3042 lines
75 KiB
C
3042 lines
75 KiB
C
/*
|
|
model.c - modelloader
|
|
Copyright (C) 2007 Uncle Mike
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
|
|
#include "mod_local.h"
|
|
#include "sprite.h"
|
|
#include "mathlib.h"
|
|
#include "alias.h"
|
|
#include "studio.h"
|
|
#include "wadfile.h"
|
|
#include "world.h"
|
|
#include "gl_local.h"
|
|
#include "features.h"
|
|
#include "client.h"
|
|
#include "server.h" // LUMP_ error codes
|
|
|
|
#define MAX_SIDE_VERTS 512 // per one polygon
|
|
|
|
world_static_t world;
|
|
|
|
byte *mod_base;
|
|
byte *com_studiocache; // cache for submodels
|
|
static model_t *com_models[MAX_MODELS]; // shared replacement modeltable
|
|
static model_t cm_models[MAX_MODELS];
|
|
static int cm_nummodels = 0;
|
|
static byte visdata[MAX_MAP_LEAFS/8]; // intermediate buffer
|
|
int bmodel_version; // global stuff to detect bsp version
|
|
char modelname[64]; // short model name (without path and ext)
|
|
convar_t *mod_studiocache;
|
|
convar_t *mod_allow_materials;
|
|
convar_t *r_wadtextures;
|
|
static wadlist_t wadlist;
|
|
|
|
model_t *loadmodel;
|
|
model_t *worldmodel;
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MOD COMMON UTILS
|
|
|
|
===============================================================================
|
|
*/
|
|
/*
|
|
================
|
|
Mod_SetupHulls
|
|
================
|
|
*/
|
|
int Mod_ArrayUsage( const char *szItem, int items, int maxitems, int itemsize )
|
|
{
|
|
float percentage = maxitems ? (items * 100.0f / maxitems) : 0.0f;
|
|
|
|
Msg( "%-12s %7i/%-7i %7i/%-7i (%4.1f%%)", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage );
|
|
|
|
if( percentage > 99.9f )
|
|
Msg( "^1SIZE OVERFLOW!!!^7\n" );
|
|
else if( percentage > 95.0f )
|
|
Msg( "^3SIZE DANGER!^7\n" );
|
|
else if( percentage > 80.0f )
|
|
Msg( "^2VERY FULL!^7\n" );
|
|
else Msg( "\n" );
|
|
|
|
return items * itemsize;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Mod_SetupHulls
|
|
================
|
|
*/
|
|
int Mod_GlobUsage( const char *szItem, int itemstorage, int maxstorage )
|
|
{
|
|
float percentage = maxstorage ? (itemstorage * 100.0f / maxstorage) : 0.0f;
|
|
|
|
Msg( "%-12s [variable] %7i/%-7i (%4.1f%%)", szItem, itemstorage, maxstorage, percentage );
|
|
|
|
if( percentage > 99.9f )
|
|
Msg( "^1SIZE OVERFLOW!!!^7\n" );
|
|
else if( percentage > 95.0f )
|
|
Msg( "^3SIZE DANGER!^7\n" );
|
|
else if( percentage > 80.0f )
|
|
Msg( "^2VERY FULL!^7\n" );
|
|
else Msg( "\n" );
|
|
|
|
return itemstorage;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Mod_PrintBSPFileSizes
|
|
|
|
Dumps info about current file
|
|
=============
|
|
*/
|
|
void Mod_PrintBSPFileSizes_f( void )
|
|
{
|
|
int totalmemory = 0;
|
|
model_t *w = worldmodel;
|
|
|
|
if( !w || !w->numsubmodels )
|
|
{
|
|
Msg( "No map loaded\n" );
|
|
return;
|
|
}
|
|
|
|
Msg( "\n" );
|
|
Msg( "Object names Objects/Maxobjs Memory / Maxmem Fullness\n" );
|
|
Msg( "------------ --------------- --------------- --------\n" );
|
|
|
|
totalmemory += Mod_ArrayUsage( "models", w->numsubmodels, MAX_MAP_MODELS, sizeof( dmodel_t ));
|
|
totalmemory += Mod_ArrayUsage( "planes", w->numplanes, MAX_MAP_PLANES, sizeof( dplane_t ));
|
|
totalmemory += Mod_ArrayUsage( "vertexes", w->numvertexes, MAX_MAP_VERTS, sizeof( dvertex_t ));
|
|
totalmemory += Mod_ArrayUsage( "nodes", w->numnodes, MAX_MAP_NODES, sizeof( dnode_t ));
|
|
totalmemory += Mod_ArrayUsage( "texinfos", w->numtexinfo, MAX_MAP_TEXINFO, sizeof( dtexinfo_t ));
|
|
totalmemory += Mod_ArrayUsage( "faces", w->numsurfaces, MAX_MAP_FACES, sizeof( dface_t ));
|
|
if( world.version == XTBSP_VERSION )
|
|
totalmemory += Mod_ArrayUsage( "clipnodes", w->numclipnodes, MAX_MAP_CLIPNODES * 3, sizeof( dclipnode_t ));
|
|
else
|
|
totalmemory += Mod_ArrayUsage( "clipnodes", w->numclipnodes, MAX_MAP_CLIPNODES, sizeof( dclipnode_t ));
|
|
totalmemory += Mod_ArrayUsage( "leaves", w->numleafs, MAX_MAP_LEAFS, sizeof( dleaf_t ));
|
|
totalmemory += Mod_ArrayUsage( "marksurfaces", w->nummarksurfaces, MAX_MAP_MARKSURFACES, sizeof( dmarkface_t ));
|
|
totalmemory += Mod_ArrayUsage( "surfedges", w->numsurfedges, MAX_MAP_SURFEDGES, sizeof( dsurfedge_t ));
|
|
totalmemory += Mod_ArrayUsage( "edges", w->numedges, MAX_MAP_EDGES, sizeof( dedge_t ));
|
|
|
|
totalmemory += Mod_GlobUsage( "texdata", world.texdatasize, MAX_MAP_MIPTEX );
|
|
totalmemory += Mod_GlobUsage( "lightdata", world.litdatasize, MAX_MAP_LIGHTING );
|
|
totalmemory += Mod_GlobUsage( "deluxemap", world.vecdatasize, MAX_MAP_LIGHTING );
|
|
totalmemory += Mod_GlobUsage( "visdata", world.visdatasize, MAX_MAP_VISIBILITY );
|
|
totalmemory += Mod_GlobUsage( "entdata", world.entdatasize, MAX_MAP_ENTSTRING );
|
|
|
|
Msg( "=== Total BSP file data space used: %s ===\n", Q_memprint( totalmemory ));
|
|
Msg( "World size ( %g %g %g ) units\n", world.size[0], world.size[1], world.size[2] );
|
|
Msg( "Supports transparency world water: %s\n", world.water_alpha ? "Yes" : "No" );
|
|
Msg( "original name: ^1%s\n", worldmodel->name );
|
|
Msg( "internal name: %s\n", (world.message[0]) ? va( "^2%s", world.message ) : "none" );
|
|
}
|
|
|
|
/*
|
|
================
|
|
Mod_Modellist_f
|
|
================
|
|
*/
|
|
void Mod_Modellist_f( void )
|
|
{
|
|
int i, nummodels;
|
|
model_t *mod;
|
|
|
|
Msg( "\n" );
|
|
Msg( "-----------------------------------\n" );
|
|
|
|
for( i = nummodels = 0, mod = cm_models; i < cm_nummodels; i++, mod++ )
|
|
{
|
|
if( !mod->name[0] )
|
|
continue; // free slot
|
|
|
|
Msg( "%s%s\n", mod->name, (mod->type == mod_bad) ? " (DEFAULTED)" : "" );
|
|
nummodels++;
|
|
}
|
|
|
|
Msg( "-----------------------------------\n" );
|
|
Msg( "%i total models\n", nummodels );
|
|
Msg( "\n" );
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_DecompressVis
|
|
===================
|
|
*/
|
|
static void Mod_DecompressVis( const byte *in, const byte *inend, byte *out, byte *outend )
|
|
{
|
|
byte *outstart = out;
|
|
int c;
|
|
|
|
while( out < outend )
|
|
{
|
|
if( in == inend )
|
|
{
|
|
MsgDev( D_WARN, "Mod_DecompressVis: input underrun (decompressed %i of %i output bytes)\n",
|
|
(int)(out - outstart), (int)(outend - outstart));
|
|
return;
|
|
}
|
|
|
|
c = *in++;
|
|
|
|
if( c )
|
|
{
|
|
*out++ = c;
|
|
}
|
|
else
|
|
{
|
|
if( in == inend )
|
|
{
|
|
MsgDev( D_NOTE, "Mod_DecompressVis: input underrun (during zero-run) (decompressed %i of %i output bytes)\n",
|
|
(int)(out - outstart), (int)(outend - outstart));
|
|
return;
|
|
}
|
|
|
|
for( c = *in++; c > 0; c-- )
|
|
{
|
|
if( out == outend )
|
|
{
|
|
MsgDev( D_NOTE, "Mod_DecompressVis: output overrun (decompressed %i of %i output bytes)\n",
|
|
(int)(out - outstart), (int)(outend - outstart));
|
|
return;
|
|
}
|
|
*out++ = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_PointInLeaf
|
|
|
|
==================
|
|
*/
|
|
mleaf_t *Mod_PointInLeaf( const vec3_t p, mnode_t *node )
|
|
{
|
|
ASSERT( node != NULL );
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents < 0 )
|
|
return (mleaf_t *)node;
|
|
node = node->children[PlaneDiff( p, node->plane ) < 0];
|
|
}
|
|
|
|
// never reached
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_GetPVSForPoint
|
|
|
|
Returns PVS data for a given point
|
|
NOTE: can return NULL
|
|
==================
|
|
*/
|
|
byte *Mod_GetPVSForPoint( const vec3_t p )
|
|
{
|
|
mnode_t *node;
|
|
mleaf_t *leaf = NULL;
|
|
|
|
ASSERT( worldmodel != NULL );
|
|
|
|
node = worldmodel->nodes;
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents < 0 )
|
|
{
|
|
leaf = (mleaf_t *)node;
|
|
break; // we found a leaf
|
|
}
|
|
node = node->children[PlaneDiff( p, node->plane ) < 0];
|
|
}
|
|
|
|
if( leaf && leaf->cluster >= 0 )
|
|
return world.visdata + leaf->cluster * world.visbytes;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FatPVS_RecursiveBSPNode
|
|
|
|
==================
|
|
*/
|
|
static void Mod_FatPVS_RecursiveBSPNode( const vec3_t org, float radius, byte *visbuffer, int visbytes, mnode_t *node )
|
|
{
|
|
int i;
|
|
|
|
while( node->contents >= 0 )
|
|
{
|
|
float d = PlaneDiff( org, node->plane );
|
|
|
|
if( d > radius )
|
|
node = node->children[0];
|
|
else if( d < -radius )
|
|
node = node->children[1];
|
|
else
|
|
{
|
|
// go down both sides
|
|
Mod_FatPVS_RecursiveBSPNode( org, radius, visbuffer, visbytes, node->children[0] );
|
|
node = node->children[1];
|
|
}
|
|
}
|
|
|
|
// if this leaf is in a cluster, accumulate the vis bits
|
|
if(((mleaf_t *)node)->cluster >= 0 )
|
|
{
|
|
byte *vis = world.visdata + ((mleaf_t *)node)->cluster * world.visbytes;
|
|
|
|
for( i = 0; i < visbytes; i++ )
|
|
visbuffer[i] |= vis[i];
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FatPVS_RecursiveBSPNode
|
|
|
|
Calculates a PVS that is the inclusive or of all leafs
|
|
within radius pixels of the given point.
|
|
==================
|
|
*/
|
|
int Mod_FatPVS( const vec3_t org, float radius, byte *visbuffer, int visbytes, qboolean merge, qboolean fullvis )
|
|
{
|
|
mleaf_t *leaf = Mod_PointInLeaf( org, worldmodel->nodes );
|
|
int bytes = world.visbytes;
|
|
|
|
bytes = Q_min( bytes, visbytes );
|
|
|
|
// enable full visibility for some reasons
|
|
if( fullvis || !world.visclusters || !leaf || leaf->cluster < 0 )
|
|
{
|
|
memset( visbuffer, 0xFF, bytes );
|
|
return bytes;
|
|
}
|
|
|
|
if( !merge ) memset( visbuffer, 0x00, bytes );
|
|
|
|
Mod_FatPVS_RecursiveBSPNode( org, radius, visbuffer, bytes, worldmodel->nodes );
|
|
|
|
return bytes;
|
|
}
|
|
|
|
/*
|
|
======================================================================
|
|
|
|
LEAF LISTING
|
|
|
|
======================================================================
|
|
*/
|
|
static void Mod_BoxLeafnums_r( leaflist_t *ll, mnode_t *node )
|
|
{
|
|
int sides;
|
|
|
|
while( 1 )
|
|
{
|
|
if( node->contents == CONTENTS_SOLID )
|
|
return;
|
|
|
|
if( node->contents < 0 )
|
|
{
|
|
mleaf_t *leaf = (mleaf_t *)node;
|
|
|
|
// it's a leaf!
|
|
if( ll->count >= ll->maxcount )
|
|
{
|
|
ll->overflowed = true;
|
|
return;
|
|
}
|
|
|
|
ll->list[ll->count++] = leaf->cluster;
|
|
return;
|
|
}
|
|
|
|
sides = BOX_ON_PLANE_SIDE( ll->mins, ll->maxs, node->plane );
|
|
|
|
if( sides == 1 )
|
|
{
|
|
node = node->children[0];
|
|
}
|
|
else if( sides == 2 )
|
|
{
|
|
node = node->children[1];
|
|
}
|
|
else
|
|
{
|
|
// go down both
|
|
if( ll->topnode == -1 )
|
|
ll->topnode = node - worldmodel->nodes;
|
|
Mod_BoxLeafnums_r( ll, node->children[0] );
|
|
node = node->children[1];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_BoxLeafnums
|
|
==================
|
|
*/
|
|
int Mod_BoxLeafnums( const vec3_t mins, const vec3_t maxs, short *list, int listsize, int *topnode )
|
|
{
|
|
leaflist_t ll;
|
|
|
|
if( !worldmodel ) return 0;
|
|
|
|
VectorCopy( mins, ll.mins );
|
|
VectorCopy( maxs, ll.maxs );
|
|
|
|
ll.maxcount = listsize;
|
|
ll.overflowed = false;
|
|
ll.topnode = -1;
|
|
ll.list = list;
|
|
ll.count = 0;
|
|
|
|
Mod_BoxLeafnums_r( &ll, worldmodel->nodes );
|
|
|
|
if( topnode ) *topnode = ll.topnode;
|
|
return ll.count;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Mod_BoxVisible
|
|
|
|
Returns true if any leaf in boxspace
|
|
is potentially visible
|
|
=============
|
|
*/
|
|
qboolean Mod_BoxVisible( const vec3_t mins, const vec3_t maxs, const byte *visbits )
|
|
{
|
|
short leafList[MAX_BOX_LEAFS];
|
|
int i, count;
|
|
|
|
if( !visbits || !mins || !maxs )
|
|
return true;
|
|
|
|
count = Mod_BoxLeafnums( mins, maxs, leafList, MAX_BOX_LEAFS, NULL );
|
|
|
|
for( i = 0; i < count; i++ )
|
|
{
|
|
if( CHECKVISBIT( visbits, leafList[i] ))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Mod_HeadnodeVisible
|
|
=============
|
|
*/
|
|
qboolean Mod_HeadnodeVisible( mnode_t *node, const byte *visbits, short *lastleaf )
|
|
{
|
|
if( !node || node->contents == CONTENTS_SOLID )
|
|
return false;
|
|
|
|
if( node->contents < 0 )
|
|
{
|
|
if( !CHECKVISBIT( visbits, ((mleaf_t *)node)->cluster ))
|
|
return false;
|
|
|
|
if( lastleaf )
|
|
*lastleaf = ((mleaf_t *)node)->cluster;
|
|
return true;
|
|
}
|
|
|
|
if( Mod_HeadnodeVisible( node->children[0], visbits, lastleaf ))
|
|
return true;
|
|
|
|
if( Mod_HeadnodeVisible( node->children[1], visbits, lastleaf ))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_AmbientLevels
|
|
|
|
grab the ambient sound levels for current point
|
|
==================
|
|
*/
|
|
void Mod_AmbientLevels( const vec3_t p, byte *pvolumes )
|
|
{
|
|
mleaf_t *leaf;
|
|
|
|
if( !worldmodel || !p || !pvolumes )
|
|
return;
|
|
|
|
leaf = Mod_PointInLeaf( p, worldmodel->nodes );
|
|
*(int *)pvolumes = *(int *)leaf->ambient_sound_level;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_SampleSizeForFace
|
|
|
|
return the current lightmap resolution per face
|
|
==================
|
|
*/
|
|
int Mod_SampleSizeForFace( msurface_t *surf )
|
|
{
|
|
if( !surf || !surf->texinfo || !surf->texinfo->faceinfo )
|
|
return LM_SAMPLE_SIZE;
|
|
|
|
return surf->texinfo->faceinfo->texture_step;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_CheckWaterAlphaSupport
|
|
|
|
converted maps potential may don't
|
|
support water transparency
|
|
==================
|
|
*/
|
|
static qboolean Mod_CheckWaterAlphaSupport( void )
|
|
{
|
|
mleaf_t *leaf;
|
|
int i, j;
|
|
const byte *pvs;
|
|
|
|
if( world.visdatasize <= 0 ) return true;
|
|
|
|
// check all liquid leafs to see if they can see into empty leafs, if any
|
|
// can we can assume this map supports r_wateralpha
|
|
for( i = 0, leaf = loadmodel->leafs; i < loadmodel->numleafs; i++, leaf++ )
|
|
{
|
|
if(( leaf->contents == CONTENTS_WATER || leaf->contents == CONTENTS_SLIME ) && leaf->cluster >= 0 )
|
|
{
|
|
pvs = world.visdata + leaf->cluster * world.visbytes;
|
|
|
|
for( j = 0; j < loadmodel->numleafs; j++ )
|
|
{
|
|
if( CHECKVISBIT( pvs, loadmodel->leafs[j].cluster ) && loadmodel->leafs[j].contents == CONTENTS_EMPTY )
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Mod_FreeUserData
|
|
================
|
|
*/
|
|
static void Mod_FreeUserData( model_t *mod )
|
|
{
|
|
// already freed?
|
|
if( !mod || !mod->name[0] )
|
|
return;
|
|
|
|
if( host.type == HOST_DEDICATED )
|
|
{
|
|
if( svgame.physFuncs.Mod_ProcessUserData != NULL )
|
|
{
|
|
// let the server.dll free custom data
|
|
svgame.physFuncs.Mod_ProcessUserData( mod, false, NULL );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( clgame.drawFuncs.Mod_ProcessUserData != NULL )
|
|
{
|
|
// let the client.dll free custom data
|
|
clgame.drawFuncs.Mod_ProcessUserData( mod, false, NULL );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
Mod_FreeModel
|
|
================
|
|
*/
|
|
static void Mod_FreeModel( model_t *mod )
|
|
{
|
|
// already freed?
|
|
if( !mod || !mod->name[0] )
|
|
return;
|
|
|
|
Mod_FreeUserData( mod );
|
|
|
|
// select the properly unloader
|
|
switch( mod->type )
|
|
{
|
|
case mod_sprite:
|
|
Mod_UnloadSpriteModel( mod );
|
|
break;
|
|
case mod_studio:
|
|
Mod_UnloadStudioModel( mod );
|
|
break;
|
|
case mod_brush:
|
|
Mod_UnloadBrushModel( mod );
|
|
break;
|
|
case mod_alias:
|
|
Mod_UnloadAliasModel( mod );
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MODEL INITALIZE\SHUTDOWN
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
void Mod_Init( void )
|
|
{
|
|
com_studiocache = Mem_AllocPool( "Studio Cache" );
|
|
mod_studiocache = Cvar_Get( "r_studiocache", "1", FCVAR_ARCHIVE, "enables studio cache for speedup tracing hitboxes" );
|
|
r_wadtextures = Cvar_Get( "r_wadtextures", "1", FCVAR_ARCHIVE, "completely ignore textures in the wad-files if disabled" );
|
|
|
|
if( host.type == HOST_NORMAL )
|
|
mod_allow_materials = Cvar_Get( "host_allow_materials", "0", FCVAR_LATCH|FCVAR_ARCHIVE, "allow HD textures" );
|
|
else mod_allow_materials = NULL; // no reason to load HD-textures for dedicated server
|
|
|
|
Cmd_AddCommand( "mapstats", Mod_PrintBSPFileSizes_f, "show stats for currently loaded map" );
|
|
Cmd_AddCommand( "modellist", Mod_Modellist_f, "display loaded models list" );
|
|
|
|
Mod_ResetStudioAPI ();
|
|
Mod_InitStudioHull ();
|
|
}
|
|
|
|
void Mod_ClearAll( qboolean keep_playermodel )
|
|
{
|
|
model_t *plr = com_models[MAX_MODELS-1];
|
|
model_t *mod;
|
|
int i;
|
|
|
|
for( i = 0, mod = cm_models; i < cm_nummodels; i++, mod++ )
|
|
{
|
|
if( keep_playermodel && mod == plr )
|
|
continue;
|
|
|
|
Mod_FreeModel( mod );
|
|
memset( mod, 0, sizeof( *mod ));
|
|
}
|
|
|
|
// g-cont. may be just leave unchanged?
|
|
if( !keep_playermodel ) cm_nummodels = 0;
|
|
}
|
|
|
|
void Mod_ClearUserData( void )
|
|
{
|
|
int i;
|
|
|
|
for( i = 0; i < cm_nummodels; i++ )
|
|
Mod_FreeUserData( &cm_models[i] );
|
|
}
|
|
|
|
void Mod_Shutdown( void )
|
|
{
|
|
Mod_ClearAll( false );
|
|
Mem_FreePool( &com_studiocache );
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
MAP LOADING
|
|
|
|
===============================================================================
|
|
*/
|
|
/*
|
|
=================
|
|
Mod_LoadSubmodels
|
|
=================
|
|
*/
|
|
static void Mod_LoadSubmodels( const dlump_t *l )
|
|
{
|
|
dmodel_t *in;
|
|
dmodel_t *out;
|
|
int i, j, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadBModel: funny lump size\n" );
|
|
count = l->filelen / sizeof( *in );
|
|
|
|
if( count < 1 ) Host_Error( "Map %s without models\n", loadmodel->name );
|
|
if( count > MAX_MAP_MODELS ) Host_Error( "Map %s has too many models\n", loadmodel->name );
|
|
|
|
// allocate extradata
|
|
out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
loadmodel->submodels = out;
|
|
loadmodel->numsubmodels = count;
|
|
if( world.loading ) world.max_surfaces = 0;
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
// spread the mins / maxs by a unit
|
|
out->mins[j] = in->mins[j] - 1.0f;
|
|
out->maxs[j] = in->maxs[j] + 1.0f;
|
|
out->origin[j] = in->origin[j];
|
|
}
|
|
|
|
for( j = 0; j < MAX_MAP_HULLS; j++ )
|
|
out->headnode[j] = in->headnode[j];
|
|
|
|
out->visleafs = in->visleafs;
|
|
out->firstface = in->firstface;
|
|
out->numfaces = in->numfaces;
|
|
|
|
if( i == 0 || !world.loading )
|
|
continue; // skip the world
|
|
|
|
if( VectorIsNull( out->origin ))
|
|
{
|
|
// NOTE: zero origin after recalculating is indicated included origin brush
|
|
VectorAverage( out->mins, out->maxs, out->origin );
|
|
}
|
|
|
|
world.max_surfaces = Q_max( world.max_surfaces, out->numfaces );
|
|
}
|
|
|
|
if( world.loading )
|
|
world.draw_surfaces = Mem_Alloc( loadmodel->mempool, world.max_surfaces * sizeof( msurface_t* ));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTextures
|
|
=================
|
|
*/
|
|
static void Mod_LoadTextures( const dlump_t *l )
|
|
{
|
|
dmiptexlump_t *in;
|
|
texture_t *tx, *tx2;
|
|
texture_t *anims[10];
|
|
texture_t *altanims[10];
|
|
int num, max, altmax;
|
|
char texname[64];
|
|
imgfilter_t *filter;
|
|
mip_t *mt;
|
|
int i, j;
|
|
|
|
if( world.loading )
|
|
{
|
|
// release old sky layers first
|
|
GL_FreeTexture( tr.solidskyTexture );
|
|
GL_FreeTexture( tr.alphaskyTexture );
|
|
tr.solidskyTexture = tr.alphaskyTexture = 0;
|
|
world.texdatasize = l->filelen;
|
|
world.custom_skybox = false;
|
|
world.has_mirrors = false;
|
|
world.sky_sphere = false;
|
|
}
|
|
|
|
if( !l->filelen )
|
|
{
|
|
// no textures
|
|
loadmodel->textures = NULL;
|
|
return;
|
|
}
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
|
|
loadmodel->numtextures = in->nummiptex;
|
|
loadmodel->textures = (texture_t **)Mem_Alloc( loadmodel->mempool, loadmodel->numtextures * sizeof( texture_t* ));
|
|
|
|
for( i = 0; i < loadmodel->numtextures; i++ )
|
|
{
|
|
qboolean load_external = false;
|
|
qboolean load_external_luma = false;
|
|
|
|
if( in->dataofs[i] == -1 )
|
|
{
|
|
// create default texture (some mods requires this)
|
|
tx = Mem_Alloc( loadmodel->mempool, sizeof( *tx ));
|
|
loadmodel->textures[i] = tx;
|
|
|
|
Q_strncpy( tx->name, "*default", sizeof( tx->name ));
|
|
tx->gl_texturenum = tr.defaultTexture;
|
|
tx->width = tx->height = 16;
|
|
continue; // missed
|
|
}
|
|
|
|
mt = (mip_t *)((byte *)in + in->dataofs[i] );
|
|
|
|
if( !mt->name[0] )
|
|
{
|
|
MsgDev( D_WARN, "unnamed texture in %s\n", loadmodel->name );
|
|
Q_snprintf( mt->name, sizeof( mt->name ), "miptex_%i", i );
|
|
}
|
|
|
|
tx = Mem_Alloc( loadmodel->mempool, sizeof( *tx ));
|
|
loadmodel->textures[i] = tx;
|
|
|
|
// convert to lowercase
|
|
Q_strnlwr( mt->name, mt->name, sizeof( mt->name ));
|
|
Q_strncpy( tx->name, mt->name, sizeof( tx->name ));
|
|
filter = R_FindTexFilter( tx->name ); // grab texture filter
|
|
|
|
tx->width = mt->width;
|
|
tx->height = mt->height;
|
|
|
|
// check for multi-layered sky texture
|
|
if( world.loading && !Q_strncmp( mt->name, "sky", 3 ) && mt->width == 256 && mt->height == 128 )
|
|
{
|
|
if( Mod_AllowMaterials( ))
|
|
{
|
|
// build standard path: "materials/mapname/texname_solid.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/%s/%s_solid.tga", modelname, mt->name );
|
|
|
|
if( !FS_FileExists( texname, false ))
|
|
{
|
|
// build common path: "materials/mapname/texname_solid.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/common/%s_solid.tga", mt->name );
|
|
|
|
if( FS_FileExists( texname, false ))
|
|
load_external = true;
|
|
}
|
|
else load_external = true;
|
|
|
|
if( load_external )
|
|
{
|
|
tr.solidskyTexture = GL_LoadTexture( texname, NULL, 0, TF_UNCOMPRESSED|TF_NOMIPMAP, NULL );
|
|
load_external = false;
|
|
}
|
|
|
|
if( tr.solidskyTexture )
|
|
{
|
|
// build standard path: "materials/mapname/texname_alpha.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/%s/%s_alpha.tga", modelname, mt->name );
|
|
|
|
if( !FS_FileExists( texname, false ))
|
|
{
|
|
// build common path: "materials/mapname/texname_alpha.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/common/%s_alpha.tga", mt->name );
|
|
|
|
if( FS_FileExists( texname, false ))
|
|
load_external = true;
|
|
}
|
|
else load_external = true;
|
|
|
|
if( load_external )
|
|
{
|
|
tr.alphaskyTexture = GL_LoadTexture( texname, NULL, 0, TF_UNCOMPRESSED|TF_NOMIPMAP, NULL );
|
|
load_external = false;
|
|
}
|
|
}
|
|
|
|
if( !tr.solidskyTexture || !tr.alphaskyTexture )
|
|
{
|
|
// couldn't find one of layer
|
|
GL_FreeTexture( tr.solidskyTexture );
|
|
GL_FreeTexture( tr.alphaskyTexture );
|
|
tr.solidskyTexture = tr.alphaskyTexture = 0;
|
|
}
|
|
}
|
|
|
|
if( !tr.solidskyTexture && !tr.alphaskyTexture )
|
|
R_InitSky( mt, tx ); // fallback to standard sky
|
|
|
|
if( tr.solidskyTexture && tr.alphaskyTexture )
|
|
world.sky_sphere = true;
|
|
}
|
|
else
|
|
{
|
|
// texture loading order:
|
|
// 1. HQ from disk
|
|
// 2. from wad
|
|
// 3. internal from map
|
|
|
|
if( Mod_AllowMaterials( ))
|
|
{
|
|
if( mt->name[0] == '*' ) mt->name[0] = '!'; // replace unexpected symbol
|
|
|
|
// build standard path: "materials/mapname/texname.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/%s/%s.tga", modelname, mt->name );
|
|
|
|
if( !FS_FileExists( texname, false ))
|
|
{
|
|
// build common path: "materials/mapname/texname.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/common/%s.tga", mt->name );
|
|
|
|
if( FS_FileExists( texname, false ))
|
|
load_external = true;
|
|
}
|
|
else load_external = true;
|
|
}
|
|
|
|
if( load_external )
|
|
{
|
|
tx->gl_texturenum = GL_LoadTexture( texname, NULL, 0, 0, filter );
|
|
if( !tx->gl_texturenum ) load_external = false; // for some reasons we can't load HQ texture
|
|
else MsgDev( D_NOTE, "loading HQ: %s\n", texname );
|
|
}
|
|
|
|
// trying wad texture (force while r_wadtextures is 1)
|
|
if( !load_external && ( r_wadtextures->value || mt->offsets[0] <= 0 ))
|
|
{
|
|
Q_snprintf( texname, sizeof( texname ), "%s.mip", mt->name );
|
|
|
|
// check wads in reverse order
|
|
for( j = wadlist.count - 1; j >= 0; j-- )
|
|
{
|
|
char *texpath = va( "%s.wad/%s", wadlist.wadnames[j], texname );
|
|
|
|
if( FS_FileExists( texpath, false ))
|
|
{
|
|
tx->gl_texturenum = GL_LoadTexture( texpath, NULL, 0, 0, filter );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// HQ failed, wad failed, so use internal texture (if present)
|
|
if( mt->offsets[0] > 0 && !tx->gl_texturenum )
|
|
{
|
|
// NOTE: imagelib detect miptex version by size
|
|
// 770 additional bytes is indicated custom palette
|
|
int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
|
|
if( bmodel_version >= HLBSP_VERSION ) size += sizeof( short ) + 768;
|
|
|
|
Q_snprintf( texname, sizeof( texname ), "#%s.mip", mt->name );
|
|
tx->gl_texturenum = GL_LoadTexture( texname, (byte *)mt, size, 0, filter );
|
|
}
|
|
}
|
|
|
|
// set the emo-texture for missed
|
|
if( !tx->gl_texturenum ) tx->gl_texturenum = tr.defaultTexture;
|
|
|
|
if( load_external )
|
|
{
|
|
// build standard luma path: "materials/mapname/texname_luma.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/%s/%s_luma.tga", modelname, mt->name );
|
|
|
|
if( !FS_FileExists( texname, false ))
|
|
{
|
|
// build common path: "materials/mapname/texname_luma.tga"
|
|
Q_snprintf( texname, sizeof( texname ), "materials/common/%s_luma.tga", mt->name );
|
|
|
|
if( FS_FileExists( texname, false ))
|
|
load_external_luma = true;
|
|
}
|
|
else load_external_luma = true;
|
|
}
|
|
|
|
// check for luma texture
|
|
if( R_GetTexture( tx->gl_texturenum )->flags & TF_HAS_LUMA || load_external_luma )
|
|
{
|
|
if( !load_external_luma )
|
|
Q_snprintf( texname, sizeof( texname ), "#%s_luma.mip", mt->name );
|
|
else MsgDev( D_NOTE, "loading luma HQ: %s\n", texname );
|
|
|
|
if( mt->offsets[0] > 0 && !load_external_luma )
|
|
{
|
|
// NOTE: imagelib detect miptex version by size
|
|
// 770 additional bytes is indicated custom palette
|
|
int size = (int)sizeof( mip_t ) + ((mt->width * mt->height * 85)>>6);
|
|
if( bmodel_version >= HLBSP_VERSION ) size += sizeof( short ) + 768;
|
|
|
|
tx->fb_texturenum = GL_LoadTexture( texname, (byte *)mt, size, TF_MAKELUMA, NULL );
|
|
}
|
|
else
|
|
{
|
|
size_t srcSize = 0;
|
|
byte *src = NULL;
|
|
|
|
// NOTE: we can't loading it from wad as normal because _luma texture doesn't exist
|
|
// and not be loaded. But original texture is already loaded and can't be modified
|
|
// So load original texture manually and convert it to luma
|
|
if( !load_external_luma )
|
|
{
|
|
// check wads in reverse order
|
|
for( j = wadlist.count - 1; j >= 0; j-- )
|
|
{
|
|
char *texpath = va( "%s.wad/%s.mip", wadlist.wadnames[j], tx->name );
|
|
|
|
if( FS_FileExists( texpath, false ))
|
|
{
|
|
src = FS_LoadFile( texpath, &srcSize, false );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// okay, loading it from wad or hi-res version
|
|
tx->fb_texturenum = GL_LoadTexture( texname, src, srcSize, TF_MAKELUMA, NULL );
|
|
if( src ) Mem_Free( src );
|
|
|
|
if( !tx->fb_texturenum && load_external_luma )
|
|
{
|
|
// in case we failed to loading 32-bit luma texture
|
|
MsgDev( D_ERROR, "Couldn't load %s\n", texname );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// sequence the animations and detail textures
|
|
for( i = 0; i < loadmodel->numtextures; i++ )
|
|
{
|
|
tx = loadmodel->textures[i];
|
|
|
|
if( !tx || ( tx->name[0] != '-' && tx->name[0] != '+' ))
|
|
continue;
|
|
|
|
if( tx->anim_next )
|
|
continue; // already sequenced
|
|
|
|
// find the number of frames in the animation
|
|
memset( anims, 0, sizeof( anims ));
|
|
memset( altanims, 0, sizeof( altanims ));
|
|
|
|
max = tx->name[1];
|
|
altmax = 0;
|
|
|
|
if( max >= '0' && max <= '9' )
|
|
{
|
|
max -= '0';
|
|
altmax = 0;
|
|
anims[max] = tx;
|
|
max++;
|
|
}
|
|
else if( max >= 'a' && max <= 'j' )
|
|
{
|
|
altmax = max - 'a';
|
|
max = 0;
|
|
altanims[altmax] = tx;
|
|
altmax++;
|
|
}
|
|
else MsgDev( D_ERROR, "Mod_LoadTextures: bad animating texture %s\n", tx->name );
|
|
|
|
for( j = i + 1; j < loadmodel->numtextures; j++ )
|
|
{
|
|
tx2 = loadmodel->textures[j];
|
|
|
|
if( !tx2 || ( tx2->name[0] != '-' && tx2->name[0] != '+' ))
|
|
continue;
|
|
|
|
if( Q_strcmp( tx2->name + 2, tx->name + 2 ))
|
|
continue;
|
|
|
|
num = tx2->name[1];
|
|
|
|
if( num >= '0' && num <= '9' )
|
|
{
|
|
num -= '0';
|
|
anims[num] = tx2;
|
|
if( num + 1 > max )
|
|
max = num + 1;
|
|
}
|
|
else if( num >= 'a' && num <= 'j' )
|
|
{
|
|
num = num - 'a';
|
|
altanims[num] = tx2;
|
|
if( num + 1 > altmax )
|
|
altmax = num + 1;
|
|
}
|
|
else MsgDev( D_ERROR, "Mod_LoadTextures: bad animating texture %s\n", tx->name );
|
|
}
|
|
|
|
// link them all together
|
|
for( j = 0; j < max; j++ )
|
|
{
|
|
tx2 = anims[j];
|
|
|
|
if( !tx2 )
|
|
{
|
|
MsgDev( D_ERROR, "Mod_LoadTextures: missing frame %i of %s\n", j, tx->name );
|
|
tx->anim_total = 0;
|
|
break;
|
|
}
|
|
|
|
tx2->anim_total = max * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j + 1) * ANIM_CYCLE;
|
|
tx2->anim_next = anims[(j + 1) % max];
|
|
if( altmax ) tx2->alternate_anims = altanims[0];
|
|
}
|
|
|
|
for( j = 0; j < altmax; j++ )
|
|
{
|
|
tx2 = altanims[j];
|
|
|
|
if( !tx2 )
|
|
{
|
|
MsgDev( D_ERROR, "Mod_LoadTextures: missing frame %i of %s\n", j, tx->name );
|
|
tx->anim_total = 0;
|
|
break;
|
|
}
|
|
|
|
tx2->anim_total = altmax * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j+1) * ANIM_CYCLE;
|
|
tx2->anim_next = altanims[(j + 1) % altmax];
|
|
if( max ) tx2->alternate_anims = anims[0];
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTexInfo
|
|
=================
|
|
*/
|
|
static mfaceinfo_t *Mod_LoadFaceInfo( const dlump_t *l, int *numfaceinfo )
|
|
{
|
|
dfaceinfo_t *in;
|
|
mfaceinfo_t *out, *faceinfo;
|
|
int i, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadFaceInfo: funny lump size in %s\n", loadmodel->name );
|
|
|
|
count = l->filelen / sizeof( *in );
|
|
faceinfo = out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
Q_strncpy( out->landname, in->landname, sizeof( out->landname ));
|
|
out->texture_step = in->texture_step;
|
|
out->max_extent = in->max_extent;
|
|
out->groupid = in->groupid;
|
|
}
|
|
|
|
*numfaceinfo = count;
|
|
|
|
return faceinfo;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTexInfo
|
|
=================
|
|
*/
|
|
static void Mod_LoadTexInfo( const dlump_t *l, dextrahdr_t *extrahdr )
|
|
{
|
|
dtexinfo_t *in;
|
|
mtexinfo_t *out;
|
|
int miptex;
|
|
mfaceinfo_t *fi = NULL;
|
|
int fi_count;
|
|
int i, j, count;
|
|
|
|
if( extrahdr != NULL )
|
|
fi = Mod_LoadFaceInfo( &extrahdr->lumps[LUMP_FACEINFO], &fi_count );
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadTexInfo: funny lump size in %s\n", loadmodel->name );
|
|
|
|
count = l->filelen / sizeof( *in );
|
|
out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
loadmodel->texinfo = out;
|
|
loadmodel->numtexinfo = count;
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 8; j++ )
|
|
out->vecs[0][j] = in->vecs[0][j];
|
|
|
|
miptex = in->miptex;
|
|
if( miptex < 0 || miptex > loadmodel->numtextures )
|
|
Host_Error( "Mod_LoadTexInfo: bad miptex number in '%s'\n", loadmodel->name );
|
|
|
|
out->texture = loadmodel->textures[miptex];
|
|
out->flags = in->flags;
|
|
|
|
// make sure what faceinfo is really exist
|
|
if( extrahdr != NULL && in->faceinfo != -1 && in->faceinfo < fi_count )
|
|
out->faceinfo = &fi[in->faceinfo];
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadDeluxemap
|
|
=================
|
|
*/
|
|
static void Mod_LoadDeluxemap( void )
|
|
{
|
|
char path[64];
|
|
int iCompare;
|
|
byte *in;
|
|
|
|
if( !world.loading ) return; // only world can have deluxedata
|
|
|
|
if( !( host.features & ENGINE_LOAD_DELUXEDATA ))
|
|
{
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
return;
|
|
}
|
|
|
|
Q_snprintf( path, sizeof( path ), "maps/%s.dlit", modelname );
|
|
|
|
// make sure what deluxemap is actual
|
|
if( !COM_CompareFileTime( path, loadmodel->name, &iCompare ))
|
|
{
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
return;
|
|
}
|
|
|
|
if( iCompare < 0 ) // this may happens if level-designer used -onlyents key for hlcsg
|
|
MsgDev( D_WARN, "Mod_LoadDeluxemap: %s probably is out of date\n", path );
|
|
|
|
in = FS_LoadFile( path, &world.vecdatasize, false );
|
|
|
|
ASSERT( in != NULL );
|
|
|
|
if( *(uint *)in != IDDELUXEMAPHEADER || *((uint *)in + 1) != DELUXEMAP_VERSION )
|
|
{
|
|
MsgDev( D_ERROR, "Mod_LoadDeluxemap: %s is not a deluxemap file\n", path );
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
Mem_Free( in );
|
|
return;
|
|
}
|
|
|
|
// skip header bytes
|
|
world.vecdatasize -= 8;
|
|
|
|
if( world.vecdatasize != world.litdatasize )
|
|
{
|
|
MsgDev( D_ERROR, "Mod_LoadDeluxemap: %s has mismatched size (%i should be %i)\n", path, world.vecdatasize, world.litdatasize );
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
Mem_Free( in );
|
|
return;
|
|
}
|
|
|
|
MsgDev( D_INFO, "Mod_LoadDeluxemap: %s loaded\n", path );
|
|
world.deluxedata = Mem_Alloc( loadmodel->mempool, world.vecdatasize );
|
|
memcpy( world.deluxedata, in + 8, world.vecdatasize );
|
|
Mem_Free( in );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLightVecs
|
|
=================
|
|
*/
|
|
static void Mod_LoadLightVecs( const dlump_t *l )
|
|
{
|
|
byte *in;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
world.vecdatasize = l->filelen;
|
|
|
|
if( world.vecdatasize != world.litdatasize )
|
|
{
|
|
MsgDev( D_ERROR, "Mod_LoadLightVecs: has mismatched size (%i should be %i)\n", world.vecdatasize, world.litdatasize );
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
return;
|
|
}
|
|
|
|
world.deluxedata = Mem_Alloc( loadmodel->mempool, world.vecdatasize );
|
|
memcpy( world.deluxedata, in, world.vecdatasize );
|
|
MsgDev( D_INFO, "Mod_LoadLightVecs: loaded\n" );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLighting
|
|
=================
|
|
*/
|
|
static void Mod_LoadLighting( const dlump_t *l, dextrahdr_t *extrahdr )
|
|
{
|
|
byte d, *in;
|
|
color24 *out;
|
|
int i;
|
|
|
|
if( !l->filelen )
|
|
{
|
|
if( world.loading )
|
|
{
|
|
MsgDev( D_WARN, "map ^2%s^7 has no lighting\n", loadmodel->name );
|
|
loadmodel->lightdata = NULL;
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
world.litdatasize = 0;
|
|
}
|
|
return;
|
|
}
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( world.loading ) world.litdatasize = l->filelen;
|
|
|
|
switch( bmodel_version )
|
|
{
|
|
case Q1BSP_VERSION:
|
|
// expand the white lighting data
|
|
loadmodel->lightdata = (color24 *)Mem_Alloc( loadmodel->mempool, l->filelen * sizeof( color24 ));
|
|
out = loadmodel->lightdata;
|
|
|
|
for( i = 0; i < l->filelen; i++, out++ )
|
|
{
|
|
d = *in++;
|
|
out->r = d;
|
|
out->g = d;
|
|
out->b = d;
|
|
}
|
|
break;
|
|
case HLBSP_VERSION:
|
|
case XTBSP_VERSION:
|
|
// load colored lighting
|
|
loadmodel->lightdata = Mem_Alloc( loadmodel->mempool, l->filelen );
|
|
memcpy( loadmodel->lightdata, in, l->filelen );
|
|
break;
|
|
}
|
|
|
|
if( !world.loading ) return; // only world can have deluxedata (FIXME: what about quake models?)
|
|
|
|
// not supposed to be load ?
|
|
if( !FBitSet( host.features, ENGINE_LOAD_DELUXEDATA ))
|
|
{
|
|
world.deluxedata = NULL;
|
|
world.vecdatasize = 0;
|
|
return;
|
|
}
|
|
|
|
// try to loading deluxemap too
|
|
if( extrahdr != NULL )
|
|
Mod_LoadLightVecs( &extrahdr->lumps[LUMP_LIGHTVECS] );
|
|
else Mod_LoadDeluxemap (); // old method
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_CalcSurfaceExtents
|
|
|
|
Fills in surf->texturemins[] and surf->extents[]
|
|
=================
|
|
*/
|
|
static void Mod_CalcSurfaceExtents( msurface_t *surf )
|
|
{
|
|
float mins[2], maxs[2], val;
|
|
int bmins[2], bmaxs[2];
|
|
int i, j, e, sample_size;
|
|
mtexinfo_t *tex;
|
|
mvertex_t *v;
|
|
|
|
sample_size = Mod_SampleSizeForFace( surf );
|
|
tex = surf->texinfo;
|
|
|
|
mins[0] = mins[1] = 999999;
|
|
maxs[0] = maxs[1] = -999999;
|
|
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
e = loadmodel->surfedges[surf->firstedge + i];
|
|
|
|
if( e >= loadmodel->numedges || e <= -loadmodel->numedges )
|
|
Host_Error( "Mod_CalcSurfaceExtents: bad edge\n" );
|
|
|
|
if( e >= 0 ) v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
|
|
else v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
val = DotProduct( v->position, surf->texinfo->vecs[j] ) + surf->texinfo->vecs[j][3];
|
|
if( val < mins[j] ) mins[j] = val;
|
|
if( val > maxs[j] ) maxs[j] = val;
|
|
}
|
|
}
|
|
|
|
for( i = 0; i < 2; i++ )
|
|
{
|
|
bmins[i] = floor( mins[i] / sample_size );
|
|
bmaxs[i] = ceil( maxs[i] / sample_size );
|
|
|
|
surf->texturemins[i] = bmins[i] * sample_size;
|
|
surf->extents[i] = (bmaxs[i] - bmins[i]) * sample_size;
|
|
|
|
if( !FBitSet( tex->flags, TEX_SPECIAL ) && surf->extents[i] > 4096 )
|
|
MsgDev( D_ERROR, "Bad surface extents %i\n", surf->extents[i] );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_CalcSurfaceBounds
|
|
|
|
fills in surf->mins and surf->maxs
|
|
=================
|
|
*/
|
|
static void Mod_CalcSurfaceBounds( msurface_t *surf )
|
|
{
|
|
int i, e;
|
|
mvertex_t *v;
|
|
|
|
ClearBounds( surf->info->mins, surf->info->maxs );
|
|
|
|
for( i = 0; i < surf->numedges; i++ )
|
|
{
|
|
e = loadmodel->surfedges[surf->firstedge + i];
|
|
|
|
if( e >= loadmodel->numedges || e <= -loadmodel->numedges )
|
|
Host_Error( "Mod_CalcSurfaceBounds: bad edge\n" );
|
|
|
|
if( e >= 0 ) v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
|
|
else v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
|
|
AddPointToBounds( v->position, surf->info->mins, surf->info->maxs );
|
|
}
|
|
|
|
VectorAverage( surf->info->mins, surf->info->maxs, surf->info->origin );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfaces
|
|
=================
|
|
*/
|
|
static void Mod_LoadSurfaces( const dlump_t *l )
|
|
{
|
|
dface_t *in;
|
|
msurface_t *out;
|
|
mextrasurf_t *info;
|
|
int i, j;
|
|
int count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadSurfaces: funny lump size in '%s'\n", loadmodel->name );
|
|
count = l->filelen / sizeof( *in );
|
|
|
|
loadmodel->numsurfaces = count;
|
|
loadmodel->surfaces = out = Mem_Alloc( loadmodel->mempool, count * sizeof( msurface_t ));
|
|
info = Mem_Alloc( loadmodel->mempool, count * sizeof( mextrasurf_t ));
|
|
|
|
for( i = 0; i < count; i++, in++, out++, info++ )
|
|
{
|
|
texture_t *tex;
|
|
|
|
// setup crosslinks between two parts of msurface_t
|
|
out->info = info;
|
|
info->surf = out;
|
|
|
|
if(( in->firstedge + in->numedges ) > loadmodel->numsurfedges )
|
|
{
|
|
MsgDev( D_ERROR, "Bad surface %i from %i\n", i, count );
|
|
continue;
|
|
}
|
|
|
|
out->firstedge = in->firstedge;
|
|
out->numedges = in->numedges;
|
|
out->flags = 0;
|
|
|
|
if( in->side ) out->flags |= SURF_PLANEBACK;
|
|
out->plane = loadmodel->planes + in->planenum;
|
|
out->texinfo = loadmodel->texinfo + in->texinfo;
|
|
|
|
tex = out->texinfo->texture;
|
|
|
|
if( !Q_strncmp( tex->name, "sky", 3 ))
|
|
out->flags |= (SURF_DRAWTILED|SURF_DRAWSKY);
|
|
|
|
if(( tex->name[0] == '*' && Q_stricmp( tex->name, "*default" )) || tex->name[0] == '!' )
|
|
out->flags |= (SURF_DRAWTURB|SURF_DRAWTILED|SURF_NOCULL);
|
|
|
|
if( !Q_strncmp( tex->name, "water", 5 ) || !Q_strnicmp( tex->name, "laser", 5 ))
|
|
out->flags |= (SURF_DRAWTURB|SURF_DRAWTILED|SURF_NOCULL);
|
|
|
|
if( !Q_strncmp( tex->name, "scroll", 6 ))
|
|
out->flags |= SURF_CONVEYOR;
|
|
|
|
// g-cont. added a combined conveyor-transparent
|
|
if( !Q_strncmp( tex->name, "{scroll", 7 ))
|
|
out->flags |= SURF_CONVEYOR|SURF_TRANSPARENT;
|
|
|
|
// g-cont this texture from decals.wad he-he
|
|
// support !reflect for reflected water
|
|
if( !Q_strcmp( tex->name, "reflect1" ) || !Q_strncmp( tex->name, "!reflect", 8 ))
|
|
{
|
|
out->flags |= SURF_REFLECT;
|
|
world.has_mirrors = true;
|
|
}
|
|
|
|
if( tex->name[0] == '{' )
|
|
out->flags |= SURF_TRANSPARENT;
|
|
|
|
if( out->texinfo->flags & TEX_SPECIAL )
|
|
out->flags |= SURF_DRAWTILED;
|
|
|
|
Mod_CalcSurfaceBounds( out );
|
|
Mod_CalcSurfaceExtents( out );
|
|
|
|
if( loadmodel->lightdata && in->lightofs != -1 )
|
|
{
|
|
if( bmodel_version >= HLBSP_VERSION )
|
|
out->samples = loadmodel->lightdata + (in->lightofs / 3);
|
|
else out->samples = loadmodel->lightdata + in->lightofs;
|
|
|
|
// if deluxemap is present setup it too
|
|
if( world.deluxedata )
|
|
out->info->deluxemap = world.deluxedata + (in->lightofs / 3);
|
|
}
|
|
|
|
for( j = 0; j < MAXLIGHTMAPS; j++ )
|
|
out->styles[j] = in->styles[j];
|
|
|
|
if( out->flags & SURF_DRAWTURB )
|
|
GL_SubdivideSurface( out ); // cut up polygon for warps
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVertexes
|
|
=================
|
|
*/
|
|
static void Mod_LoadVertexes( const dlump_t *l )
|
|
{
|
|
dvertex_t *in;
|
|
mvertex_t *out;
|
|
int i, count;
|
|
|
|
in = (void *)( mod_base + l->fileofs );
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadVertexes: funny lump size in %s\n", loadmodel->name );
|
|
count = l->filelen / sizeof( *in );
|
|
|
|
loadmodel->numvertexes = count;
|
|
out = loadmodel->vertexes = Mem_Alloc( loadmodel->mempool, count * sizeof( mvertex_t ));
|
|
|
|
if( world.loading ) ClearBounds( world.mins, world.maxs );
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
VectorCopy( in->point, out->position );
|
|
if( world.loading ) AddPointToBounds( in->point, world.mins, world.maxs );
|
|
}
|
|
|
|
if( !world.loading ) return;
|
|
|
|
VectorSubtract( world.maxs, world.mins, world.size );
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
{
|
|
// spread the mins / maxs by a pixel
|
|
world.mins[i] -= 1.0f;
|
|
world.maxs[i] += 1.0f;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEdges
|
|
=================
|
|
*/
|
|
static void Mod_LoadEdges( const dlump_t *l )
|
|
{
|
|
dedge_t *in;
|
|
medge_t *out;
|
|
int i, count;
|
|
|
|
in = (void *)( mod_base + l->fileofs );
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadEdges: funny lump size in %s\n", loadmodel->name );
|
|
|
|
count = l->filelen / sizeof( *in );
|
|
loadmodel->edges = out = Mem_Alloc( loadmodel->mempool, count * sizeof( medge_t ));
|
|
loadmodel->numedges = count;
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
out->v[0] = (word)in->v[0];
|
|
out->v[1] = (word)in->v[1];
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfEdges
|
|
=================
|
|
*/
|
|
static void Mod_LoadSurfEdges( const dlump_t *l )
|
|
{
|
|
dsurfedge_t *in;
|
|
int count;
|
|
|
|
in = (void *)( mod_base + l->fileofs );
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadSurfEdges: funny lump size in %s\n", loadmodel->name );
|
|
|
|
count = l->filelen / sizeof( dsurfedge_t );
|
|
loadmodel->surfedges = Mem_Alloc( loadmodel->mempool, count * sizeof( dsurfedge_t ));
|
|
loadmodel->numsurfedges = count;
|
|
|
|
memcpy( loadmodel->surfedges, in, count * sizeof( dsurfedge_t ));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadMarkSurfaces
|
|
=================
|
|
*/
|
|
static void Mod_LoadMarkSurfaces( const dlump_t *l )
|
|
{
|
|
dmarkface_t *in;
|
|
int i, j, count;
|
|
msurface_t **out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in ))
|
|
Host_Error( "Mod_LoadMarkFaces: funny lump size in %s\n", loadmodel->name );
|
|
|
|
count = l->filelen / sizeof( *in );
|
|
loadmodel->marksurfaces = out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
loadmodel->nummarksurfaces = count;
|
|
|
|
for( i = 0; i < count; i++ )
|
|
{
|
|
j = in[i];
|
|
if( j < 0 || j >= loadmodel->numsurfaces )
|
|
Host_Error( "Mod_LoadMarkFaces: bad surface number in '%s'\n", loadmodel->name );
|
|
out[i] = loadmodel->surfaces + j;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_SetParent
|
|
=================
|
|
*/
|
|
static void Mod_SetParent( mnode_t *node, mnode_t *parent )
|
|
{
|
|
node->parent = parent;
|
|
|
|
if( node->contents < 0 ) return; // it's node
|
|
Mod_SetParent( node->children[0], node );
|
|
Mod_SetParent( node->children[1], node );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadNodes
|
|
=================
|
|
*/
|
|
static void Mod_LoadNodes( const dlump_t *l )
|
|
{
|
|
dnode_t *in;
|
|
mnode_t *out;
|
|
int i, j, p;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadNodes: funny lump size\n" );
|
|
loadmodel->numnodes = l->filelen / sizeof( *in );
|
|
|
|
if( loadmodel->numnodes < 1 ) Host_Error( "Map %s has no nodes\n", loadmodel->name );
|
|
out = loadmodel->nodes = (mnode_t *)Mem_Alloc( loadmodel->mempool, loadmodel->numnodes * sizeof( *out ));
|
|
|
|
for( i = 0; i < loadmodel->numnodes; i++, out++, in++ )
|
|
{
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j] = in->mins[j];
|
|
out->minmaxs[3+j] = in->maxs[j];
|
|
}
|
|
|
|
p = in->planenum;
|
|
out->plane = loadmodel->planes + p;
|
|
out->firstsurface = in->firstface;
|
|
out->numsurfaces = in->numfaces;
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
p = in->children[j];
|
|
if( p >= 0 ) out->children[j] = loadmodel->nodes + p;
|
|
else out->children[j] = (mnode_t *)(loadmodel->leafs + ( -1 - p ));
|
|
}
|
|
}
|
|
|
|
// sets nodes and leafs
|
|
Mod_SetParent( loadmodel->nodes, NULL );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLeafs
|
|
=================
|
|
*/
|
|
static void Mod_LoadLeafs( const dlump_t *l )
|
|
{
|
|
dleaf_t *in;
|
|
mleaf_t *out;
|
|
int i, j, p, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadLeafs: funny lump size\n" );
|
|
|
|
count = l->filelen / sizeof( *in );
|
|
if( count < 1 ) Host_Error( "Map %s has no leafs\n", loadmodel->name );
|
|
out = (mleaf_t *)Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
loadmodel->leafs = out;
|
|
loadmodel->numleafs = count;
|
|
|
|
if( world.loading )
|
|
{
|
|
// get visleafs from the submodel data
|
|
world.visclusters = loadmodel->submodels[0].visleafs;
|
|
world.visbytes = (world.visclusters + 7) >> 3;
|
|
world.visdata = (byte *)Mem_Alloc( loadmodel->mempool, world.visclusters * world.visbytes );
|
|
|
|
// enable full visibility as default
|
|
memset( world.visdata, 0xFF, world.visclusters * world.visbytes );
|
|
}
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->minmaxs[j] = in->mins[j];
|
|
out->minmaxs[3+j] = in->maxs[j];
|
|
}
|
|
|
|
out->contents = in->contents;
|
|
|
|
p = in->visofs;
|
|
|
|
if( world.loading )
|
|
{
|
|
out->cluster = ( i - 1 ); // solid leaf 0 has no visdata
|
|
if( out->cluster >= world.visclusters )
|
|
out->cluster = -1;
|
|
|
|
// ignore visofs errors on leaf 0 (solid)
|
|
if( p >= 0 && out->cluster >= 0 && loadmodel->visdata )
|
|
{
|
|
if( p < world.visdatasize )
|
|
{
|
|
byte *inrow = loadmodel->visdata + p;
|
|
byte *inrowend = loadmodel->visdata + world.visdatasize;
|
|
byte *outrow = world.visdata + out->cluster * world.visbytes;
|
|
byte *outrowend = world.visdata + (out->cluster + 1) * world.visbytes;
|
|
|
|
Mod_DecompressVis( inrow, inrowend, outrow, outrowend );
|
|
}
|
|
else MsgDev( D_WARN, "Mod_LoadLeafs: invalid visofs for leaf #%i\n", i );
|
|
}
|
|
}
|
|
else out->cluster = -1; // no visclusters on bmodels
|
|
|
|
if( p == -1 ) out->compressed_vis = NULL;
|
|
else out->compressed_vis = loadmodel->visdata + p;
|
|
|
|
for( j = 0; j < 4; j++ )
|
|
out->ambient_sound_level[j] = in->ambient_level[j];
|
|
|
|
out->firstmarksurface = loadmodel->marksurfaces + in->firstmarksurface;
|
|
out->nummarksurfaces = in->nummarksurfaces;
|
|
|
|
// gl underwater warp
|
|
if( out->contents != CONTENTS_EMPTY )
|
|
{
|
|
for( j = 0; j < out->nummarksurfaces; j++ )
|
|
{
|
|
// underwater surfaces can't have reflection (perfomance)
|
|
out->firstmarksurface[j]->flags |= SURF_UNDERWATER;
|
|
out->firstmarksurface[j]->flags &= ~SURF_REFLECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( loadmodel->leafs[0].contents != CONTENTS_SOLID )
|
|
Host_Error( "Mod_LoadLeafs: Map %s has leaf 0 is not CONTENTS_SOLID\n", loadmodel->name );
|
|
|
|
// do some final things for world
|
|
if( world.loading )
|
|
{
|
|
// store size of fat pvs
|
|
world.fatbytes = (world.visclusters + 31) >> 3;
|
|
world.water_alpha = Mod_CheckWaterAlphaSupport();
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadPlanes
|
|
=================
|
|
*/
|
|
static void Mod_LoadPlanes( const dlump_t *l )
|
|
{
|
|
dplane_t *in;
|
|
mplane_t *out;
|
|
int i, j, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadPlanes: funny lump size\n" );
|
|
count = l->filelen / sizeof( *in );
|
|
|
|
if( count < 1 ) Host_Error( "Map %s has no planes\n", loadmodel->name );
|
|
out = (mplane_t *)Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
loadmodel->planes = out;
|
|
loadmodel->numplanes = count;
|
|
|
|
for( i = 0; i < count; i++, in++, out++ )
|
|
{
|
|
for( j = 0; j < 3; j++ )
|
|
{
|
|
out->normal[j] = in->normal[j];
|
|
if( out->normal[j] < 0.0f )
|
|
out->signbits |= 1<<j;
|
|
}
|
|
|
|
if( VectorIsNull( out->normal ))
|
|
Host_Error( "Mod_LoadPlanes: bad normal for plane #%i\n", i );
|
|
|
|
out->dist = in->dist;
|
|
out->type = in->type;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVisibility
|
|
=================
|
|
*/
|
|
static void Mod_LoadVisibility( const dlump_t *l )
|
|
{
|
|
// bmodels has no visibility
|
|
if( !world.loading ) return;
|
|
|
|
if( !l->filelen )
|
|
{
|
|
MsgDev( D_WARN, "map ^2%s^7 has no visibility\n", loadmodel->name );
|
|
loadmodel->visdata = NULL;
|
|
world.visdatasize = 0;
|
|
return;
|
|
}
|
|
|
|
loadmodel->visdata = Mem_Alloc( loadmodel->mempool, l->filelen );
|
|
memcpy( loadmodel->visdata, (void *)(mod_base + l->fileofs), l->filelen );
|
|
world.visdatasize = l->filelen; // save it for PHS allocation
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEntities
|
|
=================
|
|
*/
|
|
static void Mod_LoadEntities( const dlump_t *l )
|
|
{
|
|
char *pfile;
|
|
string keyname;
|
|
char token[2048];
|
|
char wadstring[2048];
|
|
|
|
// make sure what we really has terminator
|
|
loadmodel->entities = Mem_Alloc( loadmodel->mempool, l->filelen + 1 );
|
|
memcpy( loadmodel->entities, mod_base + l->fileofs, l->filelen );
|
|
if( !world.loading ) return;
|
|
|
|
world.entdatasize = l->filelen;
|
|
pfile = (char *)loadmodel->entities;
|
|
world.message[0] = '\0';
|
|
wadlist.count = 0;
|
|
|
|
// parse all the wads for loading textures in right ordering
|
|
while(( pfile = COM_ParseFile( pfile, token )) != NULL )
|
|
{
|
|
if( token[0] != '{' )
|
|
Host_Error( "Mod_LoadEntities: found %s when expecting {\n", token );
|
|
|
|
while( 1 )
|
|
{
|
|
// parse key
|
|
if(( pfile = COM_ParseFile( pfile, token )) == NULL )
|
|
Host_Error( "Mod_LoadEntities: EOF without closing brace\n" );
|
|
if( token[0] == '}' ) break; // end of desc
|
|
|
|
Q_strncpy( keyname, token, sizeof( keyname ));
|
|
|
|
// parse value
|
|
if(( pfile = COM_ParseFile( pfile, token )) == NULL )
|
|
Host_Error( "Mod_LoadEntities: EOF without closing brace\n" );
|
|
|
|
if( token[0] == '}' )
|
|
Host_Error( "Mod_LoadEntities: closing brace without data\n" );
|
|
|
|
if( !Q_stricmp( keyname, "wad" ))
|
|
{
|
|
char *pszWadFile;
|
|
|
|
Q_strncpy( wadstring, token, 2046 );
|
|
wadstring[2046] = 0;
|
|
|
|
if( !Q_strchr( wadstring, ';' ))
|
|
Q_strcat( wadstring, ";" );
|
|
|
|
// parse wad pathes
|
|
for (pszWadFile = strtok( wadstring, ";" ); pszWadFile != NULL; pszWadFile = strtok( NULL, ";" ))
|
|
{
|
|
COM_FixSlashes( pszWadFile );
|
|
FS_FileBase( pszWadFile, wadlist.wadnames[wadlist.count++] );
|
|
if( wadlist.count >= 256 ) break; // too many wads...
|
|
}
|
|
}
|
|
else if( !Q_stricmp( keyname, "mapversion" ))
|
|
world.mapversion = Q_atoi( token );
|
|
else if( !Q_stricmp( keyname, "message" ))
|
|
Q_strncpy( world.message, token, sizeof( world.message ));
|
|
}
|
|
return; // all done
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadClipnodes
|
|
=================
|
|
*/
|
|
static void Mod_LoadClipnodes( const dlump_t *l )
|
|
{
|
|
dclipnode_t *in, *out;
|
|
int i, count;
|
|
hull_t *hull;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadClipnodes: funny lump size\n" );
|
|
count = l->filelen / sizeof( *in );
|
|
out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
loadmodel->clipnodes = out;
|
|
loadmodel->numclipnodes = count;
|
|
|
|
// hulls[0] is a point hull, always zeroed
|
|
|
|
hull = &loadmodel->hulls[1];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[0], hull->clip_mins ); // copy human hull
|
|
VectorCopy( host.player_maxs[0], hull->clip_maxs );
|
|
|
|
hull = &loadmodel->hulls[2];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[3], hull->clip_mins ); // copy large hull
|
|
VectorCopy( host.player_maxs[3], hull->clip_maxs );
|
|
|
|
hull = &loadmodel->hulls[3];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[1], hull->clip_mins ); // copy head hull
|
|
VectorCopy( host.player_maxs[1], hull->clip_maxs );
|
|
|
|
for( i = 0; i < count; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->planenum;
|
|
out->children[0] = in->children[0];
|
|
out->children[1] = in->children[1];
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadClipnodes31
|
|
=================
|
|
*/
|
|
static void Mod_LoadClipnodes31( const dlump_t *l, const dlump_t *l2, const dlump_t *l3 )
|
|
{
|
|
dclipnode_t *in, *in2, *in3, *out, *out2, *out3;
|
|
int i, count, count2, count3;
|
|
hull_t *hull;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if( l->filelen % sizeof( *in )) Host_Error( "Mod_LoadClipnodes: funny lump size\n" );
|
|
count = l->filelen / sizeof( *in );
|
|
out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
in2 = (void *)(mod_base + l2->fileofs);
|
|
if( l2->filelen % sizeof( *in2 )) Host_Error( "Mod_LoadClipnodes2: funny lump size\n" );
|
|
count2 = l2->filelen / sizeof( *in2 );
|
|
out2 = Mem_Alloc( loadmodel->mempool, count2 * sizeof( *out2 ));
|
|
|
|
in3 = (void *)(mod_base + l3->fileofs);
|
|
if( l3->filelen % sizeof( *in3 )) Host_Error( "Mod_LoadClipnodes3: funny lump size\n" );
|
|
count3 = l3->filelen / sizeof( *in3 );
|
|
out3 = Mem_Alloc( loadmodel->mempool, count3 * sizeof( *out3 ));
|
|
|
|
loadmodel->clipnodes = out;
|
|
loadmodel->numclipnodes = count + count2 + count3;
|
|
|
|
// hulls[0] is a point hull, always zeroed
|
|
|
|
hull = &loadmodel->hulls[1];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[0], hull->clip_mins ); // copy human hull
|
|
VectorCopy( host.player_maxs[0], hull->clip_maxs );
|
|
|
|
hull = &loadmodel->hulls[2];
|
|
hull->clipnodes = out2;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count2 - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[3], hull->clip_mins ); // copy large hull
|
|
VectorCopy( host.player_maxs[3], hull->clip_maxs );
|
|
|
|
hull = &loadmodel->hulls[3];
|
|
hull->clipnodes = out3;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count3 - 1;
|
|
hull->planes = loadmodel->planes;
|
|
VectorCopy( host.player_mins[1], hull->clip_mins ); // copy head hull
|
|
VectorCopy( host.player_maxs[1], hull->clip_maxs );
|
|
|
|
for( i = 0; i < count; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->planenum;
|
|
out->children[0] = in->children[0];
|
|
out->children[1] = in->children[1];
|
|
}
|
|
|
|
for( i = 0; i < count2; i++, out2++, in2++ )
|
|
{
|
|
out2->planenum = in2->planenum;
|
|
out2->children[0] = in2->children[0];
|
|
out2->children[1] = in2->children[1];
|
|
}
|
|
|
|
for( i = 0; i < count3; i++, out3++, in3++ )
|
|
{
|
|
out3->planenum = in3->planenum;
|
|
out3->children[0] = in3->children[0];
|
|
out3->children[1] = in3->children[1];
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_FindModelOrigin
|
|
|
|
routine to detect bmodels with origin-brush
|
|
=================
|
|
*/
|
|
static void Mod_FindModelOrigin( const char *entities, const char *modelname, vec3_t origin )
|
|
{
|
|
char *pfile;
|
|
string keyname;
|
|
char token[2048];
|
|
qboolean model_found;
|
|
qboolean origin_found;
|
|
|
|
if( !entities || !modelname || !*modelname || !origin )
|
|
return;
|
|
|
|
pfile = (char *)entities;
|
|
|
|
while(( pfile = COM_ParseFile( pfile, token )) != NULL )
|
|
{
|
|
if( token[0] != '{' )
|
|
Host_Error( "Mod_FindModelOrigin: found %s when expecting {\n", token );
|
|
|
|
model_found = origin_found = false;
|
|
VectorClear( origin );
|
|
|
|
while( 1 )
|
|
{
|
|
// parse key
|
|
if(( pfile = COM_ParseFile( pfile, token )) == NULL )
|
|
Host_Error( "Mod_FindModelOrigin: EOF without closing brace\n" );
|
|
if( token[0] == '}' ) break; // end of desc
|
|
|
|
Q_strncpy( keyname, token, sizeof( keyname ));
|
|
|
|
// parse value
|
|
if(( pfile = COM_ParseFile( pfile, token )) == NULL )
|
|
Host_Error( "Mod_FindModelOrigin: EOF without closing brace\n" );
|
|
|
|
if( token[0] == '}' )
|
|
Host_Error( "Mod_FindModelOrigin: closing brace without data\n" );
|
|
|
|
if( !Q_stricmp( keyname, "model" ) && !Q_stricmp( modelname, token ))
|
|
model_found = true;
|
|
|
|
if( !Q_stricmp( keyname, "origin" ))
|
|
{
|
|
Q_atov( origin, token, 3 );
|
|
origin_found = true;
|
|
}
|
|
}
|
|
|
|
if( model_found ) break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_MakeHull0
|
|
|
|
Duplicate the drawing hull structure as a clipping hull
|
|
=================
|
|
*/
|
|
static void Mod_MakeHull0( void )
|
|
{
|
|
mnode_t *in, *child;
|
|
dclipnode_t *out;
|
|
hull_t *hull;
|
|
int i, j, count;
|
|
|
|
hull = &loadmodel->hulls[0];
|
|
|
|
in = loadmodel->nodes;
|
|
count = loadmodel->numnodes;
|
|
out = Mem_Alloc( loadmodel->mempool, count * sizeof( *out ));
|
|
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count - 1;
|
|
hull->planes = loadmodel->planes;
|
|
|
|
for( i = 0; i < count; i++, out++, in++ )
|
|
{
|
|
out->planenum = in->plane - loadmodel->planes;
|
|
|
|
for( j = 0; j < 2; j++ )
|
|
{
|
|
child = in->children[j];
|
|
|
|
if( child->contents < 0 )
|
|
out->children[j] = child->contents;
|
|
else out->children[j] = child - loadmodel->nodes;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_UnloadBrushModel
|
|
|
|
Release all uploaded textures
|
|
=================
|
|
*/
|
|
void Mod_UnloadBrushModel( model_t *mod )
|
|
{
|
|
texture_t *tx;
|
|
int i;
|
|
|
|
ASSERT( mod != NULL );
|
|
|
|
if( mod->type != mod_brush )
|
|
return; // not a bmodel
|
|
|
|
if( mod->name[0] != '*' )
|
|
{
|
|
for( i = 0; i < mod->numtextures; i++ )
|
|
{
|
|
tx = mod->textures[i];
|
|
if( !tx || tx->gl_texturenum == tr.defaultTexture )
|
|
continue; // free slot
|
|
|
|
GL_FreeTexture( tx->gl_texturenum ); // main texture
|
|
GL_FreeTexture( tx->fb_texturenum ); // luma texture
|
|
}
|
|
|
|
Mem_FreePool( &mod->mempool );
|
|
}
|
|
|
|
memset( mod, 0, sizeof( *mod ));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadBrushModel
|
|
=================
|
|
*/
|
|
static void Mod_LoadBrushModel( model_t *mod, const void *buffer, qboolean *loaded )
|
|
{
|
|
int i, j;
|
|
int sample_size;
|
|
char *ents;
|
|
dheader_t *header;
|
|
dextrahdr_t *extrahdr;
|
|
dmodel_t *bm;
|
|
|
|
if( loaded ) *loaded = false;
|
|
header = (dheader_t *)buffer;
|
|
loadmodel->type = mod_brush;
|
|
i = header->version;
|
|
|
|
// BSP31 and BSP30 have different offsets
|
|
if( i == XTBSP_VERSION )
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader31_t ));
|
|
else extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
switch( i )
|
|
{
|
|
case 28: // get support for quake1 beta
|
|
i = Q1BSP_VERSION;
|
|
sample_size = 16;
|
|
break;
|
|
case Q1BSP_VERSION:
|
|
case HLBSP_VERSION:
|
|
sample_size = 16;
|
|
break;
|
|
case XTBSP_VERSION:
|
|
sample_size = 8;
|
|
break;
|
|
default:
|
|
MsgDev( D_ERROR, "%s has wrong version number (%i should be %i)", loadmodel->name, i, HLBSP_VERSION );
|
|
return;
|
|
}
|
|
|
|
// will be merged later
|
|
if( world.loading )
|
|
{
|
|
world.lm_sample_size = sample_size;
|
|
world.version = i;
|
|
}
|
|
else if( world.lm_sample_size != sample_size )
|
|
{
|
|
// can't mixing world and bmodels with different sample sizes!
|
|
MsgDev( D_ERROR, "%s has wrong version number (%i should be %i)", loadmodel->name, i, world.version );
|
|
return;
|
|
}
|
|
|
|
loadmodel->numframes = sample_size; // NOTE: world store sample size into model_t->numframes
|
|
bmodel_version = i; // share it
|
|
|
|
// swap all the lumps
|
|
mod_base = (byte *)header;
|
|
loadmodel->mempool = Mem_AllocPool( va( "^2%s^7", loadmodel->name ));
|
|
|
|
// make sure what extrahdr is valid
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
extrahdr = NULL; // no extra header
|
|
|
|
// load into heap
|
|
if( header->lumps[LUMP_ENTITIES].fileofs <= 1024 && (header->lumps[LUMP_ENTITIES].filelen % sizeof( dplane_t )) == 0 )
|
|
{
|
|
// blue-shift swapped lumps
|
|
Mod_LoadEntities( &header->lumps[LUMP_PLANES] );
|
|
Mod_LoadPlanes( &header->lumps[LUMP_ENTITIES] );
|
|
}
|
|
else
|
|
{
|
|
// normal half-life lumps
|
|
Mod_LoadEntities( &header->lumps[LUMP_ENTITIES] );
|
|
Mod_LoadPlanes( &header->lumps[LUMP_PLANES] );
|
|
}
|
|
|
|
// Half-Life: alpha version has BSP version 29 and map version 220 (and lightdata is RGB)
|
|
if( world.version <= 29 && world.mapversion == 220 && (header->lumps[LUMP_LIGHTING].filelen % 3) == 0 )
|
|
world.version = bmodel_version = HLBSP_VERSION;
|
|
|
|
Mod_LoadSubmodels( &header->lumps[LUMP_MODELS] );
|
|
Mod_LoadVertexes( &header->lumps[LUMP_VERTEXES] );
|
|
Mod_LoadEdges( &header->lumps[LUMP_EDGES] );
|
|
Mod_LoadSurfEdges( &header->lumps[LUMP_SURFEDGES] );
|
|
Mod_LoadTextures( &header->lumps[LUMP_TEXTURES] );
|
|
Mod_LoadLighting( &header->lumps[LUMP_LIGHTING], extrahdr );
|
|
Mod_LoadVisibility( &header->lumps[LUMP_VISIBILITY] );
|
|
Mod_LoadTexInfo( &header->lumps[LUMP_TEXINFO], extrahdr );
|
|
Mod_LoadSurfaces( &header->lumps[LUMP_FACES] );
|
|
Mod_LoadMarkSurfaces( &header->lumps[LUMP_MARKSURFACES] );
|
|
Mod_LoadLeafs( &header->lumps[LUMP_LEAFS] );
|
|
Mod_LoadNodes( &header->lumps[LUMP_NODES] );
|
|
|
|
if( bmodel_version == XTBSP_VERSION )
|
|
Mod_LoadClipnodes31( &header->lumps[LUMP_CLIPNODES], &header->lumps[LUMP_CLIPNODES2], &header->lumps[LUMP_CLIPNODES3] );
|
|
else Mod_LoadClipnodes( &header->lumps[LUMP_CLIPNODES] );
|
|
|
|
Mod_MakeHull0 ();
|
|
|
|
ents = loadmodel->entities;
|
|
|
|
// set up the submodels
|
|
for( i = 0; i < mod->numsubmodels; i++ )
|
|
{
|
|
bm = &mod->submodels[i];
|
|
|
|
mod->hulls[0].firstclipnode = bm->headnode[0];
|
|
for( j = 1; j < MAX_MAP_HULLS; j++ )
|
|
{
|
|
mod->hulls[j].firstclipnode = bm->headnode[j];
|
|
// mod->hulls[j].lastclipnode = mod->numclipnodes - 1;
|
|
}
|
|
|
|
mod->firstmodelsurface = bm->firstface;
|
|
mod->nummodelsurfaces = bm->numfaces;
|
|
|
|
VectorCopy( bm->mins, mod->mins );
|
|
VectorCopy( bm->maxs, mod->maxs );
|
|
|
|
mod->radius = RadiusFromBounds( mod->mins, mod->maxs );
|
|
mod->numleafs = bm->visleafs;
|
|
mod->flags = 0;
|
|
|
|
if( i != 0 )
|
|
{
|
|
// HACKHACK: c2a1 issues
|
|
if( !bm->origin[0] && !bm->origin[1] )
|
|
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
|
|
|
Mod_FindModelOrigin( ents, va( "*%i", i ), bm->origin );
|
|
|
|
// flag 2 is indicated model with origin brush!
|
|
if( !VectorIsNull( bm->origin ))
|
|
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
|
}
|
|
|
|
for( j = 0; i != 0 && j < mod->nummodelsurfaces; j++ )
|
|
{
|
|
msurface_t *surf = mod->surfaces + mod->firstmodelsurface + j;
|
|
|
|
if( surf->flags & SURF_CONVEYOR )
|
|
mod->flags |= MODEL_CONVEYOR;
|
|
|
|
if( surf->flags & SURF_TRANSPARENT )
|
|
mod->flags |= MODEL_TRANSPARENT;
|
|
|
|
// kill water backplanes for submodels (half-life rules)
|
|
if( surf->flags & SURF_DRAWTURB )
|
|
{
|
|
mod->flags |= MODEL_LIQUID;
|
|
|
|
if( surf->plane->type == PLANE_Z )
|
|
{
|
|
// kill bottom plane too
|
|
if( surf->info->mins[2] == bm->mins[2] + 1.0f )
|
|
surf->flags |= SURF_WATERCSG;
|
|
}
|
|
else
|
|
{
|
|
// kill side planes
|
|
surf->flags |= SURF_WATERCSG;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( i < mod->numsubmodels - 1 )
|
|
{
|
|
char name[8];
|
|
|
|
// duplicate the basic information
|
|
Q_snprintf( name, sizeof( name ), "*%i", i + 1 );
|
|
loadmodel = Mod_FindName( name, true );
|
|
*loadmodel = *mod;
|
|
Q_strncpy( loadmodel->name, name, sizeof( loadmodel->name ));
|
|
loadmodel->mempool = NULL;
|
|
mod = loadmodel;
|
|
}
|
|
}
|
|
|
|
if( loaded ) *loaded = true; // all done
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FindName
|
|
|
|
==================
|
|
*/
|
|
model_t *Mod_FindName( const char *filename, qboolean create )
|
|
{
|
|
model_t *mod;
|
|
char name[64];
|
|
int i;
|
|
|
|
if( !filename || !filename[0] )
|
|
return NULL;
|
|
|
|
if( *filename == '!' ) filename++;
|
|
Q_strncpy( name, filename, sizeof( name ));
|
|
COM_FixSlashes( name );
|
|
|
|
// search the currently loaded models
|
|
for( i = 0, mod = cm_models; i < cm_nummodels; i++, mod++ )
|
|
{
|
|
if( !mod->name[0] ) continue;
|
|
if( !Q_stricmp( mod->name, name ))
|
|
{
|
|
// prolonge registration
|
|
mod->needload = world.load_sequence;
|
|
return mod;
|
|
}
|
|
}
|
|
|
|
if( !create ) return NULL;
|
|
|
|
// find a free model slot spot
|
|
for( i = 0, mod = cm_models; i < cm_nummodels; i++, mod++ )
|
|
if( !mod->name[0] ) break; // this is a valid spot
|
|
|
|
if( i == cm_nummodels )
|
|
{
|
|
if( cm_nummodels == MAX_MODELS )
|
|
Host_Error( "Mod_ForName: MAX_MODELS limit exceeded\n" );
|
|
cm_nummodels++;
|
|
}
|
|
|
|
// copy name, so model loader can find model file
|
|
Q_strncpy( mod->name, name, sizeof( mod->name ));
|
|
|
|
return mod;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_LoadModel
|
|
|
|
Loads a model into the cache
|
|
==================
|
|
*/
|
|
model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
|
{
|
|
byte *buf;
|
|
char tempname[64];
|
|
qboolean loaded;
|
|
|
|
if( !mod )
|
|
{
|
|
if( crash ) Host_Error( "Mod_ForName: NULL model\n" );
|
|
else MsgDev( D_ERROR, "Mod_ForName: NULL model\n" );
|
|
return NULL;
|
|
}
|
|
|
|
// check if already loaded (or inline bmodel)
|
|
if( mod->mempool || mod->name[0] == '*' )
|
|
return mod;
|
|
|
|
// store modelname to show error
|
|
Q_strncpy( tempname, mod->name, sizeof( tempname ));
|
|
COM_FixSlashes( tempname );
|
|
|
|
buf = FS_LoadFile( tempname, NULL, false );
|
|
|
|
if( !buf )
|
|
{
|
|
memset( mod, 0, sizeof( model_t ));
|
|
|
|
if( crash ) Host_Error( "Mod_ForName: %s couldn't load\n", tempname );
|
|
else MsgDev( D_ERROR, "Mod_ForName: %s couldn't load\n", tempname );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
FS_FileBase( mod->name, modelname );
|
|
|
|
MsgDev( D_NOTE, "Mod_LoadModel: %s\n", mod->name );
|
|
mod->needload = world.load_sequence; // register mod
|
|
mod->type = mod_bad;
|
|
loadmodel = mod;
|
|
|
|
// call the apropriate loader
|
|
switch( *(uint *)buf )
|
|
{
|
|
case IDSTUDIOHEADER:
|
|
Mod_LoadStudioModel( mod, buf, &loaded );
|
|
break;
|
|
case IDSPRITEHEADER:
|
|
Mod_LoadSpriteModel( mod, buf, &loaded, 0 );
|
|
break;
|
|
case IDALIASHEADER:
|
|
Mod_LoadAliasModel( mod, buf, &loaded );
|
|
break;
|
|
case Q1BSP_VERSION:
|
|
case HLBSP_VERSION:
|
|
case XTBSP_VERSION:
|
|
Mod_LoadBrushModel( mod, buf, &loaded );
|
|
break;
|
|
default:
|
|
Mem_Free( buf );
|
|
if( crash ) Host_Error( "Mod_ForName: %s unknown format\n", tempname );
|
|
else MsgDev( D_ERROR, "Mod_ForName: %s unknown format\n", tempname );
|
|
return NULL;
|
|
}
|
|
|
|
if( !loaded )
|
|
{
|
|
Mod_FreeModel( mod );
|
|
Mem_Free( buf );
|
|
|
|
if( crash ) Host_Error( "Mod_ForName: %s couldn't load\n", tempname );
|
|
else MsgDev( D_ERROR, "Mod_ForName: %s couldn't load\n", tempname );
|
|
|
|
return NULL;
|
|
}
|
|
else
|
|
{
|
|
if( host.type == HOST_DEDICATED )
|
|
{
|
|
if( svgame.physFuncs.Mod_ProcessUserData != NULL )
|
|
{
|
|
// let the server.dll load custom data
|
|
svgame.physFuncs.Mod_ProcessUserData( mod, true, buf );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( clgame.drawFuncs.Mod_ProcessUserData != NULL )
|
|
{
|
|
// let the client.dll load custom data
|
|
clgame.drawFuncs.Mod_ProcessUserData( mod, true, buf );
|
|
}
|
|
}
|
|
}
|
|
|
|
Mem_Free( buf );
|
|
|
|
return mod;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_ForName
|
|
|
|
Loads in a model for the given name
|
|
==================
|
|
*/
|
|
model_t *Mod_ForName( const char *name, qboolean crash )
|
|
{
|
|
model_t *mod;
|
|
|
|
mod = Mod_FindName( name, true );
|
|
return Mod_LoadModel( mod, crash );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_LoadWorld
|
|
|
|
Loads in the map and all submodels
|
|
==================
|
|
*/
|
|
void Mod_LoadWorld( const char *name, uint *checksum, qboolean multiplayer )
|
|
{
|
|
int i;
|
|
|
|
// now replacement table is invalidate
|
|
memset( com_models, 0, sizeof( com_models ));
|
|
com_models[1] = cm_models; // make link to world
|
|
|
|
// update the lightmap blocksize
|
|
if( host.features & ENGINE_LARGE_LIGHTMAPS )
|
|
world.block_size = BLOCK_SIZE_MAX;
|
|
else world.block_size = BLOCK_SIZE_DEFAULT;
|
|
|
|
if( !Q_stricmp( cm_models[0].name, name ))
|
|
{
|
|
// recalc the checksum in force-mode
|
|
CRC32_MapFile( &world.checksum, worldmodel->name, multiplayer );
|
|
|
|
// singleplayer mode: server already loaded map
|
|
if( checksum ) *checksum = world.checksum;
|
|
|
|
// still have the right version
|
|
return;
|
|
}
|
|
|
|
// clear all studio submodels on restart
|
|
for( i = 1; i < cm_nummodels; i++ )
|
|
{
|
|
if( cm_models[i].type == mod_studio )
|
|
cm_models[i].submodels = NULL;
|
|
else if( cm_models[i].type == mod_brush )
|
|
Mod_FreeModel( cm_models + i );
|
|
}
|
|
|
|
// purge all submodels
|
|
Mod_FreeModel( &cm_models[0] );
|
|
Mem_EmptyPool( com_studiocache );
|
|
world.load_sequence++; // now all models are invalid
|
|
|
|
// load the newmap
|
|
world.loading = true;
|
|
worldmodel = Mod_ForName( name, true );
|
|
CRC32_MapFile( &world.checksum, worldmodel->name, multiplayer );
|
|
world.loading = false;
|
|
|
|
if( checksum ) *checksum = world.checksum;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_FreeUnused
|
|
|
|
Purge all unused models
|
|
==================
|
|
*/
|
|
void Mod_FreeUnused( void )
|
|
{
|
|
model_t *mod;
|
|
int i;
|
|
|
|
for( i = 0, mod = cm_models; i < cm_nummodels; i++, mod++ )
|
|
{
|
|
if( !mod->name[0] ) continue;
|
|
if( mod->needload != world.load_sequence )
|
|
Mod_FreeModel( mod );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_GetType
|
|
===================
|
|
*/
|
|
modtype_t Mod_GetType( int handle )
|
|
{
|
|
model_t *mod = Mod_Handle( handle );
|
|
|
|
if( !mod ) return mod_bad;
|
|
return mod->type;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_GetFrames
|
|
===================
|
|
*/
|
|
void Mod_GetFrames( int handle, int *numFrames )
|
|
{
|
|
model_t *mod = Mod_Handle( handle );
|
|
|
|
if( !numFrames ) return;
|
|
if( !mod )
|
|
{
|
|
*numFrames = 1;
|
|
return;
|
|
}
|
|
|
|
if( mod->type == mod_brush )
|
|
*numFrames = 2; // regular and alternate animation
|
|
else *numFrames = mod->numframes;
|
|
if( *numFrames < 1 ) *numFrames = 1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_FrameCount
|
|
|
|
model_t as input
|
|
===================
|
|
*/
|
|
int Mod_FrameCount( model_t *mod )
|
|
{
|
|
if( !mod ) return 1;
|
|
|
|
switch( mod->type )
|
|
{
|
|
case mod_sprite:
|
|
case mod_studio:
|
|
return mod->numframes;
|
|
case mod_brush:
|
|
return 2; // regular and alternate animation
|
|
default:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_GetBounds
|
|
===================
|
|
*/
|
|
void Mod_GetBounds( int handle, vec3_t mins, vec3_t maxs )
|
|
{
|
|
model_t *cmod;
|
|
|
|
if( handle <= 0 ) return;
|
|
cmod = Mod_Handle( handle );
|
|
|
|
if( cmod )
|
|
{
|
|
if( mins ) VectorCopy( cmod->mins, mins );
|
|
if( maxs ) VectorCopy( cmod->maxs, maxs );
|
|
}
|
|
else
|
|
{
|
|
MsgDev( D_ERROR, "Mod_GetBounds: NULL model %i\n", handle );
|
|
if( mins ) VectorClear( mins );
|
|
if( maxs ) VectorClear( maxs );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Mod_Calloc
|
|
|
|
===============
|
|
*/
|
|
void *Mod_Calloc( int number, size_t size )
|
|
{
|
|
cache_user_t *cu;
|
|
|
|
if( number <= 0 || size <= 0 ) return NULL;
|
|
cu = (cache_user_t *)Mem_Alloc( com_studiocache, sizeof( cache_user_t ) + number * size );
|
|
cu->data = (void *)cu; // make sure what cu->data is not NULL
|
|
|
|
return cu;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Mod_CacheCheck
|
|
|
|
===============
|
|
*/
|
|
void *Mod_CacheCheck( cache_user_t *c )
|
|
{
|
|
return Cache_Check( com_studiocache, c );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Mod_LoadCacheFile
|
|
|
|
===============
|
|
*/
|
|
void Mod_LoadCacheFile( const char *filename, cache_user_t *cu )
|
|
{
|
|
byte *buf;
|
|
string name;
|
|
size_t i, j, size;
|
|
|
|
ASSERT( cu != NULL );
|
|
|
|
if( !filename || !filename[0] ) return;
|
|
|
|
// eliminate '!' symbol (i'm doesn't know what this doing)
|
|
for( i = j = 0; i < Q_strlen( filename ); i++ )
|
|
{
|
|
if( filename[i] == '!' ) continue;
|
|
else if( filename[i] == '\\' ) name[j] = '/';
|
|
else name[j] = Q_tolower( filename[i] );
|
|
j++;
|
|
}
|
|
name[j] = '\0';
|
|
|
|
buf = FS_LoadFile( name, &size, false );
|
|
if( !buf || !size ) Host_Error( "LoadCacheFile: ^1can't load %s^7\n", filename );
|
|
cu->data = Mem_Alloc( com_studiocache, size );
|
|
memcpy( cu->data, buf, size );
|
|
Mem_Free( buf );
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Mod_RegisterModel
|
|
|
|
register model with shared index
|
|
===================
|
|
*/
|
|
qboolean Mod_RegisterModel( const char *name, int index )
|
|
{
|
|
model_t *mod;
|
|
|
|
if( index < 0 || index > MAX_MODELS )
|
|
return false;
|
|
|
|
// this array used for acess to servermodels
|
|
mod = Mod_ForName( name, false );
|
|
com_models[index] = mod;
|
|
|
|
return ( mod != NULL );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Mod_AliasExtradata
|
|
|
|
===============
|
|
*/
|
|
void *Mod_AliasExtradata( model_t *mod )
|
|
{
|
|
if( mod && mod->type == mod_alias )
|
|
return mod->cache.data;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Mod_StudioExtradata
|
|
|
|
===============
|
|
*/
|
|
void *Mod_StudioExtradata( model_t *mod )
|
|
{
|
|
if( mod && mod->type == mod_studio )
|
|
return mod->cache.data;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_Handle
|
|
|
|
==================
|
|
*/
|
|
model_t *Mod_Handle( int handle )
|
|
{
|
|
if( handle < 0 || handle >= MAX_MODELS )
|
|
{
|
|
MsgDev( D_NOTE, "Mod_Handle: bad handle #%i\n", handle );
|
|
return NULL;
|
|
}
|
|
return com_models[handle];
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_CheckLump
|
|
|
|
check lump for existing
|
|
==================
|
|
*/
|
|
int Mod_CheckLump( const char *filename, const int lump, int *lumpsize )
|
|
{
|
|
file_t *f = FS_Open( filename, "rb", true );
|
|
byte buffer[sizeof( dheader31_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
|
|
if( !f ) return LUMP_LOAD_COULDNT_OPEN;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
if( header->version != HLBSP_VERSION && header->version != XTBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_VERSION;
|
|
}
|
|
|
|
// BSP31 and BSP30 have different offsets
|
|
if( header->version == XTBSP_VERSION )
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader31_t ));
|
|
else extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen <= 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NOT_EXIST;
|
|
}
|
|
|
|
if( lumpsize )
|
|
*lumpsize = extrahdr->lumps[lump].filelen;
|
|
|
|
FS_Close( f );
|
|
|
|
return LUMP_LOAD_OK;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_ReadLump
|
|
|
|
reading random lump by user request
|
|
==================
|
|
*/
|
|
int Mod_ReadLump( const char *filename, const int lump, void **lumpdata, int *lumpsize )
|
|
{
|
|
file_t *f = FS_Open( filename, "rb", true );
|
|
byte buffer[sizeof( dheader31_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
byte *data;
|
|
int length;
|
|
|
|
if( !f ) return LUMP_LOAD_COULDNT_OPEN;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
if( header->version != HLBSP_VERSION && header->version != XTBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_BAD_VERSION;
|
|
}
|
|
|
|
// BSP31 and BSP30 have different offsets
|
|
if( header->version == XTBSP_VERSION )
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader31_t ));
|
|
else extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen <= 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_NOT_EXIST;
|
|
}
|
|
|
|
data = malloc( extrahdr->lumps[lump].filelen + 1 );
|
|
length = extrahdr->lumps[lump].filelen;
|
|
|
|
if( !data )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_LOAD_MEM_FAILED;
|
|
}
|
|
|
|
FS_Seek( f, extrahdr->lumps[lump].fileofs, SEEK_SET );
|
|
|
|
if( FS_Read( f, data, length ) != length )
|
|
{
|
|
Mem_Free( data );
|
|
FS_Close( f );
|
|
return LUMP_LOAD_CORRUPTED;
|
|
}
|
|
|
|
data[length] = 0; // write term
|
|
FS_Close( f );
|
|
|
|
if( lumpsize )
|
|
*lumpsize = length;
|
|
*lumpdata = data;
|
|
|
|
return LUMP_LOAD_OK;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Mod_SaveLump
|
|
|
|
writing lump by user request
|
|
only empty lumps is allows
|
|
==================
|
|
*/
|
|
int Mod_SaveLump( const char *filename, const int lump, void *lumpdata, int lumpsize )
|
|
{
|
|
file_t *f = FS_Open( filename, "e+b", true );
|
|
byte buffer[sizeof( dheader31_t ) + sizeof( dextrahdr_t )];
|
|
size_t prefetch_size = sizeof( buffer );
|
|
dextrahdr_t *extrahdr;
|
|
dheader_t *header;
|
|
|
|
if( !f ) return LUMP_SAVE_COULDNT_OPEN;
|
|
|
|
if( !lumpdata || lumpsize <= 0 )
|
|
return LUMP_SAVE_NO_DATA;
|
|
|
|
if( FS_Read( f, buffer, prefetch_size ) != prefetch_size )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_BAD_HEADER;
|
|
}
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
if( header->version != HLBSP_VERSION && header->version != XTBSP_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_BAD_VERSION;
|
|
}
|
|
|
|
// BSP31 and BSP30 have different offsets
|
|
if( header->version == XTBSP_VERSION )
|
|
extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader31_t ));
|
|
else extrahdr = (dextrahdr_t *)((byte *)buffer + sizeof( dheader_t ));
|
|
|
|
if( extrahdr->id != IDEXTRAHEADER || extrahdr->version != EXTRA_VERSION )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_NO_EXTRADATA;
|
|
}
|
|
|
|
if( lump < 0 || lump >= EXTRA_LUMPS )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_INVALID_NUM;
|
|
}
|
|
|
|
if( extrahdr->lumps[lump].filelen != 0 )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_ALREADY_EXIST;
|
|
}
|
|
|
|
FS_Seek( f, 0, SEEK_END );
|
|
|
|
// will be saved later
|
|
extrahdr->lumps[lump].fileofs = FS_Tell( f );
|
|
extrahdr->lumps[lump].filelen = lumpsize;
|
|
|
|
if( FS_Write( f, lumpdata, lumpsize ) != lumpsize )
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_CORRUPTED;
|
|
}
|
|
|
|
// update the header
|
|
if( header->version == XTBSP_VERSION )
|
|
FS_Seek( f, sizeof( dheader31_t ), SEEK_SET );
|
|
else FS_Seek( f, sizeof( dheader_t ), SEEK_SET );
|
|
|
|
if( FS_Write( f, extrahdr, sizeof( dextrahdr_t )) != sizeof( dextrahdr_t ))
|
|
{
|
|
FS_Close( f );
|
|
return LUMP_SAVE_CORRUPTED;
|
|
}
|
|
|
|
FS_Close( f );
|
|
return LUMP_SAVE_OK;
|
|
} |