47 lines
1003 B
C++
47 lines
1003 B
C++
//=======================================================================
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// Copyright XashXT Group 2008 ©
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// tempents.cpp - client side entity management functions
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//=======================================================================
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#include "extdll.h"
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#include "hud_iface.h"
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void HUD_CreateEntities( void )
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{
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}
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void HUD_StudioEvent( const dstudioevent_t *event, edict_t *entity )
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{
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switch( event->event )
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{
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case 5001:
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// MullzeFlash at attachment 0
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break;
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case 5011:
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// MullzeFlash at attachment 1
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break;
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case 5021:
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// MullzeFlash at attachment 2
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break;
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case 5031:
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// MullzeFlash at attachment 3
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break;
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case 5002:
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// SparkEffect at attachment 0
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break;
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case 5004:
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// Client side sound
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break;
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case 5005:
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// Client side sound with random pitch
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break;
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case 5050:
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// Special event for displacer
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break;
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case 5060:
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// eject shellEV_EjectShell( event, entity );
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break;
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default:
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break;
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}
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} |