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Xash3DArchive/common/beam_def.h

23 lines
598 B
C

//=======================================================================
// Copyright XashXT Group 2010 ©
// beam_def.h - view beam rendering
//=======================================================================
#ifndef BEAM_DEF_H
#define BEAM_DEF_H
// beam types
typedef enum
{
BEAM_POINTS = 0,
BEAM_ENTPOINT,
BEAM_ENTS,
BEAM_HOSE,
} kBeamType_t;
// Start/End Entity is encoded as 12 bits of entity index, and 4 bits of attachment (4:12)
#define BEAMENT_ENTITY( x ) ((x) & 0xFFF)
#define BEAMENT_ATTACHMENT( x ) (((x)>>12) & 0xF)
#endif//BEAM_DEF_H