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Xash3DArchive/debug.bat

63 lines
1.8 KiB
Batchfile

@echo off
set MSDEV=BuildConsole
set CONFIG=/ShowTime /ShowAgent /nologo /cfg=
set MSDEV=msdev
set CONFIG=/make
set build_type=debug
set BUILD_ERROR=
call vcvars32
%MSDEV% engine/engine.dsp %CONFIG%"engine - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% launch/launch.dsp %CONFIG%"launch - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% common/common.dsp %CONFIG%"common - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% ripper/ripper.dsp %CONFIG%"ripper - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% physic/physic.dsp %CONFIG%"physic - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% render/render.dsp %CONFIG%"render - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
%MSDEV% viewer/viewer.dsp %CONFIG%"viewer - Win32 Debug" %build_target%
if errorlevel 1 set BUILD_ERROR=1
if "%BUILD_ERROR%"=="" goto build_ok
echo *********************
echo *********************
echo *** Build Errors! ***
echo *********************
echo *********************
echo press any key to exit
echo *********************
pause>nul
goto done
@rem
@rem Successful build
@rem
:build_ok
rem //delete log files
if exist engine\engine.plg del /f /q engine\engine.plg
if exist launch\launch.plg del /f /q launch\launch.plg
if exist common\common.plg del /f /q common\common.plg
if exist ripper\ripper.plg del /f /q ripper\ripper.plg
if exist physic\physic.plg del /f /q physic\physic.plg
if exist render\render.plg del /f /q render\render.plg
if exist viewer\viewer.plg del /f /q viewer\viewer.plg
echo Build succeeded!
echo Please wait. Xash is now loading
cd D:\Xash3D\
xash.exe +map dm_qstyle -log -debug -dev 3
:done