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Xash3DArchive/engine/engine.h

175 lines
4.5 KiB
C

//=======================================================================
// Copyright XashXT Group 2007 ©
// engine.h - engine.dll main header
//=======================================================================
#ifndef ENGINE_H
#define ENGINE_H
#include <assert.h>
#include <setjmp.h>
#include <math.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <stdlib.h>
#include <direct.h>
#include <windows.h>
#include <time.h>
#include <io.h>
#include "basetypes.h"
#include "net_msg.h"
#include "screen.h"
#include "keycodes.h"
#include "collision.h"
extern stdlib_api_t com;
extern physic_exp_t *pe;
extern byte *zonepool;
typedef enum
{
HOST_INIT, // initalize operations
HOST_FRAME, // host running
HOST_SHUTDOWN, // shutdown operations
HOST_ERROR, // host stopped by error
HOST_SLEEP, // sleeped by different reason, e.g. minimize window
HOST_NOFOCUS, // same as HOST_FRAME, but disable mouse
} host_state;
typedef struct host_redirect_s
{
int target;
char *buffer;
int buffersize;
void (*flush)(int target, char *buffer);
} host_redirect_t;
typedef struct host_parm_s
{
host_state state; // global host state
uint type; // running at
host_redirect_t rd; // remote console
jmp_buf abortframe; // abort current frame
char finalmsg[MAX_STRING];// server shutdown final message
dword framecount; // global framecount
double realtime; // host realtime
float frametime; // frametime (default 0.1)
uint sv_timer; // SV_Input msg time
uint cl_timer; // CL_Input msg time
HWND hWnd; // main window
bool debug; // show all warnings mode
int developer; // show all developer's message
bool paused; // freeze server
bool stuffcmdsrun; // sturtup script
uint maxclients; // host max clients
} host_parm_t;
/*
===========================================
memory manager
===========================================
*/
// z_malloc-free
#define Z_Malloc(size) Mem_Alloc(zonepool, size)
#define Z_Free(data) Mem_Free(data)
/*
===========================================
Host Interface
===========================================
*/
extern host_parm_t host;
long _stdcall Host_WndProc( HWND hWnd, uint uMsg, WPARAM wParam, LPARAM lParam);
void Host_Init ( uint funcname, int argc, char **argv );
void Host_Main ( void );
void Host_Free ( void );
void Host_SetServerState( int state );
int Host_ServerState( void );
void Host_AbortCurrentFrame( void );
// message functions
void Host_Print(const char *txt);
void Host_Error( const char *error, ... );
// host dlls managment
void Host_FreeRender( void );
// host cmds
void Host_Error_f( void );
/*
===========================================
System utilites
===========================================
*/
void Sys_Error( const char *msg, ... );
void Sys_SendKeyEvents( void );
// mouse support
void M_Activate( void );
void M_Event( int mstate );
#define WM_MOUSEWHEEL (WM_MOUSELAST + 1) // message that will be supported by the OS
extern int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
// vm_exec.c
void PRVM_Init (void);
// cvars
extern cvar_t *dedicated;
extern cvar_t *host_serverstate;
extern cvar_t *host_frametime;
extern cvar_t *cm_paused;
/*
==============================================================
CLIENT / SERVER SYSTEMS
==============================================================
*/
void CL_Init (void);
void CL_Drop (void);
void CL_Shutdown (void);
void CL_Frame (float time);
void SV_Init( void );
void SV_Shutdown( bool reconnect );
void SV_Frame( float time );
void SV_Transform( sv_edict_t *ed, matrix4x3 transform );
/*
==============================================================
MISC UTILS
==============================================================
*/
char *Info_ValueForKey( char *s, char *key );
void Info_RemoveKey( char *s, char *key );
void Info_SetValueForKey( char *s, char *key, char *value );
bool Info_Validate( char *s );
void Info_Print( char *s );
void Cmd_ForwardToServer( void ); // client callback
char *Cvar_Userinfo( void );
char *Cvar_Serverinfo( void );
void Cmd_WriteVariables( file_t *f );
bool Cmd_GetMapList (const char *s, char *completedname, int length );
bool Cmd_GetDemoList(const char *s, char *completedname, int length );
bool Cmd_GetMovieList(const char *s, char *completedname, int length);
// get rid of this
float frand(void); // 0 to 1
float crand(void); // -1 to 1
#endif//ENGINE_H