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Xash3DArchive/engine/common/net_chan.c
2022-06-27 01:15:22 +03:00

1697 lines
39 KiB
C

/*
net_chan.c - network channel
Copyright (C) 2008 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
#include "netchan.h"
#include "mathlib.h"
#include "net_encode.h"
#define MAKE_FRAGID( id, count ) ((( id & 0xffff ) << 16 ) | ( count & 0xffff ))
#define FRAG_GETID( fragid ) (( fragid >> 16 ) & 0xffff )
#define FRAG_GETCOUNT( fragid ) ( fragid & 0xffff )
#define UDP_HEADER_SIZE 28
#define FLOW_AVG ( 2.0 / 3.0 ) // how fast to converge flow estimates
#define FLOW_INTERVAL 0.1 // don't compute more often than this
#define MAX_RELIABLE_PAYLOAD 1200 // biggest packet that has frag and or reliable data
#define MAX_RESEND_PAYLOAD 1400 // biggest packet on a resend
// forward declarations
void Netchan_FlushIncoming( netchan_t *chan, int stream );
void Netchan_AddBufferToList( fragbuf_t **pplist, fragbuf_t *pbuf );
/*
packet header ( size in bits )
-------------
31 sequence
1 does this message contain a reliable payload
31 acknowledge sequence
1 acknowledge receipt of even/odd message
16 qport
The remote connection never knows if it missed a reliable message, the
local side detects that it has been dropped by seeing a sequence acknowledge
higher thatn the last reliable sequence, but without the correct evon/odd
bit for the reliable set.
If the sender notices that a reliable message has been dropped, it will be
retransmitted. It will not be retransmitted again until a message after
the retransmit has been acknowledged and the reliable still failed to get there.
if the sequence number is -1, the packet should be handled without a netcon
The reliable message can be added to at any time by doing
BF_Write* (&netchan->message, <data>).
If the message buffer is overflowed, either by a single message, or by
multiple frames worth piling up while the last reliable transmit goes
unacknowledged, the netchan signals a fatal error.
Reliable messages are allways placed first in a packet, then the unreliable
message is included if there is sufficient room.
To the receiver, there is no distinction between the reliable and unreliable
parts of the message, they are just processed out as a single larger message.
Illogical packet sequence numbers cause the packet to be dropped, but do
not kill the connection. This, combined with the tight window of valid
reliable acknowledgement numbers provides protection against malicious
address spoofing.
The qport field is a workaround for bad address translating routers that
sometimes remap the client's source port on a packet during gameplay.
If the base part of the net address matches and the qport matches, then the
channel matches even if the IP port differs. The IP port should be updated
to the new value before sending out any replies.
If there is no information that needs to be transfered on a given frame,
such as during the connection stage while waiting for the client to load,
then a packet only needs to be delivered if there is something in the
unacknowledged reliable
*/
convar_t *net_showpackets;
convar_t *net_chokeloopback;
convar_t *net_drawslider;
convar_t *net_blocksize;
convar_t *net_showdrop;
convar_t *net_speeds;
convar_t *net_qport;
int net_drop;
netadr_t net_from;
netadr_t net_local;
sizebuf_t net_message;
byte *net_mempool;
byte net_message_buffer[NET_MAX_PAYLOAD];
/*
===============
Netchan_Init
===============
*/
void Netchan_Init( void )
{
int port;
// pick a port value that should be nice and random
port = Com_RandomLong( 1, 65535 );
net_showpackets = Cvar_Get ("net_showpackets", "0", 0, "show network packets" );
net_chokeloopback = Cvar_Get( "net_chokeloop", "0", 0, "apply bandwidth choke to loopback packets" );
net_drawslider = Cvar_Get( "net_drawslider", "0", CVAR_ARCHIVE, "draw completion slider during signon" );
net_blocksize = Cvar_Get( "net_blocksize", "1024", 0, "network file fragmentation block size" );
net_showdrop = Cvar_Get( "net_showdrop", "0", 0, "show packets that are dropped" );
net_speeds = Cvar_Get( "net_speeds", "0", CVAR_ARCHIVE, "show network packets" );
net_qport = Cvar_Get( "net_qport", va( "%i", port ), CVAR_INIT, "current quake netport" );
net_mempool = Mem_AllocPool( "Network Pool" );
Huff_Init (); // initialize huffman compression
BF_InitMasks (); // initialize bit-masks
}
void Netchan_Shutdown( void )
{
Mem_FreePool( &net_mempool );
}
void Netchan_ReportFlow( netchan_t *chan )
{
char incoming[CS_SIZE];
char outgoing[CS_SIZE];
ASSERT( chan != NULL );
Q_strcpy( incoming, Q_pretifymem((float)chan->flow[FLOW_INCOMING].totalbytes, 3 ));
Q_strcpy( outgoing, Q_pretifymem((float)chan->flow[FLOW_OUTGOING].totalbytes, 3 ));
MsgDev( D_INFO, "Signon network traffic: %s from server, %s to server\n", incoming, outgoing );
}
/*
==============
Netchan_Setup
called to open a channel to a remote system
==============
*/
void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport )
{
Netchan_Clear( chan );
Q_memset( chan, 0, sizeof( *chan ));
chan->sock = sock;
chan->remote_address = adr;
chan->last_received = host.realtime;
chan->connect_time = host.realtime;
chan->incoming_sequence = 0;
chan->outgoing_sequence = 1;
chan->rate = DEFAULT_RATE;
chan->compress = false; // work but low efficiency
chan->qport = qport;
BF_Init( &chan->message, "NetData", chan->message_buf, sizeof( chan->message_buf ));
}
/*
==============================
Netchan_IncomingReady
==============================
*/
qboolean Netchan_IncomingReady( netchan_t *chan )
{
int i;
for( i = 0; i < MAX_STREAMS; i++ )
{
if( chan->incomingready[i] )
{
return true;
}
}
return false;
}
/*
===============
Netchan_CanPacket
Returns true if the bandwidth choke isn't active
================
*/
qboolean Netchan_CanPacket( netchan_t *chan )
{
// never choke loopback packets.
if( !net_chokeloopback->integer && NET_IsLocalAddress( chan->remote_address ))
{
chan->cleartime = host.realtime;
return true;
}
if( chan->cleartime < host.realtime )
{
return true;
}
return false;
}
/*
==============================
Netchan_UnlinkFragment
==============================
*/
void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
{
fragbuf_t *search;
if( !list )
{
MsgDev( D_WARN, "Netchan_UnlinkFragment: Asked to unlink fragment from empty list, ignored\n" );
return;
}
// at head of list
if( buf == *list )
{
// remove first element
*list = buf->next;
// destroy remnant
Mem_Free( buf );
return;
}
search = *list;
while( search->next )
{
if( search->next == buf )
{
search->next = buf->next;
// destroy remnant
Mem_Free( buf );
return;
}
search = search->next;
}
MsgDev( D_ERROR, "Netchan_UnlinkFragment: Couldn't find fragment\n" );
}
/*
==============================
Netchan_ClearFragbufs
==============================
*/
void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
{
fragbuf_t *buf, *n;
if( !ppbuf ) return;
// Throw away any that are sitting around
buf = *ppbuf;
while( buf )
{
n = buf->next;
Mem_Free( buf );
buf = n;
}
*ppbuf = NULL;
}
/*
==============================
Netchan_ClearFragments
==============================
*/
void Netchan_ClearFragments( netchan_t *chan )
{
fragbufwaiting_t *wait;
int i;
for( i = 0; i < MAX_STREAMS; i++ )
{
wait = chan->waitlist[i];
while( wait )
{
Netchan_ClearFragbufs( &wait->fragbufs );
wait = wait->next;
}
chan->waitlist[i] = NULL;
Netchan_ClearFragbufs( &chan->fragbufs[i] );
Netchan_FlushIncoming( chan, i );
}
}
/*
==============================
Netchan_Clear
==============================
*/
void Netchan_Clear( netchan_t *chan )
{
int i;
Netchan_ClearFragments( chan );
chan->cleartime = 0.0;
chan->reliable_length = 0;
for( i = 0; i < MAX_STREAMS; i++ )
{
chan->reliable_fragid[i] = 0;
chan->reliable_fragment[i] = 0;
chan->fragbufcount[i] = 0;
chan->frag_startpos[i] = 0;
chan->frag_length[i] = 0;
chan->incomingready[i] = false;
}
Q_memset( chan->flow, 0, sizeof( chan->flow ));
}
/*
===============
Netchan_OutOfBand
Sends an out-of-band datagram
================
*/
void Netchan_OutOfBand( int net_socket, netadr_t adr, int length, byte *data )
{
sizebuf_t send;
byte send_buf[NET_MAX_PAYLOAD];
// write the packet header
BF_Init( &send, "SequencePacket", send_buf, sizeof( send_buf ));
BF_WriteLong( &send, -1 ); // -1 sequence means out of band
BF_WriteBytes( &send, data, length );
if( !CL_IsPlaybackDemo( ))
{
// send the datagram
NET_SendPacket( net_socket, BF_GetNumBytesWritten( &send ), BF_GetData( &send ), adr );
}
}
/*
===============
Netchan_OutOfBandPrint
Sends a text message in an out-of-band datagram
================
*/
void Netchan_OutOfBandPrint( int net_socket, netadr_t adr, char *format, ... )
{
va_list argptr;
char string[MAX_SYSPATH];
va_start( argptr, format );
Q_vsprintf( string, format, argptr );
va_end( argptr );
Netchan_OutOfBand( net_socket, adr, Q_strlen( string ), string );
}
/*
==============================
Netchan_AllocFragbuf
==============================
*/
fragbuf_t *Netchan_AllocFragbuf( void )
{
fragbuf_t *buf;
buf = (fragbuf_t *)Mem_Alloc( net_mempool, sizeof( fragbuf_t ));
BF_Init( &buf->frag_message, "Frag Message", buf->frag_message_buf, sizeof( buf->frag_message_buf ));
return buf;
}
/*
==============================
Netchan_AddFragbufToTail
==============================
*/
void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
{
fragbuf_t *p;
buf->next = NULL;
wait->fragbufcount++;
if( !wait->fragbufs )
{
wait->fragbufs = buf;
return;
}
p = wait->fragbufs;
while( p->next )
{
p = p->next;
}
p->next = buf;
}
/*
==============================
Netchan_UpdateFlow
==============================
*/
void Netchan_UpdateFlow( netchan_t *chan )
{
int flow, start;
int i, bytes = 0;
float faccumulatedtime = 0.0;
flowstats_t *pstat, *pprev;
flow_t *pflow;
if( !chan ) return;
for( flow = 0; flow < 2; flow++ )
{
pflow = &chan->flow[flow];
if(( host.realtime - pflow->nextcompute ) < FLOW_INTERVAL )
continue;
pflow->nextcompute = host.realtime + FLOW_INTERVAL;
start = pflow->current - 1;
pprev = &pflow->stats[start & ( MAX_LATENT - 1 )];
// compute data flow rate
for( i = 1; i < MAX_LATENT / 2; i++ )
{
// Most recent message then backward from there
pstat = &pflow->stats[( start - i ) & ( MAX_LATENT - 1 )];
bytes += ( pstat->size );
faccumulatedtime += ( pprev->time - pstat->time );
pprev = pstat;
}
if( !faccumulatedtime )
{
pflow->kbytespersec = 0.0;
}
else
{
pflow->kbytespersec = (float)bytes / faccumulatedtime;
pflow->kbytespersec /= 1024.0;
}
pflow->avgkbytespersec = ( FLOW_AVG ) * pflow->avgkbytespersec + ( 1.0 - FLOW_AVG ) * pflow->kbytespersec;
}
}
/*
==============================
Netchan_FragSend
Fragmentation buffer is full and user is prepared to send
==============================
*/
void Netchan_FragSend( netchan_t *chan )
{
fragbufwaiting_t *wait;
int i;
if( !chan ) return;
for( i = 0; i < MAX_STREAMS; i++ )
{
// already something queued up, just leave in waitlist
if( chan->fragbufs[i] )
{
continue;
}
// nothing to queue?
if( !chan->waitlist[i] )
{
continue;
}
wait = chan->waitlist[i] ;
chan->waitlist[i] = chan->waitlist[i]->next;
wait->next = NULL;
// copy in to fragbuf
chan->fragbufs[i] = wait->fragbufs;
chan->fragbufcount[i] = wait->fragbufcount;
// throw away wait list
Mem_Free( wait );
}
}
/*
==============================
Netchan_AddBufferToList
==============================
*/
void Netchan_AddBufferToList( fragbuf_t **pplist, fragbuf_t *pbuf )
{
// Find best slot
fragbuf_t *pprev, *n;
int id1, id2;
pbuf->next = NULL;
if( !pplist )
return;
if( !*pplist )
{
pbuf->next = *pplist;
*pplist = pbuf;
return;
}
pprev = *pplist;
while( pprev->next )
{
n = pprev->next; // next item in list
id1 = FRAG_GETID( n->bufferid );
id2 = FRAG_GETID( pbuf->bufferid );
if( id1 > id2 )
{
// insert here
pbuf->next = n->next;
pprev->next = pbuf;
return;
}
pprev = pprev->next;
}
// insert at end
pprev->next = pbuf;
}
/*
==============================
Netchan_CreateFragments_
==============================
*/
void Netchan_CreateFragments_( qboolean server, netchan_t *chan, sizebuf_t *msg )
{
fragbuf_t *buf;
int chunksize;
int send, pos;
int remaining;
int bufferid = 1;
fragbufwaiting_t *wait, *p;
if( BF_GetNumBytesWritten( msg ) == 0 )
return;
chunksize = bound( 16, net_blocksize->integer, 1400 );
wait = (fragbufwaiting_t *)Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t ));
remaining = BF_GetNumBytesWritten( msg );
pos = 0;
while( remaining > 0 )
{
send = min( remaining, chunksize );
remaining -= send;
buf = Netchan_AllocFragbuf();
buf->bufferid = bufferid++;
// Copy in data
BF_Clear( &buf->frag_message );
BF_WriteBits( &buf->frag_message, msg->pData + pos, send << 3 );
pos += send;
Netchan_AddFragbufToTail( wait, buf );
}
// now add waiting list item to end of buffer queue
if( !chan->waitlist[FRAG_NORMAL_STREAM] )
{
chan->waitlist[FRAG_NORMAL_STREAM] = wait;
}
else
{
p = chan->waitlist[FRAG_NORMAL_STREAM];
while( p->next )
{
p = p->next;
}
p->next = wait;
}
}
/*
==============================
Netchan_CreateFragments
==============================
*/
void Netchan_CreateFragments( qboolean server, netchan_t *chan, sizebuf_t *msg )
{
// always queue any pending reliable data ahead of the fragmentation buffer
if( BF_GetNumBytesWritten( &chan->message ) > 0 )
{
Netchan_CreateFragments_( server, chan, &chan->message );
BF_Clear( &chan->message );
}
Netchan_CreateFragments_( server, chan, msg );
}
/*
==============================
Netchan_FindBufferById
==============================
*/
fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
{
fragbuf_t *list = *pplist;
fragbuf_t *pnewbuf;
while( list )
{
if( list->bufferid == id )
return list;
list = list->next;
}
if( !allocate )
return NULL;
// create new entry
pnewbuf = Netchan_AllocFragbuf();
pnewbuf->bufferid = id;
Netchan_AddBufferToList( pplist, pnewbuf );
return pnewbuf;
}
/*
==============================
Netchan_CheckForCompletion
==============================
*/
void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
{
int c, id;
int size;
fragbuf_t *p;
size = 0;
c = 0;
p = chan->incomingbufs[stream];
if( !p ) return;
while( p )
{
size += BF_GetNumBytesWritten( &p->frag_message );
c++;
id = FRAG_GETID( p->bufferid );
if( id != c )
{
if( chan->sock == NS_CLIENT )
{
MsgDev( D_ERROR, "Lost/dropped fragment would cause stall, retrying connection\n" );
Cbuf_AddText( "retry\n" );
}
}
p = p->next;
}
// received final message
if( c == intotalbuffers )
{
chan->incomingready[stream] = true;
MsgDev( D_NOTE, "\nincoming is complete %i bytes waiting\n", size );
}
}
/*
==============================
Netchan_CreateFileFragmentsFromBuffer
==============================
*/
void Netchan_CreateFileFragmentsFromBuffer( qboolean server, netchan_t *chan, char *filename, byte *pbuf, int size )
{
int chunksize;
int send, pos;
int remaining;
int bufferid = 1;
qboolean firstfragment = true;
fragbufwaiting_t *wait, *p;
fragbuf_t *buf;
if( !size ) return;
chunksize = bound( 16, net_blocksize->integer, 512 );
wait = ( fragbufwaiting_t * )Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t ));
remaining = size;
pos = 0;
while( remaining > 0 )
{
send = min( remaining, chunksize );
buf = Netchan_AllocFragbuf();
buf->bufferid = bufferid++;
// copy in data
BF_Clear( &buf->frag_message );
if( firstfragment )
{
firstfragment = false;
// write filename
BF_WriteString( &buf->frag_message, filename );
// send a bit less on first package
send -= BF_GetNumBytesWritten( &buf->frag_message );
}
buf->isbuffer = true;
buf->isfile = true;
buf->size = send;
buf->foffset = pos;
BF_WriteBits( &buf->frag_message, pbuf + pos, send << 3 );
pos += send;
remaining -= send;
Netchan_AddFragbufToTail( wait, buf );
}
// now add waiting list item to end of buffer queue
if( !chan->waitlist[FRAG_FILE_STREAM] )
{
chan->waitlist[FRAG_FILE_STREAM] = wait;
}
else
{
p = chan->waitlist[FRAG_FILE_STREAM];
while( p->next )
{
p = p->next;
}
p->next = wait;
}
}
/*
==============================
Netchan_CreateFileFragments
==============================
*/
int Netchan_CreateFileFragments( qboolean server, netchan_t *chan, const char *filename )
{
int chunksize;
int send, pos;
int remaining;
int bufferid = 1;
int filesize = 0;
qboolean firstfragment = true;
fragbufwaiting_t *wait, *p;
fragbuf_t *buf;
chunksize = bound( 16, net_blocksize->integer, 512 );
filesize = FS_FileSize( filename, false );
if( filesize <= 0 )
{
MsgDev( D_WARN, "Unable to open %s for transfer\n", filename );
return 0;
}
wait = (fragbufwaiting_t *)Mem_Alloc( net_mempool, sizeof( fragbufwaiting_t ));
remaining = filesize;
pos = 0;
while( remaining > 0 )
{
send = min( remaining, chunksize );
buf = Netchan_AllocFragbuf();
buf->bufferid = bufferid++;
// copy in data
BF_Clear( &buf->frag_message );
if( firstfragment )
{
firstfragment = false;
// Write filename
BF_WriteString( &buf->frag_message, filename );
// Send a bit less on first package
send -= BF_GetNumBytesWritten( &buf->frag_message );
}
buf->isfile = true;
buf->size = send;
buf->foffset = pos;
Q_strncpy( buf->filename, filename, sizeof( buf->filename ));
pos += send;
remaining -= send;
Netchan_AddFragbufToTail( wait, buf );
}
// now add waiting list item to end of buffer queue
if( !chan->waitlist[FRAG_FILE_STREAM] )
{
chan->waitlist[FRAG_FILE_STREAM] = wait;
}
else
{
p = chan->waitlist[FRAG_FILE_STREAM];
while( p->next )
{
p = p->next;
}
p->next = wait;
}
return 1;
}
/*
==============================
Netchan_FlushIncoming
==============================
*/
void Netchan_FlushIncoming( netchan_t *chan, int stream )
{
fragbuf_t *p, *n;
BF_Clear( &net_message );
p = chan->incomingbufs[ stream ];
while( p )
{
n = p->next;
Mem_Free( p );
p = n;
}
chan->incomingbufs[stream] = NULL;
chan->incomingready[stream] = false;
}
/*
==============================
Netchan_CopyNormalFragments
==============================
*/
qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg )
{
fragbuf_t *p, *n;
if( !chan->incomingready[FRAG_NORMAL_STREAM] )
return false;
if( !chan->incomingbufs[FRAG_NORMAL_STREAM] )
{
MsgDev( D_ERROR, "Netchan_CopyNormalFragments: Called with no fragments readied\n" );
chan->incomingready[FRAG_NORMAL_STREAM] = false;
return false;
}
p = chan->incomingbufs[FRAG_NORMAL_STREAM];
BF_Init( msg, "NetMessage", net_message_buffer, sizeof( net_message_buffer ));
while( p )
{
n = p->next;
// copy it in
BF_WriteBits( msg, BF_GetData( &p->frag_message ), BF_GetNumBitsWritten( &p->frag_message ));
Mem_Free( p );
p = n;
}
chan->incomingbufs[FRAG_NORMAL_STREAM] = NULL;
// reset flag
chan->incomingready[FRAG_NORMAL_STREAM] = false;
return true;
}
/*
==============================
Netchan_CopyFileFragments
==============================
*/
qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
{
fragbuf_t *p, *n;
char filename[CS_SIZE];
int nsize;
byte *buffer;
int pos;
if( !chan->incomingready[FRAG_FILE_STREAM] )
return false;
if( !chan->incomingbufs[FRAG_FILE_STREAM] )
{
MsgDev( D_WARN, "Netchan_CopyFileFragments: Called with no fragments readied\n" );
chan->incomingready[FRAG_FILE_STREAM] = false;
return false;
}
p = chan->incomingbufs[FRAG_FILE_STREAM];
BF_Init( msg, "NetMessage", net_message_buffer, sizeof( net_message_buffer ));
// copy in first chunk so we can get filename out
BF_WriteBits( msg, BF_GetData( &p->frag_message ), BF_GetNumBitsWritten( &p->frag_message ));
BF_SeekToBit( msg, 0 ); // rewind buffer
Q_strncpy( filename, BF_ReadString( msg ), sizeof( filename ));
if( Q_strlen( filename ) <= 0 )
{
MsgDev( D_ERROR, "File fragment received with no filename\nFlushing input queue\n" );
// clear out bufs
Netchan_FlushIncoming( chan, FRAG_FILE_STREAM );
return false;
}
else if( Q_strstr( filename, ".." ))
{
MsgDev( D_ERROR, "File fragment received with relative path, ignoring\n" );
// clear out bufs
Netchan_FlushIncoming( chan, FRAG_FILE_STREAM );
return false;
}
Q_strncpy( chan->incomingfilename, filename, sizeof( chan->incomingfilename ));
if( FS_FileExists( filename, false ))
{
MsgDev( D_ERROR, "Can't download %s, already exists\n", filename );
// clear out bufs
Netchan_FlushIncoming( chan, FRAG_FILE_STREAM );
return true;
}
// create file from buffers
nsize = 0;
while ( p )
{
nsize += BF_GetNumBytesWritten( &p->frag_message ); // Size will include a bit of slop, oh well
if( p == chan->incomingbufs[FRAG_FILE_STREAM] )
{
nsize -= BF_GetNumBytesRead( msg );
}
p = p->next;
}
buffer = Mem_Alloc( net_mempool, nsize + 1 );
p = chan->incomingbufs[ FRAG_FILE_STREAM ];
pos = 0;
while( p )
{
int cursize;
n = p->next;
cursize = BF_GetNumBytesWritten( &p->frag_message );
// first message has the file name, don't write that into the data stream,
// just write the rest of the actual data
if( p == chan->incomingbufs[FRAG_FILE_STREAM] )
{
// copy it in
cursize -= BF_GetNumBytesRead( msg );
Q_memcpy( &buffer[pos], &p->frag_message.pData[BF_GetNumBytesRead( msg )], cursize );
}
else
{
Q_memcpy( &buffer[pos], p->frag_message.pData, cursize );
}
pos += cursize;
Mem_Free( p );
p = n;
}
FS_WriteFile( filename, buffer, pos );
Mem_Free( buffer );
// clear remnants
BF_Clear( msg );
chan->incomingbufs[FRAG_FILE_STREAM] = NULL;
// reset flag
chan->incomingready[FRAG_FILE_STREAM] = false;
return true;
}
/*
==============================
Netchan_UpdateProgress
==============================
*/
void Netchan_UpdateProgress( netchan_t *chan )
{
fragbuf_t *p;
int i, c = 0;
int total = 0;
float bestpercent = 0.0;
if( scr_download->integer != -1 )
{
Cvar_SetFloat( "scr_download", -1 );
}
if ( net_drawslider->integer != 1 )
{
// do show slider for file downloads.
if( !chan->incomingbufs[FRAG_FILE_STREAM] )
{
return;
}
}
for( i = MAX_STREAMS - 1; i >= 0; i-- )
{
// receiving data
if( chan->incomingbufs[i] )
{
p = chan->incomingbufs[i];
total = FRAG_GETCOUNT( p->bufferid );
while( p )
{
c++;
p = p->next;
}
if( total )
{
float percent;
percent = 100.0f * ( float )c / ( float )total;
if( percent > bestpercent )
{
bestpercent = percent;
}
}
p = chan->incomingbufs[i];
if( i == FRAG_FILE_STREAM )
{
char sz[MAX_SYSPATH];
char *in, *out;
int len = 0;
in = (char *)BF_GetData( &p->frag_message );
out = sz;
while( *in )
{
*out++ = *in++;
len++;
if( len > 128 )
break;
}
*out = '\0';
}
}
else if( chan->fragbufs[i] ) // Sending data
{
if( chan->fragbufcount[i] )
{
float percent;
percent = 100.0f * (float)chan->fragbufs[i]->bufferid / (float)chan->fragbufcount[i];
if( percent > bestpercent )
{
bestpercent = percent;
}
}
}
}
Cvar_SetFloat( "scr_download", bestpercent );
}
/*
===============
Netchan_TransmitBits
tries to send an unreliable message to a connection, and handles the
transmition / retransmition of the reliable messages.
A 0 length will still generate a packet and deal with the reliable messages.
================
*/
void Netchan_TransmitBits( netchan_t *chan, int length, byte *data )
{
sizebuf_t send;
byte send_buf[NET_MAX_MESSAGE];
qboolean send_reliable_fragment;
qboolean send_resending = false;
qboolean send_reliable;
size_t size1, size2;
uint w1, w2, hdr_size;
int i, j;
float fRate;
// check for message overflow
// check for message overflow
if( BF_CheckOverflow( &chan->message ))
{
MsgDev( D_ERROR, "%s:outgoing message overflow\n", NET_AdrToString( chan->remote_address ));
return;
}
// if the remote side dropped the last reliable message, resend it
send_reliable = false;
if( chan->incoming_acknowledged > chan->last_reliable_sequence && chan->incoming_reliable_acknowledged != chan->reliable_sequence )
{
send_reliable = true;
send_resending = true;
}
// A packet can have "reliable payload + frag payload + unreliable payload
// frag payload can be a file chunk, if so, it needs to be parsed on the receiving end and reliable payload + unreliable payload need
// to be passed on to the message queue. The processing routine needs to be able to handle the case where a message comes in and a file
// transfer completes
// if the reliable transmit buffer is empty, copy the current message out
if( !chan->reliable_length )
{
qboolean send_frag = false;
fragbuf_t *pbuf;
// will be true if we are active and should let chan->message get some bandwidth
int send_from_frag[MAX_STREAMS] = { 0, 0 };
int send_from_regular = false;
// if we have data in the waiting list(s) and we have cleared the current queue(s), then
// push the waitlist(s) into the current queue(s)
Netchan_FragSend( chan );
// sending regular payload
send_from_regular = BF_GetNumBytesWritten( &chan->message ) ? 1 : 0;
// check to see if we are sending a frag payload
for( i = 0; i < MAX_STREAMS; i++ )
{
if( chan->fragbufs[i] )
{
send_from_frag[i] = 1;
}
}
// stall reliable payloads if sending from frag buffer
if( send_from_regular && ( send_from_frag[FRAG_NORMAL_STREAM] ))
{
send_from_regular = false;
// if the reliable buffer has gotten too big, queue it at the end of everything and clear out buffer
if( BF_GetNumBytesWritten( &chan->message ) > MAX_RELIABLE_PAYLOAD )
{
Netchan_CreateFragments(( chan->sock == NS_SERVER ), chan, &chan->message );
BF_Clear( &chan->message );
}
}
// startpos will be zero if there is no regular payload
for( i = 0; i < MAX_STREAMS; i++ )
{
chan->frag_startpos[i] = 0;
// assume no fragment is being sent
chan->reliable_fragment[i] = 0;
chan->reliable_fragid[i] = 0;
chan->frag_length[i] = 0;
if( send_from_frag[i] )
{
send_frag = true;
}
}
if( send_from_regular || send_frag )
{
chan->reliable_sequence ^= 1;
send_reliable = true;
}
if( send_from_regular )
{
Q_memcpy( chan->reliable_buf, chan->message_buf, BF_GetNumBytesWritten( &chan->message ));
chan->reliable_length = BF_GetNumBitsWritten( &chan->message );
BF_Clear( &chan->message );
// if we send fragments, this is where they'll start
for( i = 0; i < MAX_STREAMS; i++ )
{
chan->frag_startpos[i] = chan->reliable_length;
}
}
for( i = 0; i < MAX_STREAMS; i++ )
{
int fragment_size;
int newpayloadsize;
// is there someting in the fragbuf?
pbuf = chan->fragbufs[i];
fragment_size = 0;
if( pbuf )
{
fragment_size = BF_GetNumBytesWritten( &pbuf->frag_message );
// files set size a bit differently.
if( pbuf->isfile && !pbuf->isbuffer )
{
fragment_size = pbuf->size;
}
}
newpayloadsize = (( chan->reliable_length + ( fragment_size << 3 )) + 7 ) >> 3;
// make sure we have enought space left
if( send_from_frag[i] && pbuf && ( newpayloadsize < MAX_RELIABLE_PAYLOAD ))
{
sizebuf_t temp;
// which buffer are we sending ?
chan->reliable_fragid[i] = MAKE_FRAGID( pbuf->bufferid, chan->fragbufcount[i] );
// if it's not in-memory, then we'll need to copy it in frame the file handle.
if( pbuf->isfile && !pbuf->isbuffer )
{
byte filebuffer[2048];
file_t *hfile;
hfile = FS_Open( pbuf->filename, "rb", false );
FS_Seek( hfile, pbuf->foffset, SEEK_SET );
FS_Read( hfile, filebuffer, pbuf->size );
BF_WriteBits( &pbuf->frag_message, filebuffer, pbuf->size << 3 );
FS_Close( hfile );
}
// copy frag stuff on top of current buffer
BF_StartWriting( &temp, chan->reliable_buf, sizeof( chan->reliable_buf ), chan->reliable_length, -1 );
BF_WriteBits( &temp, BF_GetData( &pbuf->frag_message ), BF_GetNumBitsWritten( &pbuf->frag_message ));
chan->reliable_length += BF_GetNumBitsWritten( &pbuf->frag_message );
chan->frag_length[i] = BF_GetNumBitsWritten( &pbuf->frag_message );
// unlink pbuf
Netchan_UnlinkFragment( pbuf, &chan->fragbufs[i] );
chan->reliable_fragment[i] = 1;
// offset the rest of the starting positions
for( j = i + 1; j < MAX_STREAMS; j++ )
{
chan->frag_startpos[j] += chan->frag_length[i];
}
}
}
}
BF_Init( &send, "NetSend", send_buf, sizeof( send_buf ));
// prepare the packet header
w1 = chan->outgoing_sequence | (send_reliable << 31);
w2 = chan->incoming_sequence | (chan->incoming_reliable_sequence << 31);
send_reliable_fragment = false;
for( i = 0; i < MAX_STREAMS; i++ )
{
if( chan->reliable_fragment[i] )
{
send_reliable_fragment = true;
break;
}
}
if( send_reliable && send_reliable_fragment )
{
w1 |= ( 1 << 30 );
}
chan->outgoing_sequence++;
chan->last_sent = host.realtime;
BF_WriteLong( &send, w1 );
BF_WriteLong( &send, w2 );
// send the qport if we are a client
if( chan->sock == NS_CLIENT )
{
BF_WriteWord( &send, Cvar_VariableValue( "net_qport" ));
}
if( send_reliable && send_reliable_fragment )
{
for( i = 0; i < MAX_STREAMS; i++ )
{
if( chan->reliable_fragment[i] )
{
BF_WriteByte( &send, 1 );
BF_WriteLong( &send, chan->reliable_fragid[i] );
BF_WriteLong( &send, chan->frag_startpos[i] );
BF_WriteLong( &send, chan->frag_length[i] );
}
else
{
BF_WriteByte( &send, 0 );
}
}
}
hdr_size = BF_GetNumBytesWritten( &send );
// copy the reliable message to the packet first
if( send_reliable )
{
BF_WriteBits( &send, chan->reliable_buf, chan->reliable_length );
chan->last_reliable_sequence = chan->outgoing_sequence - 1;
}
// is there room for the unreliable payload?
if( BF_GetNumBitsLeft( &send ) >= length )
{
BF_WriteBits( &send, data, length );
}
else
{
MsgDev( D_WARN, "Netchan_Transmit: unreliable message overflow\n" );
}
// deal with packets that are too small for some networks
if( BF_GetNumBytesWritten( &send ) < 16 ) // packet too small for some networks
{
int i;
// go ahead and pad a full 16 extra bytes -- this only happens during authentication / signon
for( i = BF_GetNumBytesWritten( &send ); i < 16; i++ )
{
// NOTE: that the server can parse svc_nop, too.
BF_WriteByte( &send, 1 );
}
}
chan->flow[FLOW_OUTGOING].stats[chan->flow[FLOW_OUTGOING].current & ( MAX_LATENT-1 )].size = BF_GetNumBytesWritten( &send ) + UDP_HEADER_SIZE;
chan->flow[FLOW_OUTGOING].stats[chan->flow[FLOW_OUTGOING].current & ( MAX_LATENT-1 )].time = host.realtime;
chan->flow[FLOW_OUTGOING].totalbytes += ( BF_GetNumBytesWritten( &send ) + UDP_HEADER_SIZE );
chan->flow[FLOW_OUTGOING].current++;
Netchan_UpdateFlow( chan );
size1 = BF_GetNumBytesWritten( &send );
if( chan->compress ) Huff_CompressPacket( &send, hdr_size );
size2 = BF_GetNumBytesWritten( &send );
chan->total_sended += size2;
chan->total_sended_uncompressed += size1;
// send the datagram
if( !CL_IsPlaybackDemo( ))
{
NET_SendPacket( chan->sock, BF_GetNumBytesWritten( &send ), BF_GetData( &send ), chan->remote_address );
}
fRate = 1.0f / chan->rate;
if( chan->cleartime < host.realtime )
{
chan->cleartime = host.realtime;
}
chan->cleartime += ( BF_GetNumBytesWritten( &send ) + UDP_HEADER_SIZE ) * fRate;
if( net_showpackets->integer == 1 )
{
char c;
int mask = 63;
c = ( chan->sock == NS_CLIENT ) ? 'c' : 's';
Msg( " %c --> sz=%i seq=%i ack=%i rel=%i tm=%f\n"
, c
, BF_GetNumBytesWritten( &send )
, ( chan->outgoing_sequence - 1 ) & mask
, chan->incoming_sequence & mask
, send_reliable ? 1 : 0
, (float)Sys_DoubleTime( ));
}
}
/*
===============
Netchan_Transmit
tries to send an unreliable message to a connection, and handles the
transmition / retransmition of the reliable messages.
A 0 length will still generate a packet and deal with the reliable messages.
================
*/
void Netchan_Transmit( netchan_t *chan, int lengthInBytes, byte *data )
{
Netchan_TransmitBits( chan, lengthInBytes << 3, data );
}
/*
=================
Netchan_Process
called when the current net_message is from remote_address
modifies net_message so that it points to the packet payload
=================
*/
qboolean Netchan_Process( netchan_t *chan, sizebuf_t *msg )
{
uint sequence, sequence_ack, hdr_size;
uint reliable_ack, reliable_message;
uint fragid[MAX_STREAMS] = { 0, 0 };
qboolean frag_message[MAX_STREAMS] = { false, false };
int frag_offset[MAX_STREAMS] = { 0, 0 };
int frag_length[MAX_STREAMS] = { 0, 0 };
qboolean message_contains_fragments;
size_t size1, size2;
int i, qport;
if( !CL_IsPlaybackDemo() && !NET_CompareAdr( net_from, chan->remote_address ))
{
return false;
}
// get sequence numbers
BF_Clear( msg );
sequence = BF_ReadLong( msg );
sequence_ack = BF_ReadLong( msg );
// read the qport if we are a server
if( chan->sock == NS_SERVER )
{
qport = BF_ReadShort( msg );
}
reliable_message = sequence >> 31;
reliable_ack = sequence_ack >> 31;
message_contains_fragments = sequence & ( 1 << 30 ) ? true : false;
if( message_contains_fragments )
{
for( i = 0; i < MAX_STREAMS; i++ )
{
if( BF_ReadByte( msg ))
{
frag_message[i] = true;
fragid[i] = BF_ReadLong( msg );
frag_offset[i] = (int)BF_ReadLong( msg );
frag_length[i] = (int)BF_ReadLong( msg );
}
}
}
sequence &= ~(1<<31);
sequence &= ~(1<<30);
sequence_ack &= ~(1<<31);
if( net_showpackets->integer == 2 )
{
char c;
c = ( chan->sock == NS_CLIENT ) ? 'c' : 's';
Msg( " %c <-- sz=%i seq=%i ack=%i rel=%i tm=%f\n"
, c
, BF_GetMaxBytes( msg )
, sequence & 63
, sequence_ack & 63
, reliable_message
, (float)Sys_DoubleTime( ));
}
// discard stale or duplicated packets
if( sequence <= (uint)chan->incoming_sequence )
{
if( net_showdrop->integer )
{
if( sequence == (uint)chan->incoming_sequence )
{
Msg( "%s:duplicate packet %i at %i\n"
, NET_AdrToString( chan->remote_address )
, sequence
, chan->incoming_sequence );
}
else
{
Msg( "%s:out of order packet %i at %i\n"
, NET_AdrToString( chan->remote_address )
, sequence
, chan->incoming_sequence );
}
}
return false;
}
// dropped packets don't keep the message from being used
net_drop = sequence - ( chan->incoming_sequence + 1 );
if( net_drop > 0 )
{
chan->drop_count += 1;
if( net_showdrop->integer )
{
Msg( "%s:Dropped %i packets at %i\n"
, NET_AdrToString( chan->remote_address )
, sequence - (chan->incoming_sequence + 1)
, sequence );
}
}
// if the current outgoing reliable message has been acknowledged
// clear the buffer to make way for the next
if( reliable_ack == (uint)chan->reliable_sequence )
{
// make sure we actually could have ack'd this message
if( chan->incoming_acknowledged + 1 >= chan->last_reliable_sequence )
{
chan->reliable_length = 0; // it has been received
}
}
// if this message contains a reliable message, bump incoming_reliable_sequence
chan->incoming_sequence = sequence;
chan->incoming_acknowledged = sequence_ack;
chan->incoming_reliable_acknowledged = reliable_ack;
if( reliable_message )
{
chan->incoming_reliable_sequence ^= 1;
}
chan->last_received = host.realtime;
// Update data flow stats
chan->flow[FLOW_INCOMING].stats[chan->flow[FLOW_INCOMING].current & ( MAX_LATENT-1 )].size = BF_GetMaxBytes( msg ) + UDP_HEADER_SIZE;
chan->flow[FLOW_INCOMING].stats[chan->flow[FLOW_INCOMING].current & ( MAX_LATENT-1 )].time = host.realtime;
chan->flow[FLOW_INCOMING].totalbytes += ( BF_GetMaxBytes( msg ) + UDP_HEADER_SIZE );
chan->flow[FLOW_INCOMING].current++;
Netchan_UpdateFlow( chan );
hdr_size = BF_GetNumBytesRead( msg );
size1 = BF_GetMaxBytes( msg );
if( chan->compress ) Huff_DecompressPacket( msg, hdr_size );
size2 = BF_GetMaxBytes( msg );
chan->total_received += size1;
chan->total_received_uncompressed += size2;
chan->good_count += 1;
if( message_contains_fragments )
{
for( i = 0; i < MAX_STREAMS; i++ )
{
fragbuf_t *pbuf;
int j, inbufferid;
int intotalbuffers;
int oldpos, curbit;
int numbitstoremove;
if( !frag_message[i] )
continue;
inbufferid = FRAG_GETID( fragid[i] );
intotalbuffers = FRAG_GETCOUNT( fragid[i] );
if( fragid[i] != 0 )
{
pbuf = Netchan_FindBufferById( &chan->incomingbufs[i], fragid[i], true );
if( pbuf )
{
int bits;
sizebuf_t temp;
byte buffer[2048];
bits = frag_length[i];
// copy in data
BF_Clear( &pbuf->frag_message );
BF_StartReading( &temp, msg->pData, BF_GetMaxBytes( msg ), BF_GetNumBitsRead( msg ) + frag_offset[i], -1 );
BF_ReadBits( msg, buffer, bits );
BF_WriteBits( &pbuf->frag_message, buffer, bits );
}
else
{
MsgDev( D_ERROR, "Netchan_Process: Couldn't allocate or find buffer %i\n", inbufferid );
}
// count # of incoming bufs we've queued? are we done?
Netchan_CheckForCompletion( chan, i, intotalbuffers );
}
// rearrange incoming data to not have the frag stuff in the middle of it
oldpos = BF_GetNumBitsRead( msg );
curbit = BF_GetNumBitsRead( msg ) + frag_offset[i];
numbitstoremove = frag_length[i];
BF_ExciseBits( msg, curbit, numbitstoremove );
BF_SeekToBit( msg, oldpos );
for( j = i + 1; j < MAX_STREAMS; j++ )
{
frag_offset[j] -= frag_length[i];
}
}
// is there anything left to process?
if( BF_GetNumBitsLeft( msg ) <= 0 )
{
return false;
}
}
return true;
}