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Xash3DArchive/common/game_shared.h

30 lines
817 B
C

//=======================================================================
// Copyright XashXT Group 2009 ©
// game_shared.h - user constants
//=======================================================================
#ifndef GAME_SHARED_H
#define GAME_SHARED_H
#define HUD_PRINTNOTIFY 1
#define HUD_PRINTCONSOLE 2
#define HUD_PRINTTALK 3
#define HUD_PRINTCENTER 4
#define MAX_WEAPONS 32
#define WEAPON_ALLWEAPONS (~(1<<WEAPON_SUIT))
#define MAX_AMMO_SLOTS 32
#define ITEM_SUIT BIT( 31 )
#define WEAPON_SUIT 31
#define HIDEHUD_WEAPONS BIT( 0 )
#define HIDEHUD_FLASHLIGHT BIT( 1 )
#define HIDEHUD_ALL BIT( 2 )
#define HIDEHUD_HEALTH BIT( 3 )
// camera flags
#define CAMERA_ON 1
#define DRAW_HUD 2
#define INVERSE_X 4
#define MONSTER_VIEW 8
#endif//GAME_SHARED_H