30 lines
817 B
C
30 lines
817 B
C
//=======================================================================
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// Copyright XashXT Group 2009 ©
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// game_shared.h - user constants
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//=======================================================================
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#ifndef GAME_SHARED_H
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#define GAME_SHARED_H
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#define HUD_PRINTNOTIFY 1
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#define HUD_PRINTCONSOLE 2
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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#define MAX_WEAPONS 32
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#define WEAPON_ALLWEAPONS (~(1<<WEAPON_SUIT))
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#define MAX_AMMO_SLOTS 32
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#define ITEM_SUIT BIT( 31 )
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#define WEAPON_SUIT 31
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#define HIDEHUD_WEAPONS BIT( 0 )
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#define HIDEHUD_FLASHLIGHT BIT( 1 )
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#define HIDEHUD_ALL BIT( 2 )
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#define HIDEHUD_HEALTH BIT( 3 )
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// camera flags
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#define CAMERA_ON 1
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#define DRAW_HUD 2
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#define INVERSE_X 4
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#define MONSTER_VIEW 8
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#endif//GAME_SHARED_H
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