446 lines
10 KiB
Plaintext
446 lines
10 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="xtools" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=xtools - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "xtools.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "xtools.mak" CFG="xtools - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "xtools - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "xtools - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "./" /I "../public" /I "bsplib" /I "models" /I "ripper" /I "../common" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c
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SOURCE="$(InputPath)"
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"D:\Xash3D\bin\xtools.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(TargetDir)\xtools.dll "D:\Xash3D\bin\xtools.dll"
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# ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I "./" /I "../public" /I "bsplib" /I "models" /I "ripper" /I "../common" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /FD /GZ /c
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SOURCE="$(InputPath)"
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"D:\Xash3D\bin\xtools.dll" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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copy $(TargetDir)\xtools.dll "D:\Xash3D\bin\xtools.dll"
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