelindex = cl->modelindex ? cl->modelindex : pEdict->v.modelindex;
|
|
mins = svgame.player_mins[usehull];
|
|
maxs = svgame.player_maxs[usehull];
|
|
player = true;
|
|
}
|
|
else
|
|
{
|
|
if( pEdict->v.effects == EF_NODRAW )
|
|
return;
|
|
|
|
if( !pEdict->v.modelindex || !STRING( pEdict->v.model ))
|
|
return; // invisible
|
|
|
|
modelindex = pEdict->v.modelindex;
|
|
mins = pEdict->v.mins;
|
|
maxs = pEdict->v.maxs;
|
|
player = false;
|
|
}
|
|
|
|
// take current state as baseline
|
|
Mem_Set( &baseline, 0, sizeof( baseline ));
|
|
baseline.number = pEdict->serialnumber;
|
|
svgame.dllFuncs.pfnCreateBaseline( player, baseline.number, &baseline, pEdict, modelindex, mins, maxs );
|
|
|
|
// set entity type
|
|
if( pEdict->v.flags & FL_CUSTOMENTITY )
|
|
baseline.entityType = ENTITY_BEAM;
|
|
else baseline.entityType = ENTITY_NORMAL;
|
|
|
|
svs.baselines[pEdict->serialnumber] = baseline;
|
|
}
|
|
|
|
void SV_SetClientMaxspeed( sv_client_t *cl, float fNewMaxspeed )
|
|
{
|
|
// fakeclients must be changed speed too
|
|
fNewMaxspeed = bound( -svgame.movevars.maxspeed, fNewMaxspeed, svgame.movevars.maxspeed );
|
|
|
|
cl->edict->v.maxspeed = fNewMaxspeed;
|
|
Info_SetValueForKey( cl->physinfo, "maxspd", va( "%.f", fNewMaxspeed ));
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
Game Builtin Functions
|
|
|
|
===============================================================================
|
|
*/
|
|
/*
|
|
=========
|
|
pfnPrecacheModel
|
|
|
|
=========
|
|
*/
|
|
int pfnPrecacheModel( const char *s )
|
|
{
|
|
int modelIndex = SV_ModelIndex( s );
|
|
|
|
CM_RegisterModel( s, modelIndex );
|
|
|
|
return modelIndex;
|
|
}
|
|
|
|
/*
|
|
=========
|
|
pfnPrecacheSound
|
|
|
|
=========
|
|
*/
|
|
int pfnPrecacheSound( const char *s )
|
|
{
|
|
return SV_SoundIndex( s );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnSetModel
|
|
|
|
=================
|
|
*/
|
|
void pfnSetModel( edict_t *e, const char *m )
|
|
{
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_WARN, "SV_SetModel: invalid entity %s\n", SV_ClassName( e ));
|
|
return;
|
|
}
|
|
|
|
if( !m || m[0] <= ' ' )
|
|
{
|
|
MsgDev( D_WARN, "SV_SetModel: null name\n" );
|
|
return;
|
|
}
|
|
SV_SetModel( e, m );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnModelIndex
|
|
|
|
=================
|
|
*/
|
|
int pfnModelIndex( const char *m )
|
|
{
|
|
int index;
|
|
|
|
if( !m || !m[0] ) return 0;
|
|
index = SV_FindIndex( m, CS_MODELS, MAX_MODELS, false );
|
|
if( !index ) MsgDev( D_WARN, "SV_ModelIndex: %s not precached\n", m );
|
|
|
|
return index;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnModelFrames
|
|
|
|
=================
|
|
*/
|
|
int pfnModelFrames( int modelIndex )
|
|
{
|
|
int numFrames = 0;
|
|
|
|
Mod_GetFrames( modelIndex, &numFrames );
|
|
|
|
return numFrames;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnSetSize
|
|
|
|
=================
|
|
*/
|
|
void pfnSetSize( edict_t *e, const float *rgflMin, const float *rgflMax )
|
|
{
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_WARN, "SV_SetSize: invalid entity %s\n", SV_ClassName( e ));
|
|
return;
|
|
}
|
|
|
|
// ignore world silently
|
|
if( e == EDICT_NUM( 0 ))
|
|
return;
|
|
|
|
SV_SetMinMaxSize( e, rgflMin, rgflMax );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnChangeLevel
|
|
|
|
=================
|
|
*/
|
|
void pfnChangeLevel( const char* s1, const char* s2 )
|
|
{
|
|
static uint last_spawncount = 0;
|
|
|
|
if( !s1 || s1[0] <= ' ' ) return;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if( svs.spawncount == last_spawncount )
|
|
return;
|
|
|
|
last_spawncount = svs.spawncount;
|
|
|
|
// make sure we don't issue two changelevels
|
|
if( svs.changelevel_next_time > host.realtime )
|
|
return;
|
|
|
|
svs.changelevel_next_time = host.realtime + 1.0f; // rest 1 secs if failed
|
|
|
|
SV_SkipUpdates ();
|
|
|
|
if( !s2 ) Cbuf_AddText( va( "changelevel %s\n", s1 )); // Quake changlevel
|
|
else Cbuf_AddText( va( "changelevel %s %s\n", s1, s2 )); // Half-Life changelevel
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnVecToYaw
|
|
|
|
=================
|
|
*/
|
|
float pfnVecToYaw( const float *rgflVector )
|
|
{
|
|
if( !rgflVector ) return 0;
|
|
return SV_VecToYaw( rgflVector );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnVecToAngles
|
|
|
|
=================
|
|
*/
|
|
void pfnVecToAngles( const float *rgflVectorIn, float *rgflVectorOut )
|
|
{
|
|
float forward;
|
|
float yaw, pitch;
|
|
|
|
if( !rgflVectorIn )
|
|
{
|
|
if( rgflVectorOut ) VectorClear( rgflVectorOut );
|
|
return;
|
|
}
|
|
|
|
if( rgflVectorIn[1] == 0 && rgflVectorIn[0] == 0 )
|
|
{
|
|
yaw = 0;
|
|
if( rgflVectorIn[2] > 0 )
|
|
pitch = 90;
|
|
else pitch = 270;
|
|
}
|
|
else
|
|
{
|
|
if( rgflVectorIn[0] )
|
|
{
|
|
yaw = (int)( com.atan2( rgflVectorIn[1], rgflVectorIn[0] ) * 180 / M_PI );
|
|
if( yaw < 0 ) yaw += 360;
|
|
}
|
|
else if( rgflVectorIn[1] > 0 )
|
|
yaw = 90;
|
|
else yaw = 270;
|
|
|
|
forward = com.sqrt( rgflVectorIn[0] * rgflVectorIn[0] + rgflVectorIn[1] * rgflVectorIn[1] );
|
|
pitch = (int)( com.atan2( rgflVectorIn[2], forward ) * 180 / M_PI );
|
|
if( pitch < 0 ) pitch += 360;
|
|
}
|
|
|
|
if( rgflVectorOut ) VectorSet( rgflVectorOut, pitch, yaw, 0 );
|
|
else MsgDev( D_ERROR, "SV_VecToAngles: no output vector specified\n" );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnMoveToOrigin
|
|
|
|
=================
|
|
*/
|
|
void pfnMoveToOrigin( edict_t *ent, const float *pflGoal, float dist, int iMoveType )
|
|
{
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_MoveToOrigin: invalid entity %s\n", SV_ClassName( ent ));
|
|
return;
|
|
}
|
|
|
|
if( !pflGoal )
|
|
{
|
|
MsgDev( D_WARN, "SV_MoveToOrigin: invalid goal pos\n" );
|
|
return;
|
|
}
|
|
|
|
SV_MoveToOrigin( ent, pflGoal, dist, iMoveType );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnChangeYaw
|
|
|
|
==============
|
|
*/
|
|
void pfnChangeYaw( edict_t* ent )
|
|
{
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_ChangeYaw: invalid entity %s\n", SV_ClassName( ent ));
|
|
return;
|
|
}
|
|
|
|
ent->v.angles[YAW] = SV_AngleMod( ent->v.ideal_yaw, ent->v.angles[YAW], ent->v.yaw_speed );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnChangePitch
|
|
|
|
==============
|
|
*/
|
|
void pfnChangePitch( edict_t* ent )
|
|
{
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_ChangePitch: invalid entity %s\n", SV_ClassName( ent ));
|
|
return;
|
|
}
|
|
|
|
ent->v.angles[PITCH] = SV_AngleMod( ent->v.idealpitch, ent->v.angles[PITCH], ent->v.pitch_speed );
|
|
}
|
|
|
|
/*
|
|
=========
|
|
pfnFindEntityByString
|
|
|
|
=========
|
|
*/
|
|
edict_t* pfnFindEntityByString( edict_t *pStartEdict, const char *pszField, const char *pszValue )
|
|
{
|
|
int index = 0, e = 0;
|
|
TYPEDESCRIPTION *desc = NULL;
|
|
edict_t *ed;
|
|
const char *t;
|
|
|
|
if( pStartEdict ) e = NUM_FOR_EDICT( pStartEdict );
|
|
if( !pszValue || !*pszValue ) return svgame.edicts;
|
|
|
|
while(( desc = SV_GetEntvarsDescirption( index++ )) != NULL )
|
|
{
|
|
if( !com.strcmp( pszField, desc->fieldName ))
|
|
break;
|
|
}
|
|
|
|
if( desc == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_FindEntityByString: field %s not a string\n", pszField );
|
|
return svgame.edicts;
|
|
}
|
|
|
|
for( e++; e < svgame.numEntities; e++ )
|
|
{
|
|
ed = EDICT_NUM( e );
|
|
|
|
if( !SV_IsValidEdict( ed )) continue;
|
|
|
|
switch( desc->fieldType )
|
|
{
|
|
case FIELD_STRING:
|
|
case FIELD_MODELNAME:
|
|
case FIELD_SOUNDNAME:
|
|
t = STRING( *(string_t *)&((byte *)&ed->v)[desc->fieldOffset] );
|
|
if( !t ) t = "";
|
|
if( !com.strcmp( t, pszValue ))
|
|
return ed;
|
|
break;
|
|
}
|
|
}
|
|
return svgame.edicts;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnGetEntityIllum
|
|
|
|
returns weighted lightvalue for entity position
|
|
==============
|
|
*/
|
|
int pfnGetEntityIllum( edict_t* pEnt )
|
|
{
|
|
if( !SV_IsValidEdict( pEnt ))
|
|
{
|
|
MsgDev( D_WARN, "SV_GetEntityIllum: invalid entity %s\n", SV_ClassName( pEnt ));
|
|
return 0;
|
|
}
|
|
return SV_LightForEntity( pEnt );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnFindEntityInSphere
|
|
|
|
return NULL instead of world
|
|
=================
|
|
*/
|
|
edict_t* pfnFindEntityInSphere( edict_t *pStartEdict, const float *org, float flRadius )
|
|
{
|
|
edict_t *ent;
|
|
float distSquared;
|
|
float eorg;
|
|
int j, e = 0;
|
|
|
|
flRadius *= flRadius;
|
|
|
|
if( SV_IsValidEdict( pStartEdict ))
|
|
e = NUM_FOR_EDICT( pStartEdict );
|
|
|
|
for( e++; e < svgame.numEntities; e++ )
|
|
{
|
|
ent = EDICT_NUM( e );
|
|
if( !SV_IsValidEdict( ent )) continue;
|
|
if( !ent->pvPrivateData ) continue;
|
|
|
|
distSquared = 0;
|
|
for( j = 0; j < 3 && distSquared <= flRadius; j++ )
|
|
{
|
|
if( org[j] < ent->v.absmin[j] )
|
|
eorg = org[j] - ent->v.absmin[j];
|
|
else if( org[j] > ent->v.absmax[j] )
|
|
eorg = org[j] - ent->v.absmax[j];
|
|
else eorg = 0;
|
|
|
|
distSquared += eorg * eorg;
|
|
}
|
|
if( distSquared > flRadius )
|
|
continue;
|
|
return ent;
|
|
}
|
|
return svgame.edicts;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnFindClientInPVS
|
|
|
|
return NULL instead of world
|
|
=================
|
|
*/
|
|
edict_t* pfnFindClientInPVS( edict_t *pEdict )
|
|
{
|
|
edict_t *pClient;
|
|
sv_client_t *cl;
|
|
const float *org;
|
|
int i;
|
|
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
return NULL;
|
|
|
|
for( i = 0; i < svgame.globals->maxClients; i++ )
|
|
{
|
|
pClient = EDICT_NUM( i + 1 );
|
|
if(( cl = SV_ClientFromEdict( pClient, true )) == NULL )
|
|
continue;
|
|
|
|
// check for SET_VIEW
|
|
if( SV_IsValidEdict( cl->pViewEntity ))
|
|
org = cl->pViewEntity->v.origin;
|
|
else org = pClient->v.origin;
|
|
|
|
if( SV_OriginIn( DVIS_PVS, pEdict->v.origin, org ))
|
|
return pClient;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnFindClientInPHS
|
|
|
|
return NULL instead of world
|
|
=================
|
|
*/
|
|
edict_t* pfnFindClientInPHS( edict_t *pEdict )
|
|
{
|
|
edict_t *pClient;
|
|
sv_client_t *cl;
|
|
const float *org;
|
|
int i;
|
|
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
return NULL;
|
|
|
|
for( i = 0; i < svgame.globals->maxClients; i++ )
|
|
{
|
|
pClient = EDICT_NUM( i + 1 );
|
|
if(( cl = SV_ClientFromEdict( pClient, true )) == NULL )
|
|
continue;
|
|
|
|
// check for SET_VIEW
|
|
if( SV_IsValidEdict( cl->pViewEntity ))
|
|
org = cl->pViewEntity->v.origin;
|
|
else org = pClient->v.origin;
|
|
|
|
if( SV_OriginIn( DVIS_PHS, pEdict->v.origin, org ))
|
|
return pClient;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnEntitiesInPVS
|
|
|
|
=================
|
|
*/
|
|
edict_t *pfnEntitiesInPVS( edict_t *pplayer )
|
|
{
|
|
edict_t *pEdict, *chain;
|
|
int i, result;
|
|
|
|
if( !SV_IsValidEdict( pplayer ))
|
|
return NULL;
|
|
|
|
for( chain = NULL, i = svgame.globals->maxClients + 1; i < svgame.numEntities; i++ )
|
|
{
|
|
pEdict = EDICT_NUM( i );
|
|
|
|
if( !SV_IsValidEdict( pEdict )) continue;
|
|
|
|
if( CM_GetModelType( pEdict->v.modelindex ) == mod_brush )
|
|
result = SV_BoxInPVS( pplayer->v.origin, pEdict->v.absmin, pEdict->v.absmax );
|
|
else result = SV_OriginIn( DVIS_PVS, pplayer->v.origin, pEdict->v.origin );
|
|
|
|
if( result )
|
|
{
|
|
pEdict->v.chain = chain;
|
|
chain = pEdict;
|
|
}
|
|
}
|
|
return chain;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnEntitiesInPHS
|
|
|
|
=================
|
|
*/
|
|
edict_t *pfnEntitiesInPHS( edict_t *pplayer )
|
|
{
|
|
edict_t *pEdict, *chain;
|
|
vec3_t checkPos;
|
|
int i;
|
|
|
|
if( !SV_IsValidEdict( pplayer ))
|
|
return NULL;
|
|
|
|
for( chain = NULL, i = svgame.globals->maxClients + 1; i < svgame.numEntities; i++ )
|
|
{
|
|
pEdict = EDICT_NUM( i );
|
|
|
|
if( !SV_IsValidEdict( pEdict )) continue;
|
|
|
|
if( CM_GetModelType( pEdict->v.modelindex ) == mod_brush )
|
|
VectorAverage( pEdict->v.absmin, pEdict->v.absmax, checkPos );
|
|
else VectorCopy( pEdict->v.origin, checkPos );
|
|
|
|
if( SV_OriginIn( DVIS_PHS, pplayer->v.origin, checkPos ))
|
|
{
|
|
pEdict->v.chain = chain;
|
|
chain = pEdict;
|
|
}
|
|
}
|
|
return chain;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnMakeVectors
|
|
|
|
==============
|
|
*/
|
|
void pfnMakeVectors( const float *rgflVector )
|
|
{
|
|
AngleVectors( rgflVector, svgame.globals->v_forward, svgame.globals->v_right, svgame.globals->v_up );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnCreateEntity
|
|
|
|
just allocate new one
|
|
==============
|
|
*/
|
|
edict_t* pfnCreateEntity( void )
|
|
{
|
|
return SV_AllocEdict();
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnRemoveEntity
|
|
|
|
free edict private mem, unlink physics etc
|
|
==============
|
|
*/
|
|
void pfnRemoveEntity( edict_t* e )
|
|
{
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_ERROR, "SV_RemoveEntity: entity already freed\n" );
|
|
return;
|
|
}
|
|
|
|
// never free client or world entity
|
|
if( e->serialnumber < ( svgame.globals->maxClients + 1 ))
|
|
{
|
|
MsgDev( D_ERROR, "SV_RemoveEntity: can't delete %s\n", (e == EDICT_NUM( 0 )) ? "world" : "client" );
|
|
return;
|
|
}
|
|
|
|
SV_FreeEdict( e );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
pfnCreateNamedEntity
|
|
|
|
==============
|
|
*/
|
|
edict_t* pfnCreateNamedEntity( string_t className )
|
|
{
|
|
return SV_AllocPrivateData( NULL, className );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnMakeStatic
|
|
|
|
disable entity updates to client
|
|
=============
|
|
*/
|
|
static void pfnMakeStatic( edict_t *ent )
|
|
{
|
|
int index, i;
|
|
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_MakeStatic: invalid entity %s\n", SV_ClassName( ent ));
|
|
return;
|
|
}
|
|
|
|
index = SV_ModelIndex( STRING( ent->v.model ));
|
|
|
|
BF_WriteByte( &sv.signon, svc_spawnstatic );
|
|
BF_WriteShort(&sv.signon, index );
|
|
BF_WriteByte( &sv.signon, ent->v.sequence );
|
|
BF_WriteByte( &sv.signon, ent->v.frame );
|
|
BF_WriteWord( &sv.signon, ent->v.colormap );
|
|
BF_WriteByte( &sv.signon, ent->v.skin );
|
|
|
|
for(i = 0; i < 3; i++ )
|
|
{
|
|
BF_WriteBitCoord( &sv.signon, ent->v.origin[i] );
|
|
BF_WriteBitAngle( &sv.signon, ent->v.angles[i], 16 );
|
|
}
|
|
|
|
BF_WriteByte( &sv.signon, ent->v.rendermode );
|
|
|
|
if( ent->v.rendermode != kRenderNormal )
|
|
{
|
|
BF_WriteByte( &sv.signon, ent->v.renderamt );
|
|
BF_WriteByte( &sv.signon, ent->v.rendercolor[0] );
|
|
BF_WriteByte( &sv.signon, ent->v.rendercolor[1] );
|
|
BF_WriteByte( &sv.signon, ent->v.rendercolor[2] );
|
|
BF_WriteByte( &sv.signon, ent->v.renderfx );
|
|
}
|
|
|
|
// remove at end of the frame
|
|
ent->v.flags |= FL_KILLME;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnEntIsOnFloor
|
|
|
|
legacy builtin
|
|
=============
|
|
*/
|
|
static int pfnEntIsOnFloor( edict_t *e )
|
|
{
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_WARN, "SV_CheckBottom: invalid entity %s\n", SV_ClassName( e ));
|
|
return 0;
|
|
}
|
|
|
|
return SV_CheckBottom( e, MOVE_NORMAL );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
pfnDropToFloor
|
|
|
|
===============
|
|
*/
|
|
int pfnDropToFloor( edict_t* e )
|
|
{
|
|
vec3_t end;
|
|
trace_t trace;
|
|
|
|
if( sv.loadgame )
|
|
return 0;
|
|
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_ERROR, "SV_DropToFloor: invalid entity %s\n", SV_ClassName( e ));
|
|
return false;
|
|
}
|
|
|
|
VectorCopy( e->v.origin, end );
|
|
end[2] -= 256;
|
|
|
|
trace = SV_Move( e->v.origin, e->v.mins, e->v.maxs, end, MOVE_NORMAL, e );
|
|
|
|
if( trace.flFraction == 1.0f || trace.fAllSolid )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
VectorCopy( trace.vecEndPos, e->v.origin );
|
|
SV_LinkEdict( e, false );
|
|
e->v.flags |= FL_ONGROUND;
|
|
e->v.groundentity = trace.pHit;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
pfnWalkMove
|
|
|
|
===============
|
|
*/
|
|
int pfnWalkMove( edict_t *ent, float yaw, float dist, int iMode )
|
|
{
|
|
vec3_t move;
|
|
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_WalkMove: invalid entity %s\n", SV_ClassName( ent ));
|
|
return false;
|
|
}
|
|
|
|
if(!( ent->v.flags & ( FL_FLY|FL_SWIM|FL_ONGROUND )))
|
|
return false;
|
|
|
|
yaw = yaw * M_PI * 2 / 360;
|
|
VectorSet( move, com.cos( yaw ) * dist, com.sin( yaw ) * dist, 0.0f );
|
|
|
|
switch( iMode )
|
|
{
|
|
case WALKMOVE_NORMAL:
|
|
return SV_MoveStep( ent, move, true );
|
|
case WALKMOVE_WORLDONLY:
|
|
return SV_MoveTest( ent, move, true );
|
|
case WALKMOVE_CHECKONLY:
|
|
return SV_MoveStep( ent, move, false);
|
|
default:
|
|
MsgDev( D_ERROR, "SV_WalkMove: invalid walk mode %i.\n", iMode );
|
|
break;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnSetOrigin
|
|
|
|
=================
|
|
*/
|
|
void pfnSetOrigin( edict_t *e, const float *rgflOrigin )
|
|
{
|
|
if( !SV_IsValidEdict( e ))
|
|
{
|
|
MsgDev( D_WARN, "SV_SetOrigin: invalid entity %s\n", SV_ClassName( e ));
|
|
return;
|
|
}
|
|
|
|
VectorCopy( rgflOrigin, e->v.origin );
|
|
SV_LinkEdict( e, false );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SV_BuildSoundMsg
|
|
|
|
=================
|
|
*/
|
|
int SV_BuildSoundMsg( edict_t *ent, int chan, const char *samp, int vol, float attn, int flags, int pitch, const vec3_t pos )
|
|
{
|
|
int sound_idx;
|
|
int entityIndex;
|
|
|
|
if( vol < 0 || vol > 255 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: volume = %i\n", vol );
|
|
return 0;
|
|
}
|
|
|
|
if( attn < ATTN_NONE || attn > ATTN_IDLE )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: attenuation = %g\n", attn );
|
|
return 0;
|
|
}
|
|
|
|
if( chan < 0 || chan > 7 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: channel = %i\n", chan );
|
|
return 0;
|
|
}
|
|
|
|
if( pitch < 0 || pitch > 255 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: pitch = %i\n", pitch );
|
|
return 0;
|
|
}
|
|
|
|
if( !samp || !*samp )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: passed NULL sample\n" );
|
|
return 0;
|
|
}
|
|
|
|
if( samp[0] == '!' && com.is_digit( samp + 1 ))
|
|
{
|
|
flags |= SND_SENTENCE;
|
|
sound_idx = com.atoi( samp + 1 );
|
|
|
|
if( sound_idx >= 1536 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: invalid sentence number %s.\n", samp );
|
|
return 0;
|
|
}
|
|
}
|
|
else if( samp[0] == '#' && com.is_digit( samp + 1 ))
|
|
{
|
|
flags |= SND_SENTENCE;
|
|
sound_idx = com.atoi( samp + 1 ) + 1536;
|
|
}
|
|
else
|
|
{
|
|
sound_idx = SV_SoundIndex( samp );
|
|
}
|
|
|
|
if( !ent->v.modelindex || !ent->v.model )
|
|
entityIndex = 0;
|
|
else if( SV_IsValidEdict( ent->v.aiment ))
|
|
entityIndex = ent->v.aiment->serialnumber;
|
|
else entityIndex = ent->serialnumber;
|
|
|
|
if( vol != 255 ) flags |= SND_VOLUME;
|
|
if( attn != ATTN_NONE ) flags |= SND_ATTENUATION;
|
|
if( pitch != PITCH_NORM ) flags |= SND_PITCH;
|
|
|
|
BF_WriteByte( &sv.multicast, svc_sound );
|
|
BF_WriteWord( &sv.multicast, flags );
|
|
BF_WriteWord( &sv.multicast, sound_idx );
|
|
BF_WriteByte( &sv.multicast, chan );
|
|
|
|
if( flags & SND_VOLUME ) BF_WriteByte( &sv.multicast, vol );
|
|
if( flags & SND_ATTENUATION ) BF_WriteByte( &sv.multicast, attn * 64 );
|
|
if( flags & SND_PITCH ) BF_WriteByte( &sv.multicast, pitch );
|
|
|
|
BF_WriteWord( &sv.multicast, entityIndex );
|
|
if( flags & SND_FIXED_ORIGIN ) BF_WriteBitVec3Coord( &sv.multicast, pos );
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SV_StartSound
|
|
|
|
=================
|
|
*/
|
|
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch )
|
|
{
|
|
int sound_idx;
|
|
int entityIndex;
|
|
int msg_dest;
|
|
vec3_t origin;
|
|
|
|
if( attn < ATTN_NONE || attn > ATTN_IDLE )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: attenuation must be in range 0-2\n" );
|
|
return;
|
|
}
|
|
|
|
if( chan < 0 || chan > 7 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: channel must be in range 0-7\n" );
|
|
return;
|
|
}
|
|
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_ERROR, "SV_StartSound: edict == NULL\n" );
|
|
return;
|
|
}
|
|
|
|
if( vol != VOL_NORM ) flags |= SND_VOLUME;
|
|
if( attn != ATTN_NONE ) flags |= SND_ATTENUATION;
|
|
if( pitch != PITCH_NORM ) flags |= SND_PITCH;
|
|
|
|
// can't track this entity on the client.
|
|
// write static sound
|
|
if( !ent->v.modelindex || !ent->v.model )
|
|
flags |= SND_FIXED_ORIGIN;
|
|
|
|
// ultimate method for detect bsp models with invalid solidity (e.g. func_pushable)
|
|
if( CM_GetModelType( ent->v.modelindex ) == mod_brush )
|
|
{
|
|
VectorAverage( ent->v.absmin, ent->v.absmax, origin );
|
|
|
|
if( flags & SND_SPAWNING )
|
|
{
|
|
msg_dest = MSG_INIT;
|
|
}
|
|
else
|
|
{
|
|
if( chan == CHAN_STATIC )
|
|
msg_dest = MSG_ALL;
|
|
else msg_dest = MSG_PAS_R;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VectorAverage( ent->v.mins, ent->v.maxs, origin );
|
|
VectorAdd( origin, ent->v.origin, origin );
|
|
|
|
if( flags & SND_SPAWNING )
|
|
msg_dest = MSG_INIT;
|
|
else msg_dest = MSG_PAS_R;
|
|
}
|
|
|
|
// always sending stop sound command
|
|
if( flags & SND_STOP ) msg_dest = MSG_ALL;
|
|
|
|
if( sample[0] == '!' && com.is_digit( sample + 1 ))
|
|
{
|
|
flags |= SND_SENTENCE;
|
|
sound_idx = com.atoi( sample + 1 );
|
|
}
|
|
else
|
|
{
|
|
// precache_sound can be used twice: cache sounds when loading
|
|
// and return sound index when server is active
|
|
sound_idx = SV_SoundIndex( sample );
|
|
}
|
|
|
|
if( !ent->v.modelindex || !ent->v.model )
|
|
entityIndex = 0;
|
|
else if( SV_IsValidEdict( ent->v.aiment ))
|
|
entityIndex = ent->v.aiment->serialnumber;
|
|
else entityIndex = ent->serialnumber;
|
|
|
|
BF_WriteByte( &sv.multicast, svc_sound );
|
|
BF_WriteWord( &sv.multicast, flags );
|
|
BF_WriteWord( &sv.multicast, sound_idx );
|
|
BF_WriteByte( &sv.multicast, chan );
|
|
|
|
if( flags & SND_VOLUME ) BF_WriteByte( &sv.multicast, vol * 255 );
|
|
if( flags & SND_ATTENUATION ) BF_WriteByte( &sv.multicast, attn * 64 );
|
|
if( flags & SND_PITCH ) BF_WriteByte( &sv.multicast, pitch );
|
|
|
|
BF_WriteWord( &sv.multicast, entityIndex );
|
|
if( flags & SND_FIXED_ORIGIN ) BF_WriteBitVec3Coord( &sv.multicast, origin );
|
|
|
|
SV_Send( msg_dest, origin, NULL );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnEmitAmbientSound
|
|
|
|
=================
|
|
*/
|
|
void pfnEmitAmbientSound( edict_t *ent, float *pos, const char *sample, float vol, float attn, int flags, int pitch )
|
|
{
|
|
int number = 0, sound_idx;
|
|
int msg_dest = MSG_PAS_R;
|
|
vec3_t origin;
|
|
|
|
if( attn < ATTN_NONE || attn > ATTN_IDLE )
|
|
{
|
|
MsgDev( D_ERROR, "SV_AmbientSound: attenuation must be in range 0-2\n" );
|
|
return;
|
|
}
|
|
|
|
if( !pos )
|
|
{
|
|
MsgDev( D_ERROR, "SV_AmbientSound: pos == NULL!\n" );
|
|
return;
|
|
}
|
|
|
|
if( sv.state == ss_loading ) flags |= SND_SPAWNING;
|
|
if( vol != VOL_NORM ) flags |= SND_VOLUME;
|
|
if( attn != ATTN_NONE ) flags |= SND_ATTENUATION;
|
|
if( pitch != PITCH_NORM ) flags |= SND_PITCH;
|
|
|
|
if( flags & SND_SPAWNING )
|
|
msg_dest = MSG_INIT;
|
|
else msg_dest = MSG_ALL;
|
|
|
|
// ultimate method for detect bsp models with invalid solidity (e.g. func_pushable)
|
|
if( SV_IsValidEdict( ent ))
|
|
{
|
|
if( CM_GetModelType( ent->v.modelindex ) == mod_brush )
|
|
{
|
|
VectorAverage( ent->v.absmin, ent->v.absmax, origin );
|
|
number = ent->serialnumber;
|
|
}
|
|
else
|
|
{
|
|
VectorAverage( ent->v.mins, ent->v.maxs, origin );
|
|
VectorAdd( origin, ent->v.origin, origin );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
VectorCopy( pos, origin );
|
|
}
|
|
|
|
// always sending stop sound command
|
|
if( flags & SND_STOP ) msg_dest = MSG_ALL;
|
|
flags |= SND_FIXED_ORIGIN;
|
|
|
|
if( sample[0] == '!' && com.is_digit( sample + 1 ))
|
|
{
|
|
flags |= SND_SENTENCE;
|
|
sound_idx = com.atoi( sample + 1 );
|
|
}
|
|
else
|
|
{
|
|
// precache_sound can be used twice: cache sounds when loading
|
|
// and return sound index when server is active
|
|
sound_idx = SV_SoundIndex( sample );
|
|
}
|
|
|
|
BF_WriteByte( &sv.multicast, svc_ambientsound );
|
|
BF_WriteWord( &sv.multicast, flags );
|
|
BF_WriteWord( &sv.multicast, sound_idx );
|
|
BF_WriteByte( &sv.multicast, CHAN_STATIC );
|
|
|
|
if( flags & SND_VOLUME ) BF_WriteByte( &sv.multicast, vol * 255 );
|
|
if( flags & SND_ATTENUATION ) BF_WriteByte( &sv.multicast, attn * 64 );
|
|
if( flags & SND_PITCH ) BF_WriteByte( &sv.multicast, pitch );
|
|
|
|
// plays from fixed position
|
|
BF_WriteWord( &sv.multicast, number );
|
|
BF_WriteBitVec3Coord( &sv.multicast, pos );
|
|
|
|
SV_Send( msg_dest, origin, NULL );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnTraceLine
|
|
|
|
=================
|
|
*/
|
|
static void pfnTraceLine( const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr )
|
|
{
|
|
if( !ptr ) return;
|
|
|
|
if( svgame.globals->trace_flags & 1 )
|
|
fNoMonsters |= FMOVE_SIMPLEBOX;
|
|
svgame.globals->trace_flags = 0;
|
|
|
|
*ptr = SV_Move( v1, vec3_origin, vec3_origin, v2, fNoMonsters, pentToSkip );
|
|
SV_CopyTraceToGlobal( ptr );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnTraceToss
|
|
|
|
=================
|
|
*/
|
|
static void pfnTraceToss( edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr )
|
|
{
|
|
if( !ptr ) return;
|
|
|
|
if( !SV_IsValidEdict( pent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_MoveToss: invalid entity %s\n", SV_ClassName( pent ));
|
|
return;
|
|
}
|
|
|
|
*ptr = SV_MoveToss( pent, pentToIgnore );
|
|
SV_CopyTraceToGlobal( ptr );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnTraceHull
|
|
|
|
=================
|
|
*/
|
|
static void pfnTraceHull( const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr )
|
|
{
|
|
if( !ptr ) return;
|
|
|
|
if( svgame.globals->trace_flags & 1 )
|
|
fNoMonsters |= FMOVE_SIMPLEBOX;
|
|
svgame.globals->trace_flags = 0;
|
|
|
|
*ptr = SV_MoveHull( v1, hullNumber, v2, fNoMonsters, pentToSkip );
|
|
SV_CopyTraceToGlobal( ptr );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnTraceMonsterHull
|
|
|
|
=============
|
|
*/
|
|
static int pfnTraceMonsterHull( edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr )
|
|
{
|
|
trace_t result;
|
|
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
{
|
|
MsgDev( D_WARN, "SV_TraceMonsterHull: invalid entity %s\n", SV_ClassName( pEdict ));
|
|
return 1;
|
|
}
|
|
|
|
if( svgame.globals->trace_flags & 1 )
|
|
fNoMonsters |= FMOVE_SIMPLEBOX;
|
|
svgame.globals->trace_flags = 0;
|
|
|
|
result = SV_Move( v1, pEdict->v.mins, pEdict->v.maxs, v2, fNoMonsters, pentToSkip );
|
|
if( ptr )
|
|
{
|
|
SV_CopyTraceToGlobal( ptr );
|
|
*ptr = result;
|
|
}
|
|
|
|
if( result.fAllSolid || result.flFraction != 1.0f )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnTraceModel
|
|
|
|
=============
|
|
*/
|
|
static void pfnTraceModel( const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr )
|
|
{
|
|
float *mins, *maxs;
|
|
|
|
if( !ptr ) return;
|
|
|
|
if( !SV_IsValidEdict( pent ))
|
|
{
|
|
MsgDev( D_WARN, "TraceModel: invalid entity %s\n", SV_ClassName( pent ));
|
|
return;
|
|
}
|
|
|
|
hullNumber = bound( 0, hullNumber, 3 );
|
|
mins = sv.worldmodel->hulls[hullNumber].clip_mins;
|
|
maxs = sv.worldmodel->hulls[hullNumber].clip_maxs;
|
|
|
|
*ptr = SV_TraceHull( pent, hullNumber, v1, mins, maxs, v2 );
|
|
SV_CopyTraceToGlobal( ptr );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnTraceTexture
|
|
|
|
returns texture basename
|
|
=============
|
|
*/
|
|
static const char *pfnTraceTexture( edict_t *pTextureEntity, const float *v1, const float *v2 )
|
|
{
|
|
if( !SV_IsValidEdict( pTextureEntity ))
|
|
{
|
|
MsgDev( D_WARN, "TraceTexture: invalid entity %s\n", SV_ClassName( pTextureEntity ));
|
|
return NULL;
|
|
}
|
|
|
|
return SV_TraceTexture( pTextureEntity, v1, v2 );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnBoxVisible
|
|
|
|
=============
|
|
*/
|
|
static int pfnBoxVisible( const float *mins, const float *maxs, const byte *pset )
|
|
{
|
|
return CM_BoxVisible( mins, maxs, pset );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetAimVector
|
|
|
|
FIXME: use speed for reduce aiming accuracy
|
|
=============
|
|
*/
|
|
void pfnGetAimVector( edict_t* ent, float speed, float *rgflReturn )
|
|
{
|
|
edict_t *check, *bestent;
|
|
vec3_t start, dir, end, bestdir;
|
|
float dist, bestdist;
|
|
bool fNoFriendlyFire;
|
|
int i, j;
|
|
trace_t tr;
|
|
|
|
// these vairable defined in server.dll
|
|
fNoFriendlyFire = Cvar_VariableValue( "mp_friendlyfire" );
|
|
VectorCopy( svgame.globals->v_forward, rgflReturn ); // assume failure if it returns early
|
|
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_GetAimVector: invalid entity %s\n", SV_ClassName( ent ));
|
|
return;
|
|
}
|
|
|
|
VectorCopy( ent->v.origin, start );
|
|
start[2] += 20;
|
|
|
|
// try sending a trace straight
|
|
VectorCopy( svgame.globals->v_forward, dir );
|
|
VectorMA( start, 2048, dir, end );
|
|
tr = SV_Move( start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent );
|
|
|
|
if( tr.pHit && (tr.pHit->v.takedamage == DAMAGE_AIM && fNoFriendlyFire || ent->v.team <= 0 || ent->v.team != tr.pHit->v.team ))
|
|
{
|
|
VectorCopy( svgame.globals->v_forward, rgflReturn );
|
|
return;
|
|
}
|
|
|
|
// try all possible entities
|
|
VectorCopy( dir, bestdir );
|
|
bestdist = 0.5f;
|
|
bestent = NULL;
|
|
|
|
check = EDICT_NUM( 1 ); // start at first client
|
|
for( i = 1; i < svgame.numEntities; i++, check++ )
|
|
{
|
|
if( check->v.takedamage != DAMAGE_AIM ) continue;
|
|
if( check == ent ) continue;
|
|
if( fNoFriendlyFire && ent->v.team > 0 && ent->v.team == check->v.team )
|
|
continue; // don't aim at teammate
|
|
for( j = 0; j < 3; j++ )
|
|
end[j] = check->v.origin[j] + 0.5f * (check->v.mins[j] + check->v.maxs[j]);
|
|
VectorSubtract( end, start, dir );
|
|
VectorNormalize( dir );
|
|
dist = DotProduct( dir, svgame.globals->v_forward );
|
|
if( dist < bestdist ) continue; // to far to turn
|
|
tr = SV_Move( start, vec3_origin, vec3_origin, end, MOVE_NORMAL, ent );
|
|
if( tr.pHit == check )
|
|
{
|
|
// can shoot at this one
|
|
bestdist = dist;
|
|
bestent = check;
|
|
}
|
|
}
|
|
|
|
if( bestent )
|
|
{
|
|
VectorSubtract( bestent->v.origin, ent->v.origin, dir );
|
|
dist = DotProduct( dir, svgame.globals->v_forward );
|
|
VectorScale( svgame.globals->v_forward, dist, end );
|
|
end[2] = dir[2];
|
|
VectorNormalize( end );
|
|
VectorCopy( end, rgflReturn );
|
|
}
|
|
else VectorCopy( bestdir, rgflReturn );
|
|
}
|
|
|
|
/*
|
|
=========
|
|
pfnServerCommand
|
|
|
|
=========
|
|
*/
|
|
void pfnServerCommand( const char* str )
|
|
{
|
|
if( SV_IsValidCmd( str )) Cbuf_AddText( str );
|
|
else MsgDev( D_ERROR, "bad server command %s\n", str );
|
|
}
|
|
|
|
/*
|
|
=========
|
|
pfnServerExecute
|
|
|
|
=========
|
|
*/
|
|
void pfnServerExecute( void )
|
|
{
|
|
Cbuf_Execute();
|
|
}
|
|
|
|
/*
|
|
=========
|
|
pfnClientCommand
|
|
|
|
=========
|
|
*/
|
|
void pfnClientCommand( edict_t* pEdict, char* szFmt, ... )
|
|
{
|
|
sv_client_t *client;
|
|
string buffer;
|
|
va_list args;
|
|
|
|
if( sv.state != ss_active )
|
|
{
|
|
MsgDev( D_ERROR, "SV_ClientCommand: server is not active!\n" );
|
|
return;
|
|
}
|
|
|
|
client = SV_ClientFromEdict( pEdict, true );
|
|
if( client == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_ClientCommand: client is not spawned!\n" );
|
|
return;
|
|
}
|
|
|
|
if( client->fakeclient )
|
|
return;
|
|
|
|
va_start( args, szFmt );
|
|
com.vsnprintf( buffer, MAX_STRING, szFmt, args );
|
|
va_end( args );
|
|
|
|
if( SV_IsValidCmd( buffer ))
|
|
{
|
|
BF_WriteByte( &client->netchan.message, svc_stufftext );
|
|
BF_WriteString( &client->netchan.message, buffer );
|
|
}
|
|
else MsgDev( D_ERROR, "Tried to stuff bad command %s\n", buffer );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnParticleEffect
|
|
|
|
Make sure the event gets sent to all clients
|
|
=================
|
|
*/
|
|
void pfnParticleEffect( const float *org, const float *dir, float color, float count )
|
|
{
|
|
int i, v;
|
|
|
|
if( !org || !dir )
|
|
{
|
|
if( !org ) MsgDev( D_ERROR, "SV_StartParticle: NULL origin. Ignored\n" );
|
|
if( !dir ) MsgDev( D_ERROR, "SV_StartParticle: NULL dir. Ignored\n" );
|
|
return;
|
|
}
|
|
|
|
BF_WriteByte( &sv.datagram, svc_particle );
|
|
BF_WriteBitVec3Coord( &sv.datagram, org );
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
{
|
|
v = bound( -128, dir[i] * 16, 127 );
|
|
BF_WriteChar( &sv.datagram, v );
|
|
}
|
|
|
|
BF_WriteByte( &sv.datagram, count );
|
|
BF_WriteByte( &sv.datagram, color );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
pfnLightStyle
|
|
|
|
===============
|
|
*/
|
|
void pfnLightStyle( int style, const char* val )
|
|
{
|
|
if( style < 0 ) style = 0;
|
|
if( style >= MAX_LIGHTSTYLES )
|
|
Host_Error( "SV_LightStyle: style: %i >= %d", style, MAX_LIGHTSTYLES );
|
|
|
|
SV_SetLightStyle( style, val ); // update info for SV_LightPoint
|
|
SV_ConfigString( CS_LIGHTSTYLES + style, val );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
pfnDecalIndex
|
|
|
|
register decal shader on client
|
|
=================
|
|
*/
|
|
int pfnDecalIndex( const char *m )
|
|
{
|
|
return SV_DecalIndex( m );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPointContents
|
|
|
|
=============
|
|
*/
|
|
static int pfnPointContents( const float *rgflVector )
|
|
{
|
|
return SV_PointContents( rgflVector );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnMessageBegin
|
|
|
|
=============
|
|
*/
|
|
void pfnMessageBegin( int msg_dest, int msg_num, const float *pOrigin, edict_t *ed )
|
|
{
|
|
int i, iSize;
|
|
|
|
if( svgame.msg_started )
|
|
Host_Error( "MessageBegin: New message started when msg '%s' has not been sent yet\n", svgame.msg_name );
|
|
svgame.msg_started = true;
|
|
|
|
// check range
|
|
msg_num = bound( svc_bad, msg_num, 255 );
|
|
|
|
if( msg_num < svc_lastmsg )
|
|
{
|
|
svgame.msg_name = NULL;
|
|
svgame.msg_index = -1; // this is a system message
|
|
|
|
if( msg_num == svc_temp_entity )
|
|
iSize = -1; // temp entity have variable size
|
|
else iSize = 0;
|
|
}
|
|
else
|
|
{
|
|
// check for existing
|
|
for( i = 0; i < MAX_USER_MESSAGES && svgame.msg[i].name[0]; i++ )
|
|
{
|
|
if( svgame.msg[i].number == msg_num )
|
|
break; // found
|
|
}
|
|
|
|
if( i == MAX_USER_MESSAGES )
|
|
{
|
|
Host_Error( "MessageBegin: tired to send unregistered message %i\n", msg_num );
|
|
return;
|
|
}
|
|
|
|
svgame.msg_name = svgame.msg[i].name;
|
|
iSize = svgame.msg[i].size;
|
|
svgame.msg_index = i;
|
|
}
|
|
|
|
BF_WriteByte( &sv.multicast, msg_num );
|
|
|
|
// save message destination
|
|
if( pOrigin ) VectorCopy( pOrigin, svgame.msg_org );
|
|
else VectorClear( svgame.msg_org );
|
|
|
|
if( iSize == -1 )
|
|
{
|
|
// variable sized messages sent size as first byte
|
|
svgame.msg_size_index = BF_GetNumBytesWritten( &sv.multicast );
|
|
BF_WriteByte( &sv.multicast, 0 ); // reserve space for now
|
|
}
|
|
else svgame.msg_size_index = -1; // message has constant size
|
|
|
|
svgame.msg_realsize = 0;
|
|
svgame.msg_dest = msg_dest;
|
|
svgame.msg_ent = ed;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnMessageEnd
|
|
|
|
=============
|
|
*/
|
|
void pfnMessageEnd( void )
|
|
{
|
|
const char *name = "Unknown";
|
|
float *org = NULL;
|
|
|
|
if( svgame.msg_name ) name = svgame.msg_name;
|
|
if( !svgame.msg_started ) Host_Error( "MessageEnd: called with no active message\n" );
|
|
svgame.msg_started = false;
|
|
|
|
// check for system message
|
|
if( svgame.msg_index == -1 )
|
|
{
|
|
if( svgame.msg_size_index != -1 )
|
|
{
|
|
// variable sized message
|
|
if( svgame.msg_realsize > 255 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_Message: %s too long (more than 255 bytes)\n", name );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
else if( svgame.msg_realsize <= 0 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_Message: %s writes NULL message\n", name );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
}
|
|
sv.multicast.pData[svgame.msg_size_index] = svgame.msg_realsize;
|
|
}
|
|
else if( svgame.msg[svgame.msg_index].size != -1 )
|
|
{
|
|
int expsize = svgame.msg[svgame.msg_index].size;
|
|
int realsize = svgame.msg_realsize;
|
|
|
|
// compare bounds
|
|
if( expsize != realsize )
|
|
{
|
|
MsgDev( D_ERROR, "SV_Message: %s expected %i bytes, it written %i. Ignored.\n", name, expsize, realsize );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
}
|
|
else if( svgame.msg_size_index != -1 )
|
|
{
|
|
// variable sized message
|
|
if( svgame.msg_realsize >= 255 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_Message: %s too long (more than 255 bytes)\n", name );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
else if( svgame.msg_realsize <= 0 )
|
|
{
|
|
MsgDev( D_ERROR, "SV_Message: %s writes NULL message\n", name );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
|
|
sv.multicast.pData[svgame.msg_size_index] = svgame.msg_realsize;
|
|
}
|
|
else
|
|
{
|
|
// this should never happen
|
|
MsgDev( D_ERROR, "SV_Message: %s have encountered error\n", name );
|
|
BF_Clear( &sv.multicast );
|
|
return;
|
|
}
|
|
|
|
if( !VectorIsNull( svgame.msg_org )) org = svgame.msg_org;
|
|
svgame.msg_dest = bound( MSG_BROADCAST, svgame.msg_dest, MSG_SPEC );
|
|
SV_Send( svgame.msg_dest, org, svgame.msg_ent );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteByte
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteByte( int iValue )
|
|
{
|
|
if( iValue == -1 ) iValue = 0xFF; // convert char to byte
|
|
BF_WriteByte( &sv.multicast, iValue );
|
|
svgame.msg_realsize++;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteChar
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteChar( int iValue )
|
|
{
|
|
BF_WriteChar( &sv.multicast, iValue );
|
|
svgame.msg_realsize++;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteShort
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteShort( int iValue )
|
|
{
|
|
BF_WriteShort( &sv.multicast, (short)iValue );
|
|
svgame.msg_realsize += 2;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteLong
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteLong( int iValue )
|
|
{
|
|
BF_WriteLong( &sv.multicast, iValue );
|
|
svgame.msg_realsize += 4;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteAngle
|
|
|
|
this is low-res angle
|
|
=============
|
|
*/
|
|
void pfnWriteAngle( float flValue )
|
|
{
|
|
int iAngle = ((int)(( flValue ) * 256 / 360) & 255);
|
|
|
|
BF_WriteChar( &sv.multicast, iAngle );
|
|
svgame.msg_realsize += 1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteCoord
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteCoord( float flValue )
|
|
{
|
|
BF_WriteShort( &sv.multicast, (int)( flValue * 8.0f ));
|
|
svgame.msg_realsize += 2;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteString
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteString( const char *src )
|
|
{
|
|
char *dst, string[MAX_SYSPATH];
|
|
int len = com.strlen( src ) + 1;
|
|
|
|
if( len >= MAX_SYSPATH )
|
|
{
|
|
MsgDev( D_ERROR, "pfnWriteString: exceeds %i symbols\n", MAX_SYSPATH );
|
|
BF_WriteChar( &sv.multicast, 0 );
|
|
svgame.msg_realsize += 1;
|
|
return;
|
|
}
|
|
|
|
// prepare string to sending
|
|
dst = string;
|
|
|
|
while( 1 )
|
|
{
|
|
// some escaped chars parsed as two symbols - merge it here
|
|
if( src[0] == '\\' && src[1] == 'n' )
|
|
{
|
|
*dst++ = '\n';
|
|
src += 2;
|
|
len -= 1;
|
|
}
|
|
else if( src[0] == '\\' && src[1] == 'r' )
|
|
{
|
|
*dst++ = '\r';
|
|
src += 2;
|
|
len -= 1;
|
|
}
|
|
else if( src[0] == '\\' && src[1] == 't' )
|
|
{
|
|
*dst++ = '\t';
|
|
src += 2;
|
|
len -= 1;
|
|
}
|
|
else if(( *dst++ = *src++ ) == 0 )
|
|
break;
|
|
}
|
|
|
|
*dst = '\0'; // string end (not included in count)
|
|
BF_WriteString( &sv.multicast, string );
|
|
|
|
// NOTE: some messages with constant string length can be marked as known sized
|
|
svgame.msg_realsize += len;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnWriteEntity
|
|
|
|
=============
|
|
*/
|
|
void pfnWriteEntity( int iValue )
|
|
{
|
|
if( iValue < 0 || iValue >= svgame.numEntities )
|
|
Host_Error( "BF_WriteEntity: invalid entnumber %i\n", iValue );
|
|
BF_WriteShort( &sv.multicast, iValue );
|
|
svgame.msg_realsize += 2;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnAlertMessage
|
|
|
|
=============
|
|
*/
|
|
static void pfnAlertMessage( ALERT_TYPE level, char *szFmt, ... )
|
|
{
|
|
char buffer[2048]; // must support > 1k messages
|
|
va_list args;
|
|
|
|
va_start( args, szFmt );
|
|
com.vsnprintf( buffer, 2048, szFmt, args );
|
|
va_end( args );
|
|
|
|
if( level == at_notice )
|
|
{
|
|
com.print( buffer ); // notice printing always
|
|
}
|
|
else if( level == at_console && host.developer >= D_INFO )
|
|
{
|
|
com.print( buffer );
|
|
}
|
|
else if( level == at_aiconsole && host.developer >= D_AICONSOLE )
|
|
{
|
|
com.print( buffer );
|
|
}
|
|
else if( level == at_warning && host.developer >= D_WARN )
|
|
{
|
|
com.print( va( "^3Warning:^7 %s", buffer ));
|
|
}
|
|
else if( level == at_error && host.developer >= D_ERROR )
|
|
{
|
|
com.print( va( "^1Error:^7 %s", buffer ));
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPvAllocEntPrivateData
|
|
|
|
=============
|
|
*/
|
|
void pfnBuildSoundMsg( edict_t *pSource, int chan, const char *samp, float fvol, float attn, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *pSend )
|
|
{
|
|
pfnMessageBegin( msg_dest, msg_type, pOrigin, pSend );
|
|
SV_BuildSoundMsg( pSource, chan, samp, fvol * 255, attn, fFlags, pitch, pOrigin );
|
|
pfnMessageEnd();
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPvAllocEntPrivateData
|
|
|
|
=============
|
|
*/
|
|
void *pfnPvAllocEntPrivateData( edict_t *pEdict, long cb )
|
|
{
|
|
ASSERT( pEdict );
|
|
ASSERT( pEdict->free == false );
|
|
|
|
// to avoid multiple alloc
|
|
pEdict->pvPrivateData = (void *)Mem_Realloc( svgame.mempool, pEdict->pvPrivateData, cb );
|
|
|
|
return pEdict->pvPrivateData;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPvEntPrivateData
|
|
|
|
=============
|
|
*/
|
|
void *pfnPvEntPrivateData( edict_t *pEdict )
|
|
{
|
|
if( pEdict )
|
|
return pEdict->pvPrivateData;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnFreeEntPrivateData
|
|
|
|
=============
|
|
*/
|
|
void pfnFreeEntPrivateData( edict_t *pEdict )
|
|
{
|
|
if( !pEdict ) return;
|
|
if( pEdict->pvPrivateData )
|
|
Mem_Free( pEdict->pvPrivateData );
|
|
pEdict->pvPrivateData = NULL; // freed
|
|
}
|
|
|
|
/*
|
|
=============
|
|
SV_AllocString
|
|
|
|
=============
|
|
*/
|
|
string_t SV_AllocString( const char *szValue )
|
|
{
|
|
if( svgame.globals->pStringBase )
|
|
{
|
|
const char *newString;
|
|
newString = com.stralloc( svgame.stringspool, szValue, __FILE__, __LINE__ );
|
|
return newString - svgame.globals->pStringBase;
|
|
}
|
|
return StringTable_SetString( svgame.hStringTable, szValue );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
SV_GetString
|
|
|
|
=============
|
|
*/
|
|
const char *SV_GetString( string_t iString )
|
|
{
|
|
if( svgame.globals->pStringBase )
|
|
return (svgame.globals->pStringBase + iString);
|
|
return StringTable_GetString( svgame.hStringTable, iString );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetVarsOfEnt
|
|
|
|
=============
|
|
*/
|
|
entvars_t *pfnGetVarsOfEnt( edict_t *pEdict )
|
|
{
|
|
if( pEdict )
|
|
return &pEdict->v;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPEntityOfEntOffset
|
|
|
|
=============
|
|
*/
|
|
edict_t* pfnPEntityOfEntOffset( int iEntOffset )
|
|
{
|
|
return (&((edict_t*)svgame.vp)[iEntOffset]);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnEntOffsetOfPEntity
|
|
|
|
=============
|
|
*/
|
|
int pfnEntOffsetOfPEntity( const edict_t *pEdict )
|
|
{
|
|
return ((byte *)pEdict - (byte *)svgame.vp);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnIndexOfEdict
|
|
|
|
=============
|
|
*/
|
|
int pfnIndexOfEdict( const edict_t *pEdict )
|
|
{
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
return 0;
|
|
return NUM_FOR_EDICT( pEdict );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPEntityOfEntIndex
|
|
|
|
=============
|
|
*/
|
|
edict_t* pfnPEntityOfEntIndex( int iEntIndex )
|
|
{
|
|
if( iEntIndex < 0 || iEntIndex >= svgame.numEntities )
|
|
return NULL; // out of range
|
|
|
|
if( EDICT_NUM( iEntIndex )->free )
|
|
return NULL;
|
|
return EDICT_NUM( iEntIndex );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnFindEntityByVars
|
|
|
|
debug routine
|
|
=============
|
|
*/
|
|
edict_t* pfnFindEntityByVars( entvars_t *pvars )
|
|
{
|
|
edict_t *e;
|
|
int i;
|
|
|
|
// don't pass invalid arguments
|
|
if( !pvars ) return NULL;
|
|
|
|
for( i = 0; i < svgame.numEntities; i++ )
|
|
{
|
|
e = EDICT_NUM( i );
|
|
if( &e->v == pvars )
|
|
return e; // found it
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetModelPtr
|
|
|
|
returns pointer to a studiomodel
|
|
=============
|
|
*/
|
|
static void *pfnGetModelPtr( edict_t* pEdict )
|
|
{
|
|
if( !pEdict || pEdict->free )
|
|
return NULL;
|
|
return Mod_Extradata( pEdict->v.modelindex );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnRegUserMsg
|
|
|
|
=============
|
|
*/
|
|
int pfnRegUserMsg( const char *pszName, int iSize )
|
|
{
|
|
int i;
|
|
|
|
if( !pszName || !pszName[0] )
|
|
return svc_bad;
|
|
|
|
if( com.strlen( pszName ) >= sizeof( svgame.msg[0].name ))
|
|
{
|
|
MsgDev( D_ERROR, "REG_USER_MSG: too long name %s\n", pszName );
|
|
return svc_bad; // force error
|
|
}
|
|
|
|
if( iSize > 255 )
|
|
{
|
|
MsgDev( D_ERROR, "REG_USER_MSG: %s has too big size %i\n", pszName, iSize );
|
|
return svc_bad; // force error
|
|
}
|
|
|
|
// make sure what size inrange
|
|
iSize = bound( -1, iSize, 255 );
|
|
|
|
// message 0 is reserved for svc_bad
|
|
for( i = 0; i < MAX_USER_MESSAGES && svgame.msg[i].name[0]; i++ )
|
|
{
|
|
// see if already registered
|
|
if( !com.strcmp( svgame.msg[i].name, pszName ))
|
|
return svc_lastmsg + i; // offset
|
|
}
|
|
|
|
if( i == MAX_USER_MESSAGES )
|
|
{
|
|
MsgDev( D_ERROR, "REG_USER_MSG: user messages limit exceeded\n" );
|
|
return svc_bad;
|
|
}
|
|
|
|
// register new message
|
|
com.strncpy( svgame.msg[i].name, pszName, sizeof( svgame.msg[i].name ));
|
|
svgame.msg[i].number = svc_lastmsg + i;
|
|
svgame.msg[i].size = iSize;
|
|
|
|
// catch some user messages
|
|
if( !com.strcmp( pszName, "HudText" ))
|
|
svgame.gmsgHudText = svc_lastmsg + i;
|
|
|
|
if( sv.state == ss_active )
|
|
{
|
|
// tell the client about new user message
|
|
BF_WriteByte( &sv.reliable_datagram, svc_usermessage );
|
|
BF_WriteByte( &sv.reliable_datagram, svgame.msg[i].number );
|
|
BF_WriteByte( &sv.reliable_datagram, (byte)iSize );
|
|
BF_WriteString( &sv.reliable_datagram, svgame.msg[i].name );
|
|
}
|
|
|
|
return svgame.msg[i].number;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnAnimationAutomove
|
|
|
|
animating studiomodel
|
|
=============
|
|
*/
|
|
void pfnAnimationAutomove( const edict_t* pEdict, float flTime )
|
|
{
|
|
// this is empty in the original HL
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetBonePosition
|
|
|
|
=============
|
|
*/
|
|
static void pfnGetBonePosition( const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles )
|
|
{
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
{
|
|
MsgDev( D_WARN, "SV_GetBonePos: invalid entity %s\n", SV_ClassName( pEdict ));
|
|
return;
|
|
}
|
|
|
|
SV_GetBonePosition( (edict_t *)pEdict, iBone, rgflOrigin, rgflAngles );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnFunctionFromName
|
|
|
|
=============
|
|
*/
|
|
dword pfnFunctionFromName( const char *pName )
|
|
{
|
|
return FS_FunctionFromName( svgame.hInstance, pName );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnNameForFunction
|
|
|
|
=============
|
|
*/
|
|
const char *pfnNameForFunction( dword function )
|
|
{
|
|
return FS_NameForFunction( svgame.hInstance, function );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnClientPrintf
|
|
|
|
=============
|
|
*/
|
|
void pfnClientPrintf( edict_t* pEdict, PRINT_TYPE ptype, const char *szMsg )
|
|
{
|
|
sv_client_t *client;
|
|
|
|
if( sv.state != ss_active )
|
|
{
|
|
// send message into console during loading
|
|
MsgDev( D_INFO, szMsg );
|
|
return;
|
|
}
|
|
|
|
client = SV_ClientFromEdict( pEdict, true );
|
|
if( client == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_ClientPrintf: client is not spawned!\n" );
|
|
return;
|
|
}
|
|
|
|
switch( ptype )
|
|
{
|
|
case print_console:
|
|
if( client->fakeclient ) MsgDev( D_INFO, szMsg );
|
|
else SV_ClientPrintf( client, PRINT_HIGH, "%s", szMsg );
|
|
break;
|
|
case print_chat:
|
|
if( client->fakeclient ) return;
|
|
SV_ClientPrintf( client, PRINT_CHAT, "%s", szMsg );
|
|
break;
|
|
case print_center:
|
|
if( client->fakeclient ) return;
|
|
BF_WriteByte( &client->netchan.message, svc_centerprint );
|
|
BF_WriteString( &client->netchan.message, szMsg );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnServerPrint
|
|
|
|
=============
|
|
*/
|
|
void pfnServerPrint( const char *szMsg )
|
|
{
|
|
// while loading in-progress we can sending message only for local client
|
|
if( sv.state == ss_loading ) MsgDev( D_INFO, szMsg );
|
|
else SV_BroadcastPrintf( PRINT_HIGH, "%s", szMsg );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetAttachment
|
|
|
|
=============
|
|
*/
|
|
static void pfnGetAttachment( const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles )
|
|
{
|
|
if( !SV_IsValidEdict( pEdict ))
|
|
{
|
|
MsgDev( D_WARN, "SV_GetAttachment: invalid entity %s\n", SV_ClassName( pEdict ));
|
|
return;
|
|
}
|
|
SV_StudioGetAttachment(( edict_t *)pEdict, iAttachment, rgflOrigin, rgflAngles );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCRC32_Init
|
|
|
|
=============
|
|
*/
|
|
void pfnCRC32_Init( dword *pulCRC )
|
|
{
|
|
CRC32_Init( pulCRC );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCRC32_ProcessBuffer
|
|
|
|
=============
|
|
*/
|
|
void pfnCRC32_ProcessBuffer( dword *pulCRC, void *p, int len )
|
|
{
|
|
CRC32_ProcessBuffer( pulCRC, p, len );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCRC32_ProcessByte
|
|
|
|
=============
|
|
*/
|
|
void pfnCRC32_ProcessByte( dword *pulCRC, byte ch )
|
|
{
|
|
CRC32_ProcessByte( pulCRC, ch );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCRC32_Final
|
|
|
|
=============
|
|
*/
|
|
dword pfnCRC32_Final( dword pulCRC )
|
|
{
|
|
CRC32_Final( &pulCRC );
|
|
|
|
return pulCRC;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCrosshairAngle
|
|
|
|
=============
|
|
*/
|
|
void pfnCrosshairAngle( const edict_t *pClient, float pitch, float yaw )
|
|
{
|
|
sv_client_t *client;
|
|
|
|
client = SV_ClientFromEdict( pClient, true );
|
|
if( client == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_SetCrosshairAngle: invalid client!\n" );
|
|
return;
|
|
}
|
|
|
|
// fakeclients ignores it silently
|
|
if( client->fakeclient ) return;
|
|
|
|
if( pitch > 180.0f ) pitch -= 360;
|
|
if( pitch < -180.0f ) pitch += 360;
|
|
if( yaw > 180.0f ) yaw -= 360;
|
|
if( yaw < -180.0f ) yaw += 360;
|
|
|
|
BF_WriteByte( &client->netchan.message, svc_crosshairangle );
|
|
BF_WriteChar( &client->netchan.message, pitch * 5 );
|
|
BF_WriteChar( &client->netchan.message, yaw * 5 );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetView
|
|
|
|
=============
|
|
*/
|
|
void pfnSetView( const edict_t *pClient, const edict_t *pViewent )
|
|
{
|
|
sv_client_t *client;
|
|
|
|
if( pClient == NULL || pClient->free )
|
|
{
|
|
MsgDev( D_ERROR, "PF_SetView: invalid client!\n" );
|
|
return;
|
|
}
|
|
|
|
client = SV_ClientFromEdict( pClient, true );
|
|
if( !client )
|
|
{
|
|
MsgDev( D_ERROR, "PF_SetView: not a client!\n" );
|
|
return;
|
|
}
|
|
|
|
if( pViewent == NULL || pViewent->free )
|
|
{
|
|
MsgDev( D_ERROR, "PF_SetView: invalid viewent!\n" );
|
|
return;
|
|
}
|
|
|
|
if( pClient == pViewent ) client->pViewEntity = NULL;
|
|
else client->pViewEntity = (edict_t *)pViewent;
|
|
|
|
// fakeclients ignore to send client message
|
|
if( client->fakeclient ) return;
|
|
|
|
BF_WriteByte( &client->netchan.message, svc_setview );
|
|
BF_WriteWord( &client->netchan.message, NUM_FOR_EDICT( pViewent ));
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCompareFileTime
|
|
|
|
=============
|
|
*/
|
|
int pfnCompareFileTime( const char *filename1, const char *filename2, int *iCompare )
|
|
{
|
|
int bRet = 0;
|
|
|
|
*iCompare = 0;
|
|
|
|
if( filename1 && filename2 )
|
|
{
|
|
long ft1 = FS_FileTime( filename1 );
|
|
long ft2 = FS_FileTime( filename2 );
|
|
|
|
*iCompare = Host_CompareFileTime( ft1, ft2 );
|
|
bRet = 1;
|
|
}
|
|
return bRet;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnStaticDecal
|
|
|
|
=============
|
|
*/
|
|
void pfnStaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex )
|
|
{
|
|
if( !origin )
|
|
{
|
|
MsgDev( D_ERROR, "SV_StaticDecal: NULL origin. Ignored\n" );
|
|
return;
|
|
}
|
|
|
|
SV_CreateDecal( origin, decalIndex, entityIndex, modelIndex, FDECAL_PERMANENT );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPrecacheGeneric
|
|
|
|
can be used for precache scripts
|
|
=============
|
|
*/
|
|
int pfnPrecacheGeneric( const char *s )
|
|
{
|
|
return SV_GenericIndex( s );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnIsDedicatedServer
|
|
|
|
=============
|
|
*/
|
|
int pfnIsDedicatedServer( void )
|
|
{
|
|
return (host.type == HOST_DEDICATED);
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPlayerWONId
|
|
|
|
=============
|
|
*/
|
|
uint pfnGetPlayerWONId( edict_t *e )
|
|
{
|
|
int i;
|
|
sv_client_t *cl;
|
|
|
|
if( sv.state != ss_active )
|
|
return -1;
|
|
|
|
if( !SV_ClientFromEdict( e, false ))
|
|
return -1;
|
|
|
|
for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ )
|
|
{
|
|
if( cl->edict == e && cl->authentication_method == 0 )
|
|
{
|
|
return cl->WonID;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnIsMapValid
|
|
|
|
vaild map must contain one info_player_deatchmatch
|
|
=============
|
|
*/
|
|
int pfnIsMapValid( char *filename )
|
|
{
|
|
char *spawn_entity;
|
|
int flags;
|
|
|
|
// determine spawn entity classname
|
|
if( Cvar_VariableInteger( "deathmatch" ))
|
|
spawn_entity = GI->dm_entity;
|
|
else if( Cvar_VariableInteger( "coop" ))
|
|
spawn_entity = GI->coop_entity;
|
|
else if( Cvar_VariableInteger( "teamplay" ))
|
|
spawn_entity = GI->team_entity;
|
|
else spawn_entity = GI->sp_entity;
|
|
|
|
flags = SV_MapIsValid( filename, spawn_entity, NULL );
|
|
|
|
if(( flags & MAP_IS_EXIST ) && ( flags & MAP_HAS_SPAWNPOINT ))
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnFadeClientVolume
|
|
|
|
=============
|
|
*/
|
|
void pfnFadeClientVolume( const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pEdict, true );
|
|
if( !cl )
|
|
{
|
|
MsgDev( D_ERROR, "SV_FadeClientVolume: client is not spawned!\n" );
|
|
return;
|
|
}
|
|
|
|
if( cl->fakeclient ) return;
|
|
|
|
BF_WriteByte( &cl->netchan.message, svc_soundfade );
|
|
BF_WriteByte( &cl->netchan.message, fadePercent );
|
|
BF_WriteByte( &cl->netchan.message, holdTime );
|
|
BF_WriteByte( &cl->netchan.message, fadeOutSeconds );
|
|
BF_WriteByte( &cl->netchan.message, fadeInSeconds );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetClientMaxspeed
|
|
|
|
fakeclients can be changed speed to
|
|
=============
|
|
*/
|
|
void pfnSetClientMaxspeed( const edict_t *pEdict, float fNewMaxspeed )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pEdict, false ); // connected clients allowed
|
|
if( !cl )
|
|
{
|
|
MsgDev( D_ERROR, "SV_SetClientMaxspeed: client is not active!\n" );
|
|
return;
|
|
}
|
|
|
|
SV_SetClientMaxspeed( cl, fNewMaxspeed );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCreateFakeClient
|
|
|
|
=============
|
|
*/
|
|
edict_t *pfnCreateFakeClient( const char *netname )
|
|
{
|
|
return SV_FakeConnect( netname );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnRunPlayerMove
|
|
|
|
=============
|
|
*/
|
|
void pfnRunPlayerMove( edict_t *pClient, const float *v_angle, float fmove, float smove, float upmove, word buttons, byte impulse, byte msec )
|
|
{
|
|
sv_client_t *cl;
|
|
usercmd_t cmd;
|
|
|
|
if( sv.paused ) return;
|
|
|
|
if(( cl = SV_ClientFromEdict( pClient, true )) == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_ClientThink: fakeclient is not spawned!\n" );
|
|
return;
|
|
}
|
|
|
|
if( !cl->fakeclient )
|
|
return; // only fakeclients allows
|
|
|
|
Mem_Set( &cmd, 0, sizeof( cmd ));
|
|
if( v_angle ) VectorCopy( v_angle, cmd.viewangles );
|
|
cmd.forwardmove = fmove;
|
|
cmd.sidemove = smove;
|
|
cmd.upmove = upmove;
|
|
cmd.buttons = buttons;
|
|
cmd.impulse = impulse;
|
|
cmd.msec = msec;
|
|
|
|
cl->random_seed = Com_RandomLong( 0, 0x7fffffff ); // full range
|
|
|
|
SV_PreRunCmd( cl, &cmd, cl->random_seed );
|
|
SV_RunCmd( cl, &cmd, cl->random_seed );
|
|
SV_PostRunCmd( cl );
|
|
|
|
cl->lastcmd = cmd;
|
|
cl->lastcmd.buttons = 0; // avoid multiple fires on lag
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnNumberOfEntities
|
|
|
|
returns actual entity count
|
|
=============
|
|
*/
|
|
int pfnNumberOfEntities( void )
|
|
{
|
|
int i, total = 0;
|
|
|
|
for( i = 0; i < svgame.numEntities; i++ )
|
|
{
|
|
if( !svgame.edicts[i].free )
|
|
total++;
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnInfo_RemoveKey
|
|
|
|
=============
|
|
*/
|
|
void pfnInfo_RemoveKey( char *s, char *key )
|
|
{
|
|
Info_RemoveKey( s, key );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnInfoKeyValue
|
|
|
|
=============
|
|
*/
|
|
char *pfnInfoKeyValue( char *infobuffer, char *key )
|
|
{
|
|
return Info_ValueForKey( infobuffer, key );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetKeyValue
|
|
|
|
=============
|
|
*/
|
|
void pfnSetKeyValue( char *infobuffer, char *key, char *value )
|
|
{
|
|
Info_SetValueForKey( infobuffer, key, value );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetInfoKeyBuffer
|
|
|
|
=============
|
|
*/
|
|
char *pfnGetInfoKeyBuffer( edict_t *e )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( e, false ); // pfnUserInfoChanged passed
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_GetClientUserinfo: client is not connected!\n" );
|
|
return Cvar_Serverinfo(); // otherwise return ServerInfo
|
|
}
|
|
return cl->userinfo;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetClientKeyValue
|
|
|
|
=============
|
|
*/
|
|
void pfnSetClientKeyValue( int clientIndex, char *infobuffer, char *key, char *value )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
if( clientIndex < 0 || clientIndex >= sv_maxclients->integer )
|
|
return;
|
|
if( svs.clients[clientIndex].state < cs_spawned )
|
|
return;
|
|
|
|
cl = svs.clients + clientIndex;
|
|
Info_SetValueForKey( cl->userinfo, key, value );
|
|
cl->sendinfo = true;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPhysicsKeyValue
|
|
|
|
=============
|
|
*/
|
|
const char *pfnGetPhysicsKeyValue( const edict_t *pClient, const char *key )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pClient, false ); // pfnUserInfoChanged passed
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_GetClientPhysKey: client is not connected!\n" );
|
|
return "";
|
|
}
|
|
return Info_ValueForKey( cl->physinfo, key );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetPhysicsKeyValue
|
|
|
|
=============
|
|
*/
|
|
void pfnSetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pClient, false ); // pfnUserInfoChanged passed
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_SetClientPhysinfo: client is not connected!\n" );
|
|
return;
|
|
}
|
|
Info_SetValueForKey( cl->physinfo, key, value );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPhysicsInfoString
|
|
|
|
=============
|
|
*/
|
|
const char *pfnGetPhysicsInfoString( const edict_t *pClient )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pClient, false ); // pfnUserInfoChanged passed
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_GetClientPhysinfo: client is not connected!\n" );
|
|
return "";
|
|
}
|
|
return cl->physinfo;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPrecacheEvent
|
|
|
|
register or returns already registered event id
|
|
=============
|
|
*/
|
|
word pfnPrecacheEvent( int type, const char *psz )
|
|
{
|
|
return SV_FindIndex( psz, CS_EVENTS, MAX_EVENTS, type );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnPlaybackEvent
|
|
|
|
=============
|
|
*/
|
|
void SV_PlaybackEventFull( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
|
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 )
|
|
{
|
|
sv_client_t *cl;
|
|
event_state_t *es;
|
|
event_args_t args;
|
|
event_info_t *ei = NULL;
|
|
int j, leafnum, slot, bestslot;
|
|
int invokerIndex = 0;
|
|
byte *mask = NULL;
|
|
vec3_t pvspoint;
|
|
|
|
// first check event for out of bounds
|
|
if( eventindex < 1 || eventindex > MAX_EVENTS )
|
|
{
|
|
MsgDev( D_ERROR, "SV_PlaybackEvent: invalid eventindex %i\n", eventindex );
|
|
return;
|
|
}
|
|
|
|
// check event for precached
|
|
if( !SV_FindIndex( sv.configstrings[CS_EVENTS+eventindex], CS_EVENTS, MAX_EVENTS, false ))
|
|
{
|
|
MsgDev( D_ERROR, "SV_PlaybackEvent: event %i was not precached\n", eventindex );
|
|
return;
|
|
}
|
|
|
|
args.flags = 0;
|
|
if( SV_IsValidEdict( pInvoker ))
|
|
args.entindex = NUM_FOR_EDICT( pInvoker );
|
|
else args.entindex = 0;
|
|
VectorCopy( origin, args.origin );
|
|
VectorCopy( angles, args.angles );
|
|
|
|
args.fparam1 = fparam1;
|
|
args.fparam2 = fparam2;
|
|
args.iparam1 = iparam1;
|
|
args.iparam2 = iparam2;
|
|
args.bparam1 = bparam1;
|
|
args.bparam2 = bparam2;
|
|
|
|
if(!( flags & FEV_GLOBAL ))
|
|
{
|
|
// PVS message - trying to get a pvspoint
|
|
// args.origin always have higher priority than invoker->origin
|
|
if( !VectorIsNull( args.origin ))
|
|
{
|
|
VectorCopy( args.origin, pvspoint );
|
|
}
|
|
else if( SV_IsValidEdict( pInvoker ))
|
|
{
|
|
VectorCopy( pInvoker->v.origin, pvspoint );
|
|
}
|
|
else
|
|
{
|
|
const char *ev_name = sv.configstrings[CS_EVENTS+eventindex];
|
|
MsgDev( D_ERROR, "%s: not a FEV_GLOBAL event missing origin. Ignored.\n", ev_name );
|
|
return;
|
|
}
|
|
}
|
|
|
|
// check event for some user errors
|
|
if( flags & (FEV_NOTHOST|FEV_HOSTONLY))
|
|
{
|
|
if( !SV_ClientFromEdict( pInvoker, true ))
|
|
{
|
|
const char *ev_name = sv.configstrings[CS_EVENTS+eventindex];
|
|
if( flags & FEV_NOTHOST )
|
|
MsgDev( D_WARN, "%s: specified FEV_NOTHOST when invoker not a client\n", ev_name );
|
|
if( flags & FEV_HOSTONLY )
|
|
MsgDev( D_WARN, "%s: specified FEV_HOSTONLY when invoker not a client\n", ev_name );
|
|
// pInvoker isn't a client
|
|
flags &= ~(FEV_NOTHOST|FEV_HOSTONLY);
|
|
}
|
|
}
|
|
|
|
flags |= FEV_SERVER; // it's a server event
|
|
|
|
if( delay < 0.0f )
|
|
delay = 0.0f; // fixup negative delays
|
|
|
|
if( SV_IsValidEdict( pInvoker ))
|
|
invokerIndex = NUM_FOR_EDICT( pInvoker );
|
|
|
|
if( flags & FEV_RELIABLE )
|
|
{
|
|
args.ducking = 0;
|
|
VectorClear( args.velocity );
|
|
}
|
|
else if( invokerIndex )
|
|
{
|
|
// get up some info from invoker
|
|
if( VectorIsNull( args.origin ))
|
|
VectorCopy( pInvoker->v.origin, args.origin );
|
|
if( VectorIsNull( args.angles ))
|
|
{
|
|
if( SV_ClientFromEdict( pInvoker, true ))
|
|
VectorCopy( pInvoker->v.v_angle, args.angles );
|
|
else VectorCopy( pInvoker->v.angles, args.angles );
|
|
}
|
|
else if( SV_ClientFromEdict( pInvoker, true ) && VectorCompare( pInvoker->v.angles, args.angles ))
|
|
{
|
|
// NOTE: if user specified pPlayer->pev->angles
|
|
// silently replace it with viewangles, client expected this
|
|
VectorCopy( pInvoker->v.v_angle, args.angles );
|
|
}
|
|
VectorCopy( pInvoker->v.velocity, args.velocity );
|
|
args.ducking = (pInvoker->v.flags & FL_DUCKING) ? true : false;
|
|
}
|
|
|
|
if(!( flags & FEV_GLOBAL ))
|
|
{
|
|
// setup pvs cluster for invoker
|
|
leafnum = CM_PointLeafnum( pvspoint );
|
|
mask = CM_LeafPVS( leafnum );
|
|
}
|
|
|
|
// process all the clients
|
|
for( slot = 0, cl = svs.clients; slot < sv_maxclients->integer; slot++, cl++ )
|
|
{
|
|
if( cl->state != cs_spawned || !cl->edict || cl->fakeclient )
|
|
continue;
|
|
|
|
if( flags & FEV_NOTHOST && cl->edict == pInvoker )
|
|
continue; // will be played on client side
|
|
|
|
if( flags & FEV_HOSTONLY && cl->edict != pInvoker )
|
|
continue; // sending only to invoker
|
|
|
|
if(!( flags & FEV_GLOBAL ))
|
|
{
|
|
leafnum = CM_PointLeafnum( cl->edict->v.origin );
|
|
if( mask && (!(mask[leafnum>>3] & (1<<(leafnum & 7)))))
|
|
continue;
|
|
}
|
|
|
|
// all checks passed, send the event
|
|
|
|
// reliable event
|
|
if( flags & FEV_RELIABLE )
|
|
{
|
|
event_info_t info;
|
|
|
|
info.index = eventindex;
|
|
info.fire_time = delay;
|
|
info.args = args;
|
|
info.entity_index = invokerIndex;
|
|
info.packet_index = -1;
|
|
info.flags = 0; // server ignore flags
|
|
|
|
// skipping queue, write in reliable datagram
|
|
BF_WriteByte( &cl->netchan.message, svc_event_reliable );
|
|
SV_PlaybackEvent( &cl->netchan.message, &info );
|
|
continue;
|
|
}
|
|
|
|
// unreliable event (stores in queue)
|
|
es = &cl->events;
|
|
bestslot = -1;
|
|
|
|
for( j = 0; j < MAX_EVENT_QUEUE; j++ )
|
|
{
|
|
ei = &es->ei[j];
|
|
|
|
if( ei->index == 0 )
|
|
{
|
|
// found an empty slot
|
|
bestslot = j;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// no slot found for this player, oh well
|
|
if( bestslot == -1 ) continue;
|
|
|
|
ei->index = eventindex;
|
|
ei->fire_time = delay;
|
|
ei->args = args;
|
|
ei->entity_index = invokerIndex;
|
|
ei->packet_index = -1;
|
|
ei->flags = 0; // server ignore flags
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetFatPVS
|
|
|
|
set fat PVS
|
|
=============
|
|
*/
|
|
byte *pfnSetFatPVS( const float *org )
|
|
{
|
|
if( !org ) return NULL;
|
|
return CM_FatPVS( org, ( sv.hostflags & SVF_PORTALPASS ) ? true : false );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetFatPHS
|
|
|
|
set fat PHS
|
|
=============
|
|
*/
|
|
byte *pfnSetFatPAS( const float *org )
|
|
{
|
|
if( !org ) return NULL;
|
|
return CM_FatPHS( org, ( sv.hostflags & SVF_PORTALPASS ) ? true : false );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCheckVisibility
|
|
|
|
=============
|
|
*/
|
|
int pfnCheckVisibility( const edict_t *ent, byte *pset )
|
|
{
|
|
int result = 0;
|
|
|
|
if( !SV_IsValidEdict( ent ))
|
|
{
|
|
MsgDev( D_WARN, "SV_CheckVisibility: invalid entity %s\n", SV_ClassName( ent ));
|
|
return 0;
|
|
}
|
|
|
|
// vis not set - fullvis enabled
|
|
if( !pset ) return 1;
|
|
|
|
if( ent->headnode == -1 )
|
|
{
|
|
int i;
|
|
|
|
// check individual leafs
|
|
for( i = 0; i < ent->num_leafs; i++ )
|
|
{
|
|
if( pset[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i] & 7 )))
|
|
break;
|
|
}
|
|
|
|
if( i == ent->num_leafs )
|
|
return 0; // not visible
|
|
|
|
result = 1; // visible passed by leafs
|
|
}
|
|
else
|
|
{
|
|
mnode_t *node;
|
|
|
|
if( ent->headnode < 0 )
|
|
node = (mnode_t *)(sv.worldmodel->leafs + (-1 - ent->headnode));
|
|
else node = sv.worldmodel->nodes + ent->headnode;
|
|
|
|
// too many leafs for individual check, go by headnode
|
|
if( !SV_HeadnodeVisible( node, pset ))
|
|
return 0;
|
|
|
|
result = 2; // visible passed by headnode
|
|
}
|
|
|
|
#if 0
|
|
// NOTE: uncommenat this if you want to get more accuracy culling on large brushes
|
|
if( CM_GetModelType( ent->v.modelindex ) == mod_brush )
|
|
{
|
|
if( !CM_BoxVisible( ent->v.absmin, ent->v.absmax, pset ))
|
|
return 0;
|
|
result = 3; // visible passed by BoxVisible
|
|
}
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCanSkipPlayer
|
|
|
|
=============
|
|
*/
|
|
int pfnCanSkipPlayer( const edict_t *player )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( player, false );
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_CanSkip: client is not connected!\n" );
|
|
return false;
|
|
}
|
|
|
|
return cl->local_weapons;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetCurrentPlayer
|
|
|
|
=============
|
|
*/
|
|
int pfnGetCurrentPlayer( void )
|
|
{
|
|
if( svs.currentPlayer )
|
|
return svs.currentPlayer - svs.clients;
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSetGroupMask
|
|
|
|
=============
|
|
*/
|
|
void pfnSetGroupMask( int mask, int op )
|
|
{
|
|
svs.groupmask = mask;
|
|
svs.groupop = op;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCreateInstancedBaseline
|
|
|
|
=============
|
|
*/
|
|
int pfnCreateInstancedBaseline( int classname, struct entity_state_s *baseline )
|
|
{
|
|
int i;
|
|
|
|
if( !baseline ) return -1;
|
|
|
|
i = sv.instanced.count;
|
|
if( i > 62 ) return 0;
|
|
|
|
sv.instanced.classnames[i] = classname;
|
|
sv.instanced.baselines[i] = *baseline;
|
|
sv.instanced.count++;
|
|
|
|
return i+1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnEndSection
|
|
|
|
=============
|
|
*/
|
|
void pfnEndSection( const char *pszSection )
|
|
{
|
|
if( !com.stricmp( "credits", pszSection ))
|
|
Host_Credits ();
|
|
else Host_EndGame( pszSection );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPlayerUserId
|
|
|
|
=============
|
|
*/
|
|
int pfnGetPlayerUserId( edict_t *e )
|
|
{
|
|
sv_client_t *cl;
|
|
int i;
|
|
|
|
if( sv.state != ss_active )
|
|
return -1;
|
|
|
|
if( !SV_ClientFromEdict( e, false ))
|
|
return -1;
|
|
|
|
for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ )
|
|
{
|
|
if( cl->edict == e )
|
|
{
|
|
return cl->userid;
|
|
}
|
|
}
|
|
|
|
// couldn't find it
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnSoundTrack
|
|
|
|
=============
|
|
*/
|
|
void pfnSoundTrack( const char *trackname, int flags )
|
|
{
|
|
SV_ConfigString( CS_BACKGROUND_TRACK, trackname );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnDropClient
|
|
|
|
=============
|
|
*/
|
|
void pfnDropClient( int clientIndex )
|
|
{
|
|
if( clientIndex < 0 || clientIndex >= svgame.globals->maxClients )
|
|
{
|
|
MsgDev( D_ERROR, "SV_DropClient: not a client\n" );
|
|
return;
|
|
}
|
|
if( svs.clients[clientIndex].state != cs_spawned )
|
|
{
|
|
MsgDev( D_ERROR, "SV_DropClient: that client slot is not connected\n" );
|
|
return;
|
|
}
|
|
SV_DropClient( svs.clients + clientIndex );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPlayerPing
|
|
|
|
=============
|
|
*/
|
|
void pfnGetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss )
|
|
{
|
|
sv_client_t *cl;
|
|
|
|
cl = SV_ClientFromEdict( pClient, false );
|
|
if( cl == NULL )
|
|
{
|
|
MsgDev( D_ERROR, "SV_GetPlayerStats: client is not connected!\n" );
|
|
return;
|
|
}
|
|
|
|
if( ping ) *ping = cl->ping * 1000; // this is should be cl->latency not ping!
|
|
if( packet_loss ) *packet_loss = cl->packet_loss;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnCvar_DirectSet
|
|
|
|
=============
|
|
*/
|
|
void pfnCvar_DirectSet( cvar_t *var, char *value )
|
|
{
|
|
Cvar_DirectSet( var, value );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnForceUnmodified
|
|
|
|
=============
|
|
*/
|
|
void pfnForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename )
|
|
{
|
|
sv_consistency_t *pData;
|
|
int i;
|
|
|
|
if( !filename || !*filename )
|
|
{
|
|
Host_Error( "SV_ForceUnmodified: bad filename string.\n" );
|
|
}
|
|
|
|
if( sv.state == ss_loading )
|
|
{
|
|
for( i = 0, pData = sv.consistency_files; i < MAX_MODELS; i++, pData++ )
|
|
{
|
|
if( !pData->name )
|
|
{
|
|
pData->name = filename;
|
|
pData->force_state = type;
|
|
|
|
if( mins ) VectorCopy( mins, pData->mins );
|
|
if( maxs ) VectorCopy( maxs, pData->maxs );
|
|
return;
|
|
}
|
|
else if( !com.strcmp( filename, pData->name ))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
Host_Error( "SV_ForceUnmodified: MAX_MODELS limit exceeded\n" );
|
|
}
|
|
else
|
|
{
|
|
for( i = 0, pData = sv.consistency_files; i < MAX_MODELS; i++, pData++ )
|
|
{
|
|
if( !pData->name || com.strcmp( filename, pData->name ))
|
|
continue;
|
|
|
|
// if we are here' we found a match.
|
|
return;
|
|
}
|
|
Host_Error( "SV_ForceUnmodified: can only be done during precache\n" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnAddServerCommand
|
|
|
|
=============
|
|
*/
|
|
void pfnAddServerCommand( const char *cmd_name, void (*function)(void), const char *cmd_desc )
|
|
{
|
|
Cmd_AddCommand( cmd_name, function, cmd_desc );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnVoice_GetClientListening
|
|
|
|
=============
|
|
*/
|
|
bool pfnVoice_GetClientListening( int iReceiver, int iSender )
|
|
{
|
|
int iMaxClients = sv_maxclients->integer;
|
|
|
|
if( !svs.initialized ) return false;
|
|
|
|
if( iReceiver <= 0 || iReceiver > iMaxClients || iSender <= 0 || iSender > iMaxClients )
|
|
{
|
|
MsgDev( D_ERROR, "Voice_GetClientListening: invalid client indexes (%i, %i).\n", iReceiver, iSender );
|
|
return false;
|
|
}
|
|
|
|
return ((svs.clients[iSender].listeners & ( 1 << iReceiver )) != 0 );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnVoice_SetClientListening
|
|
|
|
=============
|
|
*/
|
|
bool pfnVoice_SetClientListening( int iReceiver, int iSender, bool bListen )
|
|
{
|
|
int iMaxClients = sv_maxclients->integer;
|
|
|
|
if( !svs.initialized ) return false;
|
|
|
|
if( iReceiver <= 0 || iReceiver > iMaxClients || iSender <= 0 || iSender > iMaxClients )
|
|
{
|
|
MsgDev( D_ERROR, "Voice_SetClientListening: invalid client indexes (%i, %i).\n", iReceiver, iSender );
|
|
return false;
|
|
}
|
|
|
|
if( bListen )
|
|
{
|
|
svs.clients[iSender].listeners |= (1 << iReceiver);
|
|
}
|
|
else
|
|
{
|
|
svs.clients[iSender].listeners &= ~(1 << iReceiver);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
pfnGetPlayerAuthId
|
|
|
|
These function must returns cd-key hashed value
|
|
but Xash3D currently doesn't have any security checks
|
|
return nullstring for now
|
|
=============
|
|
*/
|
|
const char *pfnGetPlayerAuthId( edict_t *e )
|
|
{
|
|
sv_client_t *cl;
|
|
static string result;
|
|
int i;
|
|
|
|
if( sv.state != ss_active || !SV_IsValidEdict( e ))
|
|
{
|
|
result[0] = '\0';
|
|
return result;
|
|
}
|
|
|
|
for( i = 0, cl = svs.clients; i < sv_maxclients->integer; i++, cl++ )
|
|
{
|
|
if( cl->edict == e )
|
|
{
|
|
if( cl->fakeclient )
|
|
{
|
|
com.strncat( result, "BOT", sizeof( result ));
|
|
}
|
|
else if( cl->authentication_method == 0 )
|
|
{
|
|
com.snprintf( result, sizeof( result ), "%u", (uint)cl->WonID );
|
|
}
|
|
else
|
|
{
|
|
com.snprintf( result, sizeof( result ), "%s", SV_GetClientIDString( cl ));
|
|
}
|
|
return result;
|
|
}
|
|
}
|
|
|
|
result[0] = '\0';
|
|
return result;
|
|
}
|
|
|
|
// engine callbacks
|
|
static enginefuncs_t gEngfuncs =
|
|
{
|
|
pfnPrecacheModel,
|
|
pfnPrecacheSound,
|
|
pfnSetModel,
|
|
pfnModelIndex,
|
|
pfnModelFrames,
|
|
pfnSetSize,
|
|
pfnChangeLevel,
|
|
pfnFindClientInPHS,
|
|
pfnEntitiesInPHS,
|
|
pfnVecToYaw,
|
|
pfnVecToAngles,
|
|
pfnMoveToOrigin,
|
|
pfnChangeYaw,
|
|
pfnChangePitch,
|
|
pfnFindEntityByString,
|
|
pfnGetEntityIllum,
|
|
pfnFindEntityInSphere,
|
|
pfnFindClientInPVS,
|
|
pfnEntitiesInPVS,
|
|
pfnMakeVectors,
|
|
AngleVectors,
|
|
pfnCreateEntity,
|
|
pfnRemoveEntity,
|
|
pfnCreateNamedEntity,
|
|
pfnMakeStatic,
|
|
pfnEntIsOnFloor,
|
|
pfnDropToFloor,
|
|
pfnWalkMove,
|
|
pfnSetOrigin,
|
|
SV_StartSound,
|
|
pfnEmitAmbientSound,
|
|
pfnTraceLine,
|
|
pfnTraceToss,
|
|
pfnTraceMonsterHull,
|
|
pfnTraceHull,
|
|
pfnTraceModel,
|
|
pfnTraceTexture,
|
|
pfnBoxVisible,
|
|
pfnGetAimVector,
|
|
pfnServerCommand,
|
|
pfnServerExecute,
|
|
pfnClientCommand,
|
|
pfnParticleEffect,
|
|
pfnLightStyle,
|
|
pfnDecalIndex,
|
|
pfnPointContents,
|
|
pfnMessageBegin,
|
|
pfnMessageEnd,
|
|
pfnWriteByte,
|
|
pfnWriteChar,
|
|
pfnWriteShort,
|
|
pfnWriteLong,
|
|
pfnWriteAngle,
|
|
pfnWriteCoord,
|
|
pfnWriteString,
|
|
pfnWriteEntity,
|
|
pfnCVarRegister,
|
|
pfnCVarGetValue,
|
|
pfnCVarGetString,
|
|
pfnCVarSetValue,
|
|
pfnCVarSetString,
|
|
pfnAlertMessage,
|
|
pfnDropClient,
|
|
pfnPvAllocEntPrivateData,
|
|
pfnPvEntPrivateData,
|
|
pfnFreeEntPrivateData,
|
|
SV_GetString,
|
|
SV_AllocString,
|
|
pfnGetVarsOfEnt,
|
|
pfnPEntityOfEntOffset,
|
|
pfnEntOffsetOfPEntity,
|
|
pfnIndexOfEdict,
|
|
pfnPEntityOfEntIndex,
|
|
pfnFindEntityByVars,
|
|
pfnGetModelPtr,
|
|
pfnRegUserMsg,
|
|
pfnAnimationAutomove,
|
|
pfnGetBonePosition,
|
|
pfnFunctionFromName,
|
|
pfnNameForFunction,
|
|
pfnClientPrintf,
|
|
pfnServerPrint,
|
|
pfnCmd_Args,
|
|
pfnCmd_Argv,
|
|
pfnCmd_Argc,
|
|
pfnGetAttachment,
|
|
pfnCRC32_Init,
|
|
pfnCRC32_ProcessBuffer,
|
|
pfnCRC32_ProcessByte,
|
|
pfnCRC32_Final,
|
|
pfnRandomLong,
|
|
pfnRandomFloat,
|
|
pfnSetView,
|
|
pfnTime,
|
|
pfnCrosshairAngle,
|
|
pfnLoadFile,
|
|
pfnFreeFile,
|
|
pfnEndSection,
|
|
pfnCompareFileTime,
|
|
pfnGetGameDir,
|
|
pfnCvar_RegisterVariable,
|
|
pfnFadeClientVolume,
|
|
pfnSetClientMaxspeed,
|
|
pfnCreateFakeClient,
|
|
pfnRunPlayerMove,
|
|
pfnNumberOfEntities,
|
|
pfnGetInfoKeyBuffer,
|
|
pfnInfoKeyValue,
|
|
pfnSetKeyValue,
|
|
pfnSetClientKeyValue,
|
|
pfnIsMapValid,
|
|
pfnStaticDecal,
|
|
pfnPrecacheGeneric,
|
|
pfnGetPlayerUserId,
|
|
pfnBuildSoundMsg,
|
|
pfnIsDedicatedServer,
|
|
pfnCVarGetPointer,
|
|
pfnGetPlayerWONId,
|
|
pfnInfo_RemoveKey,
|
|
pfnGetPhysicsKeyValue,
|
|
pfnSetPhysicsKeyValue,
|
|
pfnGetPhysicsInfoString,
|
|
pfnPrecacheEvent,
|
|
SV_PlaybackEventFull,
|
|
pfnSetFatPVS,
|
|
pfnSetFatPAS,
|
|
pfnCheckVisibility,
|
|
Delta_SetField,
|
|
Delta_UnsetField,
|
|
Delta_AddEncoder,
|
|
pfnGetCurrentPlayer,
|
|
pfnCanSkipPlayer,
|
|
Delta_FindField,
|
|
Delta_SetFieldByIndex,
|
|
Delta_UnsetFieldByIndex,
|
|
pfnSetGroupMask,
|
|
pfnCreateInstancedBaseline,
|
|
pfnCvar_DirectSet,
|
|
pfnForceUnmodified,
|
|
pfnGetPlayerStats,
|
|
pfnAddServerCommand,
|
|
pfnVoice_GetClientListening,
|
|
pfnVoice_SetClientListening,
|
|
pfnGetPlayerAuthId,
|
|
};
|
|
|
|
/*
|
|
====================
|
|
SV_ParseEdict
|
|
|
|
Parses an edict out of the given string, returning the new position
|
|
ed should be a properly initialized empty edict.
|
|
====================
|
|
*/
|
|
bool SV_ParseEdict( script_t *script, edict_t *ent )
|
|
{
|
|
KeyValueData pkvd[256]; // per one entity
|
|
int i, numpairs = 0;
|
|
const char *classname = NULL;
|
|
bool anglehack;
|
|
token_t token;
|
|
|
|
// go through all the dictionary pairs
|
|
while( 1 )
|
|
{
|
|
string keyname;
|
|
|
|
// parse key
|
|
if( !Com_ReadToken( script, SC_ALLOW_NEWLINES|SC_ALLOW_PATHNAMES2, &token ))
|
|
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
|
|
if( token.string[0] == '}' ) break; // end of desc
|
|
|
|
// anglehack is to allow QuakeEd to write single scalar angles
|
|
// and allow them to be turned into vectors.
|
|
if( !com.strcmp( token.string, "angle" ))
|
|
{
|
|
com.strncpy( token.string, "angles", sizeof( token.string ));
|
|
anglehack = true;
|
|
}
|
|
else anglehack = false;
|
|
|
|
com.strncpy( keyname, token.string, sizeof( keyname ));
|
|
|
|
// parse value
|
|
if( !Com_ReadToken( script, SC_ALLOW_PATHNAMES2, &token ))
|
|
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
|
|
|
|
if( token.string[0] == '}' )
|
|
Host_Error( "ED_ParseEdict: closing brace without data\n" );
|
|
|
|
// ignore attempts to set key ""
|
|
if( !keyname[0] ) continue;
|
|
|
|
// "wad" field is completely ignored
|
|
if( !com.strcmp( keyname, "wad" ))
|
|
continue;
|
|
|
|
// keynames with a leading underscore are used for utility comments,
|
|
// and are immediately discarded by engine
|
|
if( keyname[0] == '_' ) continue;
|
|
|
|
if( anglehack )
|
|
{
|
|
string temp;
|
|
com.strncpy( temp, token.string, sizeof( temp ));
|
|
com.snprintf( token.string, sizeof( token.string ), "0 %s 0", temp );
|
|
}
|
|
|
|
// create keyvalue strings
|
|
pkvd[numpairs].szClassName = (char *)classname; // unknown at this moment
|
|
pkvd[numpairs].szKeyName = copystring( keyname );
|
|
pkvd[numpairs].szValue = copystring( token.string );
|
|
pkvd[numpairs].fHandled = false;
|
|
|
|
if( !com.strcmp( keyname, "classname" ) && classname == NULL )
|
|
classname = pkvd[numpairs].szValue;
|
|
if( ++numpairs >= 256 ) break;
|
|
}
|
|
|
|
ent = SV_AllocPrivateData( ent, MAKE_STRING( classname ));
|
|
|
|
if( ent->v.flags & FL_KILLME )
|
|
return false;
|
|
|
|
for( i = 0; i < numpairs; i++ )
|
|
{
|
|
if( !pkvd[i].fHandled )
|
|
{
|
|
pkvd[i].szClassName = (char *)classname;
|
|
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
|
|
}
|
|
|
|
// no reason to keep this data
|
|
Mem_Free( pkvd[i].szKeyName );
|
|
Mem_Free( pkvd[i].szValue );
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_LoadFromFile
|
|
|
|
The entities are directly placed in the array, rather than allocated with
|
|
ED_Alloc, because otherwise an error loading the map would have entity
|
|
number references out of order.
|
|
|
|
Creates a server's entity / program execution context by
|
|
parsing textual entity definitions out of an ent file.
|
|
================
|
|
*/
|
|
void SV_LoadFromFile( script_t *entities )
|
|
{
|
|
token_t token;
|
|
int inhibited, spawned, died;
|
|
int current_skill = Cvar_VariableInteger( "skill" ); // lock skill level
|
|
bool deathmatch = Cvar_VariableInteger( "deathmatch" );
|
|
bool create_world = true;
|
|
edict_t *ent;
|
|
|
|
inhibited = 0;
|
|
spawned = 0;
|
|
died = 0;
|
|
|
|
// parse ents
|
|
while( Com_ReadToken( entities, SC_ALLOW_NEWLINES|SC_ALLOW_PATHNAMES2, &token ))
|
|
{
|
|
if( token.string[0] != '{' )
|
|
Host_Error( "ED_LoadFromFile: found %s when expecting {\n", token.string );
|
|
|
|
if( create_world )
|
|
{
|
|
create_world = false;
|
|
ent = EDICT_NUM( 0 ); // already initialized
|
|
}
|
|
else ent = SV_AllocEdict();
|
|
|
|
if( !SV_ParseEdict( entities, ent ))
|
|
continue;
|
|
|
|
if( svgame.dllFuncs.pfnSpawn( ent ) == -1 )
|
|
died++;
|
|
else spawned++;
|
|
}
|
|
|
|
MsgDev( D_INFO, "%i entities inhibited\n", inhibited );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SpawnEntities
|
|
|
|
Creates a server's entity / program execution context by
|
|
parsing textual entity definitions out of an ent file.
|
|
==============
|
|
*/
|
|
void SV_SpawnEntities( const char *mapname, script_t *entities )
|
|
{
|
|
edict_t *ent;
|
|
|
|
MsgDev( D_NOTE, "SV_SpawnEntities()\n" );
|
|
|
|
// reset misc parms
|
|
Cvar_Reset( "sv_zmax" );
|
|
Cvar_Reset( "sv_wateramp" );
|
|
|
|
// reset sky parms
|
|
Cvar_Reset( "sv_skycolor_r" );
|
|
Cvar_Reset( "sv_skycolor_g" );
|
|
Cvar_Reset( "sv_skycolor_b" );
|
|
Cvar_Reset( "sv_skyvec_x" );
|
|
Cvar_Reset( "sv_skyvec_y" );
|
|
Cvar_Reset( "sv_skyvec_z" );
|
|
Cvar_Reset( "sv_skyname" );
|
|
|
|
ent = EDICT_NUM( 0 );
|
|
if( ent->free ) SV_InitEdict( ent );
|
|
ent->v.model = MAKE_STRING( sv.configstrings[CS_MODELS+1] );
|
|
ent->v.modelindex = 1; // world model
|
|
ent->v.solid = SOLID_BSP;
|
|
ent->v.movetype = MOVETYPE_PUSH;
|
|
|
|
svgame.globals->maxEntities = GI->max_edicts;
|
|
svgame.globals->maxClients = sv_maxclients->integer;
|
|
svgame.globals->mapname = MAKE_STRING( sv.name );
|
|
svgame.globals->startspot = MAKE_STRING( sv.startspot );
|
|
svgame.globals->time = sv_time();
|
|
|
|
// spawn the rest of the entities on the map
|
|
SV_LoadFromFile( entities );
|
|
|
|
MsgDev( D_NOTE, "Total %i entities spawned\n", svgame.numEntities );
|
|
}
|
|
|
|
void SV_UnloadProgs( void )
|
|
{
|
|
SV_DeactivateServer ();
|
|
|
|
Delta_Shutdown ();
|
|
|
|
if( svgame.globals->pStringBase )
|
|
Mem_FreePool( &svgame.stringspool );
|
|
else StringTable_Delete( svgame.hStringTable );
|
|
|
|
FS_FreeLibrary( svgame.hInstance );
|
|
Mem_FreePool( &svgame.mempool );
|
|
Mem_Set( &svgame, 0, sizeof( svgame ));
|
|
}
|
|
|
|
bool SV_LoadProgs( const char *name )
|
|
{
|
|
int i, version;
|
|
static APIFUNCTION GetEntityAPI;
|
|
static APIFUNCTION2 GetEntityAPI2;
|
|
static GIVEFNPTRSTODLL GiveFnptrsToDll;
|
|
static NEW_DLL_FUNCTIONS_FN GiveNewDllFuncs;
|
|
static globalvars_t gpGlobals;
|
|
static playermove_t gpMove;
|
|
edict_t *e;
|
|
|
|
if( svgame.hInstance ) SV_UnloadProgs();
|
|
|
|
// fill it in
|
|
svgame.pmove = &gpMove;
|
|
svgame.globals = &gpGlobals;
|
|
svgame.mempool = Mem_AllocPool( "Server Edicts Zone" );
|
|
svgame.hInstance = FS_LoadLibrary( name, true );
|
|
if( !svgame.hInstance ) return false;
|
|
|
|
// make sure what new dll functions is cleared
|
|
Mem_Set( &svgame.dllFuncs2, 0, sizeof( svgame.dllFuncs2 ));
|
|
|
|
GetEntityAPI = (APIFUNCTION)FS_GetProcAddress( svgame.hInstance, "GetEntityAPI" );
|
|
GetEntityAPI2 = (APIFUNCTION2)FS_GetProcAddress( svgame.hInstance, "GetEntityAPI2" );
|
|
GiveNewDllFuncs = (NEW_DLL_FUNCTIONS_FN)FS_GetProcAddress( svgame.hInstance, "GetNewDLLFunctions" );
|
|
|
|
if( !GetEntityAPI )
|
|
{
|
|
FS_FreeLibrary( svgame.hInstance );
|
|
MsgDev( D_NOTE, "SV_LoadProgs: failed to get address of GetEntityAPI proc\n" );
|
|
svgame.hInstance = NULL;
|
|
return false;
|
|
}
|
|
|
|
GiveFnptrsToDll = (GIVEFNPTRSTODLL)FS_GetProcAddress( svgame.hInstance, "GiveFnptrsToDll" );
|
|
|
|
if( !GiveFnptrsToDll )
|
|
{
|
|
FS_FreeLibrary( svgame.hInstance );
|
|
MsgDev( D_NOTE, "SV_LoadProgs: failed to get address of GiveFnptrsToDll proc\n" );
|
|
svgame.hInstance = NULL;
|
|
return false;
|
|
}
|
|
|
|
version = INTERFACE_VERSION;
|
|
|
|
if( !GetEntityAPI( &svgame.dllFuncs, version ))
|
|
{
|
|
if( !GetEntityAPI2 )
|
|
{
|
|
FS_FreeLibrary( svgame.hInstance );
|
|
MsgDev( D_ERROR, "SV_LoadProgs: couldn't get entity API\n" );
|
|
svgame.hInstance = NULL;
|
|
return false;
|
|
}
|
|
else if( !GetEntityAPI2( &svgame.dllFuncs, &version ))
|
|
{
|
|
FS_FreeLibrary( svgame.hInstance );
|
|
MsgDev( D_ERROR, "SV_LoadProgs: interface version %i should be %i\n", INTERFACE_VERSION, version );
|
|
svgame.hInstance = NULL;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
GiveFnptrsToDll( &gEngfuncs, svgame.globals );
|
|
|
|
// get extended callbacks
|
|
if( GiveNewDllFuncs )
|
|
{
|
|
version = NEW_DLL_FUNCTIONS_VERSION;
|
|
|
|
if( !GiveNewDllFuncs( &svgame.dllFuncs2, &version ))
|
|
{
|
|
MsgDev( D_WARN, "SV_LoadProgs: new interface version %i should be %i\n", NEW_DLL_FUNCTIONS_VERSION, version );
|
|
Mem_Set( &svgame.dllFuncs2, 0, sizeof( svgame.dllFuncs2 ));
|
|
}
|
|
}
|
|
|
|
svgame.globals->pStringBase = ""; // setup string base
|
|
|
|
svgame.globals->maxEntities = GI->max_edicts;
|
|
svgame.globals->maxClients = sv_maxclients->integer;
|
|
svgame.edicts = Mem_Alloc( svgame.mempool, sizeof( edict_t ) * svgame.globals->maxEntities );
|
|
svgame.numEntities = svgame.globals->maxClients + 1; // clients + world
|
|
for( i = 0, e = svgame.edicts; i < svgame.globals->maxEntities; i++, e++ )
|
|
e->free = true; // mark all edicts as freed
|
|
|
|
// clear user messages
|
|
svgame.gmsgHudText = -1;
|
|
|
|
// all done, initialize game
|
|
svgame.dllFuncs.pfnGameInit();
|
|
|
|
// NOTE: game can resest pStringBase in case we want use StringTable system
|
|
if( svgame.globals->pStringBase )
|
|
{
|
|
// just use Half-Life system - base pointer and malloc
|
|
svgame.stringspool = Mem_AllocPool( "Server Strings" );
|
|
}
|
|
else
|
|
{
|
|
// 65535 unique strings should be enough ...
|
|
MsgDev( D_INFO, "Create stringtable ^2Server^7\n" );
|
|
svgame.hStringTable = StringTable_Create( "Server", 0x10000 );
|
|
}
|
|
|
|
// initialize pm_shared
|
|
SV_InitClientMove();
|
|
|
|
Delta_Init ();
|
|
|
|
// register custom encoders
|
|
svgame.dllFuncs.pfnRegisterEncoders();
|
|
|
|
// fire once
|
|
MsgDev( D_INFO, "Dll loaded for mod %s\n", svgame.dllFuncs.pfnGetGameDescription() );
|
|
|
|
return true;
|
|
} |