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Xash3DArchive/gameui/menu_vidoptions.cpp

263 lines
8.6 KiB
C++

/*
Copyright (C) 1997-2001 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "extdll.h"
#include "basemenu.h"
#include "utils.h"
#define ART_BANNER "gfx/shell/head_vidoptions"
#define ART_GAMMA "gfx/shell/gamma"
#define ID_BACKGROUND 0
#define ID_BANNER 1
#define ID_DONE 2
#define ID_BLOOM_INTENSITY 3
#define ID_GAMMA 4
#define ID_GLARE_REDUCTION 5
#define ID_SIMPLE_SKY 6
typedef struct
{
int outlineWidth;
menuFramework_s menu;
menuBitmap_s background;
menuBitmap_s banner;
menuBitmap_s testImage;
menuAction_s done;
menuSlider_s bloomIntensity;
menuSlider_s gammaIntensity;
menuSlider_s glareReduction;
menuCheckBox_s fastSky;
} uiVidOptions_t;
static uiVidOptions_t uiVidOptions;
/*
=================
UI_VidOptions_GetConfig
=================
*/
static void UI_VidOptions_GetConfig( void )
{
uiVidOptions.bloomIntensity.curValue = CVAR_GET_FLOAT( "r_bloom_intensity" ) / 10.0f;
uiVidOptions.gammaIntensity.curValue = (CVAR_GET_FLOAT( "vid_gamma" ) - 0.5f) / 1.8f;
uiVidOptions.glareReduction.curValue = CVAR_GET_FLOAT( "r_flaresize" ) / 60.0f;
if( CVAR_GET_FLOAT( "r_fastsky" ))
uiVidOptions.fastSky.enabled = 1;
uiVidOptions.outlineWidth = 2;
UI_ScaleCoords( NULL, NULL, &uiVidOptions.outlineWidth, NULL );
}
/*
=================
UI_VidOptions_UpdateConfig
=================
*/
static void UI_VidOptions_UpdateConfig( void )
{
CVAR_SET_FLOAT( "r_bloom_intensity", uiVidOptions.bloomIntensity.curValue * 10.0f );
CVAR_SET_FLOAT( "vid_gamma", (uiVidOptions.gammaIntensity.curValue * 1.8f) + 0.5f );
CVAR_SET_FLOAT( "r_flaresize", uiVidOptions.glareReduction.curValue * 60.0f );
CVAR_SET_FLOAT( "r_fastsky", uiVidOptions.fastSky.enabled );
}
/*
=================
UI_VidOptions_Ownerdraw
=================
*/
static void UI_VidOptions_Ownerdraw( void *self )
{
menuCommon_s *item = (menuCommon_s *)self;
int color = 0xFFFF0000; // 255, 0, 0, 255
UI_DrawPic( item->x, item->y, item->width, item->height, uiColorWhite, ((menuBitmap_s *)self)->pic );
UI_DrawRectangleExt( item->x, item->y, item->width, item->height, color, uiVidOptions.outlineWidth );
}
/*
=================
UI_VidOptions_Callback
=================
*/
static void UI_VidOptions_Callback( void *self, int event )
{
menuCommon_s *item = (menuCommon_s *)self;
switch( item->id )
{
case ID_SIMPLE_SKY:
if( event == QM_PRESSED )
((menuCheckBox_s *)self)->focusPic = UI_CHECKBOX_PRESSED;
else ((menuCheckBox_s *)self)->focusPic = UI_CHECKBOX_FOCUS;
break;
}
if( event == QM_CHANGED )
{
UI_VidOptions_UpdateConfig();
return;
}
if( event != QM_ACTIVATED )
return;
switch( item->id )
{
case ID_DONE:
UI_PopMenu();
break;
}
}
/*
=================
UI_VidOptions_Init
=================
*/
static void UI_VidOptions_Init( void )
{
memset( &uiVidOptions, 0, sizeof( uiVidOptions_t ));
uiVidOptions.background.generic.id = ID_BACKGROUND;
uiVidOptions.background.generic.type = QMTYPE_BITMAP;
uiVidOptions.background.generic.flags = QMF_INACTIVE;
uiVidOptions.background.generic.x = 0;
uiVidOptions.background.generic.y = 0;
uiVidOptions.background.generic.width = 1024;
uiVidOptions.background.generic.height = 768;
uiVidOptions.background.pic = ART_BACKGROUND;
uiVidOptions.banner.generic.id = ID_BANNER;
uiVidOptions.banner.generic.type = QMTYPE_BITMAP;
uiVidOptions.banner.generic.flags = QMF_INACTIVE|QMF_DRAW_ADDITIVE;
uiVidOptions.banner.generic.x = UI_BANNER_POSX;
uiVidOptions.banner.generic.y = UI_BANNER_POSY;
uiVidOptions.banner.generic.width = UI_BANNER_WIDTH;
uiVidOptions.banner.generic.height = UI_BANNER_HEIGHT;
uiVidOptions.banner.pic = ART_BANNER;
uiVidOptions.testImage.generic.id = ID_BANNER;
uiVidOptions.testImage.generic.type = QMTYPE_BITMAP;
uiVidOptions.testImage.generic.flags = QMF_INACTIVE;
uiVidOptions.testImage.generic.x = 390;
uiVidOptions.testImage.generic.y = 225;
uiVidOptions.testImage.generic.width = 460;
uiVidOptions.testImage.generic.height = 450;
uiVidOptions.testImage.pic = ART_GAMMA;
uiVidOptions.testImage.generic.ownerdraw = UI_VidOptions_Ownerdraw;
uiVidOptions.done.generic.id = ID_DONE;
uiVidOptions.done.generic.type = QMTYPE_ACTION;
uiVidOptions.done.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_DROPSHADOW;
uiVidOptions.done.generic.x = 72;
uiVidOptions.done.generic.y = 435;
uiVidOptions.done.generic.name = "Done";
uiVidOptions.done.generic.statusText = "Go back to the Video Menu";
uiVidOptions.done.generic.callback = UI_VidOptions_Callback;
uiVidOptions.bloomIntensity.generic.id = ID_BLOOM_INTENSITY;
uiVidOptions.bloomIntensity.generic.type = QMTYPE_SLIDER;
uiVidOptions.bloomIntensity.generic.flags = QMF_PULSEIFFOCUS|QMF_DROPSHADOW;
uiVidOptions.bloomIntensity.generic.name = "Bloom intensity";
uiVidOptions.bloomIntensity.generic.x = 72;
uiVidOptions.bloomIntensity.generic.y = 280;
uiVidOptions.bloomIntensity.generic.callback = UI_VidOptions_Callback;
uiVidOptions.bloomIntensity.generic.statusText = "Set bloom intensity (0 value disables bloom)";
uiVidOptions.bloomIntensity.minValue = 0.0;
uiVidOptions.bloomIntensity.maxValue = 1.0;
uiVidOptions.bloomIntensity.range = 0.05f;
uiVidOptions.gammaIntensity.generic.id = ID_GAMMA;
uiVidOptions.gammaIntensity.generic.type = QMTYPE_SLIDER;
uiVidOptions.gammaIntensity.generic.flags = QMF_PULSEIFFOCUS|QMF_DROPSHADOW;
uiVidOptions.gammaIntensity.generic.name = "Gamma";
uiVidOptions.gammaIntensity.generic.x = 72;
uiVidOptions.gammaIntensity.generic.y = 340;
uiVidOptions.gammaIntensity.generic.callback = UI_VidOptions_Callback;
uiVidOptions.gammaIntensity.generic.statusText = "Set gamma value (0.5 - 2.3)";
uiVidOptions.gammaIntensity.minValue = 0.0;
uiVidOptions.gammaIntensity.maxValue = 1.0;
uiVidOptions.gammaIntensity.range = 0.05f;
uiVidOptions.glareReduction.generic.id = ID_GLARE_REDUCTION;
uiVidOptions.glareReduction.generic.type = QMTYPE_SLIDER;
uiVidOptions.glareReduction.generic.flags = QMF_PULSEIFFOCUS|QMF_DROPSHADOW;
uiVidOptions.glareReduction.generic.name = "Glare reduction";
uiVidOptions.glareReduction.generic.x = 72;
uiVidOptions.glareReduction.generic.y = 400;
uiVidOptions.glareReduction.generic.callback = UI_VidOptions_Callback;
uiVidOptions.glareReduction.generic.statusText = "Set glare reduction level";
uiVidOptions.glareReduction.minValue = 0.0;
uiVidOptions.glareReduction.maxValue = 1.0;
uiVidOptions.glareReduction.range = 0.05f;
uiVidOptions.fastSky.generic.id = ID_SIMPLE_SKY;
uiVidOptions.fastSky.generic.type = QMTYPE_CHECKBOX;
uiVidOptions.fastSky.generic.flags = QMF_HIGHLIGHTIFFOCUS|QMF_ACT_ONRELEASE|QMF_MOUSEONLY|QMF_DROPSHADOW;
uiVidOptions.fastSky.generic.name = "Draw simple sky";
uiVidOptions.fastSky.generic.x = 72;
uiVidOptions.fastSky.generic.y = 685;
uiVidOptions.fastSky.generic.callback = UI_VidOptions_Callback;
uiVidOptions.fastSky.generic.statusText = "enable/disable fast sky rendering (for old computers)";
UI_VidOptions_GetConfig();
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.background );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.banner );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.done );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.bloomIntensity );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.gammaIntensity );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.glareReduction );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.fastSky );
UI_AddItem( &uiVidOptions.menu, (void *)&uiVidOptions.testImage );
}
/*
=================
UI_VidOptions_Precache
=================
*/
void UI_VidOptions_Precache( void )
{
PIC_Load( ART_BACKGROUND );
PIC_Load( ART_BANNER );
PIC_Load( ART_GAMMA );
}
/*
=================
UI_VidOptions_Menu
=================
*/
void UI_VidOptions_Menu( void )
{
UI_VidOptions_Precache();
UI_VidOptions_Init();
UI_VidOptions_UpdateConfig();
UI_PushMenu( &uiVidOptions.menu );
}